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Xindong Zhang

Publications and source records attributed to Xindong Zhang.

17 recordsLinked to original sources

TRACE: Trajectory-robust Admission with Evidence Ordering for Efficient GUI Agents

GUI agents accumulate high-resolution screenshots as the trajectory unfolds, increasing inference latency and memory usage. Training-free visual token pruning can reduce this cost, but cache reuse introduces a fundamental constraint. Once tokens are discarded, the corresponding visual evidence cannot be recovered without re-encoding. Pruning therefore becomes an \textit{irreversible admission decision} that must remain useful for unknown future targets while preserving coverage of operable regions under tight budgets. To address these challenges, we propose \textbf{\method{}}, a training-free framework for \emph{\textbf{T}rajectory-\textbf{r}obust \textbf{A}dmission and \textbf{C}overage-aware \textbf{E}vidence ordering}. Specifically, we combine a query-independent layout-derived interaction prior with instruction relevance and feature novelty to rank visual evidence according to both potential future utility and diversity. Then, we reserve part of the budget for native visual tokens distributed across the screen, repairing missing spatial coverage without breaking the ordering. Together, these mechanisms produce a nested token order, allowing retained visual evidence to shrink monotonically across budgets while remaining reusable throughout the trajectory. Finally, our monotone KV contraction incrementally contracts retired frames into compact session state, avoiding repeated visual encoding or pruning. Extensive experiments across six GUI benchmarks and diverse models verify the effectiveness of our proposed \method{} under tight budgets. The source code will be released.

cs.CV

ERA: Entropy-Guided Visual Token Pruning with Rectified Attention for Efficient MLLMs

Multimodal Large Language Models (MLLMs) incur prohibitive inference costs due to long visual token sequences. Training-free visual token reduction provides an efficient solution. However, existing methods distort attention distributions, giving rise to a phenomenon we term Attention Logit Collapse. To address this issue, we propose ERA, an Entropy-guided visual token pruning framework with Rectified Attention for efficient MLLMs. Specifically, ERA comprises three crucial components: Dual-view Entropy Pruning (DEP), Bias-aware Token Recycling (BTR), and Logit-preserving Attention Rectification (LAR). First, DEP identifies representative anchor tokens by jointly modeling visual diversity and head-wise saliency. BTR then recycles pruned tokens into their corresponding anchors while estimating a cluster-level logit bias. Building upon this, LAR injects the estimated bias into attention logits, effectively rectifying the collapse induced by token reduction. Together, these components preserve visual evidence even under aggressive compression, enabling robust performance across single-image, multi-image, and video settings on a wide range of MLLMs. Beyond delivering practical acceleration, ERA establishes logit-preserving visual token pruning as a principled framework for efficient MLLMs, unifying theoretical foundation, algorithmic design, and practical deployment. The code is at https://github.com/924973292/ERA.

cs.CV

Breaking Modality Heterogeneity in Low-Bit Quantization for Large Vision-Language Models

Low-bit post-training quantization (PTQ) is a pivotal technique for deploying Vision-Language Models (VLMs) on resource-constrained devices. However, existing PTQ methods often degrade VLMs' accuracy due to the heterogeneous activation distributions of text and vision modalities during quantization. We find that this cross-modal heterogeneity is distributed unevenly across channels: a small subset of channels contains most modality-specific outliers, and these outliers typically reside in different channels for each modality. Motivated by this, we propose SplitQ, a channel-Splitting-driven post-training Quantization framework. At its core, SplitQ introduces a novel Modality-specific Outlier Channel Decoupling (MOCD) module that effectively isolates salient modality-specific outlier channels with minimal overhead. To further address the remaining cross-modal distribution discrepancies, we design an Adaptive Cross-Modal Calibration (ACC) module that employs dual lightweight learnable branches to dynamically mitigate modality-induced quantization errors. Extensive experiments on popular VLMs demonstrate that SplitQ significantly outperforms existing approaches across 6 popular multi-modal datasets under all evaluated quantization settings, including W4A8, W4A4, W3A3, and W3A2. Notably, SplitQ preserves 93.5% of FP16 performance under the challenging W3A3 setting (69.5 vs. 74.3), pushing the efficiency frontier for deploying advanced VLMs. Our code is available at https://github.com/EMVision-NK/SplitQ

