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Xin Yang

Publications and source records attributed to Xin Yang.

At least 145 records · Page 8Linked to original sources

UA-Pose: Uncertainty-Aware 6D Object Pose Estimation and Online Object Completion with Partial References

6D object pose estimation has shown strong generalizability to novel objects. However, existing methods often require either a complete, well-reconstructed 3D model or numerous reference images that fully cover the object. Estimating 6D poses from partial references, which capture only fragments of an object's appearance and geometry, remains challenging. To address this, we propose UA-Pose, an uncertainty-aware approach for 6D object pose estimation and online object completion specifically designed for partial references. We assume access to either (1) a limited set of RGBD images with known poses or (2) a single 2D image. For the first case, we initialize a partial object 3D model based on the provided images and poses, while for the second, we use image-to-3D techniques to generate an initial object 3D model. Our method integrates uncertainty into the incomplete 3D model, distinguishing between seen and unseen regions. This uncertainty enables confidence assessment in pose estimation and guides an uncertainty-aware sampling strategy for online object completion, enhancing robustness in pose estimation accuracy and improving object completeness. We evaluate our method on the YCB-Video, YCBInEOAT, and HO3D datasets, including RGBD sequences of YCB objects manipulated by robots and human hands. Experimental results demonstrate significant performance improvements over existing methods, particularly when object observations are incomplete or partially captured. Project page: https://minfenli.github.io/UA-Pose/

cs.CV↗

Action-Adaptive Continual Learning: Enabling Policy Generalization under Dynamic Action Spaces

Continual Learning (CL) is a powerful tool that enables agents to learn a sequence of tasks, accumulating knowledge learned in the past and using it for problem-solving or future task learning. However, existing CL methods often assume that the agent's capabilities remain static within dynamic environments, which doesn't reflect real-world scenarios where capabilities dynamically change. This paper introduces a new and realistic problem: Continual Learning with Dynamic Capabilities (CL-DC), posing a significant challenge for CL agents: How can policy generalization across different action spaces be achieved? Inspired by the cortical functions, we propose an Action-Adaptive Continual Learning framework (AACL) to address this challenge. Our framework decouples the agent's policy from the specific action space by building an action representation space. For a new action space, the encoder-decoder of action representations is adaptively fine-tuned to maintain a balance between stability and plasticity. Furthermore, we release a benchmark based on three environments to validate the effectiveness of methods for CL-DC. Experimental results demonstrate that our framework outperforms popular methods by generalizing the policy across action spaces.

cs.LG↗

Multi-granularity Knowledge Transfer for Continual Reinforcement Learning

Continual reinforcement learning (CRL) empowers RL agents with the ability to learn a sequence of tasks, accumulating knowledge learned in the past and using the knowledge for problemsolving or future task learning. However, existing methods often focus on transferring fine-grained knowledge across similar tasks, which neglects the multi-granularity structure of human cognitive control, resulting in insufficient knowledge transfer across diverse tasks. To enhance coarse-grained knowledge transfer, we propose a novel framework called MT-Core (as shorthand for Multi-granularity knowledge Transfer for Continual reinforcement learning). MT-Core has a key characteristic of multi-granularity policy learning: 1) a coarsegrained policy formulation for utilizing the powerful reasoning ability of the large language model (LLM) to set goals, and 2) a fine-grained policy learning through RL which is oriented by the goals. We also construct a new policy library (knowledge base) to store policies that can be retrieved for multi-granularity knowledge transfer. Experimental results demonstrate the superiority of the proposed MT-Core in handling diverse CRL tasks versus popular baselines.

cs.LG↗

MANBench: Is Your Multimodal Model Smarter than Human?

The rapid advancement of Multimodal Large Language Models (MLLMs) has ignited discussions regarding their potential to surpass human performance in multimodal tasks. In response, we introduce MANBench (Multimodal Ability Norms Benchmark), a bilingual benchmark (English and Chinese) comprising 1,314 questions across nine tasks, spanning knowledge-based and non-knowledge-based domains. MANBench emphasizes intuitive reasoning, seamless cross-modal integration, and real-world complexity, providing a rigorous evaluation framework. Through extensive human experiments involving diverse participants, we compared human performance against state-of-the-art MLLMs. The results indicate that while MLLMs excel in tasks like Knowledge and Text-Image Understanding, they struggle with deeper cross-modal reasoning tasks such as Transmorphic Understanding, Image Consistency, and Multi-image Understanding. Moreover, both humans and MLLMs face challenges in highly complex tasks like Puzzles and Spatial Imagination. MANBench highlights the strengths and limitations of MLLMs, revealing that even advanced models fall short of achieving human-level performance across many domains. We hope MANBench will inspire efforts to bridge the gap between MLLMs and human multimodal capabilities. The code and dataset are available at https://github.com/micdz/MANBench.

