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Xinchao Wang

Publications and source records attributed to Xinchao Wang.

At least 181 records · Page 10Linked to original sources

DynaST: Dynamic Sparse Transformer for Exemplar-Guided Image Generation

One key challenge of exemplar-guided image generation lies in establishing fine-grained correspondences between input and guided images. Prior approaches, despite the promising results, have relied on either estimating dense attention to compute per-point matching, which is limited to only coarse scales due to the quadratic memory cost, or fixing the number of correspondences to achieve linear complexity, which lacks flexibility. In this paper, we propose a dynamic sparse attention based Transformer model, termed Dynamic Sparse Transformer (DynaST), to achieve fine-level matching with favorable efficiency. The heart of our approach is a novel dynamic-attention unit, dedicated to covering the variation on the optimal number of tokens one position should focus on. Specifically, DynaST leverages the multi-layer nature of Transformer structure, and performs the dynamic attention scheme in a cascaded manner to refine matching results and synthesize visually-pleasing outputs. In addition, we introduce a unified training objective for DynaST, making it a versatile reference-based image translation framework for both supervised and unsupervised scenarios. Extensive experiments on three applications, pose-guided person image generation, edge-based face synthesis, and undistorted image style transfer, demonstrate that DynaST achieves superior performance in local details, outperforming the state of the art while reducing the computational cost significantly. Our code is available at https://github.com/Huage001/DynaST

cs.CV↗

EqMotion: Equivariant Multi-agent Motion Prediction with Invariant Interaction Reasoning

Learning to predict agent motions with relationship reasoning is important for many applications. In motion prediction tasks, maintaining motion equivariance under Euclidean geometric transformations and invariance of agent interaction is a critical and fundamental principle. However, such equivariance and invariance properties are overlooked by most existing methods. To fill this gap, we propose EqMotion, an efficient equivariant motion prediction model with invariant interaction reasoning. To achieve motion equivariance, we propose an equivariant geometric feature learning module to learn a Euclidean transformable feature through dedicated designs of equivariant operations. To reason agent's interactions, we propose an invariant interaction reasoning module to achieve a more stable interaction modeling. To further promote more comprehensive motion features, we propose an invariant pattern feature learning module to learn an invariant pattern feature, which cooperates with the equivariant geometric feature to enhance network expressiveness. We conduct experiments for the proposed model on four distinct scenarios: particle dynamics, molecule dynamics, human skeleton motion prediction and pedestrian trajectory prediction. Experimental results show that our method is not only generally applicable, but also achieves state-of-the-art prediction performances on all the four tasks, improving by 24.0/30.1/8.6/9.2%. Code is available at https://github.com/MediaBrain-SJTU/EqMotion.

cs.CV↗

Task Residual for Tuning Vision-Language Models

Large-scale vision-language models (VLMs) pre-trained on billion-level data have learned general visual representations and broad visual concepts. In principle, the well-learned knowledge structure of the VLMs should be inherited appropriately when being transferred to downstream tasks with limited data. However, most existing efficient transfer learning (ETL) approaches for VLMs either damage or are excessively biased towards the prior knowledge, e.g., prompt tuning (PT) discards the pre-trained text-based classifier and builds a new one while adapter-style tuning (AT) fully relies on the pre-trained features. To address this, we propose a new efficient tuning approach for VLMs named Task Residual Tuning (TaskRes), which performs directly on the text-based classifier and explicitly decouples the prior knowledge of the pre-trained models and new knowledge regarding a target task. Specifically, TaskRes keeps the original classifier weights from the VLMs frozen and obtains a new classifier for the target task by tuning a set of prior-independent parameters as a residual to the original one, which enables reliable prior knowledge preservation and flexible task-specific knowledge exploration. The proposed TaskRes is simple yet effective, which significantly outperforms previous ETL methods (e.g., PT and AT) on 11 benchmark datasets while requiring minimal effort for the implementation. Our code is available at https://github.com/geekyutao/TaskRes.

