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Xiyuan Wang

Publications and source records attributed to Xiyuan Wang.

At least 37 records · Page 2Linked to original sources

OCN: Effectively Utilizing Higher-Order Common Neighbors for Better Link Prediction

Common Neighbors (CNs) and their higher-order variants are important pairwise features widely used in state-of-the-art link prediction methods. However, existing methods often struggle with the repetition across different orders of CNs and fail to fully leverage their potential. We identify that these limitations stem from two key issues: redundancy and over-smoothing in high-order common neighbors. To address these challenges, we design orthogonalization to eliminate redundancy between different-order CNs and normalization to mitigate over-smoothing. By combining these two techniques, we propose Orthogonal Common Neighbor (OCN), a novel approach that significantly outperforms the strongest baselines by an average of 7.7\% on popular link prediction benchmarks. A thorough theoretical analysis is provided to support our method. Ablation studies also verify the effectiveness of our orthogonalization and normalization techniques. Code is available at: https://github.com/qingpingmo/OCN.

cs.LG↗

Unifying Sidewinding and Rolling: A Wave-Based Framework for Self-Righting in Elongated Limbless and Multi-Legged Robots

Centipede-like robots offer unique locomotion advantages due to their small cross-sectional area for accessing confined spaces, and their redundant legs enhance robustness in cluttered environments such as search-and-rescue and pipe inspection. However, elongated robots are particularly vulnerable to tipping over when climbing large obstacles, making reliable self-righting essential for field deployment. Self-righting strategies for elongate, multi-legged systems remain poorly understood. In this study, we conduct a comparative biomechanics and robophysical investigation to address three key questions: (1) What self-righting strategies are effective for elongate, many-legged systems? (2) How should these strategies depend on morphological parameters such as leg length and leg number? (3) Is there a morphological limit beyond which reliable self-righting becomes infeasible? We compare two biological exemplars: Scolopendra subspinipes (short legs) and Scutigera coleoptrata (house centipedes with long legs). Scolopendra subspinipes reliably self-rights both during aerial phases and through ground-assisted self-righting, whereas house centipedes rely predominantly on aerial reorientation and struggle to generate effective self-righting torques during ground contact. Motivated by these observations, we construct a parameterized space of bio-inspired self-righting strategies and develop an elongate robot with adjustable leg lengths. Systematic experiments reveal that increasing leg length necessitates a shift in control strategy to prevent torque over-concentration in mid-body actuators, and we identify a critical limb-length threshold above which robust self-righting becomes challenging. These results establish morphology-strategy coupling principles for self-righting in elongate robots and provide design guidelines for centipede-like systems operating in uncertain terrain.

cs.RO↗

GREPO: A Benchmark for Graph Neural Networks on Repository-Level Bug Localization

Repository-level bug localization-the task of identifying where code must be modified to fix a bug-is a critical software engineering challenge. Standard Large Language Modles (LLMs) are often unsuitable for this task due to context window limitations that prevent them from processing entire code repositories. As a result, various retrieval methods are commonly used, including keyword matching, text similarity, and simple graph-based heuristics such as Breadth-First Search. Graph Neural Networks (GNNs) offer a promising alternative due to their ability to model complex, repository-wide dependencies; however, their application has been hindered by the lack of a dedicated benchmark. To address this gap, we introduce GREPO, the first GNN benchmark for repository-scale bug localization tasks. GREPO comprises 86 Python repositories and 47294 bug-fixing tasks, providing graph-based data structures ready for direct GNN processing. Our evaluation of various GNN architectures shows outstanding performance compared to established information retrieval baselines. This work highlights the potential of GNNs for bug localization and established GREPO as a foundation resource for future research, The code is available at https://github.com/qingpingmo/GREPO.

cs.LG↗

WordCraft: Scaffolding the Keyword Method for L2 Vocabulary Learning with Multimodal LLMs

