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Xinda Wu

Publications and source records attributed to Xinda Wu.

7 recordsLinked to original sources

RPPNet: Perceptually-Grouped Rhythm-Pitch Primitives for Long-Term Structure Melody Generation via Boundary-Aware Modeling

Existing symbolic music generation models typically use bars as the basic structural unit. However, human perception of musical phrases often does not align with notated bar lines, leading to long-term structural fragmentation. This paper proposes RPPNet-a two-stage deep learning architecture with variable structural boundaries. It first generates variable-length Rhythm-Pitch Primitive (RPP) sequences, where each RPP encodes note count, rhythm, and contour; then decodes the RPP sequences into concrete notes. The grouping of RPPs is automatically derived from acoustic cues, auditory inertia, and similarity perception based on music psychology. Experiments show that melodies generated by RPPNet are superior in both long-term structure and musicality, with significant improvements across all subjective evaluation dimensions. Ablation studies confirm that the performance gain stems from the structural correctness of the psychological representation, rather than from model capacity. This work offers an interdisciplinary perspective for music generation, integrating music theory, computational modeling, and music psychology.

cs.SD

Song Aesthetics Evaluation with Multi-Stem Attention and Hierarchical Uncertainty Modeling

Music generative artificial intelligence (AI) is rapidly expanding music content, necessitating automated song aesthetics evaluation. However, existing studies largely focus on speech, audio or singing quality, leaving song aesthetics underexplored. Moreover, conventional approaches often predict a precise Mean Opinion Score (MOS) value directly, which struggles to capture the nuances of human perception in song aesthetics evaluation. This paper proposes a song-oriented aesthetics evaluation framework, featuring two novel modules: 1) Multi-Stem Attention Fusion (MSAF) builds bidirectional cross-attention between mixture-vocal and mixture-accompaniment pairs, fusing them to capture complex musical features; 2) Hierarchical Granularity-Aware Interval Aggregation (HiGIA) learns multi-granularity score probability distributions, aggregates them into a score interval, and applies a regression within the interval to produce the final score. We evaluated on two datasets of full-length songs: SongEval dataset (AI-generated) and an internal aesthetics dataset (human-created), and compared with two state-of-the-art (SOTA) models. Results show that the proposed method achieves stronger performance for multi-dimensional song aesthetics evaluation. The inference code and checkpoint are publicly available at https://github.com/yisan33/song-aesthetics-evaluation.

cs.SD

SongGLM: Lyric-to-Melody Generation with 2D Alignment Encoding and Multi-Task Pre-Training

Lyric-to-melody generation aims to automatically create melodies based on given lyrics, requiring the capture of complex and subtle correlations between them. However, previous works usually suffer from two main challenges: 1) lyric-melody alignment modeling, which is often simplified to one-syllable/word-to-one-note alignment, while others have the problem of low alignment accuracy; 2) lyric-melody harmony modeling, which usually relies heavily on intermediates or strict rules, limiting model's capabilities and generative diversity. In this paper, we propose SongGLM, a lyric-to-melody generation system that leverages 2D alignment encoding and multi-task pre-training based on the General Language Model (GLM) to guarantee the alignment and harmony between lyrics and melodies. Specifically, 1) we introduce a unified symbolic song representation for lyrics and melodies with word-level and phrase-level (2D) alignment encoding to capture the lyric-melody alignment; 2) we design a multi-task pre-training framework with hierarchical blank infilling objectives (n-gram, phrase, and long span), and incorporate lyric-melody relationships into the extraction of harmonized n-grams to ensure the lyric-melody harmony. We also construct a large-scale lyric-melody paired dataset comprising over 200,000 English song pieces for pre-training and fine-tuning. The objective and subjective results indicate that SongGLM can generate melodies from lyrics with significant improvements in both alignment and harmony, outperforming all the previous baseline methods.

