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Xie Chen

Publications and source records attributed to Xie Chen.

At least 19 recordsLinked to original sources

From Scores to Evidence: Auditable Decisions Can Improve Speech Deepfake Detection

Speech deepfakes can mimic a speaker's voice convincingly enough to deceive listeners and automated systems. This has driven strong progress in speech deepfake detection, but most detectors still end with one score per utterance. That score is useful for ranking systems, yet it says little about why a borderline item should be trusted, deferred, or reviewed. Two utterances can fall in the same score band for different reasons, for example because passive and retrieval evidence disagree or because the keyed probe is unavailable. We ask whether the final decision can remain scalar without discarding that provenance. We answer this question with an auditable decision record that carries four aligned cues into a late calibration step: a passive detector score, a conditional keyed-probe score on a marked derivative, retrieval support, and a speaker-profile margin, together with explicit disagreement coordinates. On the 4,080-example ASVspoof 5 Track 1 matched subset, the fixed retrieval-augmented rule improves on retrieval-only evidence, reducing equal error rate (EER) from 15.84% to 11.91%, and late calibration over the full record reaches 8.43% EER. At a 33.75% review budget, the exposed cue union covers 82.85% of the calibrated model's errors. The best passive WavLM run still reaches 6.71% EER, so we do not present the decision record as a stronger standalone detector. Its contribution is to preserve the evidence behind each surfaced utterance while still producing one operating score for thresholding and review.

cs.SD

AuK Technical Report: An Open-Source Foundational Model for Speech Generation and Editing

We introduce AuK, an open-source foundational model that unifies speech generation and editing through a common interface of natural-language instructions and audio context. To support this broad capability set, we construct approximately 3.03 billion instruction--audio instances and 1.95 million hours of effective supervision across five task families: speech generation, content editing, enhancement and separation, paralinguistic editing, and acoustic editing. AuK combines a multimodal large language model for semantic conditioning, an VAE jointly trained on speech, general audio, and music for acoustic conditioning, and a hybrid rectified-flow Transformer that performs dual-stream MMDiT blocks followed by unified single-stream DiT blocks for generation. Training begins with generation-only warm-up and proceeds to joint generation--editing pre-training. We then apply complementary post-training strategies: human-feedback preference optimization for open-ended editing and reward-based reinforcement learning for speech generation. To reduce inference cost, we further distill the model with consistency initialization and task-routed Decoupled DMD. The resulting AuK-Flash performs 4-step inference without classifier-free guidance and achieves a 4.5 wall-clock speedup over the full model under matched conditions. Experiments demonstrate leading performance on zero-shot and instruction-controlled speech generation and general instruction-guided editing, while remaining competitive on signal-level restoration tasks. We release both the source code and model weights to support reproducibility and further research.

cs.SD

Ginzburg-Landau Theory for Non-Invertible Symmetry-Breaking Transitions

Recently, a generalized Landau paradigm has been proposed, in which a broad class of "unconventional" phase transitions lying beyond the original symmetry-breaking framework of Landau are understood as the symmetry-breaking transitions of generalized symmetries. In particular, in (1+1)D, such "topological" or "deconfined" transitions can be mapped to the symmetry-breaking transitions of non-invertible symmetries. How to extract the universal dynamical properties of the transitions from this understanding? In this paper, we follow the Ginzburg-Landau philosophy and develop a field-theoretic description of such critical points in terms of the fluctuations of local order parameters, now of non-invertible symmetries. The Symmetry Topological Field Theory formalism plays a central role in our analysis, allowing us to identify the algebra of local order parameters from the Lagrangian algebra of a (2+1)D topological order. We illustrate the key ideas and the full steps of this generalized Ginzburg-Landau procedure using the transitions between gapped phases with a simple non-invertible symmetry --- the Rep($S_3$) symmetry.

