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Xinyu Huang

Publications and source records attributed to Xinyu Huang.

At least 55 records · Page 3Linked to original sources

Low-Complexity OTFS-Based Over-the-Air Computation Design for Time-Varying Channels

This paper investigates over-the-air computation (AirComp) over multiple-access time-varying channels, where devices with high mobility transmit their sensing data to a fusion center (FC) for averaging. To combat the Doppler shift induced by time-varying channels, each device adopts orthogonal time frequency space (OTFS) modulation. Our objective is minimizing the mean squared error (MSE) for the target function estimation. Due to the multipath time-varying channels, the OTFS-based AirComp not only suffers from noise but also interference. Specifically, we propose three schemes, namely S1, S2, and S3, for the target function estimation. S1 directly estimates the target function under the impacts of noise and interference. S2 mitigates the interference by introducing a zero padding-assisted OTFS. In S3, we propose an iterative algorithm to estimate the function in a matrix form. In the numerical results, we evaluate the performance of S1, S2, and S3 from the perspectives of MSE and computational complexity, and compare them with benchmarks. Specifically, compared to benchmarks, S3 outperforms them with a significantly lower MSE but incurs a higher computational complexity. In contrast, S2 demonstrates a reduction in both MSE and computational complexity. Lastly, S1 shows superior error performance at small SNR and reduced computational complexity.

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Two-Timescale Digital Twin Assisted Model Interference and Retraining over Wireless Network

In this paper, we investigate a resource allocation and model retraining problem for dynamic wireless networks by utilizing incremental learning, in which the digital twin (DT) scheme is employed for decision making. A two-timescale framework is proposed for computation resource allocation, mobile user association, and incremental training of user models. To obtain an optimal resource allocation and incremental learning policy, we propose an efficient two-timescale scheme based on hybrid DT-physical architecture with the objective to minimize long-term system delay. Specifically, in the large-timescale, base stations will update the user association and implement incremental learning decisions based on statistical state information from the DT system. Then, in the short timescale, an effective computation resource allocation and incremental learning data generated from the DT system is designed based on deep reinforcement learning (DRL), thus reducing the network system's delay in data transmission, data computation, and model retraining steps. Simulation results demonstrate the effectiveness of the proposed two-timescale scheme compared with benchmark schemes.

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AI-Native Network Digital Twin for Intelligent Network Management in 6G

As a pivotal virtualization technology, network digital twin is expected to accurately reflect real-time status and abstract features in the on-going sixth generation (6G) networks. In this article, we propose an artificial intelligence (AI)-native network digital twin framework for 6G networks to enable the synergy of AI and network digital twin, thereby facilitating intelligent network management. In the proposed framework, AI models are utilized to establish network digital twin models to facilitate network status prediction, network pattern abstraction, and network management decision-making. Furthermore, potential solutions are proposed for enhance the performance of network digital twin. Finally, a case study is presented, followed by a discussion of open research issues that are essential for AI-native network digital twin in 6G networks.

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MOSMOS: Multi-organ segmentation facilitated by medical report supervision

Owing to a large amount of multi-modal data in modern medical systems, such as medical images and reports, Medical Vision-Language Pre-training (Med-VLP) has demonstrated incredible achievements in coarse-grained downstream tasks (i.e., medical classification, retrieval, and visual question answering). However, the problem of transferring knowledge learned from Med-VLP to fine-grained multi-organ segmentation tasks has barely been investigated. Multi-organ segmentation is challenging mainly due to the lack of large-scale fully annotated datasets and the wide variation in the shape and size of the same organ between individuals with different diseases. In this paper, we propose a novel pre-training & fine-tuning framework for Multi-Organ Segmentation by harnessing Medical repOrt Supervision (MOSMOS). Specifically, we first introduce global contrastive learning to maximally align the medical image-report pairs in the pre-training stage. To remedy the granularity discrepancy, we further leverage multi-label recognition to implicitly learn the semantic correspondence between image pixels and organ tags. More importantly, our pre-trained models can be transferred to any segmentation model by introducing the pixel-tag attention maps. Different network settings, i.e., 2D U-Net and 3D UNETR, are utilized to validate the generalization. We have extensively evaluated our approach using different diseases and modalities on BTCV, AMOS, MMWHS, and BRATS datasets. Experimental results in various settings demonstrate the effectiveness of our framework. This framework can serve as the foundation to facilitate future research on automatic annotation tasks under the supervision of medical reports.

