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Xinggang Wang

Publications and source records attributed to Xinggang Wang.

At least 163 records · Page 9Linked to original sources

MapTR: Structured Modeling and Learning for Online Vectorized HD Map Construction

High-definition (HD) map provides abundant and precise environmental information of the driving scene, serving as a fundamental and indispensable component for planning in autonomous driving system. We present MapTR, a structured end-to-end Transformer for efficient online vectorized HD map construction. We propose a unified permutation-equivalent modeling approach, i.e., modeling map element as a point set with a group of equivalent permutations, which accurately describes the shape of map element and stabilizes the learning process. We design a hierarchical query embedding scheme to flexibly encode structured map information and perform hierarchical bipartite matching for map element learning. MapTR achieves the best performance and efficiency with only camera input among existing vectorized map construction approaches on nuScenes dataset. In particular, MapTR-nano runs at real-time inference speed ($25.1$ FPS) on RTX 3090, $8\times$ faster than the existing state-of-the-art camera-based method while achieving $5.0$ higher mAP. Even compared with the existing state-of-the-art multi-modality method, MapTR-nano achieves $0.7$ higher mAP, and MapTR-tiny achieves $13.5$ higher mAP and $3\times$ faster inference speed. Abundant qualitative results show that MapTR maintains stable and robust map construction quality in complex and various driving scenes. MapTR is of great application value in autonomous driving. Code and more demos are available at \url{https://github.com/hustvl/MapTR}.

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A Simple Adaptive Unfolding Network for Hyperspectral Image Reconstruction

We present a simple, efficient, and scalable unfolding network, SAUNet, to simplify the network design with an adaptive alternate optimization framework for hyperspectral image (HSI) reconstruction. SAUNet customizes a Residual Adaptive ADMM Framework (R2ADMM) to connect each stage of the network via a group of learnable parameters to promote the usage of mask prior, which greatly stabilizes training and solves the accuracy degradation issue. Additionally, we introduce a simple convolutional modulation block (CMB), which leads to efficient training, easy scale-up, and less computation. Coupling these two designs, SAUNet can be scaled to non-trivial 13 stages with continuous improvement. Without bells and whistles, SAUNet improves both performance and speed compared with the previous state-of-the-art counterparts, which makes it feasible for practical high-resolution HSI reconstruction scenarios. We set new records on CAVE and KAIST HSI reconstruction benchmarks. Code and models are available at https://github.com/hustvl/SAUNet.

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EVA: Exploring the Limits of Masked Visual Representation Learning at Scale

We launch EVA, a vision-centric foundation model to explore the limits of visual representation at scale using only publicly accessible data. EVA is a vanilla ViT pre-trained to reconstruct the masked out image-text aligned vision features conditioned on visible image patches. Via this pretext task, we can efficiently scale up EVA to one billion parameters, and sets new records on a broad range of representative vision downstream tasks, such as image recognition, video action recognition, object detection, instance segmentation and semantic segmentation without heavy supervised training. Moreover, we observe quantitative changes in scaling EVA result in qualitative changes in transfer learning performance that are not present in other models. For instance, EVA takes a great leap in the challenging large vocabulary instance segmentation task: our model achieves almost the same state-of-the-art performance on LVISv1.0 dataset with over a thousand categories and COCO dataset with only eighty categories. Beyond a pure vision encoder, EVA can also serve as a vision-centric, multi-modal pivot to connect images and text. We find initializing the vision tower of a giant CLIP from EVA can greatly stabilize the training and outperform the training from scratch counterpart with much fewer samples and less compute, providing a new direction for scaling up and accelerating the costly training of multi-modal foundation models. To facilitate future research, we release all the code and models at https://github.com/baaivision/EVA.

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Perceive, Interact, Predict: Learning Dynamic and Static Clues for End-to-End Motion Prediction

Motion prediction is highly relevant to the perception of dynamic objects and static map elements in the scenarios of autonomous driving. In this work, we propose PIP, the first end-to-end Transformer-based framework which jointly and interactively performs online mapping, object detection and motion prediction. PIP leverages map queries, agent queries and mode queries to encode the instance-wise information of map elements, agents and motion intentions, respectively. Based on the unified query representation, a differentiable multi-task interaction scheme is proposed to exploit the correlation between perception and prediction. Even without human-annotated HD map or agent's historical tracking trajectory as guidance information, PIP realizes end-to-end multi-agent motion prediction and achieves better performance than tracking-based and HD-map-based methods. PIP provides comprehensive high-level information of the driving scene (vectorized static map and dynamic objects with motion information), and contributes to the downstream planning and control. Code and models will be released for facilitating further research.

