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Xinxiao Wu

Publications and source records attributed to Xinxiao Wu.

At least 19 recordsLinked to original sources

Selective Knowledge Control for Continual GUI Agent Learning over Application Streams

Continual learning is a crucial capability for Graphical User Interface (GUI) agents to adapt to evolving applications while retaining knowledge acquired from previous applications. Such application streams pose a challenging knowledge modeling problem: new applications often share underlying knowledge with past ones, yet also introduce specific knowledge that must not interfere with historical knowledge. In this paper, we propose activation-conditioned selective knowledge control, a lightweight method that achieves selective knowledge retention via neuron-level gradient manipulation. Our method maintains a compact historical knowledge state to protect highly activated MLP neurons that preserve previous knowledge. When a new application arrives, it performs real-time gradient surgery conditioned on forward activation. Concretely, the protected neurons are categorized into two types: unactivated neurons holding specific knowledge, whose gradients are truncated to prevent interference; and activated neurons holding shared knowledge, whose gradients are orthogonally projected to preserve stability while enabling adaptation. After each application stage, newly identified critical neurons are merged into the historical state for future learning. Empirical evaluations on multi-app sequential benchmark demonstrate that our method effectively mitigates catastrophic forgetting on prior applications while sustaining robust adaptation to new ones.

cs.CV

Self-Prompting Diffusion Transformer for Open-Vocabulary Scene Text Editing via In-Context Learning

Scene text editing aims to modify text in a target region of an image while preserving surrounding background style and texture. Existing methods rely solely on image background information while neglecting the visual details of target regions, which discards stylistic features in the original text and essentially degrades the task to text rendering. Moreover, the conditions imposed by pre-trained glyph encoder limit the scope of editable text. To address these issues, this paper proposes a self-prompting scene text editing method that constructs style and glyph prompts directly from the original image, without introducing additional style or glyph encoders. We employ a two-stage training strategy: the diffusion transformer is first trained on large-scale self-supervised data and then refined using a small set of paired images. By leveraging the in-context learning capability of the Multi-Modal Diffusion Transformer (MM-DiT), it achieves open-vocabulary and style-consistent text editing. Experimental results on various languages demonstrate that our method achieves the state-of-the-art performance in both text accuracy and style consistency. Our project page: hongxiii.github.io/mstedit.

cs.CV

Game-Theoretic Modeling of Heterogeneous Investor Interactions for Stock Price Forecasting

Accurate stock price forecasting has consistently remained a pivotal yet challenging FinTech task that underpins quantitative trading and investment decision making. Recent efforts have been dedicated to modeling various complex relationships among stocks in the stock market toward more reliable stock price forecasting.These methods depend heavily on strong static prior assumptions by modeling either temporal dependencies within individual stocks or spatial dependencies across different stocks based on predefined structures, while the complex market dynamics that drive stock price movements remain unexplored. To alleviate this issue, we propose a novel game-theoretic modeling method that captures heterogeneous investor interactions for stock price forecasting. The core idea is to embed game-theoretic mechanisms into the heterogeneous graph structure to finely model the dynamic strategic interactions among heterogeneous investors with respect to target stocks. Additionally, temporal positional encoding is adopted to reflect the differentiated influences of each game event at different time steps within the time window on future stock price movements. Leveraging heterogeneous graph networks, we proxy the intricate dynamics of the stock market through investor games and enable real-time information propagation and node updates among all nodes. Extensive experiments conducted on two real-world benchmark dataset demonstrate that our method effectively outperforms state-of-the-art stock price forecasting methods.

q-fin.TR

Enhancing Web Agents with a Hierarchical Memory Tree

Large language model-based web agents have shown strong potential in automating web interactions through advanced reasoning and instruction following. While retrieval-based memory derived from historical trajectories enables these agents to handle complex, long-horizon tasks, current methods struggle to generalize across unseen websites. We identify that this challenge arises from the flat memory structures that entangle high-level task logic with site-specific action details. This entanglement induces a workflow mismatch in new environments, where retrieved contents are conflated with current web, leading to logically inconsistent execution. To address this, we propose Hierarchical Memory Tree (HMT), a structured framework designed to explicitly decouple logical planning from action execution. HMT constructs a three-level hierarchy from raw trajectories via an automated abstraction pipeline: the Intent level maps diverse user instructions to standardized task goals; the Stage level defines reusable semantic subgoals characterized by observable pre-conditions and post-conditions; and the Action level stores action patterns paired with transferable semantic element descriptions. Leveraging this structure, we develop a stage-aware inference mechanism comprising a Planner and an Actor. By explicitly validating pre-conditions, the Planner aligns the current state with the correct logical subgoal to prevent workflow mismatch, while the Actor grounds actions by matching the stored semantic descriptions to the target page. Experimental results on Mind2Web and WebArena show that HMT significantly outperforms flat-memory methods, particularly in cross-website and cross-domain scenarios, highlighting the necessity of structured memory for robust generalization of web agents.

