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Xinhao Mei

Publications and source records attributed to Xinhao Mei.

At least 19 recordsLinked to original sources

Exploring Audio Hallucination in Egocentric Video Understanding

Egocentric videos provide a distinctive setting in which sound serves as crucial cues to understand user activities and surroundings, particularly when visual information is unstable or occluded due to continuous camera movement. State-of-the-art large audio-visual language models (AV-LLMs) can generate multimodal descriptions. However, we show in this work that they are prone to audio hallucinations, often inferring sounds from visual cues that are visible but not heard. We present a systematic and automatic evaluation framework for analyzing audio hallucinations in egocentric video through a targeted question-answering (Q/A) protocol. We curate a dataset of 300 egocentric videos and design 1,000 sound-focused questions to probe model outputs. To characterize hallucinations, we propose a grounded taxonomy that distinguishes between foreground action sounds from the user activities and background ambient sounds. Our evaluation shows that advanced AV-LLMs, such as Qwen2.5 Omni, exhibit high hallucination rates, achieving only 27.3% and 39.5% accuracy on Q/As related to foreground and background sounds, respectively. With this work, we highlight the need to measure the reliability of multimodal responses, emphasizing that robust evaluation of hallucinations is essential to develop reliable AV-LLMs.

cs.CV

EgoAVU: Egocentric Audio-Visual Understanding

Understanding egocentric videos plays a vital role for embodied intelligence. Recent multi-modal large language models (MLLMs) can accept both visual and audio inputs. However, due to the challenge of obtaining text labels with coherent joint-modality information, whether MLLMs can jointly understand both modalities in egocentric videos remains under-explored. To address this problem, we introduce EgoAVU, a scalable data engine to automatically generate egocentric audio-visual narrations, questions, and answers. EgoAVU enriches human narrations with multimodal context and generates audio-visual narrations through cross-modal correlation modeling. Token-based video filtering and modular, graph-based curation ensure both data diversity and quality. Leveraging EgoAVU, we construct EgoAVU-Instruct, a large-scale training dataset of 3M samples, and EgoAVU-Bench, a manually verified evaluation split covering diverse tasks. EgoAVU-Bench clearly reveals the limitations of existing MLLMs: they bias heavily toward visual signals, often neglecting audio cues or failing to correspond audio with the visual source. Finetuning MLLMs on EgoAVU-Instruct effectively addresses this issue, enabling up to 113% performance improvement on EgoAVU-Bench. Such benefits also transfer to other benchmarks such as EgoTempo and EgoIllusion, achieving up to 28% relative performance gain. Code will be released to the community.

cs.CV

SLAP: Scalable Language-Audio Pretraining with Variable-Duration Audio and Multi-Objective Training

Contrastive language-audio pretraining (CLAP) has achieved notable success in learning semantically rich audio representations and is widely adopted for various audio-related tasks. However, current CLAP models face several key limitations. First, they are typically trained on relatively small datasets, often comprising a few million audio samples. Second, existing CLAP models are restricted to short and fixed duration, which constrains their usage in real-world scenarios with variable-duration audio. Third, the standard contrastive training objective operates on global representations, which may hinder the learning of dense, fine-grained audio features. To address these challenges, we introduce Scalable Language-Audio Pretraining (SLAP), which scales language-audio pretraining to 109 million audio-text pairs with variable audio durations and incorporates multiple training objectives. SLAP unifies contrastive loss with additional self-supervised and captioning losses in a single-stage training, facilitating the learning of richer dense audio representations. The proposed SLAP model achieves new state-of-the-art performance on audio-text retrieval and zero-shot audio classification tasks, demonstrating its effectiveness across diverse benchmarks.

eess.AS

Lightweight and Generalizable Acoustic Scene Representations via Contrastive Fine-Tuning and Distillation

Acoustic scene classification (ASC) models on edge devices typically operate under fixed class assumptions, lacking the transferability needed for real-world applications that require adaptation to new or refined acoustic categories. We propose ContrastASC, which learns generalizable acoustic scene representations by structuring the embedding space to preserve semantic relationships between scenes, enabling adaptation to unseen categories without retraining. Our approach combines supervised contrastive fine-tuning of pre-trained models with contrastive representation distillation to transfer this structured knowledge to compact student models. Our evaluation shows that ContrastASC demonstrates improved few-shot adaptation to unseen categories while maintaining strong closed-set performance.