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Fast Dynamic Radiance Fields with Time-Aware Neural Voxels

Neural radiance fields (NeRF) have shown great success in modeling 3D scenes and synthesizing novel-view images. However, most previous NeRF methods take much time to optimize one single scene. Explicit data structures, e.g. voxel features, show great potential to accelerate the training process. However, voxel features face two big challenges to be applied to dynamic scenes, i.e. modeling temporal information and capturing different scales of point motions. We propose a radiance field framework by representing scenes with time-aware voxel features, named as TiNeuVox. A tiny coordinate deformation network is introduced to model coarse motion trajectories and temporal information is further enhanced in the radiance network. A multi-distance interpolation method is proposed and applied on voxel features to model both small and large motions. Our framework significantly accelerates the optimization of dynamic radiance fields while maintaining high rendering quality. Empirical evaluation is performed on both synthetic and real scenes. Our TiNeuVox completes training with only 8 minutes and 8-MB storage cost while showing similar or even better rendering performance than previous dynamic NeRF methods.

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Robust Multi-Object Tracking by Marginal Inference

Multi-object tracking in videos requires to solve a fundamental problem of one-to-one assignment between objects in adjacent frames. Most methods address the problem by first discarding impossible pairs whose feature distances are larger than a threshold, followed by linking objects using Hungarian algorithm to minimize the overall distance. However, we find that the distribution of the distances computed from Re-ID features may vary significantly for different videos. So there isn't a single optimal threshold which allows us to safely discard impossible pairs. To address the problem, we present an efficient approach to compute a marginal probability for each pair of objects in real time. The marginal probability can be regarded as a normalized distance which is significantly more stable than the original feature distance. As a result, we can use a single threshold for all videos. The approach is general and can be applied to the existing trackers to obtain about one point improvement in terms of IDF1 metric. It achieves competitive results on MOT17 and MOT20 benchmarks. In addition, the computed probability is more interpretable which facilitates subsequent post-processing operations.

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AiATrack: Attention in Attention for Transformer Visual Tracking

Transformer trackers have achieved impressive advancements recently, where the attention mechanism plays an important role. However, the independent correlation computation in the attention mechanism could result in noisy and ambiguous attention weights, which inhibits further performance improvement. To address this issue, we propose an attention in attention (AiA) module, which enhances appropriate correlations and suppresses erroneous ones by seeking consensus among all correlation vectors. Our AiA module can be readily applied to both self-attention blocks and cross-attention blocks to facilitate feature aggregation and information propagation for visual tracking. Moreover, we propose a streamlined Transformer tracking framework, dubbed AiATrack, by introducing efficient feature reuse and target-background embeddings to make full use of temporal references. Experiments show that our tracker achieves state-of-the-art performance on six tracking benchmarks while running at a real-time speed.

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Vision-based Uneven BEV Representation Learning with Polar Rasterization and Surface Estimation

In this work, we propose PolarBEV for vision-based uneven BEV representation learning. To adapt to the foreshortening effect of camera imaging, we rasterize the BEV space both angularly and radially, and introduce polar embedding decomposition to model the associations among polar grids. Polar grids are rearranged to an array-like regular representation for efficient processing. Besides, to determine the 2D-to-3D correspondence, we iteratively update the BEV surface based on a hypothetical plane, and adopt height-based feature transformation. PolarBEV keeps real-time inference speed on a single 2080Ti GPU, and outperforms other methods for both BEV semantic segmentation and BEV instance segmentation. Thorough ablations are presented to validate the design. The code will be released at \url{https://github.com/SuperZ-Liu/PolarBEV}.

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Polar Parametrization for Vision-based Surround-View 3D Detection

3D detection based on surround-view camera system is a critical technique in autopilot. In this work, we present Polar Parametrization for 3D detection, which reformulates position parametrization, velocity decomposition, perception range, label assignment and loss function in polar coordinate system. Polar Parametrization establishes explicit associations between image patterns and prediction targets, exploiting the view symmetry of surround-view cameras as inductive bias to ease optimization and boost performance. Based on Polar Parametrization, we propose a surround-view 3D DEtection TRansformer, named PolarDETR. PolarDETR achieves promising performance-speed trade-off on different backbone configurations. Besides, PolarDETR ranks 1st on the leaderboard of nuScenes benchmark in terms of both 3D detection and 3D tracking at the submission time (Mar. 4th, 2022). Code will be released at \url{https://github.com/hustvl/PolarDETR}.

