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Xing Chen

Publications and source records attributed to Xing Chen.

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Training-Free Halving of Activated Experts in Fine-Grained Mixture-of-Experts Models

Modern fine-grained Mixture-of-Experts (MoE) models route each token to a small number of experts and renormalize their router probabilities. We show that this renormalization implicitly calibrates expert output gain to the training top-$k$: reducing $k$ at inference changes not only which experts are used but also the strength of the expert branch. We separate these effects by activating the top $k_1$ experts while normalizing by the probability mass of the top $k_2$ experts, introducing one integer with no parameters, training, or measurable compute overhead. On Qwen3.6-35B-A3B, reducing from 8 to 4 experts causes a 4.65-point MMLU drop under standard renormalization but only 0.35 points with $k_2=16$, while halving routed-expert compute. The result replicates on the $11\times$ larger Qwen3.5-397B-A17B, where reducing from 10 to 5 experts loses only 0.55 points with an appropriate reference set. Removing renormalization entirely is catastrophic, showing that preserving a suitable reference mass is crucial. We further find that perplexity and downstream accuracy favor different $k_2$, cautioning against selecting MoE compression settings using unlabeled text alone. Analyses also show that expert identity matters substantially more than expert weighting, while balanced and domain-specialized routing leaves limited room for expert pruning.

cs.LG

CoSkill: Joint Reinforcement Learning of Reasoning and Meta-Skill Agents for Hierarchical Skill Evolution

Skill libraries improve the sample efficiency of agentic reinforcement learning (RL) by enabling large language model (LLM) agents to reuse procedural knowledge. Yet existing paradigms exhibit structural shortcomings: they either decouple skill evolution from policy optimization or instantiate meta-skills as fixed workflows. Both treat skills as passive objects to be managed, limiting the flexible evolution of skills and their co-adaptation with the reasoning agent. To address the limitations, we propose CoSkill, a unified multi-agent RL framework that recasts the static meta-skill workflow as a learnable Meta-Skill Agent and jointly trains it with a Reasoning Agent over a hierarchical skill library. By modeling the Reasoning and Meta-Skill Agents as a cooperative team sharing a single backbone, CoSkill enables end-to-end co-adaptation: the Reasoning Agent conditions its actions on a retrieved task skill and step skills selected from its child set, while its task performance guides the Meta-Skill Agent in refining those step skills. Experiments on ALFWorld and WebShop show that CoSkill substantially outperforms prior skill-based and RL baselines, achieving success rates of 98.4% and 90.6%, respectively (+3.5 and +6.2 pp). As shown in Figure 1, CoSkill achieves superior early-stage sample efficiency, asymptotic performance, and wall-clock efficiency. Our code is available at https://github.com/jinyuan-cookie/CoSkill.

cs.AI

SkillLens: Visual Skill Cards for Retrieval-Augmented GUI Action Prediction and On-Policy Distillation

Computer-using agents can perceive rich software interfaces, yet their decisions often lack visual procedural memory: they may recognize individual controls without identifying which familiar workflow is active, which control matters next, or what evidence would confirm progress. Raw interaction traces preserve such information but are long and noisy to condition on, whereas text-only skills often omit the visual state that makes a procedure applicable. We introduce Visual Skill Cards (VSCs), a state-conditioned memory representation that binds reusable procedures with applicability cues, visual evidence, and verification signals. SkillLens constructs VSCs from heterogeneous interaction experience through Trace-to-Visual-Skill-Card and, at inference time, retrieves relevant cards and selectively expands only the evidence needed by a fixed visual-language model executor for grounded GUI action prediction. The same representation also supports CardDistill, which uses VSC evidence as privileged teacher context to train a student that acts without runtime card retrieval. Across Multimodal-Mind2Web and WebLINX-BrowserGym, SkillLens improves the frozen GPT-5.4-mini executor by +11.6 points in Step SR and +2.9 points in Overall, respectively; CardDistill further improves the corresponding student-only Qwen3-VL-2B metrics by +12.0 and +3.2 points.

