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Xipeng Shen

Publications and source records attributed to Xipeng Shen.

31 records · Page 2Linked to original sources

Achieving Real-Time LiDAR 3D Object Detection on a Mobile Device

3D object detection is an important task, especially in the autonomous driving application domain. However, it is challenging to support the real-time performance with the limited computation and memory resources on edge-computing devices in self-driving cars. To achieve this, we propose a compiler-aware unified framework incorporating network enhancement and pruning search with the reinforcement learning techniques, to enable real-time inference of 3D object detection on the resource-limited edge-computing devices. Specifically, a generator Recurrent Neural Network (RNN) is employed to provide the unified scheme for both network enhancement and pruning search automatically, without human expertise and assistance. And the evaluated performance of the unified schemes can be fed back to train the generator RNN. The experimental results demonstrate that the proposed framework firstly achieves real-time 3D object detection on mobile devices (Samsung Galaxy S20 phone) with competitive detection performance.

cs.CV↗

Faster SAT Solving for Software with Repeated Structures (with Case Studies on Software Test Suite Minimization)

Theorem provers has been used extensively in software engineering for software testing or verification. However, software is now so large and complex that additional architecture is needed to guide theorem provers as they try to generate test suites. The SNAP test suite generator (introduced in this paper) combines the Z3 theorem prover with the following tactic: cluster some candidate tests, then search for valid tests by proposing small mutations to the cluster centroids. This technique effectively removes repeated structures in the tests since many repeated structures can be replaced with one centroid. In practice, SNAP is remarkably effective. For 27 real-world programs with up to half a million variables, SNAP found test suites which were 10 to 750 smaller times than those found by the prior state-of-the-art. Also, SNAP ran orders of magnitude faster and (unlike prior work) generated 100% valid tests.

cs.SE↗

RT3D: Achieving Real-Time Execution of 3D Convolutional Neural Networks on Mobile Devices

Mobile devices are becoming an important carrier for deep learning tasks, as they are being equipped with powerful, high-end mobile CPUs and GPUs. However, it is still a challenging task to execute 3D Convolutional Neural Networks (CNNs) targeting for real-time performance, besides high inference accuracy. The reason is more complex model structure and higher model dimensionality overwhelm the available computation/storage resources on mobile devices. A natural way may be turning to deep learning weight pruning techniques. However, the direct generalization of existing 2D CNN weight pruning methods to 3D CNNs is not ideal for fully exploiting mobile parallelism while achieving high inference accuracy. This paper proposes RT3D, a model compression and mobile acceleration framework for 3D CNNs, seamlessly integrating neural network weight pruning and compiler code generation techniques. We propose and investigate two structured sparsity schemes i.e., the vanilla structured sparsity and kernel group structured (KGS) sparsity that are mobile acceleration friendly. The vanilla sparsity removes whole kernel groups, while KGS sparsity is a more fine-grained structured sparsity that enjoys higher flexibility while exploiting full on-device parallelism. We propose a reweighted regularization pruning algorithm to achieve the proposed sparsity schemes. The inference time speedup due to sparsity is approaching the pruning rate of the whole model FLOPs (floating point operations). RT3D demonstrates up to 29.1$\times$ speedup in end-to-end inference time comparing with current mobile frameworks supporting 3D CNNs, with moderate 1%-1.5% accuracy loss. The end-to-end inference time for 16 video frames could be within 150 ms, when executing representative C3D and R(2+1)D models on a cellphone. For the first time, real-time execution of 3D CNNs is achieved on off-the-shelf mobiles.

cs.LG↗

TADOC: Text Analytics Directly on Compression

This article provides a comprehensive description of Text Analytics Directly on Compression (TADOC), which enables direct document analytics on compressed textual data. The article explains the concept of TADOC and the challenges to its effective realizations. Additionally, a series of guidelines and technical solutions that effectively address those challenges, including the adoption of a hierarchical compression method and a set of novel algorithms and data structure designs, are presented. Experiments on six data analytics tasks of various complexities show that TADOC can save 90.8% storage space and 87.9% memory usage, while halving data processing times.

