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Xin Tong

Publications and source records attributed to Xin Tong.

At least 235 records · Page 13Linked to original sources

A low-energy compact Shanghai-Wuhan electron beam ion trap for extraction of highly charged ions

A low-energy, compact and superconducting electron beam ion trap (the Shanghai-Wuhan EBIT or SW-EBIT) for extraction of highly charged ions is presented. The magnetic field in the central drift tube of the SW-EBIT is approximately 0.21 T produced by a pair of high-temperature superconducting coils. The electron-beam energy of the SW-EBIT is in the range of 30-4000 eV, and the maximum electron-beam current is up to 9 mA. Acting as a source of highly charged ions, the ion-beam optics for extraction is integrated, including an ion extractor and an einzel lens. A Wien filter is then used to measure the charge-state distribution of the extracted ions. In this work, the tungsten ions below the charge state of 15 have been produced, extracted, and analyzed. The charge-state distributions and spectra in the range of 530-580 nm of tungsten ions have been measured simultaneously with the electron-beam energy of 279 eV and 300 eV, which preliminarily indicates that the 549.9 nm line comes from $W^{14+}$.

physics.atom-ph↗

Broadband mid-infrared perfect absorber using fractal Gosper curve

Designing broadband metamaterial perfect absorbers is challenging due to the intrinsically narrow bandwidth of surface plasmon resonances. Here, the paper reports an ultra-broadband metamaterial absorber by using space filling Gosper curve. The optimized result shows an average absorptivity of 95.78% from 2.64 to 9.79 μm across the entire mid-infrared region. Meanwhile, the absorber shows insensitivity to the polarization angle and the incident angle of the incident light. The underlying physical principles, used in our broadband absorber, involve a fractal geometry with multiple scales and a dissipative plasmonic crystal. The broadband perfect absorption can be attributed to multiple electric resonances at different wavelengths supported by a few segments in the defined Gosper curve.

physics.optics↗

Synthesizing 3D Shapes from Silhouette Image Collections using Multi-projection Generative Adversarial Networks

We present a new weakly supervised learning-based method for generating novel category-specific 3D shapes from unoccluded image collections. Our method is weakly supervised and only requires silhouette annotations from unoccluded, category-specific objects. Our method does not require access to the object's 3D shape, multiple observations per object from different views, intra-image pixel-correspondences, or any view annotations. Key to our method is a novel multi-projection generative adversarial network (MP-GAN) that trains a 3D shape generator to be consistent with multiple 2D projections of the 3D shapes, and without direct access to these 3D shapes. This is achieved through multiple discriminators that encode the distribution of 2D projections of the 3D shapes seen from a different views. Additionally, to determine the view information for each silhouette image, we also train a view prediction network on visualizations of 3D shapes synthesized by the generator. We iteratively alternate between training the generator and training the view prediction network. We validate our multi-projection GAN on both synthetic and real image datasets. Furthermore, we also show that multi-projection GANs can aid in learning other high-dimensional distributions from lower dimensional training datasets, such as material-class specific spatially varying reflectance properties from images.

cs.CV↗

A Skeleton-bridged Deep Learning Approach for Generating Meshes of Complex Topologies from Single RGB Images

This paper focuses on the challenging task of learning 3D object surface reconstructions from single RGB images. Existing methods achieve varying degrees of success by using different geometric representations. However, they all have their own drawbacks, and cannot well reconstruct those surfaces of complex topologies. To this end, we propose in this paper a skeleton-bridged, stage-wise learning approach to address the challenge. Our use of skeleton is due to its nice property of topology preservation, while being of lower complexity to learn. To learn skeleton from an input image, we design a deep architecture whose decoder is based on a novel design of parallel streams respectively for synthesis of curve- and surface-like skeleton points. We use different shape representations of point cloud, volume, and mesh in our stage-wise learning, in order to take their respective advantages. We also propose multi-stage use of the input image to correct prediction errors that are possibly accumulated in each stage. We conduct intensive experiments to investigate the efficacy of our proposed approach. Qualitative and quantitative results on representative object categories of both simple and complex topologies demonstrate the superiority of our approach over existing ones. We will make our ShapeNet-Skeleton dataset publicly available.

