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Xinyu Hou

Publications and source records attributed to Xinyu Hou.

10 recordsLinked to original sources

AnyBokeh: Physics-Guided Any-to-Any Bokeh Editing with Optical Fingerprint Transfer

Depth-of-field control is a fundamental tool in photography, yet post-capture bokeh editing from a single image remains challenging. A practical editor should handle images captured under arbitrary focus and aperture settings. Existing methods typically assume an all-in-focus input, or first recover an all-in-focus image before rendering new bokeh. Such pipelines can discard useful blur cues from the source image and propagate reconstruction artifacts into the final edit. We introduce AnyBokeh, a physics-guided framework for any-to-any bokeh editing. Instead of treating source blur merely as a degradation to be removed, AnyBokeh estimates the source blur state with a signed circle-of-confusion map and a disparity map. By modeling the linear relation between signed circle of confusion and disparity difference, AnyBokeh estimates a source-specific optical fingerprint and transfers the source optical characteristics to the desired focus and aperture setting. A generative editor conditioned on both source and target circle-of-confusion maps then performs relative blur synthesis, enabling spatially adaptive deblurring, preservation, and defocus rendering. To support physically supervised learning, we further construct a high-fidelity synthetic dataset with accurate depth, focus distance, and full EXIF metadata. Experiments on real-world benchmarks show that AnyBokeh achieves faithful and controllable editing across any-to-any bokeh editing, all-in-focus-to-bokeh rendering, and defocus deblurring, while avoiding all-in-focus reconstruction and test-time bokeh-level calibration commonly required by existing approaches. The code and dataset will be available at https://github.com/itsmag11/AnyBokeh.

cs.CV

WildDepth: A Multimodal Dataset for 3D Wildlife Perception and Depth Estimation

Depth estimation and 3D reconstruction have been extensively studied as core topics in computer vision. Starting from rigid objects with relatively simple geometric shapes, such as vehicles, the research has expanded to address general objects, including challenging deformable objects, such as humans and animals. However, for the animal, in particular, the majority of existing models are trained based on datasets without metric scale, which can help validate image-only models. To address this limitation, we present WildDepth, a multimodal dataset and benchmark suite for depth estimation, behavior detection, and 3D reconstruction from diverse categories of animals ranging from domestic to wild environments with synchronized RGB and LiDAR. Experimental results show that the use of multi-modal data improves depth reliability by up to 10% RMSE, while RGB-LiDAR fusion enhances 3D reconstruction fidelity by 12% in Chamfer distance. By releasing WildDepth and its benchmarks, we aim to foster robust multimodal perception systems that generalize across domains.

cs.CV

According to Me: Long-Term Personalized Referential Memory QA

Personalized AI assistants must recall and reason over long-term user memory, which naturally spans multiple modalities and sources such as images, videos, and emails. However, existing Long-term Memory benchmarks focus primarily on dialogue history, failing to capture realistic personalized references grounded in lived experience. We introduce ATM-Bench, the first benchmark for multimodal, multi-source personalized referential Memory QA. ATM-Bench contains approximately four years of privacy-preserving personal memory data and human-annotated question-answer pairs with ground-truth memory evidence, including queries that require resolving personal references, multi-evidence reasoning from multi-source and handling conflicting evidence. We propose Schema-Guided Memory (SGM) to structurally represent memory items originated from different sources. In experiments, we implement 5 state-of-the-art memory systems along with a standard RAG baseline and evaluate variants with different memory ingestion, retrieval, and answer generation techniques. We find poor performance (under 20\% accuracy) on the ATM-Bench-Hard set, and that SGM improves performance over Descriptive Memory commonly adopted in prior works. Code available at: https://github.com/JingbiaoMei/ATM-Bench

cs.AI

zkRansomware: Proof-of-Data Recoverability and Multi-round Game Theoretic Modeling of Ransomware Decisions

Ransomware is still one of the most serious cybersecurity threats. Victims often pay but fail to regain access to their data, while also facing the danger of losing data privacy. These uncertainties heavily shape the attacker-victim dynamics in decision-making. In this paper, we introduce and analyze zkRansomware. This new ransomware model integrates zero-knowledge proofs to enable verifiable data recovery and uses smart contracts to enforce multi-round payments while mitigating the risk of data disclosure and privacy loss. We show that zkRansomware is technically feasible using existing cryptographic and blockchain tools and, perhaps counterintuitively, can align incentives between the attacker and the victim. Finally, we develop a theoretical decision-making framework for zkRansomware that distinguishes it from known ransomware decision models and discusses its implications for ransomware risk analysis and response decision support.

cs.CR

Omegance: A Single Parameter for Various Granularities in Diffusion-Based Synthesis

In this work, we show that we only need a single parameter $\omega$ to effectively control granularity in diffusion-based synthesis. This parameter is incorporated during the denoising steps of the diffusion model's reverse process. This simple approach does not require model retraining or architectural modifications and incurs negligible computational overhead, yet enables precise control over the level of details in the generated outputs. Moreover, spatial masks or denoising schedules with varying $\omega$ values can be applied to achieve region-specific or timestep-specific granularity control. External control signals or reference images can guide the creation of precise $\omega$ masks, allowing targeted granularity adjustments. Despite its simplicity, the method demonstrates impressive performance across various image and video synthesis tasks and is adaptable to advanced diffusion models. The code is available at https://github.com/itsmag11/Omegance.