cs.AI

From Atoms to Chains: Divergence-Guided Reasoning Curriculum for Unlabeled LLM Domain Adaptation

Adapting Large Language Models (LLMs) to specialized domains without human-annotated data is a crucial yet formidable challenge. Widely adopted knowledge distillation methods often devolve into coarse-grained mimicry, where the student model inefficiently targets its own weaknesses and risks inheriting the teacher's reasoning flaws. This exposes a critical pedagogical dilemma: how to devise a reliable curriculum when the teacher itself is not an infallible expert. Our work resolves this by capitalizing on a key insight: while LLMs may exhibit fallibility in complex, holistic reasoning, they often exhibit high fidelity on focused, atomic sub-problems. Based on this, we propose Divergence-Guided Reasoning Curriculum (DGRC), which constructs a learning path from atomic knowledge to reasoning chains by dynamically deriving two complementary curricula from disagreements in reasoning pathways. When a student and teacher produce conflicting results, DGRC directs the teacher to perform a diagnostic analysis: it analyzes both reasoning paths to formulate atomic queries that target the specific points of divergence, and then self-answers these queries to create high-confidence atomic question-answer pairs. These pairs then serve a dual purpose: (1) providing an atomic curriculum to rectify the student's knowledge gaps, and (2) serving as factual criteria to filter the teacher's original reasoning chains, yielding a verified CoT curriculum that teaches the student how to integrate atomic knowledge into complete reasoning paths. Experiments across the medical and legal domains on student models of various sizes demonstrate the effectiveness of our DGRC framework. Notably, our method achieves a 7.76% relative improvement for the 1.5B student model in the medical domain over strong unlabeled baseline.

cs.LG

TongUI: Internet-Scale Trajectories from Multimodal Web Tutorials for Generalized GUI Agents

Building Graphical User Interface (GUI) agents is a promising research direction, which simulates human interaction with computers or mobile phones to perform diverse GUI tasks. However, a major challenge in developing generalized GUI agents is the lack of sufficient trajectory data across various operating systems and applications, mainly due to the high cost of manual annotations. In this paper, we propose the TongUI framework that builds generalized GUI agents by learning from rich multimodal web tutorials. Concretely, we crawl and process online GUI tutorials (such as videos and articles) into GUI agent trajectory data, through which we produce the GUI-Net dataset containing 143K trajectory data across five operating systems and more than 200 applications. We develop the TongUI agent by fine-tuning Qwen2.5-VL-3B/7B models on GUI-Net, which show remarkable performance improvements on commonly used grounding and navigation benchmarks, outperforming baseline agents about 10\% on multiple benchmarks, showing the effectiveness of the GUI-Net dataset and underscoring the significance of our TongUI framework. We will fully open-source the code, the GUI-Net dataset, and the trained models soon.

cs.CV

Efficient Multi-turn RL for GUI Agents via Decoupled Training and Adaptive Data Curation

Vision-language model (VLM) based GUI agents show promise for automating complex desktop and mobile tasks, but face significant challenges in applying reinforcement learning (RL): (1) slow multi-turn interactions with GUI environments for policy rollout, and (2) insufficient high-quality agent-environment interactions for policy learning. To address these challenges, we propose DART, a Decoupled Agentic RL Training framework for GUI agents, which coordinates heterogeneous modules in a highly decoupled manner. DART separates the training system into four asynchronous modules: environment cluster, rollout service, data manager, and trainer. This design enables non-blocking communication, asynchronous training, rollout-wise trajectory sampling, and per-worker model synchronization, significantly improving the system efficiency: 1.6*GPU utilization for rollout, 1.9* training throughput, and 5.5* environment utilization. To facilitate effective learning from abundant samples, we introduce an adaptive data curation scheme: (1) pre-collecting successful trajectories for challenging tasks to supplement sparse success in online sampling; (2) dynamically adjusting rollout numbers and trajectory lengths based on task difficulty; (3) training selectively on high-entropy steps to prioritize critical decisions; (4) stabilizing learning via truncated importance sampling for policy mismatch between policy rollout and updating. On the OSWorld benchmark, DART-GUI-7B achieves a 42.13% task success rate, a 14.61% absolute gain over the base model, and 7.34% higher than open-source SOTA. We will fully open-source our training framework, data, and model checkpoints via computer-use-agents.github.io/dart-gui, which we believe is a timely contribution to the open-source community of agentic RL training.