cs.CL↗

Advancing high-fidelity 3D and Texture Generation with 2.5D latents

Despite the availability of large-scale 3D datasets and advancements in 3D generative models, the complexity and uneven quality of 3D geometry and texture data continue to hinder the performance of 3D generation techniques. In most existing approaches, 3D geometry and texture are generated in separate stages using different models and non-unified representations, frequently leading to unsatisfactory coherence between geometry and texture. To address these challenges, we propose a novel framework for joint generation of 3D geometry and texture. Specifically, we focus in generate a versatile 2.5D representations that can be seamlessly transformed between 2D and 3D. Our approach begins by integrating multiview RGB, normal, and coordinate images into a unified representation, termed as 2.5D latents. Next, we adapt pre-trained 2D foundation models for high-fidelity 2.5D generation, utilizing both text and image conditions. Finally, we introduce a lightweight 2.5D-to-3D refiner-decoder framework that efficiently generates detailed 3D representations from 2.5D images. Extensive experiments demonstrate that our model not only excels in generating high-quality 3D objects with coherent structure and color from text and image inputs but also significantly outperforms existing methods in geometry-conditioned texture generation.

cs.CV↗

DiMeR: Disentangled Mesh Reconstruction Model

We propose DiMeR, a novel geometry-texture disentangled feed-forward model with 3D supervision for sparse-view mesh reconstruction. Existing methods confront two persistent obstacles: (i) textures can conceal geometric errors, i.e., visually plausible images can be rendered even with wrong geometry, producing multiple ambiguous optimization objectives in geometry-texture mixed solution space for similar objects; and (ii) prevailing mesh extraction methods are redundant, unstable, and lack 3D supervision. To solve these challenges, we rethink the inductive bias for mesh reconstruction. First, we disentangle the unified geometry-texture solution space, where a single input admits multiple feasible solutions, into geometry and texture spaces individually. Specifically, given that normal maps are strictly consistent with geometry and accurately capture surface variations, the normal maps serve as the sole input for geometry prediction in DiMeR, while the texture is estimated from RGB images. Second, we streamline the algorithm of mesh extraction by eliminating modules with low performance/cost ratios and redesigning regularization losses with 3D supervision. Notably, DiMeR still accepts raw RGB images as input by leveraging foundation models for normal prediction. Extensive experiments demonstrate that DiMeR generalises across sparse-view-, single-image-, and text-to-3D tasks, consistently outperforming baselines. On the GSO and OmniObject3D datasets, DiMeR significantly reduces Chamfer Distance by more than 30%.

cs.CV↗

Efficient Privacy-Preserving Cross-Silo Federated Learning with Multi-Key Homomorphic Encryption

Federated Learning (FL) is susceptible to privacy attacks, such as data reconstruction attacks, in which a semi-honest server or a malicious client infers information about other clients' datasets from their model updates or gradients. To enhance the privacy of FL, recent studies combined Multi-Key Homomorphic Encryption (MKHE) and FL, making it possible to aggregate the encrypted model updates using different keys without having to decrypt them. Despite the privacy guarantees of MKHE, existing approaches are not well-suited for real-world deployment due to their high computation and communication overhead. We propose MASER, an efficient MKHE-based Privacy-Preserving FL framework that combines consensus-based model pruning and slicing techniques to reduce this overhead. Our experimental results show that MASER is 3.03 to 8.29 times more efficient than existing MKHE-based FL approaches in terms of computation and communication overhead while maintaining comparable classification accuracy to standard FL algorithms. Compared to a vanilla FL algorithm, the overhead of MASER is only 1.48 to 5 times higher, striking a good balance between privacy, accuracy, and efficiency in both IID and non-IID settings.

cs.CR↗

Touch2Shape: Touch-Conditioned 3D Diffusion for Shape Exploration and Reconstruction

Diffusion models have made breakthroughs in 3D generation tasks. Current 3D diffusion models focus on reconstructing target shape from images or a set of partial observations. While excelling in global context understanding, they struggle to capture the local details of complex shapes and limited to the occlusion and lighting conditions. To overcome these limitations, we utilize tactile images to capture the local 3D information and propose a Touch2Shape model, which leverages a touch-conditioned diffusion model to explore and reconstruct the target shape from touch. For shape reconstruction, we have developed a touch embedding module to condition the diffusion model in creating a compact representation and a touch shape fusion module to refine the reconstructed shape. For shape exploration, we combine the diffusion model with reinforcement learning to train a policy. This involves using the generated latent vector from the diffusion model to guide the touch exploration policy training through a novel reward design. Experiments validate the reconstruction quality thorough both qualitatively and quantitative analysis, and our touch exploration policy further boosts reconstruction performance.