cs.CV

AITTI: Learning Adaptive Inclusive Token for Text-to-Image Generation

Despite the high-quality results of text-to-image generation, stereotypical biases have been spotted in their generated contents, compromising the fairness of generative models. In this work, we propose to learn adaptive inclusive tokens to shift the attribute distribution of the final generative outputs. Unlike existing de-biasing approaches, our method requires neither explicit attribute specification nor prior knowledge of the bias distribution. Specifically, the core of our method is a lightweight adaptive mapping network, which can customize the inclusive tokens for the concepts to be de-biased, making the tokens generalizable to unseen concepts regardless of their original bias distributions. This is achieved by tuning the adaptive mapping network with a handful of balanced and inclusive samples using an anchor loss. Experimental results demonstrate that our method outperforms previous bias mitigation methods without attribute specification while preserving the alignment between generative results and text descriptions. Moreover, our method achieves comparable performance to models that require specific attributes or editing directions for generation. Extensive experiments showcase the effectiveness of our adaptive inclusive tokens in mitigating stereotypical bias in text-to-image generation. The code will be available at https://github.com/itsmag11/AITTI.

cs.CV

When StyleGAN Meets Stable Diffusion: a $\mathscr{W}_+$ Adapter for Personalized Image Generation

Text-to-image diffusion models have remarkably excelled in producing diverse, high-quality, and photo-realistic images. This advancement has spurred a growing interest in incorporating specific identities into generated content. Most current methods employ an inversion approach to embed a target visual concept into the text embedding space using a single reference image. However, the newly synthesized faces either closely resemble the reference image in terms of facial attributes, such as expression, or exhibit a reduced capacity for identity preservation. Text descriptions intended to guide the facial attributes of the synthesized face may fall short, owing to the intricate entanglement of identity information with identity-irrelevant facial attributes derived from the reference image. To address these issues, we present the novel use of the extended StyleGAN embedding space $\mathcal{W}_+$, to achieve enhanced identity preservation and disentanglement for diffusion models. By aligning this semantically meaningful human face latent space with text-to-image diffusion models, we succeed in maintaining high fidelity in identity preservation, coupled with the capacity for semantic editing. Additionally, we propose new training objectives to balance the influences of both prompt and identity conditions, ensuring that the identity-irrelevant background remains unaffected during facial attribute modifications. Extensive experiments reveal that our method adeptly generates personalized text-to-image outputs that are not only compatible with prompt descriptions but also amenable to common StyleGAN editing directions in diverse settings. Our source code will be available at \url{https://github.com/csxmli2016/w-plus-adapter}.

cs.CV

Joint Link Rate Selection and Channel State Change Detection in Block-Fading Channels

In this work, we consider the problem of transmission rate selection for a discrete time point-to-point block fading wireless communication link. The wireless channel remains constant within the channel coherence time but can change rapidly across blocks. The goal is to design a link rate selection strategy that can identify the best transmission rate quickly and adaptively in quasi-static channels. This problem can be cast into the stochastic bandit framework, and the unawareness of time-stamps where channel changes necessitates running change-point detection simultaneously with stochastic bandit algorithms to improve adaptivity. We present a joint channel change-point detection and link rate selection algorithm based on Thompson Sampling (CD-TS) and show it can achieve a sublinear regret with respect to the number of time steps $T$ when the channel coherence time is larger than a threshold. We then improve the CD-TS algorithm by considering the fact that higher transmission rate has higher packet-loss probability. Finally, we validate the performance of the proposed algorithms through numerical simulations.

cs.NI

Dense Point Prediction: A Simple Baseline for Crowd Counting and Localization

In this paper, we propose a simple yet effective crowd counting and localization network named SCALNet. Unlike most existing works that separate the counting and localization tasks, we consider those tasks as a pixel-wise dense prediction problem and integrate them into an end-to-end framework. Specifically, for crowd counting, we adopt a counting head supervised by the Mean Square Error (MSE) loss. For crowd localization, the key insight is to recognize the keypoint of people, i.e., the center point of heads. We propose a localization head to distinguish dense crowds trained by two loss functions, i.e., Negative-Suppressed Focal (NSF) loss and False-Positive (FP) loss, which balances the positive/negative examples and handles the false-positive predictions. Experiments on the recent and large-scale benchmark, NWPU-Crowd, show that our approach outperforms the state-of-the-art methods by more than 5% and 10% improvement in crowd localization and counting tasks, respectively. The code is publicly available at https://github.com/WangyiNTU/SCALNet.

cs.CV

A Self-Training Approach for Point-Supervised Object Detection and Counting in Crowds

In this paper, we propose a novel self-training approach named Crowd-SDNet that enables a typical object detector trained only with point-level annotations (i.e., objects are labeled with points) to estimate both the center points and sizes of crowded objects. Specifically, during training, we utilize the available point annotations to supervise the estimation of the center points of objects directly. Based on a locally-uniform distribution assumption, we initialize pseudo object sizes from the point-level supervisory information, which are then leveraged to guide the regression of object sizes via a crowdedness-aware loss. Meanwhile, we propose a confidence and order-aware refinement scheme to continuously refine the initial pseudo object sizes such that the ability of the detector is increasingly boosted to detect and count objects in crowds simultaneously. Moreover, to address extremely crowded scenes, we propose an effective decoding method to improve the detector's representation ability. Experimental results on the WiderFace benchmark show that our approach significantly outperforms state-of-the-art point-supervised methods under both detection and counting tasks, i.e., our method improves the average precision by more than 10% and reduces the counting error by 31.2%. Besides, our method obtains the best results on the crowd counting and localization datasets (i.e., ShanghaiTech and NWPU-Crowd) and vehicle counting datasets (i.e., CARPK and PUCPR+) compared with state-of-the-art counting-by-detection methods. The code will be publicly available at https://github.com/WangyiNTU/Point-supervised-crowd-detection.

cs.CV