cond-mat.str-el

VibeVoice-ASR-Streaming Technical Report

Traditional speaker-attributed ASR systems treated ASR and speaker diarization as two separate tasks. Recently, end-to-end models such as VibeVoice-ASR have unified the two tasks within a single model. However, existing unified models still mainly support offline recognition, making it difficult to meet the low-latency requirements of real-time voice assistants and agents. To tackle this issue, we present VibeVoice-ASR-Streaming, one of the first LLM-based end-to-end approaches to streaming speaker-attributed ASR. It interleaves fixed-size audio chunks, a small amount of lookahead audio and previous text. This allows the model to produce ''who said what'' as speech arrives, without a separate diarization stage. For transcription accuracy, our 7B model achieves the lowest average WER/CER across five evaluation sets. For speaker attribution, it achieves the best or tied-best on 12 of 13 evaluation settings. We release the 1.5B and 7B model weights together with inference code.

eess.AS

The SLT 2026 SmartGlasses Challenge: Benchmarking Egocentric Multi-Talker Speech Recognition and Understanding with Audio-Language Models

Recent advances in large language models (LLMs) and multimodal LLMs (MLLMs) have created new opportunities for wearable speech interfaces, with smart glasses providing an egocentric platform for continuous audio sensing and assistance. However, speech recognition and understanding in this setting remain challenging because of dynamic acoustic conditions, speaker overlap, and the spatial ambiguity introduced by wearer-centered recording geometry. To support systematic evaluation in this setting, we introduce the IEEE SLT 2026 SmartGlasses Challenge for egocentric multi-speaker speech processing. The challenge consists of two tracks, Dyadic Dialogue Understanding and Multi-party Meeting Understanding, and jointly evaluates Time-Stamped Speaker-Attributed Automatic Speech Recognition (TSA-ASR) and Spoken Language Understanding (SLU). It is built on a 106-hour four-channel egocentric speech dataset containing 714 sessions collected in real-world scenarios. This paper describes challenge tasks, dataset construction, submissions, and summarizes the main findings from the shared evaluation. The results show that heavy speaker overlap remains a major factor affecting TSA-ASR performance, while paralinguistic acoustic understanding continues to be difficult for current audio-language models in complex SLU settings. Further details can be found on the official challenge website.

eess.AS

Spoken Function Calling: A New Perspective on Spoken Language Understanding for Large Audio Language Models

Spoken Language Understanding (SLU) is the core component of task-oriented dialogue systems and a pivotal link in achieving seamless human-agent interaction. While traditional SLU can effectively extract user semantics for closed-set tasks after in-domain supervised fine-tuning, it faces significant challenges in leveraging in-context learning for open-domain tasks due to its ambiguous rule definitions. This work proposes Spoken Function Calling (SFC), a novel semantic understanding perspective that optimizes semantic understanding with structured rule definitions, to evolve beyond traditional closed-set SLU. Specifically, we curate and extend a suite of spoken functions based on traditional SLU datasets, construct a multi-agent system to synthesize the SFC-Bench dataset, evaluate the performance of Large Language Models (LLMs) and Large Audio Language Models (LALMs), and enhance the SFC capabilities of LALMs through post-training. Experiments demonstrate that SFC outperforms traditional SLU, substantially enhancing the semantic extraction accuracy for LLMs and LALMs.

cs.CL

GROW: Group-Relative Advantage-Weighted On-Policy Reinforcement Learning of Autoregressive-Diffusion Text-to-Speech model

