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Xin Jin

Publications and source records attributed to Xin Jin.

At least 271 records · Page 15Linked to original sources

An Order-Complexity Aesthetic Assessment Model for Aesthetic-aware Music Recommendation

Computational aesthetic evaluation has made remarkable contribution to visual art works, but its application to music is still rare. Currently, subjective evaluation is still the most effective form of evaluating artistic works. However, subjective evaluation of artistic works will consume a lot of human and material resources. The popular AI generated content (AIGC) tasks nowadays have flooded all industries, and music is no exception. While compared to music produced by humans, AI generated music still sounds mechanical, monotonous, and lacks aesthetic appeal. Due to the lack of music datasets with rating annotations, we have to choose traditional aesthetic equations to objectively measure the beauty of music. In order to improve the quality of AI music generation and further guide computer music production, synthesis, recommendation and other tasks, we use Birkhoff's aesthetic measure to design a aesthetic model, objectively measuring the aesthetic beauty of music, and form a recommendation list according to the aesthetic feeling of music. Experiments show that our objective aesthetic model and recommendation method are effective.

cs.CV↗

One at a Time: Progressive Multi-step Volumetric Probability Learning for Reliable 3D Scene Perception

Numerous studies have investigated the pivotal role of reliable 3D volume representation in scene perception tasks, such as multi-view stereo (MVS) and semantic scene completion (SSC). They typically construct 3D probability volumes directly with geometric correspondence, attempting to fully address the scene perception tasks in a single forward pass. However, such a single-step solution makes it hard to learn accurate and convincing volumetric probability, especially in challenging regions like unexpected occlusions and complicated light reflections. Therefore, this paper proposes to decompose the complicated 3D volume representation learning into a sequence of generative steps to facilitate fine and reliable scene perception. Considering the recent advances achieved by strong generative diffusion models, we introduce a multi-step learning framework, dubbed as VPD, dedicated to progressively refining the Volumetric Probability in a Diffusion process. Extensive experiments are conducted on scene perception tasks including multi-view stereo (MVS) and semantic scene completion (SSC), to validate the efficacy of our method in learning reliable volumetric representations. Notably, for the SSC task, our work stands out as the first to surpass LiDAR-based methods on the SemanticKITTI dataset.

cs.CV↗

InternEvo: Efficient Long-sequence Large Language Model Training via Hybrid Parallelism and Redundant Sharding

Large language models (LLMs) with long sequences begin to power more and more fundamentally new applications we use every day. Existing methods for long-sequence LLM training are neither efficient nor compatible with commonly-used training algorithms such as FlashAttention. We design InternEvo to address these issues. InternEvo decouples all of the sharding dimensions into a new hierarchical space, and systematically analyzes the memory and communication cost of LLM training. Then, it generates an effective hybrid parallelism strategy. We design a new selective overlap mechanism to mitigate the communication overhead introduced by the hybrid parallelism. We also implement memory management techniques to reduce GPU memory fragmentation. Evaluation results show that InternEvo generates parallelization strategies that match or outperform existing methods in model FLOPs utilization.

cs.DC↗

Hierarchical Compositional Representations for Few-shot Action Recognition

Recently action recognition has received more and more attention for its comprehensive and practical applications in intelligent surveillance and human-computer interaction. However, few-shot action recognition has not been well explored and remains challenging because of data scarcity. In this paper, we propose a novel hierarchical compositional representations (HCR) learning approach for few-shot action recognition. Specifically, we divide a complicated action into several sub-actions by carefully designed hierarchical clustering and further decompose the sub-actions into more fine-grained spatially attentional sub-actions (SAS-actions). Although there exist large differences between base classes and novel classes, they can share similar patterns in sub-actions or SAS-actions. Furthermore, we adopt the Earth Mover's Distance in the transportation problem to measure the similarity between video samples in terms of sub-action representations. It computes the optimal matching flows between sub-actions as distance metric, which is favorable for comparing fine-grained patterns. Extensive experiments show our method achieves the state-of-the-art results on HMDB51, UCF101 and Kinetics datasets.

cs.CV↗

MusicAOG: an Energy-Based Model for Learning and Sampling a Hierarchical Representation of Symbolic Music

In addressing the challenge of interpretability and generalizability of artificial music intelligence, this paper introduces a novel symbolic representation that amalgamates both explicit and implicit musical information across diverse traditions and granularities. Utilizing a hierarchical and-or graph representation, the model employs nodes and edges to encapsulate a broad spectrum of musical elements, including structures, textures, rhythms, and harmonies. This hierarchical approach expands the representability across various scales of music. This representation serves as the foundation for an energy-based model, uniquely tailored to learn musical concepts through a flexible algorithm framework relying on the minimax entropy principle. Utilizing an adapted Metropolis-Hastings sampling technique, the model enables fine-grained control over music generation. A comprehensive empirical evaluation, contrasting this novel approach with existing methodologies, manifests considerable advancements in interpretability and controllability. This study marks a substantial contribution to the fields of music analysis, composition, and computational musicology.

