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Xin Lyu

Publications and source records attributed to Xin Lyu.

At least 19 recordsLinked to original sources

ALOHA IRDCs Molecular Line Follow-up: I. Gas properties and kinematics

Infrared Dark Clouds are ideal sites for investigating the initial conditions of massive star and cluster formation. The A Lei Of the Habitat and Assembly of Infrared Dark Clouds (ALOHA IRDCs), a James Clerk Maxwell Telescope (JCMT) Large Program, has mapped nearby IRDCs with SCUBA-2. Complementary molecular line observations are needed to characterise the physical, kinematic, and chemical properties of the dense gas. We aim to determine the thermal, kinematic, and chemical properties of clumps identified in the ALOHA IRDCs, and to assess their evolutionary status and level of star-forming activity. We performed single-pointing K-band and W-band observations towards 56 ALOHA IRDCs clumps using the Effelsberg 100-m and Yebes 40-m telescopes, respectively. We derived NH3 kinetic temperatures using the hyperfine group ratio (HFGR) method and identified infall and shock signatures from HCO+, H13CO+, SiO, and HNCO profiles. Water masers and NH2D emission were used as complementary tracers of chemical evolution and star formation. The clumps exhibit kinetic temperatures of 15-29 K. We detect NH2D emission towards 18 sources, with NH2D centroid velocities consistent with NH3, indicating both species trace the same dense gas component. More than half of the clumps display blue-asymmetric HCO+ profiles, identifying them as infall candidates. Water masers are detected in 22 sources, with prominent velocity ranges and variability. Broad SiO emission (>~20 km/s) indicates strong shocks, while narrower extents (<~6km/s) likely trace large-scale interactions or low-velocity shocks. The widespread infall signatures, shock tracers, masers, and NH2D emission suggest that relatively quiescent, chemically young material can coexist with dynamically active gas affected by early protostellar feedback, providing insight into the coupled physical and chemical evolution of massive IRDC clumps.

astro-ph.GA

CARPP: Parametric Radiative-Transfer Fitting of Molecular Cores from Dust Continuum Data

The density profiles of dense molecular cores are important indicators of their physical and evolutionary states. Multi-wavelength dust continuum data offers excellent constraints on the density profile of cores. Here we introduce CARPP (Core Analysis via Radiative Transfer and Profile Parameters), a publicly available fitting package that generates optimized core density and temperature profiles based on parameterized radiative transfer calculations. CARPP assumes spherical symmetry and adopts physically motivated parametric forms for the density and temperature profiles, and uses dust continuum data for fitting. Tests on synthetic data show that CARPP achieves high accuracy, namely averaged relative errors of CARPP's seven parameters being $<20\%$, when the data quality satisfies $\frac{\rm RMS \,\, noise}{[\rm peak \,\, flux]} < 0.025\times \frac{[r_0]}{\rm resolution} +0.05$, where $r_0$ is the core's characteristic radius. We select the low-mass core TMC-1C and the high-mass core Ori2-2 to demonstrate CARPP's performance on real data. It classifies TMC-1C as a Bonnor-Ebert sphere in near-hydrostatic equilibrium, while Ori2-2 exhibits a power-law-dominated profile indicative of a collapsing envelope. This capability establishes CARPP as a powerful and versatile tool to classify the dynamical states of individual cores. It offers an optimal balance between physical fidelity and computational efficiency, serving as a practical, standardized alternative to both over-simplified SED analyses and complex, time-intensive 3D radiative-transfer modeling.

astro-ph.GA

A tool of Hierarchical cOre ideNtification and Kinematic property AssIgnment (HONKAI) for Dense Cores

Infrared dark clouds (IRDCs) contains cold dense gas at the earliest stage of massive star and cluster formation. In studying the IRDCs, a universal and fundamental task is to resolve their internal hierarchical structures. Various packages and algorithms were developed for this purpose, but with most of them mainly focused on certain individual steps in data processing. In this work, we build a more automatic procedure for multi-band structure measurement HONKAI (Hierarchical cOre ideNtification and Kinematic property AssIgnment), which can resolve the elemental components including cores and clumps, disentangle the velocity components in spectral data, measure their physical properties, and generate a catalogue for all the measured properties. We use {\sc honkai} for a joint study towards three IRDCs observed in 850 $\mu$m dust continuum with James Clerk Maxwell Telescope (JCMT) and the $^{13}CO$ $(1-0)$ data cube with the Purple Mount Observatory 14-m telescope. 193 dense cores in 16 clumps are identified. As major dynamical properties, a large amount of the cores (136 out of 193) are measured to have large virial ratio of $R_{\rm vir}>1$, but their mass-size relation is bellow the threshold for massive star formation. Meanwhile, core mass function (CMF) also exhibits a steeper slope towards high-mass end compared to more evolved core samples. These three properties in accordance suggest that although many IRDC cores are self-gravitating, only a small fraction are seemingly possible to form high-mass stars. In subsequent core evolution, some further mass assembly trend may be involved to facilitate the high-mass star formation.