Reinforcement learning for flow-matching text-to-speech is complicated by deterministic ODE sampling: trajectory-level policy-gradient methods typically convert the ODE into an SDE and track per-step likelihood ratios, introducing stochastic perturbations and substantial overhead. We propose GROW, a group-relative advantage-weighted on-policy RL method that acts directly on the standard flow-matching objective. For each prompt, GROW samples a group of on-policy utterances, separately standardizes intelligibility and speaker-similarity rewards within the group, and combines them to reweight flow-matching regression. A Wasserstein-2 velocity penalty anchors the updated model to a frozen pretrained reference. A group-mean reward baseline is introduced to convert reward weighting into advantage weighting. For strong pretrained TTS models with concentrated rewards, positive exponential weighting is dominated by reward-agnostic self-imitation, whereas a zero-mean signed advantage preserves effective within-group credit assignment. Instantiated on DiTAR and evaluated on LibriSpeech and Seed-TTS EN/ZH, GROW reduces average WER from 2.016 to 1.558 and raises speaker similarity from 0.676 to 0.715 while keeping UTMOS. With 10-NFE training rollouts and 32-NFE evaluation, GROW retains comparable performance while training 2.9x faster than 32-NFE DiTAR-GRPO. We will open-source complete GROW codes, faithful DiTAR reproduction, and all model checkpoints.

eess.AS

AgenticASR: Refining Speech Recognition in Real-World Scenarios via an Agentic Approach

Automatic speech recognition (ASR) has achieved substantial gains in transcription accuracy, yet verbatim transcription does not necessarily produce readily usable text. It retains fillers, repetitions, false starts, and self-corrections that increase reading effort, obscure the speaker's final intent, and propagate unresolved or abandoned content to downstream tasks. Existing spoken-to-written methods process completed audio or transcripts but cannot revise emitted text when later speech changes how preceding content should be interpreted. We therefore formulate Agentic Speech Recognition (AgenticSR), an audio-to-clean-text task that removes disfluencies, resolves self-corrections, and normalizes written form while preserving the speaker's final intent. AgenticASR implements this task through an ASR--Refiner architecture that repeatedly transforms a bounded active context and replaces its corresponding output span as audio arrives. This enables continual emission and revision over streams of arbitrary duration. We also introduce AASR-Bench, a bilingual benchmark with fine-grained atomic rubrics. Across multiple ASR front ends, AgenticASR attains the highest AASR-Bench scores among evaluated systems. A human--AI agreement study shows that rubric-based judgments align with independent expert assessments. Ablations characterize Refiner capacity, context length, and the quality--latency trade-off between online and offline inference. Together, these results establish AgenticASR as a practical framework for intent-preserving clean transcription during ongoing speech. Code, AASR-Bench, and a demo will be released at https://github.com/AnXMuy/AgenticASR.

cs.AI

OmniVAE: An Audio-Video VAE with Cross-Modal Alignment for Joint Generation

Recent generative models are moving beyond silent video or standalone audio synthesis toward the joint generation of synchronized audio and video. Despite this progress, jointly generating audio and video with fine-grained cross-modal correspondence remains challenging due to their fundamental structural differences. Most existing methods use audio and video VAEs trained separately. As a result, the two latent spaces lack cross-modal alignment, leaving the downstream generative model to learn cross-modal synchronization from scratch. We present OmniVAE, a jointly trained audio-video VAE that learns fine-grained semantic alignment between audio and video latent representations. Beyond reconstruction, OmniVAE uses a segment-level audio-video contrastive objective to capture temporal-semantic correspondence and align the two latent spaces. In parallel, it distills features from pretrained modality-specific semantic encoders into each modality, improving the downstream learnability of both latent spaces. Extensive experiments show that both objectives consistently improve the learnability of the latent spaces, translating into higher generation quality and more accurate cross-modal synchronization in downstream text-to-audio-video generation. These findings underscore the importance of learning unified representations as a foundation for omnimodal modeling.1

cs.SD

Efficient Chain-of-Modality Reasoning via Progressive Compression for Spoken Language Models

