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Xinlong Wang

Publications and source records attributed to Xinlong Wang.

At least 55 records · Page 3Linked to original sources

Tokenize Anything via Prompting

We present a unified, promptable model capable of simultaneously segmenting, recognizing, and captioning anything. Unlike SAM, we aim to build a versatile region representation in the wild via visual prompting. To achieve this, we train a generalizable model with massive segmentation masks, \eg, SA-1B masks, and semantic priors from a pre-trained CLIP model with 5 billion parameters. Specifically, we construct a promptable image decoder by adding a semantic token to each mask token. The semantic token is responsible for learning the semantic priors in a predefined concept space. Through joint optimization of segmentation on mask tokens and concept prediction on semantic tokens, our model exhibits strong regional recognition and localization capabilities. For example, an additional 38M-parameter causal text decoder trained from scratch sets a new record with a CIDEr score of 164.7 on the Visual Genome region captioning task. We believe this model can be a versatile region-level image tokenizer, capable of encoding general-purpose region context for a broad range of visual perception tasks. Code and models are available at {\footnotesize \url{https://github.com/baaivision/tokenize-anything}}.

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3D-GPT: Procedural 3D Modeling with Large Language Models

In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate nature necessitating a deep understanding of rules, algorithms, and parameters. To reduce workload, we introduce 3D-GPT, a framework utilizing large language models~(LLMs) for instruction-driven 3D modeling. 3D-GPT positions LLMs as proficient problem solvers, dissecting the procedural 3D modeling tasks into accessible segments and appointing the apt agent for each task. 3D-GPT integrates three core agents: the task dispatch agent, the conceptualization agent, and the modeling agent. They collaboratively achieve two objectives. First, it enhances concise initial scene descriptions, evolving them into detailed forms while dynamically adapting the text based on subsequent instructions. Second, it integrates procedural generation, extracting parameter values from enriched text to effortlessly interface with 3D software for asset creation. Our empirical investigations confirm that 3D-GPT not only interprets and executes instructions, delivering reliable results but also collaborates effectively with human designers. Furthermore, it seamlessly integrates with Blender, unlocking expanded manipulation possibilities. Our work highlights the potential of LLMs in 3D modeling, offering a basic framework for future advancements in scene generation and animation.

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Beyond Literal Descriptions: Understanding and Locating Open-World Objects Aligned with Human Intentions

Visual grounding (VG) aims at locating the foreground entities that match the given natural language expressions. Previous datasets and methods for classic VG task mainly rely on the prior assumption that the given expression must literally refer to the target object, which greatly impedes the practical deployment of agents in real-world scenarios. Since users usually prefer to provide intention-based expression for the desired object instead of covering all the details, it is necessary for the agents to interpret the intention-driven instructions. Thus, in this work, we take a step further to the intention-driven visual-language (V-L) understanding. To promote classic VG towards human intention interpretation, we propose a new intention-driven visual grounding (IVG) task and build a large-scale IVG dataset termed IntentionVG with free-form intention expressions. Considering that practical agents need to move and find specific targets among various scenarios to realize the grounding task, our IVG task and IntentionVG dataset have taken the crucial properties of both multi-scenario perception and egocentric view into consideration. Besides, various types of models are set up as the baselines to realize our IVG task. Extensive experiments on our IntentionVG dataset and baselines demonstrate the necessity and efficacy of our method for the V-L field. To foster future research in this direction, our newly built dataset and baselines will be publicly available at https://github.com/Rubics-Xuan/IVG.