cs.CV↗

DepGraph: Towards Any Structural Pruning

Structural pruning enables model acceleration by removing structurally-grouped parameters from neural networks. However, the parameter-grouping patterns vary widely across different models, making architecture-specific pruners, which rely on manually-designed grouping schemes, non-generalizable to new architectures. In this work, we study a highly-challenging yet barely-explored task, any structural pruning, to tackle general structural pruning of arbitrary architecture like CNNs, RNNs, GNNs and Transformers. The most prominent obstacle towards this goal lies in the structural coupling, which not only forces different layers to be pruned simultaneously, but also expects all removed parameters to be consistently unimportant, thereby avoiding structural issues and significant performance degradation after pruning. To address this problem, we propose a general and {fully automatic} method, \emph{Dependency Graph} (DepGraph), to explicitly model the dependency between layers and comprehensively group coupled parameters for pruning. In this work, we extensively evaluate our method on several architectures and tasks, including ResNe(X)t, DenseNet, MobileNet and Vision transformer for images, GAT for graph, DGCNN for 3D point cloud, alongside LSTM for language, and demonstrate that, even with a simple norm-based criterion, the proposed method consistently yields gratifying performances.

cs.AI↗

Partial Network Cloning

In this paper, we study a novel task that enables partial knowledge transfer from pre-trained models, which we term as Partial Network Cloning (PNC). Unlike prior methods that update all or at least part of the parameters in the target network throughout the knowledge transfer process, PNC conducts partial parametric "cloning" from a source network and then injects the cloned module to the target, without modifying its parameters. Thanks to the transferred module, the target network is expected to gain additional functionality, such as inference on new classes; whenever needed, the cloned module can be readily removed from the target, with its original parameters and competence kept intact. Specifically, we introduce an innovative learning scheme that allows us to identify simultaneously the component to be cloned from the source and the position to be inserted within the target network, so as to ensure the optimal performance. Experimental results on several datasets demonstrate that, our method yields a significant improvement of 5% in accuracy and 50% in locality when compared with parameter-tuning based methods. Our code is available at https://github.com/JngwenYe/PNCloning.

cs.CV↗

Learning Graph Neural Networks for Image Style Transfer

State-of-the-art parametric and non-parametric style transfer approaches are prone to either distorted local style patterns due to global statistics alignment, or unpleasing artifacts resulting from patch mismatching. In this paper, we study a novel semi-parametric neural style transfer framework that alleviates the deficiency of both parametric and non-parametric stylization. The core idea of our approach is to establish accurate and fine-grained content-style correspondences using graph neural networks (GNNs). To this end, we develop an elaborated GNN model with content and style local patches as the graph vertices. The style transfer procedure is then modeled as the attention-based heterogeneous message passing between the style and content nodes in a learnable manner, leading to adaptive many-to-one style-content correlations at the local patch level. In addition, an elaborated deformable graph convolutional operation is introduced for cross-scale style-content matching. Experimental results demonstrate that the proposed semi-parametric image stylization approach yields encouraging results on the challenging style patterns, preserving both global appearance and exquisite details. Furthermore, by controlling the number of edges at the inference stage, the proposed method also triggers novel functionalities like diversified patch-based stylization with a single model.

cs.CV↗

Scaling & Shifting Your Features: A New Baseline for Efficient Model Tuning

Existing fine-tuning methods either tune all parameters of the pre-trained model (full fine-tuning), which is not efficient, or only tune the last linear layer (linear probing), which suffers a significant accuracy drop compared to the full fine-tuning. In this paper, we propose a new parameter-efficient fine-tuning method termed as SSF, representing that researchers only need to Scale and Shift the deep Features extracted by a pre-trained model to catch up with the performance of full fine-tuning. In this way, SSF also surprisingly outperforms other parameter-efficient fine-tuning approaches even with a smaller number of tunable parameters. Furthermore, different from some existing parameter-efficient fine-tuning methods (e.g., Adapter or VPT) that introduce the extra parameters and computational cost in the training and inference stages, SSF only adds learnable parameters during the training stage, and these additional parameters can be merged into the original pre-trained model weights via re-parameterization in the inference phase. With the proposed SSF, our model obtains 2.46% (90.72% vs. 88.54%) and 11.48% (73.10% vs. 65.57%) performance improvement on FGVC and VTAB-1k in terms of Top-1 accuracy compared to the full fine-tuning but only fine-tuning about 0.3M parameters. We also conduct amounts of experiments in various model families (CNNs, Transformers, and MLPs) and datasets. Results on 26 image classification datasets in total and 3 robustness & out-of-distribution datasets show the effectiveness of SSF. Code is available at https://github.com/dongzelian/SSF.

