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Xinyu Gong

Publications and source records attributed to Xinyu Gong.

At least 19 recordsLinked to original sources

OpenLongTail: Generative Scaling of Long-Tail Driving Data

Scaling robust driving policies is fundamentally bottlenecked by the scarcity of edge cases in curated datasets. While the real world continuously captures these critical events, such long-tail events remain underutilized when collected from heterogeneous sources. Specifically, diverse but valuable in-the-wild long-tail videos lack the full view coverage required for training policy models, often missing multi-view poses or originating solely from monocular dash cameras. This modality gap prevents these ubiquitous observations from being converted into scalable training data for long-tail generalization. We introduce OpenLongTail, an open-source generative data engine for scaling autonomous driving policies under long-tail events. To transform heterogeneous data sources into view-aligned and temporally coherent multi-view assets that are useful for policy learning, we develop a pose-informed extrapolative view synthesis pipeline that generates the missing views. We further enhance cross-view consistency and the temporal alignment for the newly generated views by injecting Pl\"ucker ray geometry into the scalable generation engine. By synthesizing heterogeneous long-tail data, we observe a significant improvement in closed-loop driving robustness in handling long-tail events. By measuring the extrapolative view synthesis and pose metrics, we validate the effectiveness of OpenLongTail in visual fidelity, cross-view consistency, and ego-trajectory recovery.

cs.CV

MV-S2V: Multi-View Subject-Consistent Video Generation

Existing Subject-to-Video Generation (S2V) methods have achieved high-fidelity and subject-consistent video generation, yet remain constrained to single-view subject references. This limitation renders the S2V task reducible to an S2I + I2V pipeline, failing to exploit the full potential of video subject control. In this work, we propose and address the challenging Multi-View S2V (MV-S2V) task, which synthesizes videos from multiple reference views to enforce 3D-level subject consistency. Regarding the scarcity of training data, we first develop a synthetic data curation pipeline to generate highly customized synthetic data, complemented by a small-scale real-world captured dataset to boost the training of MV-S2V. Another key issue lies in the potential confusion between cross-subject and cross-view references in conditional generation. To overcome this, we further introduce Temporally Shifted RoPE (TS-RoPE) to distinguish between different subjects and distinct views of the same subject in reference conditioning. Our framework achieves superior 3D subject consistency w.r.t. multi-view reference images and high-quality visual outputs, establishing a new meaningful direction for subject-driven video generation. Code and data are available at: https://szy-young.github.io/mv-s2v

cs.CV

ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning

Human-object interaction (HOI) video generation has garnered increasing attention due to its promising applications in digital humans, e-commerce, advertising, and robotics imitation learning. However, existing methods face two critical limitations: (1) a lack of effective mechanisms to inject multi-view information of the object into the model, leading to poor cross-view consistency, and (2) heavy reliance on fine-grained hand mesh annotations for modeling interaction occlusions. To address these challenges, we introduce ByteLoom, a Diffusion Transformer (DiT)-based framework that generates realistic HOI videos with geometrically consistent object illustration, using simplified human conditioning and 3D object inputs. We first propose an RCM-cache mechanism that leverages Relative Coordinate Maps (RCM) as a universal representation to maintain object's geometry consistency and precisely control 6-DoF object transformations in the meantime. To compensate HOI dataset scarcity and leverage existing datasets, we further design a training curriculum that enhances model capabilities in a progressive style and relaxes the demand of hand mesh. Extensive experiments demonstrate that our method faithfully preserves human identity and the object's multi-view geometry, while maintaining smooth motion and object manipulation.

cs.CV

CETCAM: Camera-Controllable Video Generation via Consistent and Extensible Tokenization

Achieving precise camera control in video generation remains challenging, as existing methods often rely on camera pose annotations that are difficult to scale to large and dynamic datasets and are frequently inconsistent with depth estimation, leading to train-test discrepancies. We introduce CETCAM, a camera-controllable video generation framework that eliminates the need for camera annotations through a consistent and extensible tokenization scheme. CETCAM leverages recent advances in geometry foundation models, such as VGGT, to estimate depth and camera parameters and converts them into unified, geometry-aware tokens. These tokens are seamlessly integrated into a pretrained video diffusion backbone via lightweight context blocks. Trained in two progressive stages, CETCAM first learns robust camera controllability from diverse raw video data and then refines fine-grained visual quality using curated high-fidelity datasets. Extensive experiments across multiple benchmarks demonstrate state-of-the-art geometric consistency, temporal stability, and visual realism. Moreover, CETCAM exhibits strong adaptability to additional control modalities, including inpainting and layout control, highlighting its flexibility beyond camera control. The project page is available at https://sjtuytc.github.io/CETCam_project_page.github.io/.