cs.CV

Towards Joint Quantization and Token Pruning of Vision-Language Models

Deploying Vision-Language Models (VLMs) under aggressive low-bit inference remains challenging because inference cost is dominated by the long visual-token prefix during prefill and the growing KV cache during autoregressive decoding. Token pruning and low-bit quantization are complementary for reducing these costs, yet naive stage-wise combinations are often brittle due to a mismatch between quantization calibration and pruning execution. We present a collaborative quantization-and-pruning framework that unifies low-bit inference and deterministic visual-token pruning in a single deployable pipeline. The framework introduces the \textbf{Q}uantization \textbf{U}nified \textbf{O}ffline \textbf{T}oken \textbf{A}llocator (\textbf{QUOTA}), which converts low-bit calibration signals into a layer-wise token allocation schedule and materializes it as a pruning recipe. Token importance is evaluated under deployed W4A4 operators with a quantized KV cache by combining activation magnitude, attention cues, and an explicit low-bit risk signal, enabling consistent budgeted top-$k$ selection. Experiments on standard VLM benchmarks show improved robustness over stage-wise baselines under the same low-bit regime, achieving 95.65\% average retention while retaining only 30\% of visual tokens, compared with about 94.3\% retention for representative stage-wise combinations. The code will be released.

cs.CV

NTIRE 2026 Challenge on Short-form UGC Video Restoration in the Wild with Generative Models: Datasets, Methods and Results

This paper presents an overview of the NTIRE 2026 Challenge on Short-form UGC Video Restoration in the Wild with Generative Models. This challenge utilizes a new short-form UGC (S-UGC) video restoration benchmark, termed KwaiVIR, which is contributed by USTC and Kuaishou Technology. It contains both synthetically distorted videos and real-world short-form UGC videos in the wild. For this edition, the released data include 200 synthetic training videos, 48 wild training videos, 11 validation videos, and 20 testing videos. The primary goal of this challenge is to establish a strong and practical benchmark for restoring short-form UGC videos under complex real-world degradations, especially in the emerging paradigm of generative-model-based S-UGC video restoration. This challenge has two tracks: (i) the primary track is a subjective track, where the evaluation is based on a user study; (ii) the second track is an objective track. These two tracks enable a comprehensive assessment of restoration quality. In total, 95 teams have registered for this competition. And 12 teams submitted valid final solutions and fact sheets for the testing phase. The submitted methods achieved strong performance on the KwaiVIR benchmark, demonstrating encouraging progress in short-form UGC video restoration in the wild.

cs.CV

Pretraining A Large Language Model using Distributed GPUs: A Memory-Efficient Decentralized Paradigm

Pretraining large language models (LLMs) typically requires centralized clusters with thousands of high-memory GPUs (e.g., H100/A100). Recent decentralized training methods reduce communication overhead by employing federated optimization; however, they still need to train the entire model on each node, remaining constrained by GPU memory limitations. In this work, we propose SParse Expert Synchronization (SPES), a memory-efficient decentralized framework for pretraining mixture-of-experts (MoE) LLMs. SPES trains only a subset of experts per node, substantially lowering the memory footprint. Each node updates its local experts and periodically synchronizes with other nodes, eliminating full-parameter transmission while ensuring efficient knowledge sharing. To mitigate limited per-expert data utilization under sparse expert updates, we introduce an expert-merging warm-up strategy, where experts exchange knowledge early in training, to rapidly establish foundational capabilities. With SPES, we train a 2B-parameter MoE LLM using 16 standalone 48GB GPUs over internet connections, which achieves competitive performance with centrally trained LLMs under similar computational budgets. We further demonstrate scalability by training a 7B model from scratch and a 9B model upcycled from a dense checkpoint, both of which match prior centralized baselines. Our code is available at https://github.com/zjr2000/SPES.