Spoken language models (SLMs) enable natural human-computer interaction, but their reasoning ability still lags behind that of text-based large language models, especially on spoken mathematical question answering tasks. One important reason is that SLMs reason over purely verbalized mathematical expressions, which are harder to interpret than symbolic text. However, directly transferring text-based reasoning to SLMs is nontrivial due to architectural constraints and the additional computational requirements. To address this challenge, we propose Efficient Chain-of-Modality Reasoning (ECoM Reasoning), the first framework to introduce compressed reasoning into SLMs. By compressing the textual component so that it jointly serves as speech guidance and reasoning representation, ECoM Reasoning improves reasoning accuracy while using a smaller token budget than the standard Chain-of-Modality (CoM) architecture, which generates intermediate text before speech. To train this capability, we further propose Progressive Compression, a curriculum-based strategy that gradually trains the model from full-form reasoning to compressed reasoning. Experiments on spoken mathematical question answering benchmarks show that ECoM Reasoning improves accuracy by 21% over standard CoM without explicit reasoning, and by 3% over CoM with full reasoning traces while using only 40% of the text tokens, demonstrating that it enhances SLM reasoning while remaining inference-efficient.

cs.CL

Summary of DCASE 2026 Task 5: Audio-Dependent Question Answering

DCASE~2026 Task~5 introduces Audio-Dependent Question Answering (ADQA), which tests whether large audio-language models answer from the audio rather than from textual priors. An Audio-Dependency Filtering (ADF) pipeline combines silent-audio probing, per-option perplexity, a large language model (LLM) commonsense check, and human review to remove items solvable from text alone. The 3000 items that pass form the ADQA-Bench evaluation set, spanning music, speech, and environmental audio. The inaugural edition draws 14 teams and 36 submissions across two tracks defined by total parameter count (up to 100B and under 10B). A Chung-Ang University ensemble of MOSS-Audio-8B-Thinking and Qwen3-Omni-30B reaches the top overall accuracy at \pct{58.33}, and a MOSS-only configuration from the same team leads the sub-10B track at \pct{57.30}. Across the 30 submissions with a comparable development score, evaluation accuracy falls by 11.91 percentage points (pp) on average (median 10.91\,pp) on the hidden evaluation split, which is designed to be harder than the development split. The most common building blocks are: the MOSS-Audio-8B-Thinking backbone (13 of 36 submissions), Low-Rank Adaptation (LoRA) fine-tuning on AudioMCQ-StrongAC, and preference or reinforcement-learning objectives -- Group Relative Policy Optimization (GRPO) in five teams, Group reward-Decoupled Normalization Policy Optimization (GDPO) in two. At test time, prompt engineering is near-universal, and majority or choice-permutation voting is common. Every system misses the same set of 233 evaluation items.

eess.AS

X-Translator: A Real-Time Multilingual Speaker-Aware Speech-to-Speech Translation System

Real-time speech-to-speech translation (S2ST) systems must balance translation quality, latency, speech naturalness, and speaker consistency. Publicly documented S2ST systems have advanced direct, multilingual, streaming, and expressive modeling, while proprietary products and APIs increasingly expose real-time translation capabilities to users. However, practical deployment remains challenging for open and reproducible systems, especially in long-form and multi-speaker conversations where partial ASR hypotheses are unstable, turn boundaries are ambiguous, and target speech must be generated with an appropriate speaker prompt. We present X-Translator, a low-cost modular cascaded S2ST system that combines streaming ASR, machine translation, and prompt-conditioned TTS through a session-level runtime controller. The system uses incremental segment commitment to convert unstable ASR streams into translation-ready units, and an online speaker prompt manager to bind source speech spans to speaker-specific voice prompts for synthesis. We evaluate translation, speech quality, and latency with OpenSTBench, compare against proprietary speech translation APIs as behavioral baselines, measure long-form voice stability, evaluate speaker preservation in multi-speaker conversations, and assess multilingual translation quality. X-Translator provides an open platform for understanding the practical trade-offs of deployment-oriented S2ST. Code and demo are available at https://github.com/zhaoyx239/X-Translator.