cs.CV↗

Diffusion Probabilistic Model Made Slim

Despite the recent visually-pleasing results achieved, the massive computational cost has been a long-standing flaw for diffusion probabilistic models (DPMs), which, in turn, greatly limits their applications on resource-limited platforms. Prior methods towards efficient DPM, however, have largely focused on accelerating the testing yet overlooked their huge complexity and sizes. In this paper, we make a dedicated attempt to lighten DPM while striving to preserve its favourable performance. We start by training a small-sized latent diffusion model (LDM) from scratch, but observe a significant fidelity drop in the synthetic images. Through a thorough assessment, we find that DPM is intrinsically biased against high-frequency generation, and learns to recover different frequency components at different time-steps. These properties make compact networks unable to represent frequency dynamics with accurate high-frequency estimation. Towards this end, we introduce a customized design for slim DPM, which we term as Spectral Diffusion (SD), for light-weight image synthesis. SD incorporates wavelet gating in its architecture to enable frequency dynamic feature extraction at every reverse steps, and conducts spectrum-aware distillation to promote high-frequency recovery by inverse weighting the objective based on spectrum magni tudes. Experimental results demonstrate that, SD achieves 8-18x computational complexity reduction as compared to the latent diffusion models on a series of conditional and unconditional image generation tasks while retaining competitive image fidelity.

cs.CV↗

AvatarGen: A 3D Generative Model for Animatable Human Avatars

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not generative and thus unable to generate high-quality virtual humans and animate them. In this work, we propose AvatarGen, the first method that enables not only geometry-aware clothed human synthesis with high-fidelity appearances but also disentangled human animation controllability, while only requiring 2D images for training. Specifically, we decompose the generative 3D human synthesis into pose-guided mapping and canonical representation with predefined human pose and shape, such that the canonical representation can be explicitly driven to different poses and shapes with the guidance of a 3D parametric human model SMPL. AvatarGen further introduces a deformation network to learn non-rigid deformations for modeling fine-grained geometric details and pose-dependent dynamics. To improve the geometry quality of the generated human avatars, it leverages the signed distance field as geometric proxy, which allows more direct regularization from the 3D geometric priors of SMPL. Benefiting from these designs, our method can generate animatable 3D human avatars with high-quality appearance and geometry modeling, significantly outperforming previous 3D GANs. Furthermore, it is competent for many applications, e.g., single-view reconstruction, re-animation, and text-guided synthesis/editing. Code and pre-trained model will be available at http://jeff95.me/projects/avatargen.html.

cs.CV↗

Bottom-Up 2D Pose Estimation via Dual Anatomical Centers for Small-Scale Persons

In multi-person 2D pose estimation, the bottom-up methods simultaneously predict poses for all persons, and unlike the top-down methods, do not rely on human detection. However, the SOTA bottom-up methods' accuracy is still inferior compared to the existing top-down methods. This is due to the predicted human poses being regressed based on the inconsistent human bounding box center and the lack of human-scale normalization, leading to the predicted human poses being inaccurate and small-scale persons being missed. To push the envelope of the bottom-up pose estimation, we firstly propose multi-scale training to enhance the network to handle scale variation with single-scale testing, particularly for small-scale persons. Secondly, we introduce dual anatomical centers (i.e., head and body), where we can predict the human poses more accurately and reliably, especially for small-scale persons. Moreover, existing bottom-up methods use multi-scale testing to boost the accuracy of pose estimation at the price of multiple additional forward passes, which weakens the efficiency of bottom-up methods, the core strength compared to top-down methods. By contrast, our multi-scale training enables the model to predict high-quality poses in a single forward pass (i.e., single-scale testing). Our method achieves 38.4\% improvement on bounding box precision and 39.1\% improvement on bounding box recall over the state of the art (SOTA) on the challenging small-scale persons subset of COCO. For the human pose AP evaluation, we achieve a new SOTA (71.0 AP) on the COCO test-dev set with the single-scale testing. We also achieve the top performance (40.3 AP) on OCHuman dataset in cross-dataset evaluation.