cs.CV

Reg-DPO: SFT-Regularized Direct Preference Optimization with GT-Pair for Improving Video Generation

Recent studies have identified Direct Preference Optimization (DPO) as an efficient and reward-free approach to improving video generation quality. However, existing methods largely follow image-domain paradigms and are mainly developed on small-scale models (approximately 2B parameters), limiting their ability to address the unique challenges of video tasks, such as costly data construction, unstable training, and heavy memory consumption. To overcome these limitations, we introduce a GT-Pair that automatically builds high-quality preference pairs by using real videos as positives and model-generated videos as negatives, eliminating the need for any external annotation. We further present Reg-DPO, which incorporates the SFT loss as a regularization term into the DPO loss to enhance training stability and generation fidelity. Additionally, by combining the FSDP framework with multiple memory optimization techniques, our approach achieves nearly three times higher training capacity than using FSDP alone. Extensive experiments on both I2V and T2V tasks across multiple datasets demonstrate that our method consistently outperforms existing approaches, delivering superior video generation quality.

cs.CV

Large Language Models for Bioinformatics

With the rapid advancements in large language model (LLM) technology and the emergence of bioinformatics-specific language models (BioLMs), there is a growing need for a comprehensive analysis of the current landscape, computational characteristics, and diverse applications. This survey aims to address this need by providing a thorough review of BioLMs, focusing on their evolution, classification, and distinguishing features, alongside a detailed examination of training methodologies, datasets, and evaluation frameworks. We explore the wide-ranging applications of BioLMs in critical areas such as disease diagnosis, drug discovery, and vaccine development, highlighting their impact and transformative potential in bioinformatics. We identify key challenges and limitations inherent in BioLMs, including data privacy and security concerns, interpretability issues, biases in training data and model outputs, and domain adaptation complexities. Finally, we highlight emerging trends and future directions, offering valuable insights to guide researchers and clinicians toward advancing BioLMs for increasingly sophisticated biological and clinical applications.

q-bio.QM

Evaluating the Potential of Leading Large Language Models in Reasoning Biology Questions

Recent advances in Large Language Models (LLMs) have presented new opportunities for integrating Artificial General Intelligence (AGI) into biological research and education. This study evaluated the capabilities of leading LLMs, including GPT-4, GPT-3.5, PaLM2, Claude2, and SenseNova, in answering conceptual biology questions. The models were tested on a 108-question multiple-choice exam covering biology topics in molecular biology, biological techniques, metabolic engineering, and synthetic biology. Among the models, GPT-4 achieved the highest average score of 90 and demonstrated the greatest consistency across trials with different prompts. The results indicated GPT-4's proficiency in logical reasoning and its potential to aid biology research through capabilities like data analysis, hypothesis generation, and knowledge integration. However, further development and validation are still required before the promise of LLMs in accelerating biological discovery can be realized.

cs.CL

MMG-Ego4D: Multi-Modal Generalization in Egocentric Action Recognition

In this paper, we study a novel problem in egocentric action recognition, which we term as "Multimodal Generalization" (MMG). MMG aims to study how systems can generalize when data from certain modalities is limited or even completely missing. We thoroughly investigate MMG in the context of standard supervised action recognition and the more challenging few-shot setting for learning new action categories. MMG consists of two novel scenarios, designed to support security, and efficiency considerations in real-world applications: (1) missing modality generalization where some modalities that were present during the train time are missing during the inference time, and (2) cross-modal zero-shot generalization, where the modalities present during the inference time and the training time are disjoint. To enable this investigation, we construct a new dataset MMG-Ego4D containing data points with video, audio, and inertial motion sensor (IMU) modalities. Our dataset is derived from Ego4D dataset, but processed and thoroughly re-annotated by human experts to facilitate research in the MMG problem. We evaluate a diverse array of models on MMG-Ego4D and propose new methods with improved generalization ability. In particular, we introduce a new fusion module with modality dropout training, contrastive-based alignment training, and a novel cross-modal prototypical loss for better few-shot performance. We hope this study will serve as a benchmark and guide future research in multimodal generalization problems. The benchmark and code will be available at https://github.com/facebookresearch/MMG_Ego4D.