eess.AS

GigaSpeechBench: A Real-World Multilingual Speech-to-Text Benchmark

While modern ASR systems achieve low error rates on high-resource benchmarks, such performance often overestimates real-world robustness. Existing evaluations address challenges in isolation, lacking a unified benchmark for domain terminology, age variation, dialects, accents, and low-resource languages, particularly across the Middle East and Southeast Asia, representing over one billion under-evaluated speakers. To address this gap, we introduce GigaSpeechBench, a comprehensive multilingual and multidimensional in-the-wild ASR & AST benchmark comprising 680 hours of human-annotated speech. It features five modules: (1) 12 low-resource Middle Eastern and Southeast Asian languages, plus challenging Japanese and Korean; (2) 6 Chinese dialects; (3) 6 English accents; (4) dense terminology across 12 vertical domains for Chinese and English; and (5) older adult and child speech. We further provide human-annotated Chinese and English translations for 11 languages to support AST evaluation. Extensive evaluations of leading foundation models and commercial APIs reveal significant performance degradation in these challenging settings, exposing critical evaluation blind spots.

eess.AS

Speech Meets ELF: Audio Conditional Continuous-Target Diffusion for Speech Recognition and Translation

Speech-to-text (S2T) systems for recognition (ASR) and translation (S2TT) typically generate discrete text tokens. In contrast, continuous-target language modelling performs generation in a continuous space, yet its potential for S2T remains unexplored. To bridge this gap, we propose ELF-S2T, an audio-conditioned continuous-target generative model for S2T. Built upon the pre-trained Embedded Language Flows (ELF) backbone, ELF-S2T processes speech via a frozen Whisper encoder and a single linear projector, prepending the resulting audio condition to the noisy text latent for in-context, flow-matching denoising. To prevent the model from over-relying on its pre-trained text context, we introduce audio forcing during training, and further amplify the audio condition via classifier-free guidance at inference. Experiments on LibriSpeech and CoVoST2 show that ELF-S2T achieves competitive ASR and S2TT performance. Crucially, our error analysis reveals that, although ASR and S2TT errors look very different on the surface, both stem from the same underlying cause, a close distance confusion in the continuous latent space. This finding naturally aligns with the continuous representation generation paradigm, indicating a common semantic mapping process beneath recognition and translation. Our code and pretrained models are publicly available at https://github.com/Sslnon/ELF-S2T.

cs.SD

HoliDubber: Holistic Video Dubbing for Complex Acoustic Scenes via Text-Guided Audio Synthesis

Video dubbing is a cornerstone of multimedia content creation, aiming to synthesize synchronized acoustic sequences for visual streams. While Text-to-Speech (TTS) and Text-to-Audio (TTA) generation have each achieved remarkable progress, existing dubbing systems remain confined to isolated speech synthesis without incorporating sound effects and ambient audio, forcing practitioners to rely on fragmented workflows and laborious manual post-mixing. To address this limitation, we present HoliDubber, a holistic video dubbing framework that moves beyond speech-only generation by enabling the joint synthesis of speech and sound effects from a single text prompt. Specifically, HoliDubber adopts a patch-based autoregressive diffusion transformer architecture, where a causal language model autoregressively models aggregated patch embeddings to capture global temporal structure, and a Diffusion Transformer decoder generates high-fidelity continuous tokens within each patch, following a divide-and-conquer strategy. To achieve cross-modal alignment, visual features are encoded into patch-level representations and fused with audio patches via cross-attention, enabling the model to ground speech generation in the speaker's visual articulation dynamics. In addition, we introduce HoliDub-Bench, a benchmark curated from established datasets with synchronized video-text-audio triplets designed for holistic dubbing evaluation. Extensive experiments demonstrate that HoliDubber significantly outperforms existing methods across multiple benchmarks in speech quality, synchronization, and speaker similarity. Furthermore, results on HoliDub-Bench validate the effectiveness of joint speech-and-sound generation, establishing a new paradigm for holistic video dubbing in complex acoustic scenes. \footnote{The demo page of the project is https://holidubber.github.io}