cs.AI

Can Coding Agents Solve Repository-Level Issues with Rendered Code? An Exploratory Study of Visual Representations

Visual modality has recently been explored as a way to compress textual tokens, including rendering code as images for static code understanding. We study whether this representation can serve as operational context for agentic coding, where an agent must navigate repositories, edit source files, and verify executable patches. Using SWE-bench Verified, we evaluate rendered code in repository-level repair workflows and introduce controlled agent settings to separate unguided repository exploration from more structured repair stages. Our results show a mixed picture. Rendered code consistently reduces prompt-token cost, but the savings do not increase linearly with the nominal visual compression ratio. It largely preserves end-to-end repair accuracy, but does not overcome the performance limits of the underlying model or agent architecture, and can become unstable under aggressive compression. Further analysis suggests that visual code is most useful when raw source reading is a major bottleneck; once repository localization is structured, much of the remaining cost comes from patch--test trial-and-error, where visual compression has limited leverage. Overall, our study positions rendered code as a viable but conditional compression mechanism for realistic coding agents.

cs.HC

VecFontLLM: Anchor-Guided Direct Synthesis of Chinese Vector Fonts

Direct generation of Chinese vector fonts is a challenging and ongoing problem. A Chinese vector glyph contains complex component structure, anchor layout, and B\'ezier curve details, which work at different scales, but a standard vector sequence writes them together in one long sequence, making the task of vector font synthesis challenging. Existing direct vector generators often fail on complex characters, while raster-domain methods must vectorize the synthesized glyph images afterward. To address the above-mentioned problem, this paper proposes VecFontLLM, an anchor-guided multimodal large language model for direct few-shot synthesis of Chinese vector fonts. Our key idea is to generate vector glyphs through anchors rather than a standard vector sequence. Specifically, the proposed VecFontLLM first predicts and refines an anchor scaffold that fixes the coarse layout of components and contours, and then completes B\'ezier control points to recover local curvature and style. At test time, a confidence-guided generation chain samples multiple component candidates and continues synthesis from the highest-confidence one, improving stability for complex glyphs. This work demonstrates, for the first time, high-quality few-shot synthesis of complex Chinese vector glyphs directly in the vector domain, without raster generation or vectorization. Experiments on several Chinese font datasets show substantial improvements over existing vector font synthesis methods, competitive glyph rendering quality against raster-domain baselines, and vector command distributions close to real fonts.

cs.CV

EchoFlow: A Workload-Aware Parameter Tuning Method for Blockchain Systems

Blockchain systems expose a large number of tunable parameters that significantly influence system performance. However, in practice, a single parameter configuration is often applied across different workloads, leaving substantial unexploited performance potential. To address this, we propose EchoFlow, a blockchain parameter tuning framework that adaptively adjusts parameter configurations based on workload characteristics, enabling continuous performance optimization. EchoFlow employs a distributed reinforcement learning approach in which multiple actors perform parallel sampling to mitigate the substantial time required for sample generation in blockchain environments. To further accelerate convergence, we introduce a genetic algorithm during the initial phase of training to generate high-quality samples. Extensive experimental evaluations demonstrate that EchoFlow consistently outperforms existing methods across diverse workload scenarios while also reducing training time, highlighting its effectiveness and practical value.