cs.DS↗

Building Very Small Test Suites (with Snap)

Software is now so large and complex that additional architecture is needed to guide theorem provers as they try to generate test suites. For example, the SNAP test suite generator (introduced in this paper) combines the Z3 theorem prover with the following tactic: sample around the average values seen in a few randomly selected valid tests. This tactic is remarkably effective. For 27 real-world programs with up to half a million variables, SNAP found test suites which were 10 to 750 smaller times than those found by the prior state-of-the-art. Also, SNAP ran orders of magnitude faster and (unlike prior work) generated 100% valid tests.

cs.SE↗

CoCoPIE: Making Mobile AI Sweet As PIE --Compression-Compilation Co-Design Goes a Long Way

Assuming hardware is the major constraint for enabling real-time mobile intelligence, the industry has mainly dedicated their efforts to developing specialized hardware accelerators for machine learning and inference. This article challenges the assumption. By drawing on a recent real-time AI optimization framework CoCoPIE, it maintains that with effective compression-compiler co-design, it is possible to enable real-time artificial intelligence on mainstream end devices without special hardware. CoCoPIE is a software framework that holds numerous records on mobile AI: the first framework that supports all main kinds of DNNs, from CNNs to RNNs, transformer, language models, and so on; the fastest DNN pruning and acceleration framework, up to 180X faster compared with current DNN pruning on other frameworks such as TensorFlow-Lite; making many representative AI applications able to run in real-time on off-the-shelf mobile devices that have been previously regarded possible only with special hardware support; making off-the-shelf mobile devices outperform a number of representative ASIC and FPGA solutions in terms of energy efficiency and/or performance.

cs.LG↗

Sequential Model Optimization for Software Process Control

Many methods have been proposed to estimate how much effort is required to build and maintain software. Much of that research assumes a ``classic'' waterfall-based approach rather than contemporary projects (where the developing process may be more iterative than linear in nature). Also, much of that work tries to recommend a single method-- an approach that makes the dubious assumption that one method can handle the diversity of software project data. To address these drawbacks, we apply a configuration technique called ``ROME'' (Rapid Optimizing Methods for Estimation), which uses sequential model-based optimization (SMO) to find what combination of effort estimation techniques works best for a particular data set. We test this method using data from 1161 classic waterfall projects and 120 contemporary projects (from Github). In terms of magnitude of relative error and standardized accuracy, we find that ROME achieves better performance than existing state-of-the-art methods for both classic and contemporary problems. In addition, we conclude that we should not recommend one method for estimation. Rather, it is better to search through a wide range of different methods to find what works best for local data. To the best of our knowledge, this is the largest effort estimation experiment yet attempted and the only one to test its methods on classic and contemporary projects.

cs.SE↗

MKPipe: A Compiler Framework for Optimizing Multi-Kernel Workloads in OpenCL for FPGA

OpenCL for FPGA enables developers to design FPGAs using a programming model similar for processors. Recent works have shown that code optimization at the OpenCL level is important to achieve high computational efficiency. However, existing works either focus primarily on optimizing single kernels or solely depend on channels to design multi-kernel pipelines. In this paper, we propose a source-to-source compiler framework, MKPipe, for optimizing multi-kernel workloads in OpenCL for FPGA. Besides channels, we propose new schemes to enable multi-kernel pipelines. Our optimizing compiler employs a systematic approach to explore the tradeoffs of these optimizations methods. To enable more efficient overlapping between kernel execution, we also propose a novel workitem/workgroup-id remapping technique. Furthermore, we propose new algorithms for throughput balancing and resource balancing to tune the optimizations upon individual kernels in the multi-kernel workloads. Our results show that our compiler-optimized multi-kernels achieve up to 3.6x (1.4x on average) speedup over the baseline, in which the kernels have already been optimized individually.

cs.DC↗

How to "DODGE" Complex Software Analytics?