cs.LG

Simulate, Refocus and Ensemble: An Attention-Refocusing Scheme for Domain Generalization

Domain generalization (DG) aims to learn a model from source domains and apply it to unseen target domains with out-of-distribution data. Owing to CLIP's strong ability to encode semantic concepts, it has attracted increasing interest in domain generalization. However, CLIP often struggles to focus on task-relevant regions across domains, i.e., domain-invariant regions, resulting in suboptimal performance on unseen target domains. To address this challenge, we propose an attention-refocusing scheme, called Simulate, Refocus and Ensemble (SRE), which learns to reduce the domain shift by aligning the attention maps in CLIP via attention refocusing. SRE first simulates domain shifts by performing augmentation on the source data to generate simulated target domains. SRE then learns to reduce the domain shifts by refocusing the attention in CLIP between the source and simulated target domains. Finally, SRE utilizes ensemble learning to enhance the ability to capture domain-invariant attention maps between the source data and the simulated target data. Extensive experimental results on several datasets demonstrate that SRE generally achieves better results than state-of-the-art methods. The code is available at: https://github.com/bitPrincy/SRE-DG.

cs.CV

LLM-enhanced Action-aware Multi-modal Prompt Tuning for Image-Text Matching

Driven by large-scale contrastive vision-language pre-trained models such as CLIP, recent advancements in the image-text matching task have achieved remarkable success in representation learning. Due to image-level visual-language alignment, CLIP falls short in understanding fine-grained details such as object attributes and spatial relationships between objects. Recent efforts have attempted to compel CLIP to acquire structured visual representations by introducing prompt learning to achieve object-level alignment. While achieving promising results, they still lack the capability to perceive actions, which are crucial for describing the states or relationships between objects. Therefore, we propose to endow CLIP with fine-grained action-level understanding by introducing an LLM-enhanced action-aware multi-modal prompt-tuning method, incorporating the action-related external knowledge generated by large language models (LLMs). Specifically, we design an action triplet prompt and an action state prompt to exploit compositional semantic knowledge and state-related causal knowledge implicitly stored in LLMs. Subsequently, we propose an adaptive interaction module to aggregate attentive visual features conditioned on action-aware prompted knowledge for establishing discriminative and action-aware visual representations, which further improves the performance. Comprehensive experimental results on two benchmark datasets demonstrate the effectiveness of our method.

cs.CV

LLM-powered Query Expansion for Enhancing Boundary Prediction in Language-driven Action Localization

Language-driven action localization in videos requires not only semantic alignment between language query and video segment, but also prediction of action boundaries. However, the language query primarily describes the main content of an action and usually lacks specific details of action start and end boundaries, which increases the subjectivity of manual boundary annotation and leads to boundary uncertainty in training data. In this paper, on one hand, we propose to expand the original query by generating textual descriptions of the action start and end boundaries through LLMs, which can provide more detailed boundary cues for localization and thus reduce the impact of boundary uncertainty. On the other hand, to enhance the tolerance to boundary uncertainty during training, we propose to model probability scores of action boundaries by calculating the semantic similarities between frames and the expanded query as well as the temporal distances between frames and the annotated boundary frames. They can provide more consistent boundary supervision, thus improving the stability of training. Our method is model-agnostic and can be seamlessly and easily integrated into any existing models of language-driven action localization in an off-the-shelf manner. Experimental results on several datasets demonstrate the effectiveness of our method.