cs.CV↗

Deep Model Reassembly

In this paper, we explore a novel knowledge-transfer task, termed as Deep Model Reassembly (DeRy), for general-purpose model reuse. Given a collection of heterogeneous models pre-trained from distinct sources and with diverse architectures, the goal of DeRy, as its name implies, is to first dissect each model into distinctive building blocks, and then selectively reassemble the derived blocks to produce customized networks under both the hardware resource and performance constraints. Such ambitious nature of DeRy inevitably imposes significant challenges, including, in the first place, the feasibility of its solution. We strive to showcase that, through a dedicated paradigm proposed in this paper, DeRy can be made not only possibly but practically efficiently. Specifically, we conduct the partitions of all pre-trained networks jointly via a cover set optimization, and derive a number of equivalence set, within each of which the network blocks are treated as functionally equivalent and hence interchangeable. The equivalence sets learned in this way, in turn, enable picking and assembling blocks to customize networks subject to certain constraints, which is achieved via solving an integer program backed up with a training-free proxy to estimate the task performance. The reassembled models, give rise to gratifying performances with the user-specified constraints satisfied. We demonstrate that on ImageNet, the best reassemble model achieves 78.6% top-1 accuracy without fine-tuning, which could be further elevated to 83.2% with end-to-end training. Our code is available at https://github.com/Adamdad/DeRy

cs.CV↗

Dataset Distillation via Factorization

In this paper, we study \xw{dataset distillation (DD)}, from a novel perspective and introduce a \emph{dataset factorization} approach, termed \emph{HaBa}, which is a plug-and-play strategy portable to any existing DD baseline. Unlike conventional DD approaches that aim to produce distilled and representative samples, \emph{HaBa} explores decomposing a dataset into two components: data \emph{Ha}llucination networks and \emph{Ba}ses, where the latter is fed into the former to reconstruct image samples. The flexible combinations between bases and hallucination networks, therefore, equip the distilled data with exponential informativeness gain, which largely increase the representation capability of distilled datasets. To furthermore increase the data efficiency of compression results, we further introduce a pair of adversarial contrastive constraints on the resultant hallucination networks and bases, which increase the diversity of generated images and inject more discriminant information into the factorization. Extensive comparisons and experiments demonstrate that our method can yield significant improvement on downstream classification tasks compared with previous state of the arts, while reducing the total number of compressed parameters by up to 65\%. Moreover, distilled datasets by our approach also achieve \textasciitilde10\% higher accuracy than baseline methods in cross-architecture generalization. Our code is available \href{https://github.com/Huage001/DatasetFactorization}{here}.

cs.CV↗

Reachability-Aware Laplacian Representation in Reinforcement Learning

In Reinforcement Learning (RL), Laplacian Representation (LapRep) is a task-agnostic state representation that encodes the geometry of the environment. A desirable property of LapRep stated in prior works is that the Euclidean distance in the LapRep space roughly reflects the reachability between states, which motivates the usage of this distance for reward shaping. However, we find that LapRep does not necessarily have this property in general: two states having small distance under LapRep can actually be far away in the environment. Such mismatch would impede the learning process in reward shaping. To fix this issue, we introduce a Reachability-Aware Laplacian Representation (RA-LapRep), by properly scaling each dimension of LapRep. Despite the simplicity, we demonstrate that RA-LapRep can better capture the inter-state reachability as compared to LapRep, through both theoretical explanations and experimental results. Additionally, we show that this improvement yields a significant boost in reward shaping performance and also benefits bottleneck state discovery.

cs.LG↗

Factorizing Knowledge in Neural Networks

In this paper, we explore a novel and ambitious knowledge-transfer task, termed Knowledge Factorization~(KF). The core idea of KF lies in the modularization and assemblability of knowledge: given a pretrained network model as input, KF aims to decompose it into several factor networks, each of which handles only a dedicated task and maintains task-specific knowledge factorized from the source network. Such factor networks are task-wise disentangled and can be directly assembled, without any fine-tuning, to produce the more competent combined-task networks. In other words, the factor networks serve as Lego-brick-like building blocks, allowing us to construct customized networks in a plug-and-play manner. Specifically, each factor network comprises two modules, a common-knowledge module that is task-agnostic and shared by all factor networks, alongside with a task-specific module dedicated to the factor network itself. We introduce an information-theoretic objective, InfoMax-Bottleneck~(IMB), to carry out KF by optimizing the mutual information between the learned representations and input. Experiments across various benchmarks demonstrate that, the derived factor networks yield gratifying performances on not only the dedicated tasks but also disentanglement, while enjoying much better interpretability and modularity. Moreover, the learned common-knowledge representations give rise to impressive results on transfer learning. Our code is available at https://github.com/Adamdad/KnowledgeFactor.