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Featurized Query R-CNN

The query mechanism introduced in the DETR method is changing the paradigm of object detection and recently there are many query-based methods have obtained strong object detection performance. However, the current query-based detection pipelines suffer from the following two issues. Firstly, multi-stage decoders are required to optimize the randomly initialized object queries, incurring a large computation burden. Secondly, the queries are fixed after training, leading to unsatisfying generalization capability. To remedy the above issues, we present featurized object queries predicted by a query generation network in the well-established Faster R-CNN framework and develop a Featurized Query R-CNN. Extensive experiments on the COCO dataset show that our Featurized Query R-CNN obtains the best speed-accuracy trade-off among all R-CNN detectors, including the recent state-of-the-art Sparse R-CNN detector. The code is available at {https://github.com/hustvl/Featurized-QueryRCNN.

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Efficient and Robust 2D-to-BEV Representation Learning via Geometry-guided Kernel Transformer

Learning Bird's Eye View (BEV) representation from surrounding-view cameras is of great importance for autonomous driving. In this work, we propose a Geometry-guided Kernel Transformer (GKT), a novel 2D-to-BEV representation learning mechanism. GKT leverages the geometric priors to guide the transformer to focus on discriminative regions and unfolds kernel features to generate BEV representation. For fast inference, we further introduce a look-up table (LUT) indexing method to get rid of the camera's calibrated parameters at runtime. GKT can run at $72.3$ FPS on 3090 GPU / $45.6$ FPS on 2080ti GPU and is robust to the camera deviation and the predefined BEV height. And GKT achieves the state-of-the-art real-time segmentation results, i.e., 38.0 mIoU (100m$\times$100m perception range at a 0.5m resolution) on the nuScenes val set. Given the efficiency, effectiveness, and robustness, GKT has great practical values in autopilot scenarios, especially for real-time running systems. Code and models will be available at \url{https://github.com/hustvl/GKT}.

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Unleashing Vanilla Vision Transformer with Masked Image Modeling for Object Detection

We present an approach to efficiently and effectively adapt a masked image modeling (MIM) pre-trained vanilla Vision Transformer (ViT) for object detection, which is based on our two novel observations: (i) A MIM pre-trained vanilla ViT encoder can work surprisingly well in the challenging object-level recognition scenario even with randomly sampled partial observations, e.g., only 25% $\sim$ 50% of the input embeddings. (ii) In order to construct multi-scale representations for object detection from single-scale ViT, a randomly initialized compact convolutional stem supplants the pre-trained large kernel patchify stem, and its intermediate features can naturally serve as the higher resolution inputs of a feature pyramid network without further upsampling or other manipulations. While the pre-trained ViT is only regarded as the 3$^{rd}$-stage of our detector's backbone instead of the whole feature extractor. This results in a ConvNet-ViT hybrid feature extractor. The proposed detector, named MIMDet, enables a MIM pre-trained vanilla ViT to outperform hierarchical Swin Transformer by 2.5 box AP and 2.6 mask AP on COCO, and achieves better results compared with the previous best adapted vanilla ViT detector using a more modest fine-tuning recipe while converging 2.8$\times$ faster. Code and pre-trained models are available at https://github.com/hustvl/MIMDet.

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Occluded Video Instance Segmentation: A Benchmark

Can our video understanding systems perceive objects when a heavy occlusion exists in a scene? To answer this question, we collect a large-scale dataset called OVIS for occluded video instance segmentation, that is, to simultaneously detect, segment, and track instances in occluded scenes. OVIS consists of 296k high-quality instance masks from 25 semantic categories, where object occlusions usually occur. While our human vision systems can understand those occluded instances by contextual reasoning and association, our experiments suggest that current video understanding systems cannot. On the OVIS dataset, the highest AP achieved by state-of-the-art algorithms is only 16.3, which reveals that we are still at a nascent stage for understanding objects, instances, and videos in a real-world scenario. We also present a simple plug-and-play module that performs temporal feature calibration to complement missing object cues caused by occlusion. Built upon MaskTrack R-CNN and SipMask, we obtain a remarkable AP improvement on the OVIS dataset. The OVIS dataset and project code are available at http://songbai.site/ovis .