cs.CV↗

Learn a Prior for RHEA for Better Online Planning

Rolling Horizon Evolutionary Algorithms (RHEA) are a class of online planning methods for real-time game playing; their performance is closely related to the planning horizon and the search time allowed. In this paper, we propose to learn a prior for RHEA in an offline manner by training a value network and a policy network. The value network is used to reduce the planning horizon by providing an estimation of future rewards, and the policy network is used to initialize the population, which helps to narrow down the search scope. The proposed algorithm, named prior-based RHEA (p-RHEA), trains policy and value networks by performing planning and learning iteratively. In the planning stage, the horizon-limited search assisted with the policy network and value network is performed to improve the policies and collect training samples. In the learning stage, the policy network and value network are trained with the collected samples to learn better prior knowledge. Experimental results on OpenAI Gym MuJoCo tasks show that the performance of the proposed p-RHEA is significantly improved compared to that of RHEA.

cs.AI↗

Image Smoothing via Unsupervised Learning

Image smoothing represents a fundamental component of many disparate computer vision and graphics applications. In this paper, we present a unified unsupervised (label-free) learning framework that facilitates generating flexible and high-quality smoothing effects by directly learning from data using deep convolutional neural networks (CNNs). The heart of the design is the training signal as a novel energy function that includes an edge-preserving regularizer which helps maintain important yet potentially vulnerable image structures, and a spatially-adaptive Lp flattening criterion which imposes different forms of regularization onto different image regions for better smoothing quality. We implement a diverse set of image smoothing solutions employing the unified framework targeting various applications such as, image abstraction, pencil sketching, detail enhancement, texture removal and content-aware image manipulation, and obtain results comparable with or better than previous methods. Moreover, our method is extremely fast with a modern GPU (e.g, 200 fps for 1280x720 images). Our codes and model are released in https://github.com/fqnchina/ImageSmoothing.

cs.CV↗

Deep learning enables high-throughput analysis of particle-aggregation-based bio-sensors imaged using holography

Aggregation-based assays, using micro- and nano-particles have been widely accepted as an efficient and cost-effective bio-sensing tool, particularly in microbiology, where particle clustering events are used as a metric to infer the presence of a specific target analyte and quantify its concentration. Here, we present a sensitive and automated readout method for aggregation-based assays using a wide-field lens-free on-chip microscope, with the ability to rapidly analyze and quantify microscopic particle aggregation events in 3D, using deep learning-based holographic image reconstruction. In this method, the computation time for hologram reconstruction and particle autofocusing steps remains constant, regardless of the number of particles/clusters within the 3D sample volume, which provides a major throughput advantage, brought by deep learning-based image reconstruction. As a proof of concept, we demonstrate rapid detection of herpes simplex virus (HSV) by monitoring the clustering of antibody-coated micro-particles, achieving a detection limit of ~5 viral copies per micro-liter (i.e., ~25 copies per test).

physics.ins-det↗

Adaptive O-CNN: A Patch-based Deep Representation of 3D Shapes

We present an Adaptive Octree-based Convolutional Neural Network (Adaptive O-CNN) for efficient 3D shape encoding and decoding. Different from volumetric-based or octree-based CNN methods that represent a 3D shape with voxels in the same resolution, our method represents a 3D shape adaptively with octants at different levels and models the 3D shape within each octant with a planar patch. Based on this adaptive patch-based representation, we propose an Adaptive O-CNN encoder and decoder for encoding and decoding 3D shapes. The Adaptive O-CNN encoder takes the planar patch normal and displacement as input and performs 3D convolutions only at the octants at each level, while the Adaptive O-CNN decoder infers the shape occupancy and subdivision status of octants at each level and estimates the best plane normal and displacement for each leaf octant. As a general framework for 3D shape analysis and generation, the Adaptive O-CNN not only reduces the memory and computational cost, but also offers better shape generation capability than the existing 3D-CNN approaches. We validate Adaptive O-CNN in terms of efficiency and effectiveness on different shape analysis and generation tasks, including shape classification, 3D autoencoding, shape prediction from a single image, and shape completion for noisy and incomplete point clouds.