astro-ph.GA

Deep learning-based astronomical multimodal data fusion: A comprehensive review

With the rapid advancements in observational technologies and the widespread implementation of large-scale sky surveys, diverse electromagnetic wave data (e.g., optical and infrared) and non-electromagnetic wave data (e.g., gravitational waves) have become increasingly accessible. Astronomy has thus entered an unprecedented era of data abundance and complexity. Astronomers have long relied on unimodal data analysis to perceive the universe, but these efforts often provide only limited insights when confronted with the current massive and heterogeneous astronomical data. In this context, multimodal data fusion (MDF), as an emerging method, provides new opportunities to enhance the value of astronomical data and deepening the understanding of the universe by integrating information from different modalities. Recent progress in artificial intelligence (AI), particularly in deep learning (DL), has greatly accelerated the development of multimodal research in astronomy. Therefore, a timely review of this field is essential. This paper begins by discussing the motivation and necessity of astronomical MDF, followed by an overview of astronomical data sources and major data modalities. It then introduces representative DL models commonly used in astronomical multimodal studies, the general fusion process as well as various fusion strategies, emphasizing their characteristics, applicability, advantages, and limitations. Subsequently, the paper surveys existing astronomical multimodal studies and datasets. Finally, the discussion section synthesizes key findings, identifies potential challenges, and suggests promising directions for future research. By offering a structured overview and critical analysis, this review aims to inspire and guide researchers engaged in DL-based MDF in astronomy.

astro-ph.IM

Keeping a Secret Requires a Good Memory: Space Lower-Bounds for Private Algorithms

We study the computational cost of differential privacy in terms of memory efficiency. While the trade-off between accuracy and differential privacy is well-understood, the inherent cost of privacy regarding memory use remains largely unexplored. This paper establishes for the first time an unconditional space lower bound for user-level differential privacy by introducing a novel proof technique based on a multi-player communication game. Central to our approach, this game formally links the hardness of low-memory private algorithms to the necessity of ``contribution capping'' -- tracking and limiting the users who disproportionately impact the dataset. We demonstrate that winning this communication game requires transmitting information proportional to the number of over-active users, which translates directly to memory lower bounds. We apply this framework, as an example, to the fundamental problem of estimating the number of distinct elements in a stream and we prove that any private algorithm requires almost $\widetilde{\Omega}(T^{1/3})$ space to achieve certain error rates in a promise variant of the problem. This resolves an open problem in the literature (by Jain et al. NeurIPS 2023 and Cummings et al. ICML 2025) and establishes the first exponential separation between the space complexity of private algorithms and their non-private $\widetilde{O}(1)$ counterparts for a natural statistical estimation task. Furthermore, we show that this communication-theoretic technique generalizes to broad classes of problems, yielding lower bounds for private medians, quantiles, and max-select.

cs.CR

Multi-Pass Streaming Lower Bounds for Uniformity Testing

We prove multi-pass streaming lower bounds for uniformity testing over a domain of size $2m$. The tester receives a stream of $n$ i.i.d. samples and must distinguish (i) the uniform distribution on $[2m]$ from (ii) a Paninski-style planted distribution in which, for each pair $(2i-1,2i)$, the probabilities are biased left or right by $\epsilon/2m$. We show that any $\ell$-pass streaming algorithm using space $s$ and achieving constant advantage must satisfy the tradeoff $sn\ell=\tilde{\Omega}(m/\epsilon^2)$. This extends the one-pass lower bound of Diakonikolas, Gouleakis, Kane, and Rao (2019) to multiple passes. Our proof has two components. First, we develop a hybrid argument, inspired by Dinur (2020), that reduces streaming to two-player communication problems. This reduction relies on a new perspective on hardness: we identify the source of hardness as uncertainty in the bias directions, rather than the collision locations. Second, we prove a strong lower bound for a basic two-player communication task, in which Alice and Bob must decide whether two random sign vectors $Y^a,Y^b\in\{\pm 1\}^m$ are independent or identical, yet they cannot observe the signs directly--only noisy local views of each coordinate. Our techniques may be of independent use for other streaming problems with stochastic inputs.