Applying the keyword method for vocabulary memorization remains a significant challenge for L1 Chinese-L2 English learners. They frequently struggle to generate phonologically appropriate keywords, construct coherent associations, and create vivid mental imagery to aid long-term retention. Existing approaches, including fully automated keyword generation and outcome-oriented mnemonic aids, either compromise learner engagement or lack adequate process-oriented guidance. To address these limitations, we conducted a formative study with L1 Chinese-L2 English learners and educators (N=18), which revealed key difficulties and requirements in applying the keyword method to vocabulary learning. Building on these insights, we introduce WordCraft, a learner-centered interactive tool powered by Multimodal Large Language Models (MLLMs). WordCraft scaffolds the keyword method by guiding learners through keyword selection, association construction, and image formation, thereby enhancing the effectiveness of vocabulary memorization. Two user studies demonstrate that WordCraft not only preserves the generation effect but also achieves high levels of effectiveness and usability.

cs.CL↗

Meta Pruning via Graph Metanetworks : A Universal Meta Learning Framework for Network Pruning

We propose an entirely new meta-learning framework for network pruning. It is a general framework that can be theoretically applied to almost all types of networks with all kinds of pruning and has great generality and transferability. Experiments have shown that it can achieve outstanding results on many popular and representative pruning tasks (including both CNNs and Transformers). Unlike all prior works that either rely on fixed, hand-crafted criteria to prune in a coarse manner, or employ learning to prune ways that require special training during each pruning and lack generality. Our framework can learn complex pruning rules automatically via a neural network (metanetwork) and has great generality that can prune without any special training. More specifically, we introduce the newly developed idea of metanetwork from meta-learning into pruning. A metanetwork is a network that takes another network as input and produces a modified network as output. In this paper, we first establish a bijective mapping between neural networks and graphs, and then employ a graph neural network as our metanetwork. We train a metanetwork that learns the pruning strategy automatically and can transform a network that is hard to prune into another network that is much easier to prune. Once the metanetwork is trained, our pruning needs nothing more than a feedforward through the metanetwork and some standard finetuning to prune at state-of-the-art. Our code is available at https://github.com/Yewei-Liu/MetaPruning

cs.LG↗

Efficient Neural Common Neighbor for Temporal Graph Link Prediction

Temporal graphs are widespread in real-world applications such as social networks, as well as trade and transportation networks. Predicting dynamic links within these evolving graphs is a key problem. Many memory-based methods use temporal interaction histories to generate node embeddings, which are then combined to predict links. However, these approaches primarily focus on individual node representations, often overlooking the inherently pairwise nature of link prediction. While some recent methods attempt to capture pairwise features, they tend to be limited by high computational complexity arising from repeated embedding calculations, making them unsuitable for large-scale datasets like the Temporal Graph Benchmark (TGB). To address the critical need for models that combine strong expressive power with high computational efficiency for link prediction on large temporal graphs, we propose Temporal Neural Common Neighbor (TNCN). Our model achieves this balance by adapting the powerful pairwise modeling principles of Neural Common Neighbor (NCN) to an efficient temporal architecture. TNCN improves upon NCN by efficiently preserving and updating temporal neighbor dictionaries for each node and by using multi-hop common neighbors to learn more expressive pairwise representations. TNCN achieves new state-of-the-art performance on Review from five large-scale real-world TGB datasets, 6 out of 7 datasets in the transductive setting and 3 out of 7 in the inductive setting on small- to medium-scale datasets. Additionally, TNCN demonstrates excellent scalability, outperforming prominent GNN baselines by up to 30.3 times in speed on large datasets. Our code is available at https://github.com/GraphPKU/TNCN.

cs.LG↗

Diffusion As Self-Distillation: End-to-End Latent Diffusion In One Model

Standard Latent Diffusion Models rely on a complex, three-part architecture consisting of a separate encoder, decoder, and diffusion network, which are trained in multiple stages. This modular design is computationally inefficient, leads to suboptimal performance, and prevents the unification of diffusion with the single-network architectures common in vision foundation models. Our goal is to unify these three components into a single, end-to-end trainable network. We first demonstrate that a naive joint training approach fails catastrophically due to ``latent collapse'', where the diffusion training objective interferes with the network's ability to learn a good latent representation. We identify the root causes of this instability by drawing a novel analogy between diffusion and self-distillation based unsupervised learning method. Based on this insight, we propose Diffusion as Self-Distillation (DSD), a new framework with key modifications to the training objective that stabilize the latent space. This approach enables, for the first time, the stable end-to-end training of a single network that simultaneously learns to encode, decode, and perform diffusion. DSD achieves outstanding performance on the ImageNet $256\times 256$ conditional generation task: FID=13.44/6.38/4.25 with only 42M/118M/205M parameters and 50 training epochs on ImageNet, without using classifier-free-guidance.