cs.SD

SyncFlow: Toward Temporally Aligned Joint Audio-Video Generation from Text

Video and audio are closely correlated modalities that humans naturally perceive together. While recent advancements have enabled the generation of audio or video from text, producing both modalities simultaneously still typically relies on either a cascaded process or multi-modal contrastive encoders. These approaches, however, often lead to suboptimal results due to inherent information losses during inference and conditioning. In this paper, we introduce SyncFlow, a system that is capable of simultaneously generating temporally synchronized audio and video from text. The core of SyncFlow is the proposed dual-diffusion-transformer (d-DiT) architecture, which enables joint video and audio modelling with proper information fusion. To efficiently manage the computational cost of joint audio and video modelling, SyncFlow utilizes a multi-stage training strategy that separates video and audio learning before joint fine-tuning. Our empirical evaluations demonstrate that SyncFlow produces audio and video outputs that are more correlated than baseline methods with significantly enhanced audio quality and audio-visual correspondence. Moreover, we demonstrate strong zero-shot capabilities of SyncFlow, including zero-shot video-to-audio generation and adaptation to novel video resolutions without further training.

cs.MM

AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining

Although audio generation shares commonalities across different types of audio, such as speech, music, and sound effects, designing models for each type requires careful consideration of specific objectives and biases that can significantly differ from those of other types. To bring us closer to a unified perspective of audio generation, this paper proposes a framework that utilizes the same learning method for speech, music, and sound effect generation. Our framework introduces a general representation of audio, called "language of audio" (LOA). Any audio can be translated into LOA based on AudioMAE, a self-supervised pre-trained representation learning model. In the generation process, we translate any modalities into LOA by using a GPT-2 model, and we perform self-supervised audio generation learning with a latent diffusion model conditioned on LOA. The proposed framework naturally brings advantages such as in-context learning abilities and reusable self-supervised pretrained AudioMAE and latent diffusion models. Experiments on the major benchmarks of text-to-audio, text-to-music, and text-to-speech demonstrate state-of-the-art or competitive performance against previous approaches. Our code, pretrained model, and demo are available at https://audioldm.github.io/audioldm2.

cs.SD

First-Shot Unsupervised Anomalous Sound Detection With Unknown Anomalies Estimated by Metadata-Assisted Audio Generation

First-shot (FS) unsupervised anomalous sound detection (ASD) is a brand-new task introduced in DCASE 2023 Challenge Task 2, where the anomalous sounds for the target machine types are unseen in training. Existing methods often rely on the availability of normal and abnormal sound data from the target machines. However, due to the lack of anomalous sound data for the target machine types, it becomes challenging when adapting the existing ASD methods to the first-shot task. In this paper, we propose a new framework for the first-shot unsupervised ASD, where metadata-assisted audio generation is used to estimate unknown anomalies, by utilising the available machine information (i.e., metadata and sound data) to fine-tune a text-to-audio generation model for generating the anomalous sounds that contain unique acoustic characteristics accounting for each different machine type. We then use the method of Time-Weighted Frequency domain audio Representation with Gaussian Mixture Model (TWFR-GMM) as the backbone to achieve the first-shot unsupervised ASD. Our proposed FS-TWFR-GMM method achieves competitive performance amongst top systems in DCASE 2023 Challenge Task 2, while requiring only 1% model parameters for detection, as validated in our experiments.

cs.SD

FoleyGen: Visually-Guided Audio Generation

Recent advancements in audio generation have been spurred by the evolution of large-scale deep learning models and expansive datasets. However, the task of video-to-audio (V2A) generation continues to be a challenge, principally because of the intricate relationship between the high-dimensional visual and auditory data, and the challenges associated with temporal synchronization. In this study, we introduce FoleyGen, an open-domain V2A generation system built on a language modeling paradigm. FoleyGen leverages an off-the-shelf neural audio codec for bidirectional conversion between waveforms and discrete tokens. The generation of audio tokens is facilitated by a single Transformer model, which is conditioned on visual features extracted from a visual encoder. A prevalent problem in V2A generation is the misalignment of generated audio with the visible actions in the video. To address this, we explore three novel visual attention mechanisms. We further undertake an exhaustive evaluation of multiple visual encoders, each pretrained on either single-modal or multi-modal tasks. The experimental results on VGGSound dataset show that our proposed FoleyGen outperforms previous systems across all objective metrics and human evaluations.

eess.AS

Enhance audio generation controllability through representation similarity regularization

This paper presents an innovative approach to enhance control over audio generation by emphasizing the alignment between audio and text representations during model training. In the context of language model-based audio generation, the model leverages input from both textual and audio token representations to predict subsequent audio tokens. However, the current configuration lacks explicit regularization to ensure the alignment between the chosen text representation and the language model's predictions. Our proposal involves the incorporation of audio and text representation regularization, particularly during the classifier-free guidance (CFG) phase, where the text condition is excluded from cross attention during language model training. The aim of this proposed representation regularization is to minimize discrepancies in audio and text similarity compared to other samples within the same training batch. Experimental results on both music and audio generation tasks demonstrate that our proposed methods lead to improvements in objective metrics for both audio and music generation, as well as an enhancement in the human perception for audio generation.