cs.CV

VUDG: A Dataset for Video Understanding Domain Generalization

Video understanding has made remarkable progress in recent years, largely driven by advances in deep models and the availability of large-scale annotated datasets. However, existing works typically ignore the inherent domain shifts encountered in real-world video applications, leaving domain generalization (DG) in video understanding underexplored. Hence, we propose Video Understanding Domain Generalization (VUDG), a novel dataset designed specifically for evaluating the DG performance in video understanding. VUDG contains videos from 11 distinct domains that cover three types of domain shifts, and maintains semantic similarity across different domains to ensure fair and meaningful evaluation. We propose a multi-expert progressive annotation framework to annotate each video with both multiple-choice and open-ended question-answer pairs. Extensive experiments on 9 representative large video-language models (LVLMs) and several traditional video question answering methods show that most models (including state-of-the-art LVLMs) suffer performance degradation under domain shifts. These results highlight the challenges posed by VUDG and the difference in the robustness of current models to data distribution shifts. We believe VUDG provides a valuable resource for prompting future research in domain generalization video understanding.

cs.CV

METOR: A Unified Framework for Mutual Enhancement of Objects and Relationships in Open-vocabulary Video Visual Relationship Detection

Open-vocabulary video visual relationship detection aims to detect objects and their relationships in videos without being restricted by predefined object or relationship categories. Existing methods leverage the rich semantic knowledge of pre-trained vision-language models such as CLIP to identify novel categories. They typically adopt a cascaded pipeline to first detect objects and then classify relationships based on the detected objects, which may lead to error propagation and thus suboptimal performance. In this paper, we propose Mutual EnhancemenT of Objects and Relationships (METOR), a query-based unified framework to jointly model and mutually enhance object detection and relationship classification in open-vocabulary scenarios. Under this framework, we first design a CLIP-based contextual refinement encoding module that extracts visual contexts of objects and relationships to refine the encoding of text features and object queries, thus improving the generalization of encoding to novel categories. Then we propose an iterative enhancement module to alternatively enhance the representations of objects and relationships by fully exploiting their interdependence to improve recognition performance. Extensive experiments on two public datasets, VidVRD and VidOR, demonstrate that our framework achieves state-of-the-art performance.

cs.CV

End-to-end Open-vocabulary Video Visual Relationship Detection using Multi-modal Prompting

Open-vocabulary video visual relationship detection aims to expand video visual relationship detection beyond annotated categories by detecting unseen relationships between both seen and unseen objects in videos. Existing methods usually use trajectory detectors trained on closed datasets to detect object trajectories, and then feed these trajectories into large-scale pre-trained vision-language models to achieve open-vocabulary classification. Such heavy dependence on the pre-trained trajectory detectors limits their ability to generalize to novel object categories, leading to performance degradation. To address this challenge, we propose to unify object trajectory detection and relationship classification into an end-to-end open-vocabulary framework. Under this framework, we propose a relationship-aware open-vocabulary trajectory detector. It primarily consists of a query-based Transformer decoder, where the visual encoder of CLIP is distilled for frame-wise open-vocabulary object detection, and a trajectory associator. To exploit relationship context during trajectory detection, a relationship query is embedded into the Transformer decoder, and accordingly, an auxiliary relationship loss is designed to enable the decoder to perceive the relationships between objects explicitly. Moreover, we propose an open-vocabulary relationship classifier that leverages the rich semantic knowledge of CLIP to discover novel relationships. To adapt CLIP well to relationship classification, we design a multi-modal prompting method that employs spatio-temporal visual prompting for visual representation and vision-guided language prompting for language input. Extensive experiments on two public datasets, VidVRD and VidOR, demonstrate the effectiveness of our framework. Our framework is also applied to a more difficult cross-dataset scenario to further demonstrate its generalization ability.

cs.CV

Video Summarization using Denoising Diffusion Probabilistic Model

Video summarization aims to eliminate visual redundancy while retaining key parts of video to construct concise and comprehensive synopses. Most existing methods use discriminative models to predict the importance scores of video frames. However, these methods are susceptible to annotation inconsistency caused by the inherent subjectivity of different annotators when annotating the same video. In this paper, we introduce a generative framework for video summarization that learns how to generate summaries from a probability distribution perspective, effectively reducing the interference of subjective annotation noise. Specifically, we propose a novel diffusion summarization method based on the Denoising Diffusion Probabilistic Model (DDPM), which learns the probability distribution of training data through noise prediction, and generates summaries by iterative denoising. Our method is more resistant to subjective annotation noise, and is less prone to overfitting the training data than discriminative methods, with strong generalization ability. Moreover, to facilitate training DDPM with limited data, we employ an unsupervised video summarization model to implement the earlier denoising process. Extensive experiments on various datasets (TVSum, SumMe, and FPVSum) demonstrate the effectiveness of our method.