cs.CL

NTIRE 2025 the 2nd Restore Any Image Model (RAIM) in the Wild Challenge

In this paper, we present a comprehensive overview of the NTIRE 2025 challenge on the 2nd Restore Any Image Model (RAIM) in the Wild. This challenge established a new benchmark for real-world image restoration, featuring diverse scenarios with and without reference ground truth. Participants were tasked with restoring real-captured images suffering from complex and unknown degradations, where both perceptual quality and fidelity were critically evaluated. The challenge comprised two tracks: (1) the low-light joint denoising and demosaicing (JDD) task, and (2) the image detail enhancement/generation task. Each track included two sub-tasks. The first sub-task involved paired data with available ground truth, enabling quantitative evaluation. The second sub-task dealt with real-world yet unpaired images, emphasizing restoration efficiency and subjective quality assessed through a comprehensive user study. In total, the challenge attracted nearly 300 registrations, with 51 teams submitting more than 600 results. The top-performing methods advanced the state of the art in image restoration and received unanimous recognition from all 20+ expert judges. The datasets used in Track 1 and Track 2 are available at https://drive.google.com/drive/folders/1Mgqve-yNcE26IIieI8lMIf-25VvZRs_J and https://drive.google.com/drive/folders/1UB7nnzLwqDZOwDmD9aT8J0KVg2ag4Qae, respectively. The official challenge pages for Track 1 and Track 2 can be found at https://codalab.lisn.upsaclay.fr/competitions/21334#learn_the_details and https://codalab.lisn.upsaclay.fr/competitions/21623#learn_the_details.

eess.IV

Adversarial Diffusion Compression for Real-World Image Super-Resolution

Real-world image super-resolution (Real-ISR) aims to reconstruct high-resolution images from low-resolution inputs degraded by complex, unknown processes. While many Stable Diffusion (SD)-based Real-ISR methods have achieved remarkable success, their slow, multi-step inference hinders practical deployment. Recent SD-based one-step networks like OSEDiff and S3Diff alleviate this issue but still incur high computational costs due to their reliance on large pretrained SD models. This paper proposes a novel Real-ISR method, AdcSR, by distilling the one-step diffusion network OSEDiff into a streamlined diffusion-GAN model under our Adversarial Diffusion Compression (ADC) framework. We meticulously examine the modules of OSEDiff, categorizing them into two types: (1) Removable (VAE encoder, prompt extractor, text encoder, etc.) and (2) Prunable (denoising UNet and VAE decoder). Since direct removal and pruning can degrade the model's generation capability, we pretrain our pruned VAE decoder to restore its ability to decode images and employ adversarial distillation to compensate for performance loss. This ADC-based diffusion-GAN hybrid design effectively reduces complexity by 73% in inference time, 78% in computation, and 74% in parameters, while preserving the model's generation capability. Experiments manifest that our proposed AdcSR achieves competitive recovery quality on both synthetic and real-world datasets, offering up to 9.3$\times$ speedup over previous one-step diffusion-based methods. Code and models are available at https://github.com/Guaishou74851/AdcSR.

eess.IV

UniVS: Unified and Universal Video Segmentation with Prompts as Queries

Despite the recent advances in unified image segmentation (IS), developing a unified video segmentation (VS) model remains a challenge. This is mainly because generic category-specified VS tasks need to detect all objects and track them across consecutive frames, while prompt-guided VS tasks require re-identifying the target with visual/text prompts throughout the entire video, making it hard to handle the different tasks with the same architecture. We make an attempt to address these issues and present a novel unified VS architecture, namely UniVS, by using prompts as queries. UniVS averages the prompt features of the target from previous frames as its initial query to explicitly decode masks, and introduces a target-wise prompt cross-attention layer in the mask decoder to integrate prompt features in the memory pool. By taking the predicted masks of entities from previous frames as their visual prompts, UniVS converts different VS tasks into prompt-guided target segmentation, eliminating the heuristic inter-frame matching process. Our framework not only unifies the different VS tasks but also naturally achieves universal training and testing, ensuring robust performance across different scenarios. UniVS shows a commendable balance between performance and universality on 10 challenging VS benchmarks, covering video instance, semantic, panoptic, object, and referring segmentation tasks. Code can be found at \url{https://github.com/MinghanLi/UniVS}.