cs.DC

Self-Evolving Deep Research via Joint Generation and Evaluation

Large Language Models (LLMs) have become increasingly adopted in daily applications, with deep research standing out as a particularly important capability. Unlike traditional question-answering (QA) tasks, deep research report generation lacks definitive ground-truth, making reward design inherently unverifiable and limiting effective reinforcement learning. Existing approaches mitigate this challenge with LLM-as-a-judge and query-dependent evaluation rubrics, but they still rely on static evaluators that cannot adapt their standards as the solver improves, leading to insufficient and eventually saturated optimization pressure. We address this limitation with a \textbf{s}elf-evolving \textbf{co}-evolutionary training framework for deep \textbf{re}search evaluation and generation (SCORE), which tightly couples an evaluator and a solver in a shared-parameter learning process. Rather than treating generation and evaluation as isolated modules, we leverage their intrinsic connection to enable joint improvement within a single shared-parameter model. To restrict this process, we introduce a meta-harness, which dynamically controls the evaluation environment based on solver performance, encouraging valid evaluation dimensions and sufficiently deep evaluator search. Extensive experiments on deep research benchmarks demonstrate consistent improvement in report generation quality, showing that co-evolving evaluation and generation is a promising direction for training open-ended research agents.

cs.CL

StepAudio 2.5 Technical Report

Unified audio-language modeling has emerged as a prominent trend in modern speech systems, promising to bring the reasoning capabilities of large language models to auditory tasks. However, existing unified foundations often struggle to match the depth of specialized systems across automatic speech recognition (ASR), text-to-speech synthesis (TTS), and realtime spoken interaction. Bridging this gap remains an open challenge. This report presents StepAudio 2.5, a unified audio-language foundation model that matches or exceeds specialized systems across all three capabilities. Rather than treating these tasks as architecturally distinct, we operate on the premise that once text and audio share a multimodal representational space, task specialization becomes a matter of operational regimes: data construction, optimization targets, and decoding constraints. Guided by this insight, we advance the post-training paradigm from standard supervised learning to task-tailored Reinforcement Learning from Human Feedback (RLHF), using it as the primary mechanism to define complex optimization targets. We leverage this RLHF-centric alignment, alongside specialized decoding, to shape a shared backbone into three distinct operational modes. Concretely, the ASR branch advances transcription efficiency via verifiable multi-token decoding; the TTS branch achieves controllable, expressive synthesis through preference-based RLHF and context-rich supervision; and the Realtime branch realizes low-latency, persona-consistent dialogue via generative reward modeling within an RLHF framework. On standard benchmarks, StepAudio 2.5 achieves state-of-the-art results across ASR, TTS, and Realtime, demonstrating that a singular audio-language foundation can successfully internalize the distinct deployment objectives of speech understanding, generation, and live interaction.

eess.AS

GAIN: Multiplicative Modulation for Domain Adaptation

Adapting LLMs to new domains causes forgetting because standard methods (e.g., full fine-tuning, LoRA) inject new directions into the weight space. We show that forgetting is governed by one algebraic property: whether the update preserves the column span of the pretrained weight matrix (Proposition 1). We propose GAIN, the simplest multiplicative alternative (W_new = S * W), which satisfies this by construction and can be absorbed into existing weights for zero inference cost. Across five models (774M to 70B) adapted sequentially over eight domains, GAIN improves earlier-domain perplexity by 7-13%, while LoRA degrades it by 18-36%. GAIN matches replay-augmented LoRA without storing prior data and dominates EWC on the forgetting-adaptation Pareto front. While LoRA can only reduce forgetting by sacrificing in-domain adaptation, GAIN achieves both with no domain boundaries and no regularization. The principle generalises: (IA)^3, an independent multiplicative method, also improves earlier domains.

cs.LG

An Evolutionary Algorithm with Probabilistic Annealing for Large-scale Sparse Multi-objective Optimization

Large-scale sparse multi-objective optimization problems (LSMOPs) are prevalent in real-world applications, where optimal solutions typically contain only a few nonzero variables, such as in adversarial attacks, critical node detection, and sparse signal reconstruction. Since the function evaluation of LSMOPs often relies on large-scale datasets involving a large number of decision variables, the search space becomes extremely high-dimensional. The coexistence of sparsity and high dimensionality greatly intensifies the conflict between exploration and exploitation, making it difficult for existing multi-objective evolutionary algorithms (MOEAs) to identify the critical nonzero decision variables within limited function evaluations. To address this challenge, this paper proposes an evolutionary algorithm with probabilistic annealing for large-scale sparse multi-objective optimization. The algorithm is driven by two probability vectors with distinct entropy characteristics: a convergence-oriented probability vector with relatively low entropy ensures stable exploitation, whereas an annealed probability vector with gradually decreasing entropy enables an adaptive transition from global exploration to local refinement. By integrating these complementary search dynamics, the proposed algorithm achieves a dynamic equilibrium between exploration and exploitation. Experimental results on benchmark problems and real-world applications demonstrate that the proposed algorithm outperforms state-of-the-art evolutionary algorithms in terms of both convergence and diversity.