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A Medical Multimodal Large Language Model for Pediatric Pneumonia

Pediatric pneumonia is the leading cause of death among children under five years worldwide, imposing a substantial burden on affected families. Currently, there are three significant hurdles in diagnosing and treating pediatric pneumonia. Firstly, pediatric pneumonia shares similar symptoms with other respiratory diseases, making rapid and accurate differential diagnosis challenging. Secondly, primary hospitals often lack sufficient medical resources and experienced doctors. Lastly, providing personalized diagnostic reports and treatment recommendations is labor-intensive and time-consuming. To tackle these challenges, we proposed a Medical Multimodal Large Language Model for Pediatric Pneumonia (P2Med-MLLM). It was capable of handling diverse clinical tasks, such as generating free-text radiology reports and medical records within a unified framework. Specifically, P2Med-MLLM can process both pure text and image-text data, trained on an extensive and large-scale dataset (P2Med-MD), including real clinical information from 163,999 outpatient and 8,684 inpatient cases. This dataset comprised 2D chest X-ray images, 3D chest CT images, corresponding radiology reports, and outpatient and inpatient records. We designed a three-stage training strategy to enable P2Med-MLLM to comprehend medical knowledge and follow instructions for various clinical tasks. To rigorously evaluate P2Med-MLLM's performance, we developed P2Med-MBench, a benchmark consisting of 642 meticulously verified samples by pediatric pulmonology specialists, covering six clinical decision-support tasks and a balanced variety of diseases. The automated scoring results demonstrated the superiority of P2Med-MLLM. This work plays a crucial role in assisting primary care doctors with prompt disease diagnosis and treatment planning, reducing severe symptom mortality rates, and optimizing the allocation of medical resources.

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AdaOcc: Adaptive-Resolution Occupancy Prediction

Autonomous driving in complex urban scenarios requires 3D perception to be both comprehensive and precise. Traditional 3D perception methods focus on object detection, resulting in sparse representations that lack environmental detail. Recent approaches estimate 3D occupancy around vehicles for a more comprehensive scene representation. However, dense 3D occupancy prediction increases computational demands, challenging the balance between efficiency and resolution. High-resolution occupancy grids offer accuracy but demand substantial computational resources, while low-resolution grids are efficient but lack detail. To address this dilemma, we introduce AdaOcc, a novel adaptive-resolution, multi-modal prediction approach. Our method integrates object-centric 3D reconstruction and holistic occupancy prediction within a single framework, performing highly detailed and precise 3D reconstruction only in regions of interest (ROIs). These high-detailed 3D surfaces are represented in point clouds, thus their precision is not constrained by the predefined grid resolution of the occupancy map. We conducted comprehensive experiments on the nuScenes dataset, demonstrating significant improvements over existing methods. In close-range scenarios, we surpass previous baselines by over 13% in IOU, and over 40% in Hausdorff distance. In summary, AdaOcc offers a more versatile and effective framework for delivering accurate 3D semantic occupancy prediction across diverse driving scenarios.

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Enhancing Online Road Network Perception and Reasoning with Standard Definition Maps

Autonomous driving for urban and highway driving applications often requires High Definition (HD) maps to generate a navigation plan. Nevertheless, various challenges arise when generating and maintaining HD maps at scale. While recent online mapping methods have started to emerge, their performance especially for longer ranges is limited by heavy occlusion in dynamic environments. With these considerations in mind, our work focuses on leveraging lightweight and scalable priors-Standard Definition (SD) maps-in the development of online vectorized HD map representations. We first examine the integration of prototypical rasterized SD map representations into various online mapping architectures. Furthermore, to identify lightweight strategies, we extend the OpenLane-V2 dataset with OpenStreetMaps and evaluate the benefits of graphical SD map representations. A key finding from designing SD map integration components is that SD map encoders are model agnostic and can be quickly adapted to new architectures that utilize bird's eye view (BEV) encoders. Our results show that making use of SD maps as priors for the online mapping task can significantly speed up convergence and boost the performance of the online centerline perception task by 30% (mAP). Furthermore, we show that the introduction of the SD maps leads to a reduction of the number of parameters in the perception and reasoning task by leveraging SD map graphs while improving the overall performance. Project Page: https://henryzhangzhy.github.io/sdhdmap/.