cs.CV

NTIRE 2024 Restore Any Image Model (RAIM) in the Wild Challenge

In this paper, we review the NTIRE 2024 challenge on Restore Any Image Model (RAIM) in the Wild. The RAIM challenge constructed a benchmark for image restoration in the wild, including real-world images with/without reference ground truth in various scenarios from real applications. The participants were required to restore the real-captured images from complex and unknown degradation, where generative perceptual quality and fidelity are desired in the restoration result. The challenge consisted of two tasks. Task one employed real referenced data pairs, where quantitative evaluation is available. Task two used unpaired images, and a comprehensive user study was conducted. The challenge attracted more than 200 registrations, where 39 of them submitted results with more than 400 submissions. Top-ranked methods improved the state-of-the-art restoration performance and obtained unanimous recognition from all 18 judges. The proposed datasets are available at https://drive.google.com/file/d/1DqbxUoiUqkAIkExu3jZAqoElr_nu1IXb/view?usp=sharing and the homepage of this challenge is at https://codalab.lisn.upsaclay.fr/competitions/17632.

cs.CV

Generalized Large-Scale Data Condensation via Various Backbone and Statistical Matching

The lightweight "local-match-global" matching introduced by SRe2L successfully creates a distilled dataset with comprehensive information on the full 224x224 ImageNet-1k. However, this one-sided approach is limited to a particular backbone, layer, and statistics, which limits the improvement of the generalization of a distilled dataset. We suggest that sufficient and various "local-match-global" matching are more precise and effective than a single one and has the ability to create a distilled dataset with richer information and better generalization. We call this perspective "generalized matching" and propose Generalized Various Backbone and Statistical Matching (G-VBSM) in this work, which aims to create a synthetic dataset with densities, ensuring consistency with the complete dataset across various backbones, layers, and statistics. As experimentally demonstrated, G-VBSM is the first algorithm to obtain strong performance across both small-scale and large-scale datasets. Specifically, G-VBSM achieves a performance of 38.7% on CIFAR-100 with 128-width ConvNet, 47.6% on Tiny-ImageNet with ResNet18, and 31.4% on the full 224x224 ImageNet-1k with ResNet18, under images per class (IPC) 10, 50, and 10, respectively. These results surpass all SOTA methods by margins of 3.9%, 6.5%, and 10.1%, respectively.

cs.CV

Human Guided Ground-truth Generation for Realistic Image Super-resolution

How to generate the ground-truth (GT) image is a critical issue for training realistic image super-resolution (Real-ISR) models. Existing methods mostly take a set of high-resolution (HR) images as GTs and apply various degradations to simulate their low-resolution (LR) counterparts. Though great progress has been achieved, such an LR-HR pair generation scheme has several limitations. First, the perceptual quality of HR images may not be high enough, limiting the quality of Real-ISR outputs. Second, existing schemes do not consider much human perception in GT generation, and the trained models tend to produce over-smoothed results or unpleasant artifacts. With the above considerations, we propose a human guided GT generation scheme. We first elaborately train multiple image enhancement models to improve the perceptual quality of HR images, and enable one LR image having multiple HR counterparts. Human subjects are then involved to annotate the high quality regions among the enhanced HR images as GTs, and label the regions with unpleasant artifacts as negative samples. A human guided GT image dataset with both positive and negative samples is then constructed, and a loss function is proposed to train the Real-ISR models. Experiments show that the Real-ISR models trained on our dataset can produce perceptually more realistic results with less artifacts. Dataset and codes can be found at https://github.com/ChrisDud0257/HGGT

cs.CV

Spatial-Frequency Attention for Image Denoising

The recently developed transformer networks have achieved impressive performance in image denoising by exploiting the self-attention (SA) in images. However, the existing methods mostly use a relatively small window to compute SA due to the quadratic complexity of it, which limits the model's ability to model long-term image information. In this paper, we propose the spatial-frequency attention network (SFANet) to enhance the network's ability in exploiting long-range dependency. For spatial attention module (SAM), we adopt dilated SA to model long-range dependency. In the frequency attention module (FAM), we exploit more global information by using Fast Fourier Transform (FFT) by designing a window-based frequency channel attention (WFCA) block to effectively model deep frequency features and their dependencies. To make our module applicable to images of different sizes and keep the model consistency between training and inference, we apply window-based FFT with a set of fixed window sizes. In addition, channel attention is computed on both real and imaginary parts of the Fourier spectrum, which further improves restoration performance. The proposed WFCA block can effectively model image long-range dependency with acceptable complexity. Experiments on multiple denoising benchmarks demonstrate the leading performance of SFANet network.

cs.CV

I Know What You Are Searching For: Code Snippet Recommendation from Stack Overflow Posts