eess.AS

MMAE: A Massive Multitask Audio Editing Benchmark

We introduce MMAE, a Massive Multitask Audio Editing benchmark, serving as the first comprehensive evaluation testbed designed for general-purpose instruction-based audio editing. Spurred by the shift toward intelligent creation, interactive editing has rapidly expanded from visual domains, pioneered by models like Nano-banana 2 for images and Gemini-Omni for video, into audio. However, the current evaluation infrastructure lags severely, remaining highly fragmented and restricted to specific subdomains or basic operations. Unlike existing benchmarks that are limited in scope, MMAE extends to a broad spectrum of real-world scenarios, encompassing 7 distinct audio modalities, including sound, speech, music, and their mixtures. Furthermore, we establish a comprehensive taxonomy spanning 6 levels of task complexity, from basic modifications to multi-hop reasoning and multi-round editing, 2 levels of granularity, and 8 distinct operation types. Meticulously curated through human-agent collaboration, MMAE comprises 2,000 high-fidelity samples paired with a pioneering rubric-based evaluation framework. By decomposing free-form tasks into 17,741 verifiable criteria, this robust rubric-based paradigm enables a precise, multi-dimensional assessment of both instruction following and context consistency. Our extensive evaluation of leading models reveals that current systems remain far from achieving reliable edits. Strikingly, the Exact Match Rate (EMR) consistently falls below 5% and plummets to an absolute 0% in complex, mixed-modality tasks, exposing critical bottlenecks in precise execution and structural robustness. We hope MMAE will serve as a catalyst for future advances in the intelligent creation community, providing a clear diagnostic roadmap and establishing a standardized, long-lasting evaluation paradigm for next-generation audio editing systems.

cs.SD

VISA: A Visual Information Strengthened Audio-Reasoning System for the Interspeech 2026 ARC Agent Track

Audio reasoning requires multi-step, evidence-grounded inference over temporally dynamic and acoustically mixed signals, exceeding conventional perception tasks such as ASR or captioning. We present VISA, our submission to the Interspeech 2026 Audio Reasoning Challenge (Agent Track), evaluated via the MMAR Rubrics for correctness and reasoning quality. Under a "LALM as a Tool" paradigm, VISA strengthens large audio language models with auxiliary multi-modal evidence while avoiding heavy orchestration. The system integrates three components: multi-modal feature extraction for complementary audio and acoustic-visual clues, model-voting inference with consistency checking for stable predictions, and fine-grained category-aware routing to resolve disagreements and select rubric-aligned reasoning chains. On the official Agent Track leaderboard, VISA ranks 2nd overall with a 66.23% Rubrics score. It also achieves 77.40% Accuracy, the highest among all systems listed across both the Single Model and Agent tracks.

eess.AS

Audio-Oscar: A Multi-Agent System for Complex Audio Scene Generation, Orchestration, and Refinement

In recent years, audio generation has made significant progress in tasks such as text-to-speech (TTS), text-to-audio (TTA) and text-to-music (TTM). However, generating long-form and controllable audio from complex audio scene descriptions remains a significant challenge, as such scenes often require coordinated speech, sound effects, music, songs, temporal structure, and post-production. In this work, we introduce \textbf{Audio-Oscar}, a multi-agent framework for generating audio from complex descriptions. Audio-Oscar coordinates a set of specialist agents, each responsible for a different aspect of the audio scene, including character modeling and voice design, speech generation, fine-grained timeline planning, model selection, non-speech generation, and audio post-production. Audio-Oscar further incorporates feedback-driven refinement. In addition, to address the lack of suitable benchmarks for evaluating audio generation from complex audio scene descriptions, we construct \textbf{ASG-Bench}, an Audio Scene Generation Benchmark containing both scene descriptions paired with reference audio and text-only scene descriptions. Each scene is annotated with target audio events and temporal statements to evaluate whether the generated audio faithfully realizes the required scene content and temporal structure. Experimental results show that Audio-Oscar can effectively generate audio that matches complex scene descriptions. Project samples are available at https://audiooscar.github.io/. Our code is available at https://github.com/ziye26/Audio-Oscar.

cs.SD