cs.SD↗

Multi-Prompts Learning with Cross-Modal Alignment for Attribute-based Person Re-Identification

The fine-grained attribute descriptions can significantly supplement the valuable semantic information for person image, which is vital to the success of person re-identification (ReID) task. However, current ReID algorithms typically failed to effectively leverage the rich contextual information available, primarily due to their reliance on simplistic and coarse utilization of image attributes. Recent advances in artificial intelligence generated content have made it possible to automatically generate plentiful fine-grained attribute descriptions and make full use of them. Thereby, this paper explores the potential of using the generated multiple person attributes as prompts in ReID tasks with off-the-shelf (large) models for more accurate retrieval results. To this end, we present a new framework called Multi-Prompts ReID (MP-ReID), based on prompt learning and language models, to fully dip fine attributes to assist ReID task. Specifically, MP-ReID first learns to hallucinate diverse, informative, and promptable sentences for describing the query images. This procedure includes (i) explicit prompts of which attributes a person has and furthermore (ii) implicit learnable prompts for adjusting/conditioning the criteria used towards this person identity matching. Explicit prompts are obtained by ensembling generation models, such as ChatGPT and VQA models. Moreover, an alignment module is designed to fuse multi-prompts (i.e., explicit and implicit ones) progressively and mitigate the cross-modal gap. Extensive experiments on the existing attribute-involved ReID datasets, namely, Market1501 and DukeMTMC-reID, demonstrate the effectiveness and rationality of the proposed MP-ReID solution.

cs.CV↗

Inter-X: Towards Versatile Human-Human Interaction Analysis

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions, lack of hand gestures and fine-grained textual descriptions. To better perceive and generate human-human interactions, we propose Inter-X, a currently largest human-human interaction dataset with accurate body movements and diverse interaction patterns, together with detailed hand gestures. The dataset includes ~11K interaction sequences and more than 8.1M frames. We also equip Inter-X with versatile annotations of more than 34K fine-grained human part-level textual descriptions, semantic interaction categories, interaction order, and the relationship and personality of the subjects. Based on the elaborate annotations, we propose a unified benchmark composed of 4 categories of downstream tasks from both the perceptual and generative directions. Extensive experiments and comprehensive analysis show that Inter-X serves as a testbed for promoting the development of versatile human-human interaction analysis. Our dataset and benchmark will be publicly available for research purposes.

cs.CV↗

Make Explicit Calibration Implicit: Calibrate Denoiser Instead of the Noise Model

Explicit calibration-based methods have dominated RAW image denoising under extremely low-light environments. However, these methods are impeded by several critical limitations: a) the explicit calibration process is both labor- and time-intensive, b) challenge exists in transferring denoisers across different camera models, and c) the disparity between synthetic and real noise is exacerbated by digital gain. To address these issues, we introduce a groundbreaking pipeline named Lighting Every Darkness (LED), which is effective regardless of the digital gain or the camera sensor. LED eliminates the need for explicit noise model calibration, instead utilizing an implicit fine-tuning process that allows quick deployment and requires minimal data. Structural modifications are also included to reduce the discrepancy between synthetic and real noise without extra computational demands. Our method surpasses existing methods in various camera models, including new ones not in public datasets, with just a few pairs per digital gain and only 0.5% of the typical iterations. Furthermore, LED also allows researchers to focus more on deep learning advancements while still utilizing sensor engineering benefits. Code and related materials can be found in https://srameo.github.io/projects/led-iccv23/ .

cs.CV↗

Binary Code Summarization: Benchmarking ChatGPT/GPT-4 and Other Large Language Models

Binary code summarization, while invaluable for understanding code semantics, is challenging due to its labor-intensive nature. This study delves into the potential of large language models (LLMs) for binary code comprehension. To this end, we present BinSum, a comprehensive benchmark and dataset of over 557K binary functions and introduce a novel method for prompt synthesis and optimization. To more accurately gauge LLM performance, we also propose a new semantic similarity metric that surpasses traditional exact-match approaches. Our extensive evaluation of prominent LLMs, including ChatGPT, GPT-4, Llama 2, and Code Llama, reveals 10 pivotal insights. This evaluation generates 4 billion inference tokens, incurred a total expense of 11,418 US dollars and 873 NVIDIA A100 GPU hours. Our findings highlight both the transformative potential of LLMs in this field and the challenges yet to be overcome.