cs.CV↗

Pattern Division Random Access (PDRA) for M2M Communications with Massive MIMO Systems

In this work, we introduce the pattern-domain pilot design paradigm based on a "superposition of orthogonal-building-blocks" with significantly larger contention space to enhance the massive machine-type communications (mMTC) random access (RA) performance in massive multiple-input multiple-output (MIMO) systems.Specifically, the pattern-domain pilot is constructed based on the superposition of $L$ cyclically-shifted Zadoff-Chu (ZC) sequences. The pattern-domain pilots exhibit zero correlation values between non-colliding patterns from the same root and low correlation values between patterns from different roots. The increased contention space, i.e., from N to $\binom{N}{L}$, where $\binom{N}{L}$ denotes the number of all L-combinations of a set N, and low correlation valueslead to a significantly lower pilot collision probability without compromising excessively on channel estimation performance for mMTC RA in massive MIMO systems.We present the framework and analysis of the RA success probability of the pattern-domain based scheme with massive MIMO systems.Numerical results demonstrate that the proposed pattern division random access (PDRA) scheme achieves an appreciable performance gain over the conventional one,while preserving the existing physical layer virtually unchanged. The extension of the "superposition of orthogonal-building-blocks" scheme to "superposition of quasi-orthogonal-building-blocks" is straightforward.

cs.IT↗

Reconsidering the Performance of GAE in Link Prediction

Recent advancements in graph neural networks (GNNs) for link prediction have introduced sophisticated training techniques and model architectures. However, reliance on outdated baselines may exaggerate the benefits of these new approaches. To tackle this issue, we systematically explore Graph Autoencoders (GAEs) by applying model-agnostic tricks in recent methods and tuning hyperparameters. We find that a well-tuned GAE can match the performance of recent sophisticated models while offering superior computational efficiency on widely-used link prediction benchmarks. Our approach delivers substantial performance gains on datasets where structural information dominates and feature data is limited. Specifically, our GAE achieves a state-of-the-art Hits@100 score of 78.41\% on the ogbl-ppa dataset. Furthermore, we examine the impact of various tricks to uncover the reasons behind our success and to guide the design of future methods. Our study emphasizes the critical need to update baselines for a more accurate assessment of progress in GNNs for link prediction. Our code is available at https://github.com/GraphPKU/Refined-GAE.

cs.LG↗

Geometric Representation Condition Improves Equivariant Molecule Generation

Recent advances in molecular generative models have demonstrated great promise for accelerating scientific discovery, particularly in drug design. However, these models often struggle to generate high-quality molecules, especially in conditional scenarios where specific molecular properties must be satisfied. In this work, we introduce GeoRCG, a general framework to improve molecular generative models by integrating geometric representation conditions with provable theoretical guarantees. We decompose the generation process into two stages: first, generating an informative geometric representation; second, generating a molecule conditioned on the representation. Compared with single-stage generation, the easy-to-generate representation in the first stage guides the second stage generation toward a high-quality molecule in a goal-oriented way. Leveraging EDM and SemlaFlow as base generators, we observe significant quality improvements in unconditional molecule generation on the widely used QM9 and GEOM-DRUG datasets. More notably, in the challenging conditional molecular generation task, our framework achieves an average 50\% performance improvement over state-of-the-art approaches, highlighting the superiority of conditioning on semantically rich geometric representations. Furthermore, with such representation guidance, the number of diffusion steps can be reduced to as small as 100 while largely preserving the generation quality achieved with 1,000 steps, thereby significantly reducing the generation iterations needed. Code is available at https://github.com/GraphPKU/GeoRCG.