eess.AS

ArchiTone: A LEGO-Inspired Gamified System for Visualized Music Education

Participation in music activities has many benefits, but often requires music theory knowledge and aural skills, which can be challenging for beginners. To help them engage more easily, it's crucial to adopt teaching strategies that lower these barriers. Informed by formative investigation and inspired by LEGO, we introduce ArchiTone, a gamified system that employs constructivism by visualizing music theory concepts as musical blocks and buildings for music education. This system includes two modes: Learning Mode, which involves recognizing and learning common musical blocks through familiar musical works; Creation Mode, which allows learners to freely create and combine musical blocks to produce new musical works. User studies demonstrate that our gamified system is not only more engaging than traditional music education methods but also more effective in helping learners understand abstract music theory and apply it to music praxis. Additionally, learners demonstrate superior performance on music theory tasks after using ArchiTone.

cs.HC

MelodyGLM: Multi-task Pre-training for Symbolic Melody Generation

Pre-trained language models have achieved impressive results in various music understanding and generation tasks. However, existing pre-training methods for symbolic melody generation struggle to capture multi-scale, multi-dimensional structural information in note sequences, due to the domain knowledge discrepancy between text and music. Moreover, the lack of available large-scale symbolic melody datasets limits the pre-training improvement. In this paper, we propose MelodyGLM, a multi-task pre-training framework for generating melodies with long-term structure. We design the melodic n-gram and long span sampling strategies to create local and global blank infilling tasks for modeling the local and global structures in melodies. Specifically, we incorporate pitch n-grams, rhythm n-grams, and their combined n-grams into the melodic n-gram blank infilling tasks for modeling the multi-dimensional structures in melodies. To this end, we have constructed a large-scale symbolic melody dataset, MelodyNet, containing more than 0.4 million melody pieces. MelodyNet is utilized for large-scale pre-training and domain-specific n-gram lexicon construction. Both subjective and objective evaluations demonstrate that MelodyGLM surpasses the standard and previous pre-training methods. In particular, subjective evaluations show that, on the melody continuation task, MelodyGLM gains average improvements of 0.82, 0.87, 0.78, and 0.94 in consistency, rhythmicity, structure, and overall quality, respectively. Notably, MelodyGLM nearly matches the quality of human-composed melodies on the melody inpainting task.

cs.SD

REMAST: Real-time Emotion-based Music Arrangement with Soft Transition

Music as an emotional intervention medium has important applications in scenarios such as music therapy, games, and movies. However, music needs real-time arrangement according to changing emotions, bringing challenges to balance emotion real-time fit and soft emotion transition due to the fine-grained and mutable nature of the target emotion. Existing studies mainly focus on achieving emotion real-time fit, while the issue of smooth transition remains understudied, affecting the overall emotional coherence of the music. In this paper, we propose REMAST to address this trade-off. Specifically, we recognize the last timestep's music emotion and fuse it with the current timestep's input emotion. The fused emotion then guides REMAST to generate the music based on the input melody. To adjust music similarity and emotion real-time fit flexibly, we downsample the original melody and feed it into the generation model. Furthermore, we design four music theory features by domain knowledge to enhance emotion information and employ semi-supervised learning to mitigate the subjective bias introduced by manual dataset annotation. According to the evaluation results, REMAST surpasses the state-of-the-art methods in objective and subjective metrics. These results demonstrate that REMAST achieves real-time fit and smooth transition simultaneously, enhancing the coherence of the generated music.

cs.SD

WuYun: Exploring hierarchical skeleton-guided melody generation using knowledge-enhanced deep learning

Although deep learning has revolutionized music generation, existing methods for structured melody generation follow an end-to-end left-to-right note-by-note generative paradigm and treat each note equally. Here, we present WuYun, a knowledge-enhanced deep learning architecture for improving the structure of generated melodies, which first generates the most structurally important notes to construct a melodic skeleton and subsequently infills it with dynamically decorative notes into a full-fledged melody. Specifically, we use music domain knowledge to extract melodic skeletons and employ sequence learning to reconstruct them, which serve as additional knowledge to provide auxiliary guidance for the melody generation process. We demonstrate that WuYun can generate melodies with better long-term structure and musicality and outperforms other state-of-the-art methods by 0.51 on average on all subjective evaluation metrics. Our study provides a multidisciplinary lens to design melodic hierarchical structures and bridge the gap between data-driven and knowledge-based approaches for numerous music generation tasks.

cs.SD