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Emu: Generative Pretraining in Multimodality

We present Emu, a Transformer-based multimodal foundation model, which can seamlessly generate images and texts in multimodal context. This omnivore model can take in any single-modality or multimodal data input indiscriminately (e.g., interleaved image, text and video) through a one-model-for-all autoregressive training process. First, visual signals are encoded into embeddings, and together with text tokens form an interleaved input sequence. Emu is then end-to-end trained with a unified objective of classifying the next text token or regressing the next visual embedding in the multimodal sequence. This versatile multimodality empowers the exploration of diverse pretraining data sources at scale, such as videos with interleaved frames and text, webpages with interleaved images and text, as well as web-scale image-text pairs and video-text pairs. Emu can serve as a generalist multimodal interface for both image-to-text and text-to-image tasks, and supports in-context image and text generation. Across a broad range of zero-shot/few-shot tasks including image captioning, visual question answering, video question answering and text-to-image generation, Emu demonstrates superb performance compared to state-of-the-art large multimodal models. Extended capabilities such as multimodal assistants via instruction tuning are also demonstrated with impressive performance.

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Generative Multimodal Models are In-Context Learners

The human ability to easily solve multimodal tasks in context (i.e., with only a few demonstrations or simple instructions), is what current multimodal systems have largely struggled to imitate. In this work, we demonstrate that the task-agnostic in-context learning capabilities of large multimodal models can be significantly enhanced by effective scaling-up. We introduce Emu2, a generative multimodal model with 37 billion parameters, trained on large-scale multimodal sequences with a unified autoregressive objective. Emu2 exhibits strong multimodal in-context learning abilities, even emerging to solve tasks that require on-the-fly reasoning, such as visual prompting and object-grounded generation. The model sets a new record on multiple multimodal understanding tasks in few-shot settings. When instruction-tuned to follow specific instructions, Emu2 further achieves new state-of-the-art on challenging tasks such as question answering benchmarks for large multimodal models and open-ended subject-driven generation. These achievements demonstrate that Emu2 can serve as a base model and general-purpose interface for a wide range of multimodal tasks. Code and models are publicly available to facilitate future research.

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CapsFusion: Rethinking Image-Text Data at Scale

Large multimodal models demonstrate remarkable generalist ability to perform diverse multimodal tasks in a zero-shot manner. Large-scale web-based image-text pairs contribute fundamentally to this success, but suffer from excessive noise. Recent studies use alternative captions synthesized by captioning models and have achieved notable benchmark performance. However, our experiments reveal significant Scalability Deficiency and World Knowledge Loss issues in models trained with synthetic captions, which have been largely obscured by their initial benchmark success. Upon closer examination, we identify the root cause as the overly-simplified language structure and lack of knowledge details in existing synthetic captions. To provide higher-quality and more scalable multimodal pretraining data, we propose CapsFusion, an advanced framework that leverages large language models to consolidate and refine information from both web-based image-text pairs and synthetic captions. Extensive experiments show that CapsFusion captions exhibit remarkable all-round superiority over existing captions in terms of model performance (e.g., 18.8 and 18.3 improvements in CIDEr score on COCO and NoCaps), sample efficiency (requiring 11-16 times less computation than baselines), world knowledge depth, and scalability. These effectiveness, efficiency and scalability advantages position CapsFusion as a promising candidate for future scaling of LMM training.

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Unveiling Parts Beyond Objects:Towards Finer-Granularity Referring Expression Segmentation

Referring expression segmentation (RES) aims at segmenting the foreground masks of the entities that match the descriptive natural language expression. Previous datasets and methods for classic RES task heavily rely on the prior assumption that one expression must refer to object-level targets. In this paper, we take a step further to finer-grained part-level RES task. To promote the object-level RES task towards finer-grained vision-language understanding, we put forward a new multi-granularity referring expression segmentation (MRES) task and construct an evaluation benchmark called RefCOCOm by manual annotations. By employing our automatic model-assisted data engine, we build the largest visual grounding dataset namely MRES-32M, which comprises over 32.2M high-quality masks and captions on the provided 1M images. Besides, a simple yet strong model named UniRES is designed to accomplish the unified object-level and part-level grounding task. Extensive experiments on our RefCOCOm for MRES and three datasets (i.e., RefCOCO(+/g) for classic RES task demonstrate the superiority of our method over previous state-of-the-art methods. To foster future research into fine-grained visual grounding, our benchmark RefCOCOm, the MRES-32M dataset and model UniRES will be publicly available at https://github.com/Rubics-Xuan/MRES