cs.NE

Why Attend to Everything? Focus is the Key

Standard attention scales quadratically with sequence length. Efficient attention methods reduce this O(n^2) cost, but when retrofitted into pretrained models, they often degrade perplexity, downstream accuracy, or both. We introduce Focus, a method that learns which token pairs matter. Focus adds a small set of learnable centroids--as few as 148K parameters per layer--that act as gates: only token pairs belonging to the same centroid group attend to each other over long ranges. Focus is composable: it can be added to any pretrained model by training only the centroids while keeping all original weights frozen. Experiments show that composing Focus onto pretrained models yields zero degradation on downstream benchmarks across model sizes from 124M to 70B parameters and five attention architectures. Surprisingly, sparse Focus attention outperforms full attention at 124M scale (30.3 vs. 31.4 perplexity) and matches full attention when trained from scratch at 7B scale (13.82 vs. 13.89). Focus is also fast: top-k group membership gives a 2x speedup with better quality than the original pretrained model. Using our FlashAttention decomposition, Focus achieves an 8.6x speedup at 1M tokens without custom kernels.

cs.CL

Beyond Scaling: Assessing Strategic Reasoning and Rapid Decision-Making Capability of LLMs in Zero-sum Environments

Large Language Models (LLMs) have achieved strong performance on static reasoning benchmarks, yet their effectiveness as interactive agents operating in adversarial, time-sensitive environments remains poorly understood. Existing evaluations largely treat reasoning as a single-shot capability, overlooking the challenges of opponent-aware decision-making, temporal constraints, and execution under pressure. This paper introduces Strategic Tactical Agent Reasoning (STAR) Benchmark, a multi-agent evaluation framework that assesses LLMs through 1v1 zero-sum competitive interactions, framing reasoning as an iterative, adaptive decision-making process. STAR supports both turn-based and real-time settings, enabling controlled analysis of long-horizon strategic planning and fast-paced tactical execution within a unified environment. Built on a modular architecture with a standardized API and fully implemented execution engine, STAR facilitates reproducible evaluation and flexible task customization. To move beyond binary win-loss outcomes, we introduce a Strategic Evaluation Suite that assesses not only competitive success but also the quality of strategic behavior, such as execution efficiency and outcome stability. Extensive pairwise evaluations reveal a pronounced strategy-execution gap: while reasoning-intensive models dominate turn-based settings, their inference latency often leads to inferior performance in real-time scenarios, where faster instruction-tuned models prevail. These results show that strategic intelligence in interactive environments depends not only on reasoning depth, but also on the ability to translate plans into timely actions, positioning STAR as a principled benchmark for studying this trade-off in competitive, dynamic settings.

cs.CV

OfficeQA Pro: An Enterprise Benchmark for End-to-End Grounded Reasoning

We introduce OfficeQA Pro, a benchmark for evaluating AI agents on grounded, multi-document reasoning over a large and heterogeneous document corpus. The corpus consists of U.S. Treasury Bulletins spanning nearly 100 years, comprising 89,000 pages and over 26 million numerical values. OfficeQA Pro consists of 133 questions that require precise document parsing, retrieval, and analytical reasoning across both unstructured text and tabular data. Frontier LLMs including Claude Opus 4.6, GPT-5.4, and Gemini 3.1 Pro Preview achieve less than 5% accuracy on OfficeQA Pro when relying on parametric knowledge, and less than 12% with additional access to the web. When provided directly with the document corpus, frontier agents still struggle on over half of questions, scoring 34.1% on average. We find that providing agents with a structured document representation produced by Databricks' ai_parse_document yields a 16.1% average relative performance gain across agents. We conduct additional ablations to study the effects of model selection, table representation, retrieval strategy, and test-time scaling on performance. Despite these improvements, significant headroom remains before agents can be considered reliable at enterprise-grade grounded reasoning.