cs.DS

Private Learning of Littlestone Classes, Revisited

We consider online and PAC learning of Littlestone classes subject to the constraint of approximate differential privacy. Our main result is a private learner to online-learn a Littlestone class with a mistake bound of $\tilde{O}(d^{9.5}\cdot \log(T))$ in the realizable case, where $d$ denotes the Littlestone dimension and $T$ the time horizon. This is a doubly-exponential improvement over the state-of-the-art [GL'21] and comes polynomially close to the lower bound for this task. The advancement is made possible by a couple of ingredients. The first is a clean and refined interpretation of the ``irreducibility'' technique from the state-of-the-art private PAC-learner for Littlestone classes [GGKM'21]. Our new perspective also allows us to improve the PAC-learner of [GGKM'21] and give a sample complexity upper bound of $\widetilde{O}(\frac{d^5 \log(1/\delta\beta)}{\varepsilon \alpha})$ where $\alpha$ and $\beta$ denote the accuracy and confidence of the PAC learner, respectively. This improves over [GGKM'21] by factors of $\frac{d}{\alpha}$ and attains an optimal dependence on $\alpha$. Our algorithm uses a private sparse selection algorithm to \emph{sample} from a pool of strongly input-dependent candidates. However, unlike most previous uses of sparse selection algorithms, where one only cares about the utility of output, our algorithm requires understanding and manipulating the actual distribution from which an output is drawn. In the proof, we use a sparse version of the Exponential Mechanism from [GKM'21] which behaves nicely under our framework and is amenable to a very easy utility proof.

stat.ML

Cell-Probe Lower Bounds via Semi-Random CSP Refutation: Simplified and the Odd-Locality Case

A recent work (Korten, Pitassi, and Impagliazzo, FOCS 2025) established an insightful connection between static data structure lower bounds, range avoidance of $\text{NC}^0$ circuits, and the refutation of pseudorandom CSP instances, leading to improvements to some longstanding lower bounds in the cell-probe/bit-probe models. Here, we improve these lower bounds in certain cases via a more streamlined reduction to XOR refutation, coupled with handling the odd-arity case. Our result can be viewed as a complete derandomization of the state-of-the-art semi-random $k$-XOR refutation analysis (Guruswami, Kothari and Manohar, STOC 2022, Hsieh, Kothari and Mohanty, SODA 2023), which complements the derandomization of the even-arity case obtained by Korten et al. As our main technical statement, we show that for any multi-output constant-depth circuit that substantially stretches its input, its output is very likely far from strings sampled from distributions with sufficient independence, and further this can be efficiently certified. Via suitable shifts in perspectives, this gives applications to cell-probe lower bounds and range avoidance algorithms for $\mathsf{NC}^0$ circuits.

cs.CC

GLM-4.5V and GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning

We present GLM-4.1V-Thinking, GLM-4.5V, and GLM-4.6V, a family of vision-language models (VLMs) designed to advance general-purpose multimodal understanding and reasoning. In this report, we share our key findings in the development of the reasoning-centric training framework. We first develop a capable vision foundation model with significant potential through large-scale pre-training, which arguably sets the upper bound for the final performance. We then propose Reinforcement Learning with Curriculum Sampling (RLCS) to unlock the full potential of the model, leading to comprehensive capability enhancement across a diverse range of tasks, including STEM problem solving, video understanding, content recognition, coding, grounding, GUI-based agents, and long document interpretation. In a comprehensive evaluation across 42 public benchmarks, GLM-4.5V achieves state-of-the-art performance on nearly all tasks among open-source models of similar size, and demonstrates competitive or even superior results compared to closed-source models such as Gemini-2.5-Flash on challenging tasks including Coding and GUI Agents. Meanwhile, the smaller GLM-4.1V-9B-Thinking remains highly competitive-achieving superior results to the much larger Qwen2.5-VL-72B on 29 benchmarks. We open-source both GLM-4.1V-9B-Thinking and GLM-4.5V. We further introduce the GLM-4.6V series, open-source multimodal models with native tool use and a 128K context window. A brief overview is available at https://z.ai/blog/glm-4.6v. Code, models and more information are released at https://github.com/zai-org/GLM-V.