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Temporally Efficient Vision Transformer for Video Instance Segmentation

Recently vision transformer has achieved tremendous success on image-level visual recognition tasks. To effectively and efficiently model the crucial temporal information within a video clip, we propose a Temporally Efficient Vision Transformer (TeViT) for video instance segmentation (VIS). Different from previous transformer-based VIS methods, TeViT is nearly convolution-free, which contains a transformer backbone and a query-based video instance segmentation head. In the backbone stage, we propose a nearly parameter-free messenger shift mechanism for early temporal context fusion. In the head stages, we propose a parameter-shared spatiotemporal query interaction mechanism to build the one-to-one correspondence between video instances and queries. Thus, TeViT fully utilizes both framelevel and instance-level temporal context information and obtains strong temporal modeling capacity with negligible extra computational cost. On three widely adopted VIS benchmarks, i.e., YouTube-VIS-2019, YouTube-VIS-2021, and OVIS, TeViT obtains state-of-the-art results and maintains high inference speed, e.g., 46.6 AP with 68.9 FPS on YouTube-VIS-2019. Code is available at https://github.com/hustvl/TeViT.

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TopFormer: Token Pyramid Transformer for Mobile Semantic Segmentation

Although vision transformers (ViTs) have achieved great success in computer vision, the heavy computational cost hampers their applications to dense prediction tasks such as semantic segmentation on mobile devices. In this paper, we present a mobile-friendly architecture named \textbf{To}ken \textbf{P}yramid Vision Trans\textbf{former} (\textbf{TopFormer}). The proposed \textbf{TopFormer} takes Tokens from various scales as input to produce scale-aware semantic features, which are then injected into the corresponding tokens to augment the representation. Experimental results demonstrate that our method significantly outperforms CNN- and ViT-based networks across several semantic segmentation datasets and achieves a good trade-off between accuracy and latency. On the ADE20K dataset, TopFormer achieves 5\% higher accuracy in mIoU than MobileNetV3 with lower latency on an ARM-based mobile device. Furthermore, the tiny version of TopFormer achieves real-time inference on an ARM-based mobile device with competitive results. The code and models are available at: https://github.com/hustvl/TopFormer

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ByteTrack: Multi-Object Tracking by Associating Every Detection Box

Multi-object tracking (MOT) aims at estimating bounding boxes and identities of objects in videos. Most methods obtain identities by associating detection boxes whose scores are higher than a threshold. The objects with low detection scores, e.g. occluded objects, are simply thrown away, which brings non-negligible true object missing and fragmented trajectories. To solve this problem, we present a simple, effective and generic association method, tracking by associating almost every detection box instead of only the high score ones. For the low score detection boxes, we utilize their similarities with tracklets to recover true objects and filter out the background detections. When applied to 9 different state-of-the-art trackers, our method achieves consistent improvement on IDF1 score ranging from 1 to 10 points. To put forwards the state-of-the-art performance of MOT, we design a simple and strong tracker, named ByteTrack. For the first time, we achieve 80.3 MOTA, 77.3 IDF1 and 63.1 HOTA on the test set of MOT17 with 30 FPS running speed on a single V100 GPU. ByteTrack also achieves state-of-the-art performance on MOT20, HiEve and BDD100K tracking benchmarks. The source code, pre-trained models with deploy versions and tutorials of applying to other trackers are released at https://github.com/ifzhang/ByteTrack.

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YOLOP: You Only Look Once for Panoptic Driving Perception

A panoptic driving perception system is an essential part of autonomous driving. A high-precision and real-time perception system can assist the vehicle in making the reasonable decision while driving. We present a panoptic driving perception network (YOLOP) to perform traffic object detection, drivable area segmentation and lane detection simultaneously. It is composed of one encoder for feature extraction and three decoders to handle the specific tasks. Our model performs extremely well on the challenging BDD100K dataset, achieving state-of-the-art on all three tasks in terms of accuracy and speed. Besides, we verify the effectiveness of our multi-task learning model for joint training via ablative studies. To our best knowledge, this is the first work that can process these three visual perception tasks simultaneously in real-time on an embedded device Jetson TX2(23 FPS) and maintain excellent accuracy. To facilitate further research, the source codes and pre-trained models are released at https://github.com/hustvl/YOLOP.

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MSG-Transformer: Exchanging Local Spatial Information by Manipulating Messenger Tokens

Transformers have offered a new methodology of designing neural networks for visual recognition. Compared to convolutional networks, Transformers enjoy the ability of referring to global features at each stage, yet the attention module brings higher computational overhead that obstructs the application of Transformers to process high-resolution visual data. This paper aims to alleviate the conflict between efficiency and flexibility, for which we propose a specialized token for each region that serves as a messenger (MSG). Hence, by manipulating these MSG tokens, one can flexibly exchange visual information across regions and the computational complexity is reduced. We then integrate the MSG token into a multi-scale architecture named MSG-Transformer. In standard image classification and object detection, MSG-Transformer achieves competitive performance and the inference on both GPU and CPU is accelerated. Code is available at https://github.com/hustvl/MSG-Transformer.

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