cs.CV↗

Deep Single-View 3D Object Reconstruction with Visual Hull Embedding

3D object reconstruction is a fundamental task of many robotics and AI problems. With the aid of deep convolutional neural networks (CNNs), 3D object reconstruction has witnessed a significant progress in recent years. However, possibly due to the prohibitively high dimension of the 3D object space, the results from deep CNNs are often prone to missing some shape details. In this paper, we present an approach which aims to preserve more shape details and improve the reconstruction quality. The key idea of our method is to leverage object mask and pose estimation from CNNs to assist the 3D shape learning by constructing a probabilistic single-view visual hull inside of the network. Our method works by first predicting a coarse shape as well as the object pose and silhouette using CNNs, followed by a novel 3D refinement CNN which refines the coarse shapes using the constructed probabilistic visual hulls. Experiment on both synthetic data and real images show that embedding a single-view visual hull for shape refinement can significantly improve the reconstruction quality by recovering more shapes details and improving shape consistency with the input image.

cs.CV↗

Modeling Surface Appearance from a Single Photograph using Self-augmented Convolutional Neural Networks

We present a convolutional neural network (CNN) based solution for modeling physically plausible spatially varying surface reflectance functions (SVBRDF) from a single photograph of a planar material sample under unknown natural illumination. Gathering a sufficiently large set of labeled training pairs consisting of photographs of SVBRDF samples and corresponding reflectance parameters, is a difficult and arduous process. To reduce the amount of required labeled training data, we propose to leverage the appearance information embedded in unlabeled images of spatially varying materials to self-augment the training process. Starting from an initial approximative network obtained from a small set of labeled training pairs, we estimate provisional model parameters for each unlabeled training exemplar. Given this provisional reflectance estimate, we then synthesize a novel temporary labeled training pair by rendering the exact corresponding image under a new lighting condition. After refining the network using these additional training samples, we re-estimate the provisional model parameters for the unlabeled data and repeat the self-augmentation process until convergence. We demonstrate the efficacy of the proposed network structure on spatially varying wood, metals, and plastics, as well as thoroughly validate the effectiveness of the self-augmentation training process.

cs.GR↗

HairNet: Single-View Hair Reconstruction using Convolutional Neural Networks

We introduce a deep learning-based method to generate full 3D hair geometry from an unconstrained image. Our method can recover local strand details and has real-time performance. State-of-the-art hair modeling techniques rely on large hairstyle collections for nearest neighbor retrieval and then perform ad-hoc refinement. Our deep learning approach, in contrast, is highly efficient in storage and can run 1000 times faster while generating hair with 30K strands. The convolutional neural network takes the 2D orientation field of a hair image as input and generates strand features that are evenly distributed on the parameterized 2D scalp. We introduce a collision loss to synthesize more plausible hairstyles, and the visibility of each strand is also used as a weight term to improve the reconstruction accuracy. The encoder-decoder architecture of our network naturally provides a compact and continuous representation for hairstyles, which allows us to interpolate naturally between hairstyles. We use a large set of rendered synthetic hair models to train our network. Our method scales to real images because an intermediate 2D orientation field, automatically calculated from the real image, factors out the difference between synthetic and real hairs. We demonstrate the effectiveness and robustness of our method on a wide range of challenging real Internet pictures and show reconstructed hair sequences from videos.