cs.SD

AudioLDM: Text-to-Audio Generation with Latent Diffusion Models

Text-to-audio (TTA) system has recently gained attention for its ability to synthesize general audio based on text descriptions. However, previous studies in TTA have limited generation quality with high computational costs. In this study, we propose AudioLDM, a TTA system that is built on a latent space to learn the continuous audio representations from contrastive language-audio pretraining (CLAP) latents. The pretrained CLAP models enable us to train LDMs with audio embedding while providing text embedding as a condition during sampling. By learning the latent representations of audio signals and their compositions without modeling the cross-modal relationship, AudioLDM is advantageous in both generation quality and computational efficiency. Trained on AudioCaps with a single GPU, AudioLDM achieves state-of-the-art TTA performance measured by both objective and subjective metrics (e.g., frechet distance). Moreover, AudioLDM is the first TTA system that enables various text-guided audio manipulations (e.g., style transfer) in a zero-shot fashion. Our implementation and demos are available at https://audioldm.github.io.

cs.SD

Dual Transformer Decoder based Features Fusion Network for Automated Audio Captioning

Automated audio captioning (AAC) which generates textual descriptions of audio content. Existing AAC models achieve good results but only use the high-dimensional representation of the encoder. There is always insufficient information learning of high-dimensional methods owing to high-dimensional representations having a large amount of information. In this paper, a new encoder-decoder model called the Low- and High-Dimensional Feature Fusion (LHDFF) is proposed. LHDFF uses a new PANNs encoder called Residual PANNs (RPANNs) to fuse low- and high-dimensional features. Low-dimensional features contain limited information about specific audio scenes. The fusion of low- and high-dimensional features can improve model performance by repeatedly emphasizing specific audio scene information. To fully exploit the fused features, LHDFF uses a dual transformer decoder structure to generate captions in parallel. Experimental results show that LHDFF outperforms existing audio captioning models.

eess.AS

Visually-Aware Audio Captioning With Adaptive Audio-Visual Attention

Audio captioning aims to generate text descriptions of audio clips. In the real world, many objects produce similar sounds. How to accurately recognize ambiguous sounds is a major challenge for audio captioning. In this work, inspired by inherent human multimodal perception, we propose visually-aware audio captioning, which makes use of visual information to help the description of ambiguous sounding objects. Specifically, we introduce an off-the-shelf visual encoder to extract video features and incorporate the visual features into an audio captioning system. Furthermore, to better exploit complementary audio-visual contexts, we propose an audio-visual attention mechanism that adaptively integrates audio and visual context and removes the redundant information in the latent space. Experimental results on AudioCaps, the largest audio captioning dataset, show that our proposed method achieves state-of-the-art results on machine translation metrics.

eess.AS

Simple Pooling Front-ends For Efficient Audio Classification

Recently, there has been increasing interest in building efficient audio neural networks for on-device scenarios. Most existing approaches are designed to reduce the size of audio neural networks using methods such as model pruning. In this work, we show that instead of reducing model size using complex methods, eliminating the temporal redundancy in the input audio features (e.g., mel-spectrogram) could be an effective approach for efficient audio classification. To do so, we proposed a family of simple pooling front-ends (SimPFs) which use simple non-parametric pooling operations to reduce the redundant information within the mel-spectrogram. We perform extensive experiments on four audio classification tasks to evaluate the performance of SimPFs. Experimental results show that SimPFs can achieve a reduction in more than half of the number of floating point operations (FLOPs) for off-the-shelf audio neural networks, with negligible degradation or even some improvements in audio classification performance.

eess.AS

WavCaps: A ChatGPT-Assisted Weakly-Labelled Audio Captioning Dataset for Audio-Language Multimodal Research

The advancement of audio-language (AL) multimodal learning tasks has been significant in recent years. However, researchers face challenges due to the costly and time-consuming collection process of existing audio-language datasets, which are limited in size. To address this data scarcity issue, we introduce WavCaps, the first large-scale weakly-labelled audio captioning dataset, comprising approximately 400k audio clips with paired captions. We sourced audio clips and their raw descriptions from web sources and a sound event detection dataset. However, the online-harvested raw descriptions are highly noisy and unsuitable for direct use in tasks such as automated audio captioning. To overcome this issue, we propose a three-stage processing pipeline for filtering noisy data and generating high-quality captions, where ChatGPT, a large language model, is leveraged to filter and transform raw descriptions automatically. We conduct a comprehensive analysis of the characteristics of WavCaps dataset and evaluate it on multiple downstream audio-language multimodal learning tasks. The systems trained on WavCaps outperform previous state-of-the-art (SOTA) models by a significant margin. Our aspiration is for the WavCaps dataset we have proposed to facilitate research in audio-language multimodal learning and demonstrate the potential of utilizing ChatGPT to enhance academic research. Our dataset and codes are available at https://github.com/XinhaoMei/WavCaps.