cs.CV↗

Incorporating brain-inspired mechanisms for multimodal learning in artificial intelligence

Multimodal learning enhances the perceptual capabilities of cognitive systems by integrating information from different sensory modalities. However, existing multimodal fusion research typically assumes static integration, not fully incorporating key dynamic mechanisms found in the brain. Specifically, the brain exhibits an inverse effectiveness phenomenon, wherein weaker unimodal cues yield stronger multisensory integration benefits; conversely, when individual modal cues are stronger, the effect of fusion is diminished. This mechanism enables biological systems to achieve robust cognition even with scarce or noisy perceptual cues. Inspired by this biological mechanism, we explore the relationship between multimodal output and information from individual modalities, proposing an inverse effectiveness driven multimodal fusion (IEMF) strategy. By incorporating this strategy into neural networks, we achieve more efficient integration with improved model performance and computational efficiency, demonstrating up to 50% reduction in computational cost across diverse fusion methods. We conduct experiments on audio-visual classification, continual learning, and question answering tasks to validate our method. Results consistently demonstrate that our method performs excellently in these tasks. To verify universality and generalization, we also conduct experiments on Artificial Neural Networks (ANN) and Spiking Neural Networks (SNN), with results showing good adaptability to both network types. Our research emphasizes the potential of incorporating biologically inspired mechanisms into multimodal networks and provides promising directions for the future development of multimodal artificial intelligence. The code is available at https://github.com/Brain-Cog-Lab/IEMF.

cs.NE↗

IGEV++: Iterative Multi-range Geometry Encoding Volumes for Stereo Matching

Stereo matching is a core component in many computer vision and robotics systems. Despite significant advances over the last decade, handling matching ambiguities in ill-posed regions and large disparities remains an open challenge. In this paper, we propose a new deep network architecture, called IGEV++, for stereo matching. The proposed IGEV++ constructs Multi-range Geometry Encoding Volumes (MGEV), which encode coarse-grained geometry information for ill-posed regions and large disparities, while preserving fine-grained geometry information for details and small disparities. To construct MGEV, we introduce an adaptive patch matching module that efficiently and effectively computes matching costs for large disparity ranges and/or ill-posed regions. We further propose a selective geometry feature fusion module to adaptively fuse multi-range and multi-granularity geometry features in MGEV. Then, we input the fused geometry features into ConvGRUs to iteratively update the disparity map. MGEV allows to efficiently handle large disparities and ill-posed regions, such as occlusions and textureless regions, and enjoys rapid convergence during iterations. Our IGEV++ achieves the best performance on the Scene Flow test set across all disparity ranges, up to 768px. Our IGEV++ also achieves state-of-the-art accuracy on the Middlebury, ETH3D, KITTI 2012, and 2015 benchmarks. Specifically, IGEV++ achieves a 3.23\% 2-pixel outlier rate (Bad 2.0) on the large disparity benchmark, Middlebury, representing error reductions of 31.9\% and 54.8\% compared to RAFT-Stereo and GMStereo, respectively. We also present a real-time version of IGEV++ that achieves the best performance among all published real-time methods on the KITTI benchmarks. The code is publicly available at https://github.com/gangweix/IGEV and https://github.com/gangweix/IGEV-plusplus.

cs.CV↗

Unleashing the Power of Continual Learning on Non-Centralized Devices: A Survey

Non-Centralized Continual Learning (NCCL) has become an emerging paradigm for enabling distributed devices such as vehicles and servers to handle streaming data from a joint non-stationary environment. To achieve high reliability and scalability in deploying this paradigm in distributed systems, it is essential to conquer challenges stemming from both spatial and temporal dimensions, manifesting as distribution shifts, catastrophic forgetting, heterogeneity, and privacy issues. This survey focuses on a comprehensive examination of the development of the non-centralized continual learning algorithms and the real-world deployment across distributed devices. We begin with an introduction to the background and fundamentals of non-centralized learning and continual learning. Then, we review existing solutions from three levels to represent how existing techniques alleviate the catastrophic forgetting and distribution shift. Additionally, we delve into the various types of heterogeneity issues, security, and privacy attributes, as well as real-world applications across three prevalent scenarios. Furthermore, we establish a large-scale benchmark to revisit this problem and analyze the performance of the state-of-the-art NCCL approaches. Finally, we discuss the important challenges and future research directions in NCCL.