cs.CV

Trade-offs in Data Memorization via Strong Data Processing Inequalities

Recent research demonstrated that training large language models involves memorization of a significant fraction of training data. Such memorization can lead to privacy violations when training on sensitive user data and thus motivates the study of data memorization's role in learning. In this work, we develop a general approach for proving lower bounds on excess data memorization, that relies on a new connection between strong data processing inequalities and data memorization. We then demonstrate that several simple and natural binary classification problems exhibit a trade-off between the number of samples available to a learning algorithm, and the amount of information about the training data that a learning algorithm needs to memorize to be accurate. In particular, $\Omega(d)$ bits of information about the training data need to be memorized when $O(1)$ $d$-dimensional examples are available, which then decays as the number of examples grows at a problem-specific rate. Further, our lower bounds are generally matched (up to logarithmic factors) by simple learning algorithms. We also extend our lower bounds to more general mixture-of-clusters models. Our definitions and results build on the work of Brown et al. (2021) and address several limitations of the lower bounds in their work.

cs.LG

TRiMM: Transformer-Based Rich Motion Matching for Real-Time multi-modal Interaction in Digital Humans

Large Language Model (LLM)-driven digital humans have sparked a series of recent studies on co-speech gesture generation systems. However, existing approaches struggle with real-time synthesis and long-text comprehension. This paper introduces Transformer-Based Rich Motion Matching (TRiMM), a novel multi-modal framework for real-time 3D gesture generation. Our method incorporates three modules: 1) a cross-modal attention mechanism to achieve precise temporal alignment between speech and gestures; 2) a long-context autoregressive model with a sliding window mechanism for effective sequence modeling; 3) a large-scale gesture matching system that constructs an atomic action library and enables real-time retrieval. Additionally, we develop a lightweight pipeline implemented in the Unreal Engine for experimentation. Our approach achieves real-time inference at 120 fps and maintains a per-sentence latency of 0.15 seconds on consumer-grade GPUs (Geforce RTX3060). Extensive subjective and objective evaluations on the ZEGGS, and BEAT datasets demonstrate that our model outperforms current state-of-the-art methods. TRiMM enhances the speed of co-speech gesture generation while ensuring gesture quality, enabling LLM-driven digital humans to respond to speech in real time and synthesize corresponding gestures. Our code is available at https://github.com/teroon/TRiMM-Transformer-Based-Rich-Motion-Matching

cs.GR

More efficient sifting for grid norms, and applications to multiparty communication complexity

Building on the techniques behind the recent progress on the 3-term arithmetic progression problem \cite{KelleyM2023strong}, Kelley, Lovett, and Meka \cite{KelleyLM2024-nof} constructed the first explicit 3-player function $f:[N]^3 \rightarrow \{0,1\}$ that demonstrates a strong separation between randomized and (non-)deterministic NOF communication complexity. Specifically, their hard function can be solved by a randomized protocol sending $O(1)$ bits, but requires $\Omega(\log^{1/3}(N))$ bits of communication with a deterministic (or non-deterministic) protocol. We show a stronger $\Omega(\log^{1/2}(N))$ lower bound for their construction. To achieve this, the key technical advancement is an improvement to the sifting argument for grid norms of (somewhat dense) bipartite graphs. In addition to quantitative improvement, we qualitatively improve over \cite{KelleyLM2024-nof} by relaxing the hardness condition: while \cite{KelleyLM2024-nof} proved their lower bound for any function $f$ that satisfies a strong two-sided pseudorandom condition, we show that a weak one-sided condition suffices. This is achieved by a new structural result for cylinder intersections (or, in graph-theoretic language, the set of triangles induced from a tripartite graph), showing that any small cylinder intersection can be efficiently covered by a sum of simple ``slice'' functions.

cs.CC

Fingerprinting Codes Meet Geometry: Improved Lower Bounds for Private Query Release and Adaptive Data Analysis