cs.CR↗

Analysis of lattice locations of deuterium in tungsten and its application for predicting deuterium trapping conditions

Retention of hydrogen isotopes (protium, deuterium and tritium) in tungsten is one of the most severe issues in design of fusion power plants, since significant trapping of tritium may cause exceeding radioactivity safety limits in future reactors. Hydrogen isotopes in tungsten can be detected using the nuclear reaction analysis method in channeling mode (NRA/C). However, the information hidden within the experimental spectra is subject to interpretation. In this work, we propose the methodology to interpret the response of the experimental NRA/C spectra to the specific lattice locations of deuterium by simulations of the NRA/C spectra from atomic structures of deuterium lattice locations as obtained from the first principles calculations. We show that trapping conditions, i.e., states of local crystal structures retaining deuterium, affect the lattice locations of deuterium and the change of lattice locations can be detected by ion channeling method. By analyzing the experimental data, we are able to determine specific information on the deuterium trapping conditions, including the number of deuterium atoms trapped by one vacancy as well as the presence of impurity atoms along with deuterium in vacancies.

cond-mat.mtrl-sci↗

Motion Planning and Control of A Morphing Quadrotor in Restricted Scenarios

Morphing quadrotors with four external actuators can adapt to different restricted scenarios by changing their geometric structure. However, previous works mainly focus on the improvements in structures and controllers, and existing planning algorithms don't consider the morphological modifications, which leads to safety and dynamic feasibility issues. In this paper, we propose a unified planning and control framework for morphing quadrotors to deform autonomously and efficiently. The framework consists of a milliseconds-level spatial-temporal trajectory optimizer that takes into account the morphological modifications of quadrotors. The optimizer can generate full-body safety trajectories including position and attitude. Additionally, it incorporates a nonlinear attitude controller that accounts for aerodynamic drag and dynamically adjusts dynamic parameters such as the inertia tensor and Center of Gravity. The controller can also online compute the thrust coefficient during morphing. Benchmark experiments compared with existing methods validate the robustness of the proposed controller. Extensive simulations and real-world experiments are performed to demonstrate the effectiveness of the proposed framework.

cs.RO↗

DTA: Distribution Transform-based Attack for Query-Limited Scenario

In generating adversarial examples, the conventional black-box attack methods rely on sufficient feedback from the to-be-attacked models by repeatedly querying until the attack is successful, which usually results in thousands of trials during an attack. This may be unacceptable in real applications since Machine Learning as a Service Platform (MLaaS) usually only returns the final result (i.e., hard-label) to the client and a system equipped with certain defense mechanisms could easily detect malicious queries. By contrast, a feasible way is a hard-label attack that simulates an attacked action being permitted to conduct a limited number of queries. To implement this idea, in this paper, we bypass the dependency on the to-be-attacked model and benefit from the characteristics of the distributions of adversarial examples to reformulate the attack problem in a distribution transform manner and propose a distribution transform-based attack (DTA). DTA builds a statistical mapping from the benign example to its adversarial counterparts by tackling the conditional likelihood under the hard-label black-box settings. In this way, it is no longer necessary to query the target model frequently. A well-trained DTA model can directly and efficiently generate a batch of adversarial examples for a certain input, which can be used to attack un-seen models based on the assumed transferability. Furthermore, we surprisingly find that the well-trained DTA model is not sensitive to the semantic spaces of the training dataset, meaning that the model yields acceptable attack performance on other datasets. Extensive experiments validate the effectiveness of the proposed idea and the superiority of DTA over the state-of-the-art.

cs.CV↗

TMID: A Comprehensive Real-world Dataset for Trademark Infringement Detection in E-Commerce

Annually, e-commerce platforms incur substantial financial losses due to trademark infringements, making it crucial to identify and mitigate potential legal risks tied to merchant information registered to the platforms. However, the absence of high-quality datasets hampers research in this area. To address this gap, our study introduces TMID, a novel dataset to detect trademark infringement in merchant registrations. This is a real-world dataset sourced directly from Alipay, one of the world's largest e-commerce and digital payment platforms. As infringement detection is a legal reasoning task requiring an understanding of the contexts and legal rules, we offer a thorough collection of legal rules and merchant and trademark-related contextual information with annotations from legal experts. We ensure the data quality by performing an extensive statistical analysis. Furthermore, we conduct an empirical study on this dataset to highlight its value and the key challenges. Through this study, we aim to contribute valuable resources to advance research into legal compliance related to trademark infringement within the e-commerce sphere. The dataset is available at https://github.com/emnlpTMID/emnlpTMID.github.io .