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SUP-NeRF: A Streamlined Unification of Pose Estimation and NeRF for Monocular 3D Object Reconstruction

Monocular 3D reconstruction for categorical objects heavily relies on accurately perceiving each object's pose. While gradient-based optimization in a NeRF framework updates the initial pose, this paper highlights that scale-depth ambiguity in monocular object reconstruction causes failures when the initial pose deviates moderately from the true pose. Consequently, existing methods often depend on a third-party 3D object to provide an initial object pose, leading to increased complexity and generalization issues. To address these challenges, we present SUP-NeRF, a Streamlined Unification of object Pose estimation and NeRF-based object reconstruction. SUP-NeRF decouples the object's dimension estimation and pose refinement to resolve the scale-depth ambiguity, and introduces a camera-invariant projected-box representation that generalizes cross different domains. While using a dedicated pose estimator that smoothly integrates into an object-centric NeRF, SUP-NeRF is free from external 3D detectors. SUP-NeRF achieves state-of-the-art results in both reconstruction and pose estimation tasks on the nuScenes dataset. Furthermore, SUP-NeRF exhibits exceptional cross-dataset generalization on the KITTI and Waymo datasets, surpassing prior methods with up to 50\% reduction in rotation and translation error.

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TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving

Most 3D Gaussian Splatting (3D-GS) based methods for urban scenes initialize 3D Gaussians directly with 3D LiDAR points, which not only underutilizes LiDAR data capabilities but also overlooks the potential advantages of fusing LiDAR with camera data. In this paper, we design a novel tightly coupled LiDAR-Camera Gaussian Splatting (TCLC-GS) to fully leverage the combined strengths of both LiDAR and camera sensors, enabling rapid, high-quality 3D reconstruction and novel view RGB/depth synthesis. TCLC-GS designs a hybrid explicit (colorized 3D mesh) and implicit (hierarchical octree feature) 3D representation derived from LiDAR-camera data, to enrich the properties of 3D Gaussians for splatting. 3D Gaussian's properties are not only initialized in alignment with the 3D mesh which provides more completed 3D shape and color information, but are also endowed with broader contextual information through retrieved octree implicit features. During the Gaussian Splatting optimization process, the 3D mesh offers dense depth information as supervision, which enhances the training process by learning of a robust geometry. Comprehensive evaluations conducted on the Waymo Open Dataset and nuScenes Dataset validate our method's state-of-the-art (SOTA) performance. Utilizing a single NVIDIA RTX 3090 Ti, our method demonstrates fast training and achieves real-time RGB and depth rendering at 90 FPS in resolution of 1920x1280 (Waymo), and 120 FPS in resolution of 1600x900 (nuScenes) in urban scenarios.

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Efficient Digital Twin Data Processing for Low-Latency Multicast Short Video Streaming

In this paper, we propose a novel efficient digital twin (DT) data processing scheme to reduce service latency for multicast short video streaming. Particularly, DT is constructed to emulate and analyze user status for multicast group update and swipe feature abstraction. Then, a precise measurement model of DT data processing is developed to characterize the relationship among DT model size, user dynamics, and user clustering accuracy. A service latency model, consisting of DT data processing delay, video transcoding delay, and multicast transmission delay, is constructed by incorporating the impact of user clustering accuracy. Finally, a joint optimization problem of DT model size selection and bandwidth allocation is formulated to minimize the service latency. To efficiently solve this problem, a diffusion-based resource management algorithm is proposed, which utilizes the denoising technique to improve the action-generation process in the deep reinforcement learning algorithm. Simulation results based on the real-world dataset demonstrate that the proposed DT data processing scheme outperforms benchmark schemes in terms of service latency.