cs.CV

Understanding and Accelerating Neural Architecture Search with Training-Free and Theory-Grounded Metrics

This work targets designing a principled and unified training-free framework for Neural Architecture Search (NAS), with high performance, low cost, and in-depth interpretation. NAS has been explosively studied to automate the discovery of top-performer neural networks, but suffers from heavy resource consumption and often incurs search bias due to truncated training or approximations. Recent NAS works start to explore indicators that can predict a network's performance without training. However, they either leveraged limited properties of deep networks, or the benefits of their training-free indicators are not applied to more extensive search methods. By rigorous correlation analysis, we present a unified framework to understand and accelerate NAS, by disentangling "TEG" characteristics of searched networks - Trainability, Expressivity, Generalization - all assessed in a training-free manner. The TEG indicators could be scaled up and integrated with various NAS search methods, including both supernet and single-path approaches. Extensive studies validate the effective and efficient guidance from our TEG-NAS framework, leading to both improved search accuracy and over 56% reduction in search time cost. Moreover, we visualize search trajectories on three landscapes of "TEG" characteristics, observing that while a good local minimum is easier to find on NAS-Bench-201 given its simple topology, balancing "TEG" characteristics is much harder on the DARTS search space due to its complex landscape geometry. Our code is available at https://github.com/VITA-Group/TEGNAS.

cs.LG

Deep Architecture Connectivity Matters for Its Convergence: A Fine-Grained Analysis

Advanced deep neural networks (DNNs), designed by either human or AutoML algorithms, are growing increasingly complex. Diverse operations are connected by complicated connectivity patterns, e.g., various types of skip connections. Those topological compositions are empirically effective and observed to smooth the loss landscape and facilitate the gradient flow in general. However, it remains elusive to derive any principled understanding of their effects on the DNN capacity or trainability, and to understand why or in which aspect one specific connectivity pattern is better than another. In this work, we theoretically characterize the impact of connectivity patterns on the convergence of DNNs under gradient descent training in fine granularity. By analyzing a wide network's Neural Network Gaussian Process (NNGP), we are able to depict how the spectrum of an NNGP kernel propagates through a particular connectivity pattern, and how that affects the bound of convergence rates. As one practical implication of our results, we show that by a simple filtration on "unpromising" connectivity patterns, we can trim down the number of models to evaluate, and significantly accelerate the large-scale neural architecture search without any overhead. Code is available at: https://github.com/VITA-Group/architecture_convergence.

cs.LG

NeRF-SOS: Any-View Self-supervised Object Segmentation on Complex Scenes

Neural volumetric representations have shown the potential that Multi-layer Perceptrons (MLPs) can be optimized with multi-view calibrated images to represent scene geometry and appearance, without explicit 3D supervision. Object segmentation can enrich many downstream applications based on the learned radiance field. However, introducing hand-crafted segmentation to define regions of interest in a complex real-world scene is non-trivial and expensive as it acquires per view annotation. This paper carries out the exploration of self-supervised learning for object segmentation using NeRF for complex real-world scenes. Our framework, called NeRF with Self-supervised Object Segmentation NeRF-SOS, couples object segmentation and neural radiance field to segment objects in any view within a scene. By proposing a novel collaborative contrastive loss in both appearance and geometry levels, NeRF-SOS encourages NeRF models to distill compact geometry-aware segmentation clusters from their density fields and the self-supervised pre-trained 2D visual features. The self-supervised object segmentation framework can be applied to various NeRF models that both lead to photo-realistic rendering results and convincing segmentation maps for both indoor and outdoor scenarios. Extensive results on the LLFF, Tank & Temple, and BlendedMVS datasets validate the effectiveness of NeRF-SOS. It consistently surpasses other 2D-based self-supervised baselines and predicts finer semantics masks than existing supervised counterparts. Please refer to the video on our project page for more details:https://zhiwenfan.github.io/NeRF-SOS.