cs.LG↗

OceanVive: An Immersive Visualization System for Communicating Complex Oceanic Phenomena

Communicating the complexity of oceanic phenomena-such as hypoxia and acidification-poses a persistent challenge for marine science. Despite advances in sensing technologies and computational models, conventional formats like static visualizations and text-based reports often fall short in conveying the dynamics of ocean changes. To address this gap, we present OceanVive, an immersive and interactive visualization system that transforms complex ocean datasets into navigable spatial narratives. OceanVive incorporates an exploratory panel on a table-sized tablet for managing immersive content on a large screen and integrates adaptive visual encodings, contextual storytelling, and intuitive navigation pathways to support effective communication. We validate the system through expert interviews, demonstrating its potential to enhance science communication and promote deeper public understanding.

cs.HC↗

On the Completeness of Invariant Geometric Deep Learning Models

Invariant models, one important class of geometric deep learning models, are capable of generating meaningful geometric representations by leveraging informative geometric features in point clouds. These models are characterized by their simplicity, good experimental results and computational efficiency. However, their theoretical expressive power still remains unclear, restricting a deeper understanding of the potential of such models. In this work, we concentrate on characterizing the theoretical expressiveness of a wide range of invariant models under fully-connected conditions. We first rigorously characterize the expressiveness of the most classic invariant model, message-passing neural networks incorporating distance (DisGNN), restricting its unidentifiable cases to be only highly symmetric point clouds. We then prove that GeoNGNN, the geometric counterpart of one of the simplest subgraph graph neural networks, can effectively break these corner cases' symmetry and thus achieve E(3)-completeness. By leveraging GeoNGNN as a theoretical tool, we further prove that: 1) most subgraph GNNs developed in traditional graph learning can be seamlessly extended to geometric scenarios with E(3)-completeness; 2) DimeNet, GemNet and SphereNet, three well-established invariant models, are also all capable of achieving E(3)-completeness. Our theoretical results fill the gap in the expressive power of invariant models, contributing to a rigorous and comprehensive understanding of their capabilities.

cs.LG↗

Griffin: Towards a Graph-Centric Relational Database Foundation Model

We introduce Griffin, the first foundation model attemptation designed specifically for Relational Databases (RDBs). Unlike previous smaller models focused on single RDB tasks, Griffin unifies the data encoder and task decoder to handle diverse tasks. Additionally, we enhance the architecture by incorporating a cross-attention module and a novel aggregator. Griffin utilizes pretraining on both single-table and RDB datasets, employing advanced encoders for categorical, numerical, and metadata features, along with innovative components such as cross-attention modules and enhanced message-passing neural networks (MPNNs) to capture the complexities of relational data. Evaluated on large-scale, heterogeneous, and temporal graphs extracted from RDBs across various domains (spanning over 150 million nodes), Griffin demonstrates superior or comparable performance to individually trained models, excels in low-data scenarios, and shows strong transferability with similarity and diversity in pretraining across new datasets and tasks, highlighting its potential as a universally applicable foundation model for RDBs. Code available at https://github.com/yanxwb/Griffin.

cs.LG↗

Prediction Inconsistency Helps Achieve Generalizable Detection of Adversarial Examples

Adversarial detection protects models from adversarial attacks by refusing suspicious test samples. However, current detection methods often suffer from weak generalization: their effectiveness tends to degrade significantly when applied to adversarially trained models rather than naturally trained ones, and they generally struggle to achieve consistent effectiveness across both white-box and black-box attack settings. In this work, we observe that an auxiliary model, differing from the primary model in training strategy or model architecture, tends to assign low confidence to the primary model's predictions on adversarial examples (AEs), while preserving high confidence on normal examples (NEs). Based on this discovery, we propose Prediction Inconsistency Detector (PID), a lightweight and generalizable detection framework to distinguish AEs from NEs by capturing the prediction inconsistency between the primal and auxiliary models. PID is compatible with both naturally and adversarially trained primal models and outperforms four detection methods across 3 white-box, 3 black-box, and 1 mixed adversarial attacks. Specifically, PID achieves average AUC scores of 99.29\% and 99.30\% on CIFAR-10 when the primal model is naturally and adversarially trained, respectively, and 98.31% and 96.81% on ImageNet under the same conditions, outperforming existing SOTAs by 4.70%$\sim$25.46%.