Machine learning techniques applied to software engineering tasks can be improved by hyperparameter optimization, i.e., automatic tools that find good settings for a learner's control parameters. We show that such hyperparameter optimization can be unnecessarily slow, particularly when the optimizers waste time exploring "redundant tunings"', i.e., pairs of tunings which lead to indistinguishable results. By ignoring redundant tunings, DODGE, a tuning tool, runs orders of magnitude faster, while also generating learners with more accurate predictions than seen in prior state-of-the-art approaches.

cs.SE↗

In-Place Zero-Space Memory Protection for CNN

Convolutional Neural Networks (CNN) are being actively explored for safety-critical applications such as autonomous vehicles and aerospace, where it is essential to ensure the reliability of inference results in the presence of possible memory faults. Traditional methods such as error correction codes (ECC) and Triple Modular Redundancy (TMR) are CNN-oblivious and incur substantial memory overhead and energy cost. This paper introduces in-place zero-space ECC assisted with a new training scheme weight distribution-oriented training. The new method provides the first known zero space cost memory protection for CNNs without compromising the reliability offered by traditional ECC.

cs.LG↗

Hyperparameter Optimization for Effort Estimation

Software analytics has been widely used in software engineering for many tasks such as generating effort estimates for software projects. One of the "black arts" of software analytics is tuning the parameters controlling a data mining algorithm. Such hyperparameter optimization has been widely studied in other software analytics domains (e.g. defect prediction and text mining) but, so far, has not been extensively explored for effort estimation. Accordingly, this paper seeks simple, automatic, effective and fast methods for finding good tunings for automatic software effort estimation. We introduce a hyperparameter optimization architecture called OIL (Optimized Inductive Learning). We test OIL on a wide range of hyperparameter optimizers using data from 945 software projects. After tuning, large improvements in effort estimation accuracy were observed (measured in terms of standardized accuracy). From those results, we recommend using regression trees (CART) tuned by different evolution combine with default analogy-based estimator. This particular combination of learner and optimizers often achieves in a few hours what other optimizers need days to weeks of CPU time to accomplish. An important part of this analysis is its reproducibility and refutability. All our scripts and data are on-line. It is hoped that this paper will prompt and enable much more research on better methods to tune software effort estimators.

cs.SE↗

Why Software Effort Estimation Needs SBSE

Industrial practitioners now face a bewildering array of possible configurations for effort estimation. How to select the best one for a particular dataset? This paper introduces OIL (short for optimized learning), a novel configuration tool for effort estimation based on differential evolution. When tested on 945 software projects, OIL significantly improved effort estimations, after exploring just a few configurations (just a few dozen). Further OIL's results are far better than two methods in widespread use: estimation-via-analogy and a recent state-of-the-art baseline published at TOSEM'15 by Whigham et al. Given that the computational cost of this approach is so low, and the observed improvements are so large, we conclude that SBSE should be a standard component of software effort estimation.

cs.SE↗

Tuning for Software Analytics: is it Really Necessary?

Context: Data miners have been widely used in software engineering to, say, generate defect predictors from static code measures. Such static code defect predictors perform well compared to manual methods, and they are easy to use and useful to use. But one of the "black art" of data mining is setting the tunings that control the miner. Objective:We seek simple, automatic, and very effective method for finding those tunings. Method: For each experiment with different data sets (from open source JAVA systems), we ran differential evolution as anoptimizer to explore the tuning space (as a first step) then tested the tunings using hold-out data. Results: Contrary to our prior expectations, we found these tunings were remarkably simple: it only required tens, not thousands,of attempts to obtain very good results. For example, when learning software defect predictors, this method can quickly find tuningsthat alter detection precision from 0% to 60%. Conclusion: Since (1) the improvements are so large, and (2) the tuning is so simple, we need to change standard methods insoftware analytics. At least for defect prediction, it is no longer enough to just run a data miner and present the resultwithoutconducting a tuning optimization study. The implication for other kinds of analytics is now an open and pressing issue

cs.SE↗