cs.CV

Unified Implicit Neural Stylization

Representing visual signals by implicit representation (e.g., a coordinate based deep network) has prevailed among many vision tasks. This work explores a new intriguing direction: training a stylized implicit representation, using a generalized approach that can apply to various 2D and 3D scenarios. We conduct a pilot study on a variety of implicit functions, including 2D coordinate-based representation, neural radiance field, and signed distance function. Our solution is a Unified Implicit Neural Stylization framework, dubbed INS. In contrary to vanilla implicit representation, INS decouples the ordinary implicit function into a style implicit module and a content implicit module, in order to separately encode the representations from the style image and input scenes. An amalgamation module is then applied to aggregate these information and synthesize the stylized output. To regularize the geometry in 3D scenes, we propose a novel self-distillation geometry consistency loss which preserves the geometry fidelity of the stylized scenes. Comprehensive experiments are conducted on multiple task settings, including novel view synthesis of complex scenes, stylization for implicit surfaces, and fitting images using MLPs. We further demonstrate that the learned representation is continuous not only spatially but also style-wise, leading to effortlessly interpolating between different styles and generating images with new mixed styles. Please refer to the video on our project page for more view synthesis results: https://zhiwenfan.github.io/INS.

cs.CV

Highly Efficient and Selective Extraction of Gold by Reduced Graphene Oxide

Materials that are capable of extracting gold from complex sources, especially electronic waste (e-waste) with high efficiency are needed for gold resource sustainability and effective e-waste recycling. However, it remains challenging to achieve high extraction capacity to trace amount of gold, and precise selectivity to gold over a wide range of complex co-existing elements. Here we report a reduced graphene oxide (rGO) material that has an ultrahigh extraction capacity for trace amounts of gold (1,850 mg/g and 1,180 mg/g to 10 ppm and 1 ppm gold). The excellent gold extraction behavior is accounted to the graphene areas and oxidized regions of rGO. The graphene areas spontaneously reduce gold ions to metallic gold, and the oxidized regions provide a good dispersibility so that efficient adsorption and reduction of gold ions by the graphene area can be realized. The rGO is also highly selective to gold ions. By controlling the protonation process of the functional groups on the oxidized regions of rGO, it shows an exclusive gold extraction without adsorption of 14 co-existing elements seen in e-waste. These discoveries are further exploited in highly efficient, continuous gold recycling from e-waste with good scalability and economic viability, as exemplified by extracting gold from e-waste using a rGO membrane based flow-through process.

cond-mat.mtrl-sci

Auto-X3D: Ultra-Efficient Video Understanding via Finer-Grained Neural Architecture Search

Efficient video architecture is the key to deploying video recognition systems on devices with limited computing resources. Unfortunately, existing video architectures are often computationally intensive and not suitable for such applications. The recent X3D work presents a new family of efficient video models by expanding a hand-crafted image architecture along multiple axes, such as space, time, width, and depth. Although operating in a conceptually large space, X3D searches one axis at a time, and merely explored a small set of 30 architectures in total, which does not sufficiently explore the space. This paper bypasses existing 2D architectures, and directly searched for 3D architectures in a fine-grained space, where block type, filter number, expansion ratio and attention block are jointly searched. A probabilistic neural architecture search method is adopted to efficiently search in such a large space. Evaluations on Kinetics and Something-Something-V2 benchmarks confirm our AutoX3D models outperform existing ones in accuracy up to 1.3% under similar FLOPs, and reduce the computational cost up to x1.74 when reaching similar performance.

cs.CV

Sandwich Batch Normalization: A Drop-In Replacement for Feature Distribution Heterogeneity

We present Sandwich Batch Normalization (SaBN), a frustratingly easy improvement of Batch Normalization (BN) with only a few lines of code changes. SaBN is motivated by addressing the inherent feature distribution heterogeneity that one can be identified in many tasks, which can arise from data heterogeneity (multiple input domains) or model heterogeneity (dynamic architectures, model conditioning, etc.). Our SaBN factorizes the BN affine layer into one shared sandwich affine layer, cascaded by several parallel independent affine layers. Concrete analysis reveals that, during optimization, SaBN promotes balanced gradient norms while still preserving diverse gradient directions -- a property that many application tasks seem to favor. We demonstrate the prevailing effectiveness of SaBN as a drop-in replacement in four tasks: conditional image generation, neural architecture search (NAS), adversarial training, and arbitrary style transfer. Leveraging SaBN immediately achieves better Inception Score and FID on CIFAR-10 and ImageNet conditional image generation with three state-of-the-art GANs; boosts the performance of a state-of-the-art weight-sharing NAS algorithm significantly on NAS-Bench-201; substantially improves the robust and standard accuracies for adversarial defense; and produces superior arbitrary stylized results. We also provide visualizations and analysis to help understand why SaBN works. Codes are available at: https://github.com/VITA-Group/Sandwich-Batch-Normalization.