cs.AI

BiEvLight: Bi-level Learning of Task-Aware Event Refinement for Low-Light Image Enhancement

Event cameras, with their high dynamic range, show great promise for Low-light Image Enhancement (LLIE). Existing works primarily focus on designing effective modal fusion strategies. However, a key challenge is the dual degradation from intrinsic background activity (BA) noise in events and low signal-to-noise ratio (SNR) in images, which causes severe noise coupling during modal fusion, creating a critical performance bottleneck. We therefore posit that precise event denoising is the prerequisite to unlocking the full potential of event-based fusion. To this end, we propose BiEvLight, a hierarchical and task-aware framework that collaboratively optimizes enhancement and denoising by exploiting their intrinsic interdependence. Specifically, BiEvLight exploits the strong gradient correlation between images and events to build a gradient-guided event denoising prior that alleviates insufficient denoising in heavily noisy regions. Moreover, instead of treating event denoising as a static pre-processing stage-which inevitably incurs a trade-off between over- and under-denoising and cannot adapt to the requirements of a specific enhancement objective-we recast it as a bilevel optimization problem constrained by the enhancement task. Through cross-task interaction, the upper-level denoising problem learns event representations tailored to the lower-level enhancement objective, thereby substantially improving overall enhancement quality. Extensive experiments on the Real-world noise Dataset SDE demonstrate that our method significantly outperforms state-of-the-art (SOTA) approaches, with average improvements of 1.30dB in PSNR, 2.03dB in PSNR* and 0.047 in SSIM, respectively. The code will be publicly available at https://github.com/iijjlk/BiEvlight.

cs.CV

Chart Deep Research in LVLMs via Parallel Relative Policy Optimization

With the rapid advancement of data science, charts have evolved from simple numerical presentation tools to essential instruments for insight discovery and decision-making support. However, current chart data intelligence exhibits significant limitations in deep research capabilities, with existing methods predominantly addressing shallow tasks such as visual recognition or factual question-answering, rather than the complex reasoning and high-level data analysis that deep research requires. This limitation stems from two primary technical bottlenecks: at the training level, existing post-training techniques exhibit deficiencies in handling multi-dimensional reward signal interference and heterogeneous data gradient conflicts, preventing models from achieving balanced development across multiple capability dimensions; at the evaluation level, current methods remain limited to factual retrieval and basic computation, failing to assess end-to-end analytic reasoning and other deep research capabilities. To address the training challenge, we propose PRPO, which performs parallel optimization across reward dimensions and capability partitioning across data types, effectively disentangling conflicts between heterogeneous data and multi-dimensional reward signals while ensuring optimization stability. For the evaluation challenge, we construct MCDR-Bench based on the ``error uniqueness principle," transforming subjective generation assessment into objective error identification through controllable error injection, enabling quantifiable evaluation of deep research capabilities. Experimental validation confirms that the proposed PRPO and MCDR-Bench jointly establish a unified framework that systematically advances chart deep research through enhanced collaborative training and objective evaluation.

cs.CV

Thin Keys, Full Values: Reducing KV Cache via Low-Dimensional Attention Selection

