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Xinyuan Qian

Publications and source records attributed to Xinyuan Qian.

47 records · Page 3Linked to original sources

Rethinking Speech Recognition with A Multimodal Perspective via Acoustic and Semantic Cooperative Decoding

Attention-based encoder-decoder (AED) models have shown impressive performance in ASR. However, most existing AED methods neglect to simultaneously leverage both acoustic and semantic features in decoder, which is crucial for generating more accurate and informative semantic states. In this paper, we propose an Acoustic and Semantic Cooperative Decoder (ASCD) for ASR. In particular, unlike vanilla decoders that process acoustic and semantic features in two separate stages, ASCD integrates them cooperatively. To prevent information leakage during training, we design a Causal Multimodal Mask. Moreover, a variant Semi-ASCD is proposed to balance accuracy and computational cost. Our proposal is evaluated on the publicly available AISHELL-1 and aidatatang_200zh datasets using Transformer, Conformer, and Branchformer as encoders, respectively. The experimental results show that ASCD significantly improves the performance by leveraging both the acoustic and semantic information cooperatively.

cs.CL↗

Ripple sparse self-attention for monaural speech enhancement

The use of Transformer represents a recent success in speech enhancement. However, as its core component, self-attention suffers from quadratic complexity, which is computationally prohibited for long speech recordings. Moreover, it allows each time frame to attend to all time frames, neglecting the strong local correlations of speech signals. This study presents a simple yet effective sparse self-attention for speech enhancement, called ripple attention, which simultaneously performs fine- and coarse-grained modeling for local and global dependencies, respectively. Specifically, we employ local band attention to enable each frame to attend to its closest neighbor frames in a window at fine granularity, while employing dilated attention outside the window to model the global dependencies at a coarse granularity. We evaluate the efficacy of our ripple attention for speech enhancement on two commonly used training objectives. Extensive experimental results consistently confirm the superior performance of the ripple attention design over standard full self-attention, blockwise attention, and dual-path attention (Sep-Former) in terms of speech quality and intelligibility.

cs.SD↗

Seeing What You Said: Talking Face Generation Guided by a Lip Reading Expert

Talking face generation, also known as speech-to-lip generation, reconstructs facial motions concerning lips given coherent speech input. The previous studies revealed the importance of lip-speech synchronization and visual quality. Despite much progress, they hardly focus on the content of lip movements i.e., the visual intelligibility of the spoken words, which is an important aspect of generation quality. To address the problem, we propose using a lip-reading expert to improve the intelligibility of the generated lip regions by penalizing the incorrect generation results. Moreover, to compensate for data scarcity, we train the lip-reading expert in an audio-visual self-supervised manner. With a lip-reading expert, we propose a novel contrastive learning to enhance lip-speech synchronization, and a transformer to encode audio synchronically with video, while considering global temporal dependency of audio. For evaluation, we propose a new strategy with two different lip-reading experts to measure intelligibility of the generated videos. Rigorous experiments show that our proposal is superior to other State-of-the-art (SOTA) methods, such as Wav2Lip, in reading intelligibility i.e., over 38% Word Error Rate (WER) on LRS2 dataset and 27.8% accuracy on LRW dataset. We also achieve the SOTA performance in lip-speech synchronization and comparable performances in visual quality.

cs.CV↗

A Miniaturised Camera-based Multi-Modal Tactile Sensor

In conjunction with huge recent progress in camera and computer vision technology, camera-based sensors have increasingly shown considerable promise in relation to tactile sensing. In comparison to competing technologies (be they resistive, capacitive or magnetic based), they offer super-high-resolution, while suffering from fewer wiring problems. The human tactile system is composed of various types of mechanoreceptors, each able to perceive and process distinct information such as force, pressure, texture, etc. Camera-based tactile sensors such as GelSight mainly focus on high-resolution geometric sensing on a flat surface, and their force measurement capabilities are limited by the hysteresis and non-linearity of the silicone material. In this paper, we present a miniaturised dome-shaped camera-based tactile sensor that allows accurate force and tactile sensing in a single coherent system. The key novelty of the sensor design is as follows. First, we demonstrate how to build a smooth silicone hemispheric sensing medium with uniform markers on its curved surface. Second, we enhance the illumination of the rounded silicone with diffused LEDs. Third, we construct a force-sensitive mechanical structure in a compact form factor with usage of springs to accurately perceive forces. Our multi-modal sensor is able to acquire tactile information from multi-axis forces, local force distribution, and contact geometry, all in real-time. We apply an end-to-end deep learning method to process all the information.

eess.SP↗

Predict-and-Update Network: Audio-Visual Speech Recognition Inspired by Human Speech Perception

Audio and visual signals complement each other in human speech perception, so do they in speech recognition. The visual hint is less evident than the acoustic hint, but more robust in a complex acoustic environment, as far as speech perception is concerned. It remains a challenge how we effectively exploit the interaction between audio and visual signals for automatic speech recognition. There have been studies to exploit visual signals as redundant or complementary information to audio input in a synchronous manner. Human studies suggest that visual signal primes the listener in advance as to when and on which frequency to attend to. We propose a Predict-and-Update Network (P&U net), to simulate such a visual cueing mechanism for Audio-Visual Speech Recognition (AVSR). In particular, we first predict the character posteriors of the spoken words, i.e. the visual embedding, based on the visual signals. The audio signal is then conditioned on the visual embedding via a novel cross-modal Conformer, that updates the character posteriors. We validate the effectiveness of the visual cueing mechanism through extensive experiments. The proposed P&U net outperforms the state-of-the-art AVSR methods on both LRS2-BBC and LRS3-BBC datasets, with the relative reduced Word Error Rate (WER)s exceeding 10% and 40% under clean and noisy conditions, respectively.