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EVA-CLIP-18B: Scaling CLIP to 18 Billion Parameters

Scaling up contrastive language-image pretraining (CLIP) is critical for empowering both vision and multimodal models. We present EVA-CLIP-18B, the largest and most powerful open-source CLIP model to date, with 18-billion parameters. With only 6-billion training samples seen, EVA-CLIP-18B achieves an exceptional 80.7% zero-shot top-1 accuracy averaged across 27 widely recognized image classification benchmarks, outperforming its forerunner EVA-CLIP (5-billion parameters) and other open-source CLIP models by a large margin. Remarkably, we observe a consistent performance improvement with the model size scaling of EVA-CLIP, despite maintaining a constant training dataset of 2-billion image-text pairs from LAION-2B and COYO-700M. This dataset is openly available and much smaller than the in-house datasets (e.g., DFN-5B, WebLI-10B) employed in other state-of-the-art CLIP models. EVA-CLIP-18B demonstrates the potential of EVA-style weak-to-strong visual model scaling. With our model weights made publicly available, we hope to facilitate future research in vision and multimodal foundation models.

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Matcher: Segment Anything with One Shot Using All-Purpose Feature Matching

Powered by large-scale pre-training, vision foundation models exhibit significant potential in open-world image understanding. However, unlike large language models that excel at directly tackling various language tasks, vision foundation models require a task-specific model structure followed by fine-tuning on specific tasks. In this work, we present Matcher, a novel perception paradigm that utilizes off-the-shelf vision foundation models to address various perception tasks. Matcher can segment anything by using an in-context example without training. Additionally, we design three effective components within the Matcher framework to collaborate with these foundation models and unleash their full potential in diverse perception tasks. Matcher demonstrates impressive generalization performance across various segmentation tasks, all without training. For example, it achieves 52.7% mIoU on COCO-20$^i$ with one example, surpassing the state-of-the-art specialist model by 1.6%. In addition, Matcher achieves 33.0% mIoU on the proposed LVIS-92$^i$ for one-shot semantic segmentation, outperforming the state-of-the-art generalist model by 14.4%. Our visualization results further showcase the open-world generality and flexibility of Matcher when applied to images in the wild. Our code can be found at https://github.com/aim-uofa/Matcher.

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Zero-Shot Video Editing Using Off-The-Shelf Image Diffusion Models

Large-scale text-to-image diffusion models achieve unprecedented success in image generation and editing. However, how to extend such success to video editing is unclear. Recent initial attempts at video editing require significant text-to-video data and computation resources for training, which is often not accessible. In this work, we propose vid2vid-zero, a simple yet effective method for zero-shot video editing. Our vid2vid-zero leverages off-the-shelf image diffusion models, and doesn't require training on any video. At the core of our method is a null-text inversion module for text-to-video alignment, a cross-frame modeling module for temporal consistency, and a spatial regularization module for fidelity to the original video. Without any training, we leverage the dynamic nature of the attention mechanism to enable bi-directional temporal modeling at test time. Experiments and analyses show promising results in editing attributes, subjects, places, etc., in real-world videos. Code is made available at \url{https://github.com/baaivision/vid2vid-zero}.

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Fine-Grained Visual Prompting

Vision-Language Models (VLMs), such as CLIP, have demonstrated impressive zero-shot transfer capabilities in image-level visual perception. However, these models have shown limited performance in instance-level tasks that demand precise localization and recognition. Previous works have suggested that incorporating visual prompts, such as colorful boxes or circles, can improve the ability of models to recognize objects of interest. Nonetheless, compared to language prompting, visual prompting designs are rarely explored. Existing approaches, which employ coarse visual cues such as colorful boxes or circles, often result in sub-optimal performance due to the inclusion of irrelevant and noisy pixels. In this paper, we carefully study the visual prompting designs by exploring more fine-grained markings, such as segmentation masks and their variations. In addition, we introduce a new zero-shot framework that leverages pixel-level annotations acquired from a generalist segmentation model for fine-grained visual prompting. Consequently, our investigation reveals that a straightforward application of blur outside the target mask, referred to as the Blur Reverse Mask, exhibits exceptional effectiveness. This proposed prompting strategy leverages the precise mask annotations to reduce focus on weakly related regions while retaining spatial coherence between the target and the surrounding background. Our Fine-Grained Visual Prompting (FGVP) demonstrates superior performance in zero-shot comprehension of referring expressions on the RefCOCO, RefCOCO+, and RefCOCOg benchmarks. It outperforms prior methods by an average margin of 3.0% to 4.6%, with a maximum improvement of 12.5% on the RefCOCO+ testA subset. Code is available at https://github.com/ylingfeng/FGVP.