cs.CV

How Vision-Language Tasks Benefit from Large Pre-trained Models: A Survey

The exploration of various vision-language tasks, such as visual captioning, visual question answering, and visual commonsense reasoning, is an important area in artificial intelligence and continuously attracts the research community's attention. Despite the improvements in overall performance, classic challenges still exist in vision-language tasks and hinder the development of this area. In recent years, the rise of pre-trained models is driving the research on vision-language tasks. Thanks to the massive scale of training data and model parameters, pre-trained models have exhibited excellent performance in numerous downstream tasks. Inspired by the powerful capabilities of pre-trained models, new paradigms have emerged to solve the classic challenges. Such methods have become mainstream in current research with increasing attention and rapid advances. In this paper, we present a comprehensive overview of how vision-language tasks benefit from pre-trained models. First, we review several main challenges in vision-language tasks and discuss the limitations of previous solutions before the era of pre-training. Next, we summarize the recent advances in incorporating pre-trained models to address the challenges in vision-language tasks. Finally, we analyze the potential risks associated with the inherent limitations of pre-trained models and discuss possible solutions, attempting to provide future research directions.

cs.CV

Storyboard guided Alignment for Fine-grained Video Action Recognition

Fine-grained video action recognition can be conceptualized as a video-text matching problem. Previous approaches often rely on global video semantics to consolidate video embeddings, which can lead to misalignment in video-text pairs due to a lack of understanding of action semantics at an atomic granularity level. To tackle this challenge, we propose a multi-granularity framework based on two observations: (i) videos with different global semantics may share similar atomic actions or appearances, and (ii) atomic actions within a video can be momentary, slow, or even non-directly related to the global video semantics. Inspired by the concept of storyboarding, which disassembles a script into individual shots, we enhance global video semantics by generating fine-grained descriptions using a pre-trained large language model. These detailed descriptions capture common atomic actions depicted in videos. A filtering metric is proposed to select the descriptions that correspond to the atomic actions present in both the videos and the descriptions. By employing global semantics and fine-grained descriptions, we can identify key frames in videos and utilize them to aggregate embeddings, thereby making the embedding more accurate. Extensive experiments on various video action recognition datasets demonstrate superior performance of our proposed method in supervised, few-shot, and zero-shot settings.

cs.CV

DiffCLIP: Leveraging Stable Diffusion for Language Grounded 3D Classification

Large pre-trained models have had a significant impact on computer vision by enabling multi-modal learning, where the CLIP model has achieved impressive results in image classification, object detection, and semantic segmentation. However, the model's performance on 3D point cloud processing tasks is limited due to the domain gap between depth maps from 3D projection and training images of CLIP. This paper proposes DiffCLIP, a new pre-training framework that incorporates stable diffusion with ControlNet to minimize the domain gap in the visual branch. Additionally, a style-prompt generation module is introduced for few-shot tasks in the textual branch. Extensive experiments on the ModelNet10, ModelNet40, and ScanObjectNN datasets show that DiffCLIP has strong abilities for 3D understanding. By using stable diffusion and style-prompt generation, DiffCLIP achieves an accuracy of 43.2\% for zero-shot classification on OBJ\_BG of ScanObjectNN, which is state-of-the-art performance, and an accuracy of 80.6\% for zero-shot classification on ModelNet10, which is comparable to state-of-the-art performance.

cs.CV

Data-free Multi-label Image Recognition via LLM-powered Prompt Tuning

This paper proposes a novel framework for multi-label image recognition without any training data, called data-free framework, which uses knowledge of pre-trained Large Language Model (LLM) to learn prompts to adapt pretrained Vision-Language Model (VLM) like CLIP to multilabel classification. Through asking LLM by well-designed questions, we acquire comprehensive knowledge about characteristics and contexts of objects, which provides valuable text descriptions for learning prompts. Then we propose a hierarchical prompt learning method by taking the multi-label dependency into consideration, wherein a subset of category-specific prompt tokens are shared when the corresponding objects exhibit similar attributes or are more likely to co-occur. Benefiting from the remarkable alignment between visual and linguistic semantics of CLIP, the hierarchical prompts learned from text descriptions are applied to perform classification of images during inference. Our framework presents a new way to explore the synergies between multiple pre-trained models for novel category recognition. Extensive experiments on three public datasets (MS-COCO, VOC2007, and NUS-WIDE) demonstrate that our method achieves better results than the state-of-the-art methods, especially outperforming the zero-shot multi-label recognition methods by 4.7% in mAP on MS-COCO.

cs.CV