cs.MM↗

Iterative Sound Source Localization for Unknown Number of Sources

Sound source localization aims to seek the direction of arrival (DOA) of all sound sources from the observed multi-channel audio. For the practical problem of unknown number of sources, existing localization algorithms attempt to predict a likelihood-based coding (i.e., spatial spectrum) and employ a pre-determined threshold to detect the source number and corresponding DOA value. However, these threshold-based algorithms are not stable since they are limited by the careful choice of threshold. To address this problem, we propose an iterative sound source localization approach called ISSL, which can iteratively extract each source's DOA without threshold until the termination criterion is met. Unlike threshold-based algorithms, ISSL designs an active source detector network based on binary classifier to accept residual spatial spectrum and decide whether to stop the iteration. By doing so, our ISSL can deal with an arbitrary number of sources, even more than the number of sources seen during the training stage. The experimental results show that our ISSL achieves significant performance improvements in both DOA estimation and source number detection compared with the existing threshold-based algorithms.

eess.AS↗

Speaker Extraction with Co-Speech Gestures Cue

Speaker extraction seeks to extract the clean speech of a target speaker from a multi-talker mixture speech. There have been studies to use a pre-recorded speech sample or face image of the target speaker as the speaker cue. In human communication, co-speech gestures that are naturally timed with speech also contribute to speech perception. In this work, we explore the use of co-speech gestures sequence, e.g. hand and body movements, as the speaker cue for speaker extraction, which could be easily obtained from low-resolution video recordings, thus more available than face recordings. We propose two networks using the co-speech gestures cue to perform attentive listening on the target speaker, one that implicitly fuses the co-speech gestures cue in the speaker extraction process, the other performs speech separation first, followed by explicitly using the co-speech gestures cue to associate a separated speech to the target speaker. The experimental results show that the co-speech gestures cue is informative in associating with the target speaker.

eess.AS↗

SLoClas: A Database for Joint Sound Localization and Classification

In this work, we present the development of a new database, namely Sound Localization and Classification (SLoClas) corpus, for studying and analyzing sound localization and classification. The corpus contains a total of 23.27 hours of data recorded using a 4-channel microphone array. 10 classes of sounds are played over a loudspeaker at 1.5 meters distance from the array by varying the Direction-of-Arrival (DoA) from 1 degree to 360 degree at an interval of 5 degree. To facilitate the study of noise robustness, 6 types of outdoor noise are recorded at 4 DoAs, using the same devices. Moreover, we propose a baseline method, namely Sound Localization and Classification Network (SLCnet) and present the experimental results and analysis conducted on the collected SLoClas database. We achieve the accuracy of 95.21% and 80.01% for sound localization and classification, respectively. We publicly release this database and the source code for research purpose.

cs.SD↗

Is Someone Speaking? Exploring Long-term Temporal Features for Audio-visual Active Speaker Detection

Active speaker detection (ASD) seeks to detect who is speaking in a visual scene of one or more speakers. The successful ASD depends on accurate interpretation of short-term and long-term audio and visual information, as well as audio-visual interaction. Unlike the prior work where systems make decision instantaneously using short-term features, we propose a novel framework, named TalkNet, that makes decision by taking both short-term and long-term features into consideration. TalkNet consists of audio and visual temporal encoders for feature representation, audio-visual cross-attention mechanism for inter-modality interaction, and a self-attention mechanism to capture long-term speaking evidence. The experiments demonstrate that TalkNet achieves 3.5% and 2.2% improvement over the state-of-the-art systems on the AVA-ActiveSpeaker dataset and Columbia ASD dataset, respectively. Code has been made available at: https://github.com/TaoRuijie/TalkNet_ASD.

eess.AS↗

Multi-target DoA Estimation with an Audio-visual Fusion Mechanism

Most of the prior studies in the spatial \ac{DoA} domain focus on a single modality. However, humans use auditory and visual senses to detect the presence of sound sources. With this motivation, we propose to use neural networks with audio and visual signals for multi-speaker localization. The use of heterogeneous sensors can provide complementary information to overcome uni-modal challenges, such as noise, reverberation, illumination variations, and occlusions. We attempt to address these issues by introducing an adaptive weighting mechanism for audio-visual fusion. We also propose a novel video simulation method that generates visual features from noisy target 3D annotations that are synchronized with acoustic features. Experimental results confirm that audio-visual fusion consistently improves the performance of speaker DoA estimation, while the adaptive weighting mechanism shows clear benefits.

cs.SD↗

LOCATA challenge: speaker localization with a planar array

This document describes our submission to the 2018 LOCalization And TrAcking (LOCATA) challenge (Tasks 1, 3, 5). We estimate the 3D position of a speaker using the Global Coherence Field (GCF) computed from multiple microphone pairs of a DICIT planar array. One of the main challenges when using such an array with omnidirectional microphones is the front-back ambiguity, which is particularly evident in Task 5. We address this challenge by post-processing the peaks of the GCF and exploiting the attenuation introduced by the frame of the array. Moreover, the intermittent nature of speech and the changing orientation of the speaker make localization difficult. For Tasks 3 and 5, we also employ a Particle Filter (PF) that favors the spatio-temporal continuity of the localization results.

cs.SD↗