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Xinlei Niu

Publications and source records attributed to Xinlei Niu.

7 recordsLinked to original sources

Why Your Tokenizer Fails in Information Fusion: A Timing-Aware Pre-Quantization Fusion for Video-Enhanced Audio Tokenization

Audio tokenization has emerged as a critical component in end-to-end audio language models, enabling efficient discrete representation learning for both audio understanding and generation tasks. However, existing audio tokenizers face fundamental limitations in understanding tasks due to single-modality constraints, particularly when audio signals contain ambiguous or incomplete information. While incorporating additional modality information can significantly enhance audio understanding, current multimodal fusion approaches invariably degrade reconstruction quality. This degradation is unacceptable for end-to-end audio systems that require high-fidelity audio generation capabilities. In this work, we investigate the root causes of reconstruction quality degradation in video-enhanced audio tokenization and present three key findings. First, the location of fusion within the tokenizer architecture is crucial for preserving reconstruction quality. Second, we show that contrastive learning, though effective in continuous representation fusion, is unsuitable for discrete tokenizers as it fails to enhance downstream task performance. Third, while feature-dimension fusion approaches achieve moderate success, we discover that fusing along the temporal axis -- guided by the concept of distinctive features -- yields significantly better results. Building on these insights, we introduce the Timing-Aware Pre-Quantization Fusion for Video-Enhanced Audio Tokenization, the first approach to successfully integrate visual information into audio tokenizer architectures while preserving reconstruction fidelity. Our approach not only maintains high-fidelity reconstruction but also achieves superior performance on downstream understanding tasks compared with audio-only tokenizers and established multimodal fusion baselines.

eess.AS

SteerMusic: Enhanced Musical Consistency for Zero-shot Text-guided and Personalized Music Editing

Music editing is an important step in music production, which has broad applications, including game development and film production. Most existing zero-shot text-guided editing methods rely on pretrained diffusion models by involving forward-backward diffusion processes. However, these methods often struggle to preserve the musical content. Additionally, text instructions alone usually fail to accurately describe the desired music. In this paper, we propose two music editing methods that improve the consistency between the original and edited music by leveraging score distillation. The first method, SteerMusic, is a coarse-grained zero-shot editing approach using delta denoising score. The second method, SteerMusic+, enables fine-grained personalized music editing by manipulating a concept token that represents a user-defined musical style. SteerMusic+ allows for the editing of music into user-defined musical styles that cannot be achieved by the text instructions alone. Experimental results show that our methods outperform existing approaches in preserving both music content consistency and editing fidelity. User studies further validate that our methods achieve superior music editing quality.

cs.SD

Beyond Video-to-SFX: Video to Audio Synthesis with Environmentally Aware Speech

The generation of realistic, context-aware audio is important in real-world applications such as video game development. While existing video-to-audio (V2A) methods mainly focus on Foley sound generation, they struggle to produce intelligible speech. Meanwhile, current environmental speech synthesis approaches remain text-driven and fail to temporally align with dynamic video content. In this paper, we propose Beyond Video-to-SFX (BVS), a method to generate synchronized audio with environmentally aware intelligible speech for given videos. We introduce a two-stage modeling method: (1) stage one is a video-guided audio semantic (V2AS) model to predict unified audio semantic tokens conditioned on phonetic cues; (2) stage two is a video-conditioned semantic-to-acoustic (VS2A) model that refines semantic tokens into detailed acoustic tokens. Experiments demonstrate the effectiveness of BVS in scenarios such as video-to-context-aware speech synthesis and immersive audio background conversion, with ablation studies further validating our design. Our demonstration is available at~\href{https://xinleiniu.github.io/BVS-demo/}{BVS-Demo}.

cs.SD

SoundMorpher: Perceptually-Uniform Sound Morphing with Diffusion Model

We present SoundMorpher, an open-world sound morphing method designed to generate perceptually uniform morphing trajectories. Traditional sound morphing techniques typically assume a linear relationship between the morphing factor and sound perception, achieving smooth transitions by linearly interpolating the semantic features of source and target sounds while gradually adjusting the morphing factor. However, these methods oversimplify the complexities of sound perception, resulting in limitations in morphing quality. In contrast, SoundMorpher explores an explicit relationship between the morphing factor and the perception of morphed sounds, leveraging log Mel-spectrogram features. This approach further refines the morphing sequence by ensuring a constant target perceptual difference for each transition and determining the corresponding morphing factors using binary search. To address the lack of a formal quantitative evaluation framework for sound morphing, we propose a set of metrics based on three established objective criteria. These metrics enable comprehensive assessment of morphed results and facilitate direct comparisons between methods, fostering advancements in sound morphing research. Extensive experiments demonstrate the effectiveness and versatility of SoundMorpher in real-world scenarios, showcasing its potential in applications such as creative music composition, film post-production, and interactive audio technologies. Our demonstration and codes are available at~\url{https://xinleiniu.github.io/SoundMorpher-demo/}.

cs.SD

HybridVC: Efficient Voice Style Conversion with Text and Audio Prompts

We introduce HybridVC, a voice conversion (VC) framework built upon a pre-trained conditional variational autoencoder (CVAE) that combines the strengths of a latent model with contrastive learning. HybridVC supports text and audio prompts, enabling more flexible voice style conversion. HybridVC models a latent distribution conditioned on speaker embeddings acquired by a pretrained speaker encoder and optimises style text embeddings to align with the speaker style information through contrastive learning in parallel. Therefore, HybridVC can be efficiently trained under limited computational resources. Our experiments demonstrate HybridVC's superior training efficiency and its capability for advanced multi-modal voice style conversion. This underscores its potential for widespread applications such as user-defined personalised voice in various social media platforms. A comprehensive ablation study further validates the effectiveness of our method.

cs.SD

Latent Optimal Paths by Gumbel Propagation for Variational Bayesian Dynamic Programming

We propose the stochastic optimal path which solves the classical optimal path problem by a probability-softening solution. This unified approach transforms a wide range of DP problems into directed acyclic graphs in which all paths follow a Gibbs distribution. We show the equivalence of the Gibbs distribution to a message-passing algorithm by the properties of the Gumbel distribution and give all the ingredients required for variational Bayesian inference of a latent path, namely Bayesian dynamic programming (BDP). We demonstrate the usage of BDP in the latent space of variational autoencoders (VAEs) and propose the BDP-VAE which captures structured sparse optimal paths as latent variables. This enables end-to-end training for generative tasks in which models rely on unobserved structural information. At last, we validate the behavior of our approach and showcase its applicability in two real-world applications: text-to-speech and singing voice synthesis. Our implementation code is available at \url{https://github.com/XinleiNIU/LatentOptimalPathsBayesianDP}.

stat.ML

SoundLoCD: An Efficient Conditional Discrete Contrastive Latent Diffusion Model for Text-to-Sound Generation

We present SoundLoCD, a novel text-to-sound generation framework, which incorporates a LoRA-based conditional discrete contrastive latent diffusion model. Unlike recent large-scale sound generation models, our model can be efficiently trained under limited computational resources. The integration of a contrastive learning strategy further enhances the connection between text conditions and the generated outputs, resulting in coherent and high-fidelity performance. Our experiments demonstrate that SoundLoCD outperforms the baseline with greatly reduced computational resources. A comprehensive ablation study further validates the contribution of each component within SoundLoCD. Demo page: \url{https://XinleiNIU.github.io/demo-SoundLoCD/}.

cs.SD