cs.LG↗

Tailoring ultra-high-order optical skyrmions

Skyrmions, as quasiparticles with topological spin textures, has recently garnered great attention for both condensed matter and structured wave communities, promising next-generation large-density robust information technologies. However, a big challenge to this end is that the generation of high-order skyrmions is elusive in any physical systems. Here, we propose the method to create and control ultra-high-order skyrmions (skyrmion number up to $400^{th}$) in a structured light system. We also experimentally control the topological state transition between bimeron and skyrmion, arbitrarily tailor the transverse size of an arbitrary-order skyrmionic beam independent of topological number, and ensure the topological stability upon propagation. Our work offers solutions for topologically resilient communication and memory with much enhanced information capacity.

physics.optics↗

Integrative Learning of Quantum Dot Intensity Fluctuations under Excitation via Tailored Dynamic Mixture Modeling

Semiconductor nano-crystals, known as quantum dots (QDs), have attracted significant attention for their unique fluorescence properties. Under continuous excitation, QDs emit photons with intricate intensity fluctuation: the intensity of photon emission fluctuates during the excitation, and such a fluctuation pattern can vary across different QDs even under the same experimental conditions. What adding to the complication is that the processed intensity series are non-Gaussian and truncated due to necessary thresholding and normalization. Conventional normality-based single-dot analysis fall short of addressing these complexities. In collaboration with chemists, we develop an integrative learning approach to simultaneously analyzing intensity series from multiple QDs. Motivated by the unique data structure and the hypothesized behaviors of the QDs, our approach leverages the celebrated hidden Markov model as its structural backbone to characterize individual dot intensity fluctuations, while assuming that, in each state the normalized intensity follows a 0/1 inflated Beta distribution, the state/emission distributions are shared across the QDs, and the state transition dynamics can vary among a few QD clusters. This framework allows for a precise, collective characterization of intensity fluctuation patterns and have the potential to transform current practice in chemistry. Applying our method to experimental data from 128 QDs, we reveal three shared intensity states and capture several distinct intensity transition patterns, underscoring the effectiveness of our approach in providing deeper insights into QD behaviors and their design and application potential.

physics.app-ph↗

RoMeO: Robust Metric Visual Odometry

Visual odometry (VO) aims to estimate camera poses from visual inputs -- a fundamental building block for many applications such as VR/AR and robotics. This work focuses on monocular RGB VO where the input is a monocular RGB video without IMU or 3D sensors. Existing approaches lack robustness under this challenging scenario and fail to generalize to unseen data (especially outdoors); they also cannot recover metric-scale poses. We propose Robust Metric Visual Odometry (RoMeO), a novel method that resolves these issues leveraging priors from pre-trained depth models. RoMeO incorporates both monocular metric depth and multi-view stereo (MVS) models to recover metric-scale, simplify correspondence search, provide better initialization and regularize optimization. Effective strategies are proposed to inject noise during training and adaptively filter noisy depth priors, which ensure the robustness of RoMeO on in-the-wild data. As shown in Fig.1, RoMeO advances the state-of-the-art (SOTA) by a large margin across 6 diverse datasets covering both indoor and outdoor scenes. Compared to the current SOTA DPVO, RoMeO reduces the relative (align the trajectory scale with GT) and absolute trajectory errors both by >50%. The performance gain also transfers to the full SLAM pipeline (with global BA & loop closure). Code will be released upon acceptance.

cs.CV↗

Uni-Gaussians: Unifying Camera and Lidar Simulation with Gaussians for Dynamic Driving Scenarios

Ensuring the safety of autonomous vehicles necessitates comprehensive simulation of multi-sensor data, encompassing inputs from both cameras and LiDAR sensors, across various dynamic driving scenarios. Neural rendering techniques, which utilize collected raw sensor data to simulate these dynamic environments, have emerged as a leading methodology. While NeRF-based approaches can uniformly represent scenes for rendering data from both camera and LiDAR, they are hindered by slow rendering speeds due to dense sampling. Conversely, Gaussian Splatting-based methods employ Gaussian primitives for scene representation and achieve rapid rendering through rasterization. However, these rasterization-based techniques struggle to accurately model non-linear optical sensors. This limitation restricts their applicability to sensors beyond pinhole cameras. To address these challenges and enable unified representation of dynamic driving scenarios using Gaussian primitives, this study proposes a novel hybrid approach. Our method utilizes rasterization for rendering image data while employing Gaussian ray-tracing for LiDAR data rendering. Experimental results on public datasets demonstrate that our approach outperforms current state-of-the-art methods. This work presents a unified and efficient solution for realistic simulation of camera and LiDAR data in autonomous driving scenarios using Gaussian primitives, offering significant advancements in both rendering quality and computational efficiency.