cs.CV↗

Training Spiking Neural Networks with Local Tandem Learning

Spiking neural networks (SNNs) are shown to be more biologically plausible and energy efficient over their predecessors. However, there is a lack of an efficient and generalized training method for deep SNNs, especially for deployment on analog computing substrates. In this paper, we put forward a generalized learning rule, termed Local Tandem Learning (LTL). The LTL rule follows the teacher-student learning approach by mimicking the intermediate feature representations of a pre-trained ANN. By decoupling the learning of network layers and leveraging highly informative supervisor signals, we demonstrate rapid network convergence within five training epochs on the CIFAR-10 dataset while having low computational complexity. Our experimental results have also shown that the SNNs thus trained can achieve comparable accuracies to their teacher ANNs on CIFAR-10, CIFAR-100, and Tiny ImageNet datasets. Moreover, the proposed LTL rule is hardware friendly. It can be easily implemented on-chip to perform fast parameter calibration and provide robustness against the notorious device non-ideality issues. It, therefore, opens up a myriad of opportunities for training and deployment of SNN on ultra-low-power mixed-signal neuromorphic computing chips.10

cs.NE↗

Attention Diversification for Domain Generalization

Convolutional neural networks (CNNs) have demonstrated gratifying results at learning discriminative features. However, when applied to unseen domains, state-of-the-art models are usually prone to errors due to domain shift. After investigating this issue from the perspective of shortcut learning, we find the devils lie in the fact that models trained on different domains merely bias to different domain-specific features yet overlook diverse task-related features. Under this guidance, a novel Attention Diversification framework is proposed, in which Intra-Model and Inter-Model Attention Diversification Regularization are collaborated to reassign appropriate attention to diverse task-related features. Briefly, Intra-Model Attention Diversification Regularization is equipped on the high-level feature maps to achieve in-channel discrimination and cross-channel diversification via forcing different channels to pay their most salient attention to different spatial locations. Besides, Inter-Model Attention Diversification Regularization is proposed to further provide task-related attention diversification and domain-related attention suppression, which is a paradigm of "simulate, divide and assemble": simulate domain shift via exploiting multiple domain-specific models, divide attention maps into task-related and domain-related groups, and assemble them within each group respectively to execute regularization. Extensive experiments and analyses are conducted on various benchmarks to demonstrate that our method achieves state-of-the-art performance over other competing methods. Code is available at https://github.com/hikvision-research/DomainGeneralization.

cs.CV↗

Meta Clustering Learning for Large-scale Unsupervised Person Re-identification

Unsupervised Person Re-identification (U-ReID) with pseudo labeling recently reaches a competitive performance compared to fully-supervised ReID methods based on modern clustering algorithms. However, such clustering-based scheme becomes computationally prohibitive for large-scale datasets. How to efficiently leverage endless unlabeled data with limited computing resources for better U-ReID is under-explored. In this paper, we make the first attempt to the large-scale U-ReID and propose a "small data for big task" paradigm dubbed Meta Clustering Learning (MCL). MCL only pseudo-labels a subset of the entire unlabeled data via clustering to save computing for the first-phase training. After that, the learned cluster centroids, termed as meta-prototypes in our MCL, are regarded as a proxy annotator to softly annotate the rest unlabeled data for further polishing the model. To alleviate the potential noisy labeling issue in the polishment phase, we enforce two well-designed loss constraints to promise intra-identity consistency and inter-identity strong correlation. For multiple widely-used U-ReID benchmarks, our method significantly saves computational cost while achieving a comparable or even better performance compared to prior works.

cs.CV↗

AvatarGen: a 3D Generative Model for Animatable Human Avatars

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not generative and thus unable to synthesize high-quality virtual humans and animate them. In this work, we propose AvatarGen, the first method that enables not only non-rigid human generation with diverse appearance but also full control over poses and viewpoints, while only requiring 2D images for training. Specifically, it extends the recent 3D GANs to clothed human generation by utilizing a coarse human body model as a proxy to warp the observation space into a standard avatar under a canonical space. To model non-rigid dynamics, it introduces a deformation network to learn pose-dependent deformations in the canonical space. To improve geometry quality of the generated human avatars, it leverages signed distance field as geometric representation, which allows more direct regularization from the body model on the geometry learning. Benefiting from these designs, our method can generate animatable human avatars with high-quality appearance and geometry modeling, significantly outperforming previous 3D GANs. Furthermore, it is competent for many applications, e.g., single-view reconstruction, reanimation, and text-guided synthesis. Code and pre-trained model will be available.

cs.CV↗