cs.CL↗

Predicting Scores of Various Aesthetic Attribute Sets by Learning from Overall Score Labels

Now many mobile phones embed deep-learning models for evaluation or guidance on photography. These models cannot provide detailed results like human pose scores or scene color scores because of the rare of corresponding aesthetic attribute data. However, the annotation of image aesthetic attribute scores requires experienced artists and professional photographers, which hinders the collection of large-scale fully-annotated datasets. In this paper, we propose to replace image attribute labels with feature extractors. First, a novel aesthetic attribute evaluation framework based on attribute features is proposed to predict attribute scores and overall scores. We call it the F2S (attribute features to attribute scores) model. We use networks from different tasks to provide attribute features to our F2S models. Then, we define an aesthetic attribute contribution to describe the role of aesthetic attributes throughout an image and use it with the attribute scores and the overall scores to train our F2S model. Sufficient experiments on publicly available datasets demonstrate that our F2S model achieves comparable performance with those trained on the datasets with fully-annotated aesthetic attribute score labels. Our method makes it feasible to learn meaningful attribute scores for various aesthetic attribute sets in different types of images with only overall aesthetic scores.

cs.CV↗

Oobleck: Resilient Distributed Training of Large Models Using Pipeline Templates

Oobleck enables resilient distributed training of large DNN models with guaranteed fault tolerance. It takes a planning-execution co-design approach, where it first generates a set of heterogeneous pipeline templates and instantiates at least $f+1$ logically equivalent pipeline replicas to tolerate any $f$ simultaneous failures. During execution, it relies on already-replicated model states across the replicas to provide fast recovery. Oobleck provably guarantees that some combination of the initially created pipeline templates can be used to cover all available resources after $f$ or fewer simultaneous failures, thereby avoiding resource idling at all times. Evaluation on large DNN models with billions of parameters shows that Oobleck provides consistently high throughput, and it outperforms state-of-the-art fault tolerance solutions like Bamboo and Varuna by up to $29.6x$.

cs.DC↗

Breathing Life into Faces: Speech-driven 3D Facial Animation with Natural Head Pose and Detailed Shape

The creation of lifelike speech-driven 3D facial animation requires a natural and precise synchronization between audio input and facial expressions. However, existing works still fail to render shapes with flexible head poses and natural facial details (e.g., wrinkles). This limitation is mainly due to two aspects: 1) Collecting training set with detailed 3D facial shapes is highly expensive. This scarcity of detailed shape annotations hinders the training of models with expressive facial animation. 2) Compared to mouth movement, the head pose is much less correlated to speech content. Consequently, concurrent modeling of both mouth movement and head pose yields the lack of facial movement controllability. To address these challenges, we introduce VividTalker, a new framework designed to facilitate speech-driven 3D facial animation characterized by flexible head pose and natural facial details. Specifically, we explicitly disentangle facial animation into head pose and mouth movement and encode them separately into discrete latent spaces. Then, these attributes are generated through an autoregressive process leveraging a window-based Transformer architecture. To augment the richness of 3D facial animation, we construct a new 3D dataset with detailed shapes and learn to synthesize facial details in line with speech content. Extensive quantitative and qualitative experiments demonstrate that VividTalker outperforms state-of-the-art methods, resulting in vivid and realistic speech-driven 3D facial animation.

cs.CV↗

Automatic Intrinsic Reward Shaping for Exploration in Deep Reinforcement Learning

We present AIRS: Automatic Intrinsic Reward Shaping that intelligently and adaptively provides high-quality intrinsic rewards to enhance exploration in reinforcement learning (RL). More specifically, AIRS selects shaping function from a predefined set based on the estimated task return in real-time, providing reliable exploration incentives and alleviating the biased objective problem. Moreover, we develop an intrinsic reward toolkit to provide efficient and reliable implementations of diverse intrinsic reward approaches. We test AIRS on various tasks of MiniGrid, Procgen, and DeepMind Control Suite. Extensive simulation demonstrates that AIRS can outperform the benchmarking schemes and achieve superior performance with simple architecture.

cs.LG↗

Brane structures in microlocal sheaf theory

Let $L$ be an exact Lagrangian submanifold of a cotangent bundle $T^* M$, asymptotic to a Legendrian submanifold $Λ\subset T^{\infty} M$. We study a locally constant sheaf of $\infty$-categories on $L$, called the sheaf of brane structures or $\mathrm{Brane}_L$. Its fiber is the $\infty$-category of spectra, and we construct a Hamiltonian invariant, fully faithful functor from $Γ(L,\mathrm{Brane}_L)$ to the $\infty$-category of sheaves of spectra on $M$ with singular support in $Λ$.

math.SG↗