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Digital Twin-Driven Network Architecture for Video Streaming

Digital twin (DT) is revolutionizing the emerging video streaming services through tailored network management. By integrating diverse advanced communication technologies, DTs are promised to construct a holistic virtualized network for better network management performance. To this end, we develop a DT-driven network architecture for video streaming (DTN4VS) to enable network virtualization and tailored network management. With the architecture, various types of DTs can characterize physical entities' status, separate the network management functions from the network controller, and empower the functions with emulated data and tailored strategies. To further enhance network management performance, three potential approaches are proposed, i.e., domain data exploitation, performance evaluation, and adaptive DT model update. We present a case study pertaining to DT-assisted network slicing for short video streaming, followed by some open research issues for DTN4VS.

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When Digital Twin Meets Generative AI: Intelligent Closed-Loop Network Management

Generative artificial intelligence (GAI) and digital twin (DT) are advanced data processing and virtualization technologies to revolutionize communication networks. Thanks to the powerful data processing capabilities of GAI, integrating it into DT is a potential approach to construct an intelligent holistic virtualized network for better network management performance. To this end, we propose a GAI-driven DT (GDT) network architecture to enable intelligent closed-loop network management. In the architecture, various GAI models can empower DT status emulation, feature abstraction, and network decision-making. The interaction between GAI-based and model-based data processing can facilitate intelligent external and internal closed-loop network management. To further enhance network management performance, three potential approaches are proposed, i.e., model light-weighting, adaptive model selection, and data-model-driven network management. We present a case study pertaining to data-model-driven network management for the GDT network, followed by some open research issues.

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Behind the Veil: Enhanced Indoor 3D Scene Reconstruction with Occluded Surfaces Completion

In this paper, we present a novel indoor 3D reconstruction method with occluded surface completion, given a sequence of depth readings. Prior state-of-the-art (SOTA) methods only focus on the reconstruction of the visible areas in a scene, neglecting the invisible areas due to the occlusions, e.g., the contact surface between furniture, occluded wall and floor. Our method tackles the task of completing the occluded scene surfaces, resulting in a complete 3D scene mesh. The core idea of our method is learning 3D geometry prior from various complete scenes to infer the occluded geometry of an unseen scene from solely depth measurements. We design a coarse-fine hierarchical octree representation coupled with a dual-decoder architecture, i.e., Geo-decoder and 3D Inpainter, which jointly reconstructs the complete 3D scene geometry. The Geo-decoder with detailed representation at fine levels is optimized online for each scene to reconstruct visible surfaces. The 3D Inpainter with abstract representation at coarse levels is trained offline using various scenes to complete occluded surfaces. As a result, while the Geo-decoder is specialized for an individual scene, the 3D Inpainter can be generally applied across different scenes. We evaluate the proposed method on the 3D Completed Room Scene (3D-CRS) and iTHOR datasets, significantly outperforming the SOTA methods by a gain of 16.8% and 24.2% in terms of the completeness of 3D reconstruction. 3D-CRS dataset including a complete 3D mesh of each scene is provided at project webpage.

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SeaBird: Segmentation in Bird's View with Dice Loss Improves Monocular 3D Detection of Large Objects

Monocular 3D detectors achieve remarkable performance on cars and smaller objects. However, their performance drops on larger objects, leading to fatal accidents. Some attribute the failures to training data scarcity or their receptive field requirements of large objects. In this paper, we highlight this understudied problem of generalization to large objects. We find that modern frontal detectors struggle to generalize to large objects even on nearly balanced datasets. We argue that the cause of failure is the sensitivity of depth regression losses to noise of larger objects. To bridge this gap, we comprehensively investigate regression and dice losses, examining their robustness under varying error levels and object sizes. We mathematically prove that the dice loss leads to superior noise-robustness and model convergence for large objects compared to regression losses for a simplified case. Leveraging our theoretical insights, we propose SeaBird (Segmentation in Bird's View) as the first step towards generalizing to large objects. SeaBird effectively integrates BEV segmentation on foreground objects for 3D detection, with the segmentation head trained with the dice loss. SeaBird achieves SoTA results on the KITTI-360 leaderboard and improves existing detectors on the nuScenes leaderboard, particularly for large objects. Code and models at https://github.com/abhi1kumar/SeaBird

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Tag2Text: Guiding Vision-Language Model via Image Tagging