eess.AS

Towards Generating Diverse Audio Captions via Adversarial Training

Automated audio captioning is a cross-modal translation task for describing the content of audio clips with natural language sentences. This task has attracted increasing attention and substantial progress has been made in recent years. Captions generated by existing models are generally faithful to the content of audio clips, however, these machine-generated captions are often deterministic (e.g., generating a fixed caption for a given audio clip), simple (e.g., using common words and simple grammar), and generic (e.g., generating the same caption for similar audio clips). When people are asked to describe the content of an audio clip, different people tend to focus on different sound events and describe an audio clip diversely from various aspects using distinct words and grammar. We believe that an audio captioning system should have the ability to generate diverse captions, either for a fixed audio clip, or across similar audio clips. To this end, we propose an adversarial training framework based on a conditional generative adversarial network (C-GAN) to improve diversity of audio captioning systems. A caption generator and two hybrid discriminators compete and are learned jointly, where the caption generator can be any standard encoder-decoder captioning model used to generate captions, and the hybrid discriminators assess the generated captions from different criteria, such as their naturalness and semantics. We conduct experiments on the Clotho dataset. The results show that our proposed model can generate captions with better diversity as compared to state-of-the-art methods.

eess.AS

Ontology-aware Learning and Evaluation for Audio Tagging

This study defines a new evaluation metric for audio tagging tasks to overcome the limitation of the conventional mean average precision (mAP) metric, which treats different kinds of sound as independent classes without considering their relations. Also, due to the ambiguities in sound labeling, the labels in the training and evaluation set are not guaranteed to be accurate and exhaustive, which poses challenges for robust evaluation with mAP. The proposed metric, ontology-aware mean average precision (OmAP) addresses the weaknesses of mAP by utilizing the AudioSet ontology information during the evaluation. Specifically, we reweight the false positive events in the model prediction based on the ontology graph distance to the target classes. The OmAP measure also provides more insights into model performance by evaluations with different coarse-grained levels in the ontology graph. We conduct human evaluations and demonstrate that OmAP is more consistent with human perception than mAP. To further verify the importance of utilizing the ontology information, we also propose a novel loss function (OBCE) that reweights binary cross entropy (BCE) loss based on the ontology distance. Our experiment shows that OBCE can improve both mAP and OmAP metrics on the AudioSet tagging task.

eess.AS

Automated Audio Captioning via Fusion of Low- and High- Dimensional Features

Automated audio captioning (AAC) aims to describe the content of an audio clip using simple sentences. Existing AAC methods are developed based on an encoder-decoder architecture that success is attributed to the use of a pre-trained CNN10 called PANNs as the encoder to learn rich audio representations. AAC is a highly challenging task due to its high-dimensional talent space involves audio of various scenarios. Existing methods only use the high-dimensional representation of the PANNs as the input of the decoder. However, the low-dimension representation may retain as much audio information as the high-dimensional representation may be neglected. In addition, although the high-dimensional approach may predict the audio captions by learning from existing audio captions, which lacks robustness and efficiency. To deal with these challenges, a fusion model which integrates low- and high-dimensional features AAC framework is proposed. In this paper, a new encoder-decoder framework is proposed called the Low- and High-Dimensional Feature Fusion (LHDFF) model for AAC. Moreover, in LHDFF, a new PANNs encoder is proposed called Residual PANNs (RPANNs) by fusing the low-dimensional feature from the intermediate convolution layer output and the high-dimensional feature from the final layer output of PANNs. To fully explore the information of the low- and high-dimensional fusion feature and high-dimensional feature respectively, we proposed dual transformer decoder structures to generate the captions in parallel. Especially, a probabilistic fusion approach is proposed that can ensure the overall performance of the system is improved by concentrating on the respective advantages of the two transformer decoders. Experimental results show that LHDFF achieves the best performance on the Clotho and AudioCaps datasets compared with other existing models

cs.SD

Automated Audio Captioning: An Overview of Recent Progress and New Challenges

Automated audio captioning is a cross-modal translation task that aims to generate natural language descriptions for given audio clips. This task has received increasing attention with the release of freely available datasets in recent years. The problem has been addressed predominantly with deep learning techniques. Numerous approaches have been proposed, such as investigating different neural network architectures, exploiting auxiliary information such as keywords or sentence information to guide caption generation, and employing different training strategies, which have greatly facilitated the development of this field. In this paper, we present a comprehensive review of the published contributions in automated audio captioning, from a variety of existing approaches to evaluation metrics and datasets. We also discuss open challenges and envisage possible future research directions.

eess.AS