cs.GR↗

View-volume Network for Semantic Scene Completion from a Single Depth Image

We introduce a View-Volume convolutional neural network (VVNet) for inferring the occupancy and semantic labels of a volumetric 3D scene from a single depth image. The VVNet concatenates a 2D view CNN and a 3D volume CNN with a differentiable projection layer. Given a single RGBD image, our method extracts the detailed geometric features from the input depth image with a 2D view CNN and then projects the features into a 3D volume according to the input depth map via a projection layer. After that, we learn the 3D context information of the scene with a 3D volume CNN for computing the result volumetric occupancy and semantic labels. With combined 2D and 3D representations, the VVNet efficiently reduces the computational cost, enables feature extraction from multi-channel high resolution inputs, and thus significantly improves the result accuracy. We validate our method and demonstrate its efficiency and effectiveness on both synthetic SUNCG and real NYU dataset.

cs.CV↗

DeepToF: Off-the-Shelf Real-Time Correction of Multipath Interference in Time-of-Flight Imaging

Time-of-flight (ToF) imaging has become a widespread technique for depth estimation, allowing affordable off-the-shelf cameras to provide depth maps in real time. However, multipath interference (MPI) resulting from indirect illumination significantly degrades the captured depth. Most previous works have tried to solve this problem by means of complex hardware modifications or costly computations. In this work we avoid these approaches, and propose a new technique that corrects errors in depth caused by MPI that requires no camera modifications, and corrects depth in just 10 milliseconds per frame. By observing that most MPI information can be expressed as a function of the captured depth, we pose MPI removal as a convolutional approach, and model it using a convolutional neural network. In particular, given that the input and output data present similar structure, we base our network in an autoencoder, which we train in two stages: first, we use the encoder (convolution filters) to learn a suitable basis to represent corrupted range images; then, we train the decoder (deconvolution filters) to correct depth from the learned basis from synthetically generated scenes. This approach allows us to tackle the lack of reference data, by using a large-scale captured training set with corrupted depth to train the encoder, and a smaller synthetic training set with ground truth depth to train the corrector stage of the network, which we generate by using a physically-based, time-resolved rendering. We demonstrate and validate our method on both synthetic and real complex scenarios, using an off-the-shelf ToF camera, and with only the captured incorrect depth as input.

cs.GR↗

O-CNN: Octree-based Convolutional Neural Networks for 3D Shape Analysis

We present O-CNN, an Octree-based Convolutional Neural Network (CNN) for 3D shape analysis. Built upon the octree representation of 3D shapes, our method takes the average normal vectors of a 3D model sampled in the finest leaf octants as input and performs 3D CNN operations on the octants occupied by the 3D shape surface. We design a novel octree data structure to efficiently store the octant information and CNN features into the graphics memory and execute the entire O-CNN training and evaluation on the GPU. O-CNN supports various CNN structures and works for 3D shapes in different representations. By restraining the computations on the octants occupied by 3D surfaces, the memory and computational costs of the O-CNN grow quadratically as the depth of the octree increases, which makes the 3D CNN feasible for high-resolution 3D models. We compare the performance of the O-CNN with other existing 3D CNN solutions and demonstrate the efficiency and efficacy of O-CNN in three shape analysis tasks, including object classification, shape retrieval, and shape segmentation.

cs.CV↗

Neyman-Pearson (NP) classification algorithms and NP receiver operating characteristics (NP-ROC)

In many binary classification applications such as disease diagnosis and spam detection, practitioners often face great needs to control type I errors (i.e., the conditional probability of misclassifying a class 0 observation as class 1) so that it remains below a desired threshold. To address this need, the Neyman-Pearson (NP) classification paradigm is a natural choice; it minimizes type II error (i.e., the conditional probability of misclassifying a class 1 observation as class 0) while enforcing an upper bound, $α$, on the type I error. Although the NP paradigm has a century-long history in hypothesis testing, it has not been well recognized and implemented in classification schemes. Common practices that directly limit the empirical type I error to no more than $α$ do not satisfy the type I error control objective because the resulting classifiers are still likely to have type I errors much larger than $α$. As a result, the NP paradigm has not been properly implemented for many classification scenarios in practice. In this work, we develop the first umbrella algorithm that implements the NP paradigm for all scoring-type classification methods, including popular methods such as logistic regression, support vector machines and random forests. Powered by this umbrella algorithm, we propose a novel graphical tool for NP classification methods: NP receiver operating characteristic (NP-ROC) bands, motivated by the popular receiver operating characteristic (ROC) curves. NP-ROC bands will help choose $α$ in a data adaptive way and compare different NP classifiers. We demonstrate the use and properties of the NP umbrella algorithm and NP-ROC bands, available in the R package nproc, through simulation and real data case studies.