Standard Transformer attention uses identical dimensionality for queries, keys, and values, yet these components serve different roles: queries and keys produce scalar attention weights (selection), while values carry rich representations (value transfer). We show that selection requires only $O(\log N)$ dimensions to distinguish among $N$ relevant token categories (e.g., syntactic roles, semantic clusters, positional patterns) -- far fewer than value transfer needs. We introduce factored keys, which exploit this asymmetry to physically shrink the KV cache of any pretrained model without retraining from scratch -- unlike Grouped-Query Attention (GQA) and Multi-Head Latent Attention (MLA), which must be designed into the architecture before pretraining. We factorize each key projection $W_K \approx A_{d \times r} B_{r \times d}$ via truncated singular value decomposition (SVD) (where $r$ is the chosen compression dimension), set $W_K' = A$ as the new key projection producing compact $r$-dimensional keys for the cache, and absorb $B^\top$ into the query projection ($W_Q' = W_Q B^\top$) at zero cost -- since queries are never cached. At the 7B scale, training from scratch with $r = d/4$ (where $d$ is the model dimension) matches full-attention perplexity ($9.24$ vs $9.25$ PPL after 20B tokens, mean over two seeds) while using 12% fewer parameters and training 8% faster. For existing models, SVD followed by QK fine-tuning (3 epochs, less than 1% of pretraining data) achieves 75% key cache savings at roughly 2% quality cost on both GPT-2 and Mistral-7B. The approach composes with GQA and quantization for up to $16\times$ combined key cache compression. For a 7B model serving a 128K context, factored keys save 25 GB of KV cache per user, enabling roughly 60% more concurrent users on identical hardware.

cs.LG

Signal-Adaptive Trust Regions for Gradient-Free Optimization of Recurrent Spiking Neural Networks

Recurrent spiking neural networks (RSNNs) are a promising substrate for energy-efficient control policies, but training them for high-dimensional, long-horizon reinforcement learning remains challenging. Population-based, gradient-free optimization circumvents backpropagation through non-differentiable spike dynamics by estimating gradients. However, with finite populations, high variance of these estimates can induce harmful and overly aggressive update steps. Inspired by trust-region methods in reinforcement learning that constrain policy updates in distribution space, we propose \textbf{Signal-Adaptive Trust Regions (SATR)}, a distributional update rule that constrains relative change by bounding KL divergence normalized by an estimated signal energy. SATR automatically expands the trust region under strong signals and contracts it when updates are noise-dominated. We instantiate SATR for Bernoulli connectivity distributions, which have shown strong empirical performance for RSNN optimization. Across a suite of high-dimensional continuous-control benchmarks, SATR improves stability under limited populations and reaches competitive returns against strong baselines including PPO-LSTM. In addition, to make SATR practical at scale, we introduce a bitset implementation for binary spiking and binary weights, substantially reducing wall-clock training time and enabling fast RSNN policy search.

cs.LG

Beyond Text-to-SQL: Can LLMs Really Debug Enterprise ETL SQL?

SQL is central to enterprise data engineering, yet generating fully correct SQL code in a single attempt remains difficult, even for experienced developers and advanced text-to-SQL LLMs, often requiring multiple debugging iterations. We introduce OurBench, the first benchmark for enterprise-level SQL reasoning and debugging. Our benchmark is built on two key innovations: (1) an automated construction workflow that uses reverse engineering to systematically inject realistic bugs into large-scale SQL code, enabling scalable and diverse benchmark generation; and (2) an execution-free evaluation framework tailored to enterprise settings, providing fast, accurate, and resource-efficient assessment. OurBench comprises 469 OurBenchSyn queries featuring syntax errors with explicit error messages, and 516 OurBenchSem queries targeting semantic errors in which the code fails to meet user intent. The queries are highly complex, averaging over 140 lines and featuring deep and wide abstract syntax trees. Evaluation of nearly 30 LLMs reveals a substantial performance gap: the best-performing model, Claude-4-Sonnet, achieves only 36.46 percent accuracy on OurBenchSyn and 32.17 percent on OurBenchSem, while most models score below 20 percent. We further explore four solution strategies, identify key challenges, and outline promising directions for enterprise SQL debugging with LLMs.

cs.AI