Stack Overflow has been heavily used by software developers to seek programming-related information. More and more developers use Community Question and Answer forums, such as Stack Overflow, to search for code examples of how to accomplish a certain coding task. This is often considered to be more efficient than working from source documentation, tutorials or full worked examples. However, due to the complexity of these online Question and Answer forums and the very large volume of information they contain, developers can be overwhelmed by the sheer volume of available information. This makes it hard to find and/or even be aware of the most relevant code examples to meet their needs. To alleviate this issue, in this work we present a query-driven code recommendation tool, named Que2Code, that identifies the best code snippets for a user query from Stack Overflow posts. Our approach has two main stages: (i) semantically-equivalent question retrieval and (ii) best code snippet recommendation. To evaluate the performance of our proposed model, we conduct a large scale experiment to evaluate the effectiveness of the semantically-equivalent question retrieval task and best code snippet recommendation task separately on Python and Java datasets in Stack Overflow. We also perform a human study to measure how real-world developers perceive the results generated by our model. Both the automatic and human evaluation results demonstrate the promising performance of our model, and we have released our code and data to assist other researchers.

cs.SE

Efficient Long-Range Attention Network for Image Super-resolution

Recently, transformer-based methods have demonstrated impressive results in various vision tasks, including image super-resolution (SR), by exploiting the self-attention (SA) for feature extraction. However, the computation of SA in most existing transformer based models is very expensive, while some employed operations may be redundant for the SR task. This limits the range of SA computation and consequently the SR performance. In this work, we propose an efficient long-range attention network (ELAN) for image SR. Specifically, we first employ shift convolution (shift-conv) to effectively extract the image local structural information while maintaining the same level of complexity as 1x1 convolution, then propose a group-wise multi-scale self-attention (GMSA) module, which calculates SA on non-overlapped groups of features using different window sizes to exploit the long-range image dependency. A highly efficient long-range attention block (ELAB) is then built by simply cascading two shift-conv with a GMSA module, which is further accelerated by using a shared attention mechanism. Without bells and whistles, our ELAN follows a fairly simple design by sequentially cascading the ELABs. Extensive experiments demonstrate that ELAN obtains even better results against the transformer-based SR models but with significantly less complexity. The source code can be found at https://github.com/xindongzhang/ELAN.

cs.CV

Real-Time Quantized Image Super-Resolution on Mobile NPUs, Mobile AI 2021 Challenge: Report

Image super-resolution is one of the most popular computer vision problems with many important applications to mobile devices. While many solutions have been proposed for this task, they are usually not optimized even for common smartphone AI hardware, not to mention more constrained smart TV platforms that are often supporting INT8 inference only. To address this problem, we introduce the first Mobile AI challenge, where the target is to develop an end-to-end deep learning-based image super-resolution solutions that can demonstrate a real-time performance on mobile or edge NPUs. For this, the participants were provided with the DIV2K dataset and trained quantized models to do an efficient 3X image upscaling. The runtime of all models was evaluated on the Synaptics VS680 Smart Home board with a dedicated NPU capable of accelerating quantized neural networks. The proposed solutions are fully compatible with all major mobile AI accelerators and are capable of reconstructing Full HD images under 40-60 ms while achieving high fidelity results. A detailed description of all models developed in the challenge is provided in this paper.

eess.IV

Exploring triad-rich substructures by graph-theoretic characterizations in complex networks

One of the most important problems in complex networks is how to detect metadata groups accurately. The main challenge lies in the fact that traditional structural communities do not always capture the intrinsic features of metadata groups. Motivated by the observation that metadata groups in PPI networks tend to consist of an abundance of interacting triad motifs, we define a 2-club substructure with diameter 2 which possessing triad-rich property to describe a metadata group. Based on the triad-rich substructure, we design a DIVision Algorithm using our proposed edge Niche Centrality DIVANC to detect metadata groups effectively in complex networks. We also extend DIVANC to detect overlapping metadata groups by proposing a simple 2-hop overlapping strategy. To verify the effectiveness of triad-rich substructures, we compare DIVANC with existing algorithms on PPI networks, LFR synthetic networks and football networks. The experimental results show that DIVANC outperforms most other algorithms significantly and, in particular, can detect sparse metadata groups.

physics.soc-ph