stat.ME↗

Demography-based Facial Retouching Detection using Subclass Supervised Sparse Autoencoder

Digital retouching of face images is becoming more widespread due to the introduction of software packages that automate the task. Several researchers have introduced algorithms to detect whether a face image is original or retouched. However, previous work on this topic has not considered whether or how accuracy of retouching detection varies with the demography of face images. In this paper, we introduce a new Multi-Demographic Retouched Faces (MDRF) dataset, which contains images belonging to two genders, male and female, and three ethnicities, Indian, Chinese, and Caucasian. Further, retouched images are created using two different retouching software packages. The second major contribution of this research is a novel semi-supervised autoencoder incorporating "subclass" information to improve classification. The proposed approach outperforms existing state-of-the-art detection algorithms for the task of generalized retouching detection. Experiments conducted with multiple combinations of ethnicities show that accuracy of retouching detection can vary greatly based on the demographics of the training and testing images.

cs.CV↗

Neutron Scattering Halo Observed in Highly Oriented Pyrolytic Graphite

Highly oriented pyrolytic graphite (HOPG) has been widely used as monochromators, analyzers and filters at neutron and X-ray scattering facilities. In this Letter we report the first observation of an anomalous neutron Halo scattering of HOPG. The scattering projects a ring onto the detector with half cone angle of 12.4 degree that surprisingly persists to incident neutron wavelengths far beyond the Bragg cutoff for graphite (6.71 A). At longer wavelengths the ring is clearly a doublet with a splitting roughly proportional to wavelength. While the ring centers at the beam position if the beam is normal to the basal planes of HOPG, sample tilting results in the shift of the ring towards the same direction. The angle of ring shift is observed to be less than the sample tilts, which is wavelength dependent with longer wavelengths providing larger shifts. Additionally, upon tilting, the ring broadens and splits into a doublet at the low angle side with short wavelength neutrons whereas only subtle broadening is observed at longer wavelengths. The ring broadens and weakens with decreasing HOPG quality. We also notice that the intensity at the ring positions scales with the sample thickness. The ring vanishes as the sample is cooled down to 30 K, suggesting that the lattice dynamics of graphite is one of the factors that cause the scattering ring. A possible interpretation by combining inelastic scattering and Yoneda scattering is proposed.

cond-mat.mtrl-sci↗

Local Adaption for Approximation and Minimization of Univariate Functions

Most commonly used \emph{adaptive} algorithms for univariate real-valued function approximation and global minimization lack theoretical guarantees. Our new locally adaptive algorithms are guaranteed to provide answers that satisfy a user-specified absolute error tolerance for a cone, $\mathcal{C}$, of non-spiky input functions in the Sobolev space $W^{2,\infty}[a,b]$. Our algorithms automatically determine where to sample the function---sampling more densely where the second derivative is larger. The computational cost of our algorithm for approximating a univariate function $f$ on a bounded interval with $L^{\infty}$-error no greater than $\varepsilon$ is $\mathcal{O}\Bigl(\sqrt{{\left\|f"\right\|}_{\frac12}/\varepsilon}\Bigr)$ as $\varepsilon \to 0$. This is the same order as that of the best function approximation algorithm for functions in $\mathcal{C}$. The computational cost of our global minimization algorithm is of the same order and the cost can be substantially less if $f$ significantly exceeds its minimum over much of the domain. Our Guaranteed Automatic Integration Library (GAIL) contains these new algorithms. We provide numerical experiments to illustrate their superior performance.

math.NA↗