cs.CV

Searching for Two-Stream Models in Multivariate Space for Video Recognition

Conventional video models rely on a single stream to capture the complex spatial-temporal features. Recent work on two-stream video models, such as SlowFast network and AssembleNet, prescribe separate streams to learn complementary features, and achieve stronger performance. However, manually designing both streams as well as the in-between fusion blocks is a daunting task, requiring to explore a tremendously large design space. Such manual exploration is time-consuming and often ends up with sub-optimal architectures when computational resources are limited and the exploration is insufficient. In this work, we present a pragmatic neural architecture search approach, which is able to search for two-stream video models in giant spaces efficiently. We design a multivariate search space, including 6 search variables to capture a wide variety of choices in designing two-stream models. Furthermore, we propose a progressive search procedure, by searching for the architecture of individual streams, fusion blocks, and attention blocks one after the other. We demonstrate two-stream models with significantly better performance can be automatically discovered in our design space. Our searched two-stream models, namely Auto-TSNet, consistently outperform other models on standard benchmarks. On Kinetics, compared with the SlowFast model, our Auto-TSNet-L model reduces FLOPS by nearly 11 times while achieving the same accuracy 78.9%. On Something-Something-V2, Auto-TSNet-M improves the accuracy by at least 2% over other methods which use less than 50 GFLOPS per video.

cs.CV

SAFIN: Arbitrary Style Transfer With Self-Attentive Factorized Instance Normalization

Artistic style transfer aims to transfer the style characteristics of one image onto another image while retaining its content. Existing approaches commonly leverage various normalization techniques, although these face limitations in adequately transferring diverse textures to different spatial locations. Self-Attention-based approaches have tackled this issue with partial success but suffer from unwanted artifacts. Motivated by these observations, this paper aims to combine the best of both worlds: self-attention and normalization. That yields a new plug-and-play module that we name Self-Attentive Factorized Instance Normalization (SAFIN). SAFIN is essentially a spatially adaptive normalization module whose parameters are inferred through attention on the content and style image. We demonstrate that plugging SAFIN into the base network of another state-of-the-art method results in enhanced stylization. We also develop a novel base network composed of Wavelet Transform for multi-scale style transfer, which when combined with SAFIN, produces visually appealing results with lesser unwanted textures.

cs.CV

Neural Architecture Search on ImageNet in Four GPU Hours: A Theoretically Inspired Perspective

Neural Architecture Search (NAS) has been explosively studied to automate the discovery of top-performer neural networks. Current works require heavy training of supernet or intensive architecture evaluations, thus suffering from heavy resource consumption and often incurring search bias due to truncated training or approximations. Can we select the best neural architectures without involving any training and eliminate a drastic portion of the search cost? We provide an affirmative answer, by proposing a novel framework called training-free neural architecture search (TE-NAS). TE-NAS ranks architectures by analyzing the spectrum of the neural tangent kernel (NTK) and the number of linear regions in the input space. Both are motivated by recent theory advances in deep networks and can be computed without any training and any label. We show that: (1) these two measurements imply the trainability and expressivity of a neural network; (2) they strongly correlate with the network's test accuracy. Further on, we design a pruning-based NAS mechanism to achieve a more flexible and superior trade-off between the trainability and expressivity during the search. In NAS-Bench-201 and DARTS search spaces, TE-NAS completes high-quality search but only costs 0.5 and 4 GPU hours with one 1080Ti on CIFAR-10 and ImageNet, respectively. We hope our work inspires more attempts in bridging the theoretical findings of deep networks and practical impacts in real NAS applications. Code is available at: https://github.com/VITA-Group/TENAS.

cs.CV