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Xilai Wang

Publications and source records attributed to Xilai Wang.

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Beyond Gait: Person Identification from Millimeter-Wave Point Clouds Across Activities of Daily Living

Person identification from millimeter-wave (mmWave) point clouds has mainly relied on gait. Indoor walking, however, is often brief and interrupted, while other activities of daily living (ADLs) may provide complementary identity information. We investigate identification across seven ADLs using mm-ADL, a new point-cloud dataset collected from 11 subjects under a controlled protocol. This extension introduces heterogeneous states and transitions whose spatial and temporal characteristics vary with activity. We therefore study whether activity can provide useful context for learning identity representations. We propose an activity-conditioned framework in which a human activity recognition router dispatches each clip to an activity-specific identity expert. The framework is implemented as a supervised mixture of experts, using a dual-stream static-dynamic PointNet (DS-SDPNet) to combine time-aggregated spatial structure with frame-to-frame information. We evaluate closed-set identification (ID) and subject-disjoint re-identification (ReID). With learned hard routing, ID accuracy increases from 62.1% to 68.0%. In a two-occupant ReID setting, hard routing increases mAP from 57.2% to 75.4% and Rank-1 accuracy from 59.1% to 82.1%. Under a matched gallery partition, activity-specific experts also outperform a shared embedding, showing that the gain extends beyond restricting the gallery. These results support the feasibility of using ADLs beyond gait for identification and the value of activity conditioning under controlled indoor conditions.

cs.CV

LiveLight: Real-time Streaming Video Relighting with Interactive Control

We present LiveLight, the first diffusion-based framework for real-time streaming video relighting with interactive 3D lighting control. Achieving this is non-trivial, as it requires overcoming three critical challenges: effectively injecting dynamic 3D lighting into a diffusion model, maintaining high-fidelity generation under an extremely low NFE (Number of Function Evaluations) budget for real-time speed, and facilitating continuous streaming for interactive control. To address these pain points, we propose three key designs. First, for accurate lighting injection, we propose a lightweight adapter that feeds Multi-Plane Light Irradiance (MPLI) conditions-depth-aware irradiance maps encoding 3D lighting geometry-directly into the diffusion backbone. Second, to prevent rendering quality degradation at low NFEs towards real-time distillation, we introduce a geometry-guided feedback branch. This training-time constraint leverages a frozen geometry estimator to enforce depth- and normal-consistent relighting, ensuring geometrically plausible shading without adding inference overhead. Finally, to enable streaming interaction, we develop a progressive rolling-window strategy that maintains a denoising ladder of latent chunks at varying noise levels. By propagating intermediate states, this strategy guarantees temporal coherence and supports arbitrarily long video relighting with per-frame reference refresh. Extensive experiments on real-world and synthetic benchmarks demonstrate that LiveLight achieves state-of-the-art relighting quality while running at real-time speed, significantly outperforming offline baselines in temporal stability, lighting controllability, and user preference. To foster real-time interactive relighting research, we will publicly release our models, training data, and synthetic data generator.

cs.CV

M3DHMR: Monocular 3D Hand Mesh Recovery

Monocular 3D hand mesh recovery is challenging due to high degrees of freedom of hands, 2D-to-3D ambiguity and self-occlusion. Most existing methods are either inefficient or less straightforward for predicting the position of 3D mesh vertices. Thus, we propose a new pipeline called Monocular 3D Hand Mesh Recovery (M3DHMR) to directly estimate the positions of hand mesh vertices. M3DHMR provides 2D cues for 3D tasks from a single image and uses a new spiral decoder consist of several Dynamic Spiral Convolution (DSC) Layers and a Region of Interest (ROI) Layer. On the one hand, DSC Layers adaptively adjust the weights based on the vertex positions and extract the vertex features in both spatial and channel dimensions. On the other hand, ROI Layer utilizes the physical information and refines mesh vertices in each predefined hand region separately. Extensive experiments on popular dataset FreiHAND demonstrate that M3DHMR significantly outperforms state-of-the-art real-time methods.

cs.CV

Language-guided Scale-aware MedSegmentor for Lesion Segmentation in Medical Imaging

In clinical practice, segmenting specific lesions based on the needs of physicians can significantly enhance diagnostic accuracy and treatment efficiency. However, conventional lesion segmentation models lack the flexibility to distinguish lesions according to specific requirements. Given the practical advantages of using text as guidance, we propose a novel model, Language-guided Scale-aware MedSegmentor (LSMS), which segments target lesions in medical images based on given textual expressions. We define this as a new task termed Referring Lesion Segmentation (RLS). To address the lack of suitable benchmarks for RLS, we construct a vision-language medical dataset named Reference Hepatic Lesion Segmentation (RefHL-Seg). LSMS incorporates two key designs: (i) Scale-Aware Vision-Language attention module, which performs visual feature extraction and vision-language alignment in parallel. By leveraging diverse convolutional kernels, this module acquires rich visual representations and interacts closely with linguistic features, thereby enhancing the model's capacity for precise object localization. (ii) Full-Scale Decoder, which globally models multi-modal features across multiple scales and captures complementary information between them to accurately delineate lesion boundaries. Additionally, we design a specialized loss function comprising both segmentation loss and vision-language contrastive loss to better optimize cross-modal learning. We validate the performance of LSMS on RLS as well as on conventional lesion segmentation tasks across multiple datasets. Our LSMS consistently achieves superior performance with significantly lower computational cost. Code and datasets will be released.

cs.CV

Explorers at #SMM4H 2023: Enhancing BERT for Health Applications through Knowledge and Model Fusion

An increasing number of individuals are willing to post states and opinions in social media, which has become a valuable data resource for studying human health. Furthermore, social media has been a crucial research point for healthcare now. This paper outlines the methods in our participation in the #SMM4H 2023 Shared Tasks, including data preprocessing, continual pre-training and fine-tuned optimization strategies. Especially for the Named Entity Recognition (NER) task, we utilize the model architecture named W2NER that effectively enhances the model generalization ability. Our method achieved first place in the Task 3. This paper has been peer-reviewed and accepted for presentation at the #SMM4H 2023 Workshop.

cs.CL