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GeoDream: Disentangling 2D and Geometric Priors for High-Fidelity and Consistent 3D Generation

Text-to-3D generation by distilling pretrained large-scale text-to-image diffusion models has shown great promise but still suffers from inconsistent 3D geometric structures (Janus problems) and severe artifacts. The aforementioned problems mainly stem from 2D diffusion models lacking 3D awareness during the lifting. In this work, we present GeoDream, a novel method that incorporates explicit generalized 3D priors with 2D diffusion priors to enhance the capability of obtaining unambiguous 3D consistent geometric structures without sacrificing diversity or fidelity. Specifically, we first utilize a multi-view diffusion model to generate posed images and then construct cost volume from the predicted image, which serves as native 3D geometric priors, ensuring spatial consistency in 3D space. Subsequently, we further propose to harness 3D geometric priors to unlock the great potential of 3D awareness in 2D diffusion priors via a disentangled design. Notably, disentangling 2D and 3D priors allows us to refine 3D geometric priors further. We justify that the refined 3D geometric priors aid in the 3D-aware capability of 2D diffusion priors, which in turn provides superior guidance for the refinement of 3D geometric priors. Our numerical and visual comparisons demonstrate that GeoDream generates more 3D consistent textured meshes with high-resolution realistic renderings (i.e., 1024 $\times$ 1024) and adheres more closely to semantic coherence.

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Uni3D: Exploring Unified 3D Representation at Scale

Scaling up representations for images or text has been extensively investigated in the past few years and has led to revolutions in learning vision and language. However, scalable representation for 3D objects and scenes is relatively unexplored. In this work, we present Uni3D, a 3D foundation model to explore the unified 3D representation at scale. Uni3D uses a 2D initialized ViT end-to-end pretrained to align the 3D point cloud features with the image-text aligned features. Via the simple architecture and pretext task, Uni3D can leverage abundant 2D pretrained models as initialization and image-text aligned models as the target, unlocking the great potential of 2D models and scaling-up strategies to the 3D world. We efficiently scale up Uni3D to one billion parameters, and set new records on a broad range of 3D tasks, such as zero-shot classification, few-shot classification, open-world understanding and part segmentation. We show that the strong Uni3D representation also enables applications such as 3D painting and retrieval in the wild. We believe that Uni3D provides a new direction for exploring both scaling up and efficiency of the representation in 3D domain.

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Towards Better Entity Linking with Multi-View Enhanced Distillation

Dense retrieval is widely used for entity linking to retrieve entities from large-scale knowledge bases. Mainstream techniques are based on a dual-encoder framework, which encodes mentions and entities independently and calculates their relevances via rough interaction metrics, resulting in difficulty in explicitly modeling multiple mention-relevant parts within entities to match divergent mentions. Aiming at learning entity representations that can match divergent mentions, this paper proposes a Multi-View Enhanced Distillation (MVD) framework, which can effectively transfer knowledge of multiple fine-grained and mention-relevant parts within entities from cross-encoders to dual-encoders. Each entity is split into multiple views to avoid irrelevant information being over-squashed into the mention-relevant view. We further design cross-alignment and self-alignment mechanisms for this framework to facilitate fine-grained knowledge distillation from the teacher model to the student model. Meanwhile, we reserve a global-view that embeds the entity as a whole to prevent dispersal of uniform information. Experiments show our method achieves state-of-the-art performance on several entity linking benchmarks.