This paper presents Tag2Text, a vision language pre-training (VLP) framework, which introduces image tagging into vision-language models to guide the learning of visual-linguistic features. In contrast to prior works which utilize object tags either manually labeled or automatically detected with an off-the-shelf detector with limited performance, our approach explicitly learns an image tagger using tags parsed from image-paired text and thus provides a strong semantic guidance to vision-language models. In this way, Tag2Text can utilize large-scale annotation-free image tags in accordance with image-text pairs, and provides more diverse tag categories beyond objects. As a result, Tag2Text demonstrates the ability of a foundational image tagging model, with superior zero-shot performance even comparable to fully supervised models. Moreover, by leveraging the tagging guidance, Tag2Text effectively enhances the performance of vision-language models on both generation-based and alignment-based tasks. Across a wide range of downstream benchmarks, Tag2Text achieves state-of-the-art results with similar model sizes and data scales, demonstrating the efficacy of the proposed tagging guidance. Code, demo and pre-trained models are available at https://github.com/xinyu1205/recognize-anything.

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Interference Cancellation for OTFS-Based Over-the-Air Computation

This paper investigates over-the-air computation (AirComp) in the context of multiple-access time-varying multipath channels. We focus on a scenario where devices with high mobility transmit their sensing data to a fusion center (FC) for averaging. To combat the time-varying channel and Doppler effect, each device adopts orthogonal time frequency space (OTFS) modulation. After signals are received by the FC, the aggregated data undergoes demodulation and estimation within the delay-Doppler domain. We leverage the mean squared error (MSE) as a metric for the computational error of OTFS-based AirComp. We then derive the optimal transmit power at each device and signal scaling factor at FC for minimizing MSE. Notably, the performance of OTFS-based AirComp is not only affected by the noise but also by the inter-symbol interference and inter-link interference arising from the multipath channel. To counteract the interference-induced computational errors, we incorporate zero-padding (ZP)-assisted OTFS into AirComp and propose algorithms for interference cancellation. Numerical results underscore the enhanced performance of ZP-assisted OTFS-based AirComp over naive OTFS-based AirComp.

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Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks

We introduce Grounded SAM, which uses Grounding DINO as an open-set object detector to combine with the segment anything model (SAM). This integration enables the detection and segmentation of any regions based on arbitrary text inputs and opens a door to connecting various vision models. As shown in Fig.1, a wide range of vision tasks can be achieved by using the versatile Grounded SAM pipeline. For example, an automatic annotation pipeline based solely on input images can be realized by incorporating models such as BLIP and Recognize Anything. Additionally, incorporating Stable-Diffusion allows for controllable image editing, while the integration of OSX facilitates promptable 3D human motion analysis. Grounded SAM also shows superior performance on open-vocabulary benchmarks, achieving 48.7 mean AP on SegInW (Segmentation in the wild) zero-shot benchmark with the combination of Grounding DINO-Base and SAM-Huge models.

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Digital Twin-Based Network Management for Better QoE in Multicast Short Video Streaming

Multicast short video streaming can enhance bandwidth utilization by enabling simultaneous video transmission to multiple users over shared wireless channels. The existing network management schemes mainly rely on the sequential buffering principle and general quality of experience (QoE) model, which may deteriorate QoE when users' swipe behaviors exhibit distinct spatiotemporal variation. In this paper, we propose a digital twin (DT)-based network management scheme to enhance QoE. Firstly, user status emulated by the DT is utilized to estimate the transmission capabilities and watching probability distributions of sub-multicast groups (SMGs) for an adaptive segment buffering. The SMGs' buffers are aligned to the unique virtual buffers managed by the DT for a fine-grained buffer update. Then, a multicast QoE model consisting of rebuffering time, video quality, and quality variation is developed, by considering the mutual influence of segment buffering among SMGs. Finally, a joint optimization problem of segment version selection and slot division is formulated to maximize QoE. To efficiently solve the problem, a data-model-driven algorithm is proposed by integrating a convex optimization method and a deep reinforcement learning algorithm. Simulation results based on the real-world dataset demonstrate that the proposed DT-based network management scheme outperforms benchmark schemes in terms of QoE improvement.

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