cs.CR↗

Be.FM: Open Foundation Models for Human Behavior

Despite their success in numerous fields, the potential of foundation models for modeling and understanding human behavior remains largely unexplored. We introduce Be.FM, one of the first open foundation models designed for human behavior modeling. Built upon open-source large language models and fine-tuned on a diverse range of behavioral data, Be.FM can be used to understand and predict human decision-making. We construct a comprehensive set of benchmark tasks for testing the capabilities of behavioral foundation models. Our results demonstrate that Be.FM can predict behaviors, infer characteristics of individuals and populations, generate insights about contexts, and apply behavioral science knowledge.

cs.AI↗

Influence Maximization in Temporal Social Networks with a Cold-Start Problem: A Supervised Approach

Influence Maximization (IM) in temporal graphs focuses on identifying influential "seeds" that are pivotal for maximizing network expansion. We advocate defining these seeds through Influence Propagation Paths (IPPs), which is essential for scaling up the network. Our focus lies in efficiently labeling IPPs and accurately predicting these seeds, while addressing the often-overlooked cold-start issue prevalent in temporal networks. Our strategy introduces a motif-based labeling method and a tensorized Temporal Graph Network (TGN) tailored for multi-relational temporal graphs, bolstering prediction accuracy and computational efficiency. Moreover, we augment cold-start nodes with new neighbors from historical data sharing similar IPPs. The recommendation system within an online team-based gaming environment presents subtle impact on the social network, forming multi-relational (i.e., weak and strong) temporal graphs for our empirical IM study. We conduct offline experiments to assess prediction accuracy and model training efficiency, complemented by online A/B testing to validate practical network growth and the effectiveness in addressing the cold-start issue.

cs.SI↗

Improving Graph Neural Networks on Multi-node Tasks with the Labeling Trick

In this paper, we study using graph neural networks (GNNs) for \textit{multi-node representation learning}, where a representation for a set of more than one node (such as a link) is to be learned. Existing GNNs are mainly designed to learn single-node representations. When used for multi-node representation learning, a common practice is to directly aggregate the single-node representations obtained by a GNN. In this paper, we show a fundamental limitation of such an approach, namely the inability to capture the dependence among multiple nodes in the node set. A straightforward solution is to distinguish target nodes from others. Formalizing this idea, we propose \text{labeling trick}, which first labels nodes in the graph according to their relationships with the target node set before applying a GNN and then aggregates node representations obtained in the labeled graph for multi-node representations. Besides node sets in graphs, we also extend labeling tricks to posets, subsets and hypergraphs. Experiments verify that the labeling trick technique can boost GNNs on various tasks, including undirected link prediction, directed link prediction, hyperedge prediction, and subgraph prediction. Our work explains the superior performance of previous node-labeling-based methods and establishes a theoretical foundation for using GNNs for multi-node representation learning.

cs.LG↗

ClueCart: Supporting Game Story Interpretation and Narrative Inference from Fragmented Clues

Indexical storytelling is gaining popularity in video games, where the narrative unfolds through fragmented clues. This approach fosters player-generated content and discussion, as story interpreters piece together the overarching narrative from these scattered elements. However, the fragmented and non-linear nature of the clues makes systematic categorization and interpretation challenging, potentially hindering efficient story reconstruction and creative engagement. To address these challenges, we first proposed a hierarchical taxonomy to categorize narrative clues, informed by a formative study. Using this taxonomy, we designed ClueCart, a creativity support tool aimed at enhancing creators' ability to organize story clues and facilitate intricate story interpretation. We evaluated ClueCart through a between-subjects study (N=40), using Miro as a baseline. The results showed that ClueCart significantly improved creators' efficiency in organizing and retrieving clues, thereby better supporting their creative processes. Additionally, we offer design insights for future studies focused on player-centric narrative analysis.

cs.HC↗