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SegGPT: Segmenting Everything In Context

We present SegGPT, a generalist model for segmenting everything in context. We unify various segmentation tasks into a generalist in-context learning framework that accommodates different kinds of segmentation data by transforming them into the same format of images. The training of SegGPT is formulated as an in-context coloring problem with random color mapping for each data sample. The objective is to accomplish diverse tasks according to the context, rather than relying on specific colors. After training, SegGPT can perform arbitrary segmentation tasks in images or videos via in-context inference, such as object instance, stuff, part, contour, and text. SegGPT is evaluated on a broad range of tasks, including few-shot semantic segmentation, video object segmentation, semantic segmentation, and panoptic segmentation. Our results show strong capabilities in segmenting in-domain and out-of-domain targets, either qualitatively or quantitatively.

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EVA-CLIP: Improved Training Techniques for CLIP at Scale

Contrastive language-image pre-training, CLIP for short, has gained increasing attention for its potential in various scenarios. In this paper, we propose EVA-CLIP, a series of models that significantly improve the efficiency and effectiveness of CLIP training. Our approach incorporates new techniques for representation learning, optimization, and augmentation, enabling EVA-CLIP to achieve superior performance compared to previous CLIP models with the same number of parameters but significantly smaller training costs. Notably, our largest 5.0B-parameter EVA-02-CLIP-E/14+ with only 9 billion seen samples achieves 82.0 zero-shot top-1 accuracy on ImageNet-1K val. A smaller EVA-02-CLIP-L/14+ with only 430 million parameters and 6 billion seen samples achieves 80.4 zero-shot top-1 accuracy on ImageNet-1K val. To facilitate open access and open research, we release the complete suite of EVA-CLIP to the community at https://github.com/baaivision/EVA/tree/master/EVA-CLIP.

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Images Speak in Images: A Generalist Painter for In-Context Visual Learning

In-context learning, as a new paradigm in NLP, allows the model to rapidly adapt to various tasks with only a handful of prompts and examples. But in computer vision, the difficulties for in-context learning lie in that tasks vary significantly in the output representations, thus it is unclear how to define the general-purpose task prompts that the vision model can understand and transfer to out-of-domain tasks. In this work, we present Painter, a generalist model which addresses these obstacles with an "image"-centric solution, that is, to redefine the output of core vision tasks as images, and specify task prompts as also images. With this idea, our training process is extremely simple, which performs standard masked image modeling on the stitch of input and output image pairs. This makes the model capable of performing tasks conditioned on visible image patches. Thus, during inference, we can adopt a pair of input and output images from the same task as the input condition, to indicate which task to perform. Without bells and whistles, our generalist Painter can achieve competitive performance compared to well-established task-specific models, on seven representative vision tasks ranging from high-level visual understanding to low-level image processing. In addition, Painter significantly outperforms recent generalist models on several challenging tasks.

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EVA-02: A Visual Representation for Neon Genesis

We launch EVA-02, a next-generation Transformer-based visual representation pre-trained to reconstruct strong and robust language-aligned vision features via masked image modeling. With an updated plain Transformer architecture as well as extensive pre-training from an open & accessible giant CLIP vision encoder, EVA-02 demonstrates superior performance compared to prior state-of-the-art approaches across various representative vision tasks, while utilizing significantly fewer parameters and compute budgets. Notably, using exclusively publicly accessible training data, EVA-02 with only 304M parameters achieves a phenomenal 90.0 fine-tuning top-1 accuracy on ImageNet-1K val set. Additionally, our EVA-02-CLIP can reach up to 80.4 zero-shot top-1 on ImageNet-1K, outperforming the previous largest & best open-sourced CLIP with only ~1/6 parameters and ~1/6 image-text training data. We offer four EVA-02 variants in various model sizes, ranging from 6M to 304M parameters, all with impressive performance. To facilitate open access and open research, we release the complete suite of EVA-02 to the community at https://github.com/baaivision/EVA/tree/master/EVA-02.

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