Fingerprinting codes are a crucial tool for proving lower bounds in differential privacy. They have been used to prove tight lower bounds for several fundamental questions, especially in the ``low accuracy'' regime. Unlike reconstruction/discrepancy approaches however, they are more suited for query sets that arise naturally from the fingerprinting codes construction. In this work, we propose a general framework for proving fingerprinting type lower bounds, that allows us to tailor the technique to the geometry of the query set. Our approach allows us to prove several new results, including the following. First, we show that any (sample- and population-)accurate algorithm for answering $Q$ arbitrary adaptive counting queries over a universe $\mathcal{X}$ to accuracy $\alpha$ needs $\Omega(\frac{\sqrt{\log |\mathcal{X}|}\cdot \log Q}{\alpha^3})$ samples, matching known upper bounds. This shows that the approaches based on differential privacy are optimal for this question, and improves significantly on the previously known lower bounds of $\frac{\log Q}{\alpha^2}$ and $\min(\sqrt{Q}, \sqrt{\log |\mathcal{X}|})/\alpha^2$. Second, we show that any $(\varepsilon,\delta)$-DP algorithm for answering $Q$ counting queries to accuracy $\alpha$ needs $\Omega(\frac{\sqrt{ \log|\mathcal{X}| \log(1/\delta)} \log Q}{\varepsilon\alpha^2})$ samples, matching known upper bounds up to constants. Our framework allows for proving this bound via a direct correlation analysis and improves the prior bound of [BUV'14] by $\sqrt{\log(1/\delta)}$. Third, we characterize the sample complexity of answering a set of random $0$-$1$ queries under approximate differential privacy. We give new upper and lower bounds in different regimes. By combining them with known results, we can complete the whole picture.

cs.DS

DiM-Gestor: Co-Speech Gesture Generation with Adaptive Layer Normalization Mamba-2

Speech-driven gesture generation using transformer-based generative models represents a rapidly advancing area within virtual human creation. However, existing models face significant challenges due to their quadratic time and space complexities, limiting scalability and efficiency. To address these limitations, we introduce DiM-Gestor, an innovative end-to-end generative model leveraging the Mamba-2 architecture. DiM-Gestor features a dual-component framework: (1) a fuzzy feature extractor and (2) a speech-to-gesture mapping module, both built on the Mamba-2. The fuzzy feature extractor, integrated with a Chinese Pre-trained Model and Mamba-2, autonomously extracts implicit, continuous speech features. These features are synthesized into a unified latent representation and then processed by the speech-to-gesture mapping module. This module employs an Adaptive Layer Normalization (AdaLN)-enhanced Mamba-2 mechanism to uniformly apply transformations across all sequence tokens. This enables precise modeling of the nuanced interplay between speech features and gesture dynamics. We utilize a diffusion model to train and infer diverse gesture outputs. Extensive subjective and objective evaluations conducted on the newly released Chinese Co-Speech Gestures dataset corroborate the efficacy of our proposed model. Compared with Transformer-based architecture, the assessments reveal that our approach delivers competitive results and significantly reduces memory usage, approximately 2.4 times, and enhances inference speeds by 2 to 4 times. Additionally, we released the CCG dataset, a Chinese Co-Speech Gestures dataset, comprising 15.97 hours (six styles across five scenarios) of 3D full-body skeleton gesture motion performed by professional Chinese TV broadcasters.

cs.SD

The First Photometric Analysis of Two Low Mass Ratio Contact Binary Systems In TESS Survey

Low mass-ratio (q) contact binary systems are progenitors of stellar mergers such as blue straggles (BS) or fast-rotating FK Com stars. In this study, we present the first light curve analysis of two newly identified low mass-ratio contact binary systems, TIC 55007847 and TIC 63597006, that are identified from TESS. Both stars are classified as A-subtype contact binaries. We obtained the precise orbit periods for the two objects by using the O-C method, i.e. P=0.6117108 d for TIC 55007847 and P=0.7008995 d for TIC 63597006, respectively, and found an obvious periodic signal in the O-C curve of TIC 63597006. We suggest that the periodic signal comes from a third body. We further use the Markov Chain Monte Carlo (MCMC) method with PHOEBE to derive the photometric solutions for the two binaries. The photometric solution for this object shows that the contribution of the third body is about 6%. Our analysis revealed that TIC 55007847 has an extremely low mass ratio of q=0.08. By calculating the ratio of spin angular momentum to the orbital angular momentum Js/Jo, we found that TIC 55007847 is very close to the instability threshold with Js/Jo = 0.31, indicating that it may merge into a single, fast-rotating star in the future. For TIC 63597006, q=0.14 and Js/Jo=0.15. This object is in a relatively stable evolutionary status at present.

astro-ph.SR

Lower Bounds for Differential Privacy Under Continual Observation and Online Threshold Queries