cs.RO↗

Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation

Diffusion models have achieved great success in generating 2D images. However, the quality and generalizability of 3D content generation remain limited. State-of-the-art methods often require large-scale 3D assets for training, which are challenging to collect. In this work, we introduce Kiss3DGen (Keep It Simple and Straightforward in 3D Generation), an efficient framework for generating, editing, and enhancing 3D objects by repurposing a well-trained 2D image diffusion model for 3D generation. Specifically, we fine-tune a diffusion model to generate ''3D Bundle Image'', a tiled representation composed of multi-view images and their corresponding normal maps. The normal maps are then used to reconstruct a 3D mesh, and the multi-view images provide texture mapping, resulting in a complete 3D model. This simple method effectively transforms the 3D generation problem into a 2D image generation task, maximizing the utilization of knowledge in pretrained diffusion models. Furthermore, we demonstrate that our Kiss3DGen model is compatible with various diffusion model techniques, enabling advanced features such as 3D editing, mesh and texture enhancement, etc. Through extensive experiments, we demonstrate the effectiveness of our approach, showcasing its ability to produce high-quality 3D models efficiently.

cs.GR↗

Iterative Optimal Attention and Local Model for Single Image Rain Streak Removal

High-fidelity imaging is crucial for the successful safety supervision and intelligent deployment of vision-based measurement systems (VBMS). It ensures high-quality imaging in VBMS, which is fundamental for reliable visual measurement and analysis. However, imaging quality can be significantly impaired by adverse weather conditions, particularly rain, leading to blurred images and reduced contrast. Such impairments increase the risk of inaccurate evaluations and misinterpretations in VBMS. To address these limitations, we propose an Expectation Maximization Reconstruction Transformer (EMResformer) for single image rain streak removal. The EMResformer retains the key self-attention values for feature aggregation, enhancing local features to produce superior image reconstruction. Specifically, we propose an Expectation Maximization Block seamlessly integrated into the single image rain streak removal network, enhancing its ability to eliminate superfluous information and restore a cleaner background image. Additionally, to further enhance local information for improved detail rendition, we introduce a Local Model Residual Block, which integrates two local model blocks along with a sequence of convolutions and activation functions. This integration synergistically facilitates the extraction of more pertinent features for enhanced single image rain streak removal. Extensive experiments validate that our proposed EMResformer surpasses current state-of-the-art single image rain streak removal methods on both synthetic and real-world datasets, achieving an improved balance between model complexity and single image deraining performance. Furthermore, we evaluate the effectiveness of our method in VBMS scenarios, demonstrating that high-quality imaging significantly improves the accuracy and reliability of VBMS tasks.

cs.CV↗

FetalFlex: Anatomy-Guided Diffusion Model for Flexible Control on Fetal Ultrasound Image Synthesis

Fetal ultrasound (US) examinations require the acquisition of multiple planes, each providing unique diagnostic information to evaluate fetal development and screening for congenital anomalies. However, obtaining a comprehensive, multi-plane annotated fetal US dataset remains challenging, particularly for rare or complex anomalies owing to their low incidence and numerous subtypes. This poses difficulties in training novice radiologists and developing robust AI models, especially for detecting abnormal fetuses. In this study, we introduce a Flexible Fetal US image generation framework (FetalFlex) to address these challenges, which leverages anatomical structures and multimodal information to enable controllable synthesis of fetal US images across diverse planes. Specifically, FetalFlex incorporates a pre-alignment module to enhance controllability and introduces a repaint strategy to ensure consistent texture and appearance. Moreover, a two-stage adaptive sampling strategy is developed to progressively refine image quality from coarse to fine levels. We believe that FetalFlex is the first method capable of generating both in-distribution normal and out-of-distribution abnormal fetal US images, without requiring any abnormal data. Experiments on multi-center datasets demonstrate that FetalFlex achieved state-of-the-art performance across multiple image quality metrics. A reader study further confirms the close alignment of the generated results with expert visual assessments. Furthermore, synthetic images by FetalFlex significantly improve the performance of six typical deep models in downstream classification and anomaly detection tasks. Lastly, FetalFlex's anatomy-level controllable generation offers a unique advantage for anomaly simulation and creating paired or counterfactual data at the pixel level. The demo is available at: https://dyf1023.github.io/FetalFlex/.

eess.IV↗