One of the most basic problems for studying the "price of privacy over time" is the so called private counter problem, introduced by Dwork et al. (2010) and Chan et al. (2010). In this problem, we aim to track the number of events that occur over time, while hiding the existence of every single event. More specifically, in every time step $t\in[T]$ we learn (in an online fashion) that $Δ_t\geq 0$ new events have occurred, and must respond with an estimate $n_t\approx\sum_{j=1}^t Δ_j$. The privacy requirement is that all of the outputs together, across all time steps, satisfy event level differential privacy. The main question here is how our error needs to depend on the total number of time steps $T$ and the total number of events $n$. Dwork et al. (2015) showed an upper bound of $O\left(\log(T)+\log^2(n)\right)$, and Henzinger et al. (2023) showed a lower bound of $Ω\left(\min\{\log n, \log T\}\right)$. We show a new lower bound of $Ω\left(\min\{n,\log T\}\right)$, which is tight w.r.t. the dependence on $T$, and is tight in the sparse case where $\log^2 n=O(\log T)$. Our lower bound has the following implications: $\bullet$ We show that our lower bound extends to the "online thresholds problem", where the goal is to privately answer many "quantile queries" when these queries are presented one-by-one. This resolves an open question of Bun et al. (2017). $\bullet$ Our lower bound implies, for the first time, a separation between the number of mistakes obtainable by a private online learner and a non-private online learner. This partially resolves a COLT'22 open question published by Sanyal and Ramponi. $\bullet$ Our lower bound also yields the first separation between the standard model of private online learning and a recently proposed relaxed variant of it, called private online prediction.

cs.CR

Speech-driven Personalized Gesture Synthetics: Harnessing Automatic Fuzzy Feature Inference

Speech-driven gesture generation is an emerging field within virtual human creation. However, a significant challenge lies in accurately determining and processing the multitude of input features (such as acoustic, semantic, emotional, personality, and even subtle unknown features). Traditional approaches, reliant on various explicit feature inputs and complex multimodal processing, constrain the expressiveness of resulting gestures and limit their applicability. To address these challenges, we present Persona-Gestor, a novel end-to-end generative model designed to generate highly personalized 3D full-body gestures solely relying on raw speech audio. The model combines a fuzzy feature extractor and a non-autoregressive Adaptive Layer Normalization (AdaLN) transformer diffusion architecture. The fuzzy feature extractor harnesses a fuzzy inference strategy that automatically infers implicit, continuous fuzzy features. These fuzzy features, represented as a unified latent feature, are fed into the AdaLN transformer. The AdaLN transformer introduces a conditional mechanism that applies a uniform function across all tokens, thereby effectively modeling the correlation between the fuzzy features and the gesture sequence. This module ensures a high level of gesture-speech synchronization while preserving naturalness. Finally, we employ the diffusion model to train and infer various gestures. Extensive subjective and objective evaluations on the Trinity, ZEGGS, and BEAT datasets confirm our model's superior performance to the current state-of-the-art approaches. Persona-Gestor improves the system's usability and generalization capabilities, setting a new benchmark in speech-driven gesture synthesis and broadening the horizon for virtual human technology. Supplementary videos and code can be accessed at https://zf223669.github.io/Diffmotion-v2-website/

cs.SD

The Cost of Parallelizing Boosting

We study the cost of parallelizing weak-to-strong boosting algorithms for learning, following the recent work of Karbasi and Larsen. Our main results are two-fold: - First, we prove a tight lower bound, showing that even "slight" parallelization of boosting requires an exponential blow-up in the complexity of training. Specifically, let $γ$ be the weak learner's advantage over random guessing. The famous \textsc{AdaBoost} algorithm produces an accurate hypothesis by interacting with the weak learner for $\tilde{O}(1 / γ^2)$ rounds where each round runs in polynomial time. Karbasi and Larsen showed that "significant" parallelization must incur exponential blow-up: Any boosting algorithm either interacts with the weak learner for $Ω(1 / γ)$ rounds or incurs an $\exp(d / γ)$ blow-up in the complexity of training, where $d$ is the VC dimension of the hypothesis class. We close the gap by showing that any boosting algorithm either has $Ω(1 / γ^2)$ rounds of interaction or incurs a smaller exponential blow-up of $\exp(d)$. -Complementing our lower bound, we show that there exists a boosting algorithm using $\tilde{O}(1/(t γ^2))$ rounds, and only suffer a blow-up of $\exp(d \cdot t^2)$. Plugging in $t = ω(1)$, this shows that the smaller blow-up in our lower bound is tight. More interestingly, this provides the first trade-off between the parallelism and the total work required for boosting.

cs.LG