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Xuanming Cui

Publications and source records attributed to Xuanming Cui.

6 recordsLinked to original sources

MoEMB: Scaling Universal Multimodal Embeddings with Efficient Mixture-of-Experts Models

Universal multimodal embedding (UME) increasingly demands encoder's capacity for handling a broad range of tasks and modalities with increased complexity. Prior scaling methods either increase the representation size, retrieval effort, or scales the encoder into a heavy multimodal LLM. Recent works, such as Think-Then-Embed (TTE), explore scaling via reasoning tokens. However, embedding models are hard to scale up: increasing parameters directly tradeoffs for the large training batch size that contrastive learning needs, and retrieval has to be served under tight latency. Moreover, UME tasks are diverse in complexity, where scaling up embedders can bring significant redundant computation. In this work, we propose MOEMB, which instead scales UME along the expert axis through mixture-of-experts (MoE), growing encoder capacity while preserving single-vector, non-autoregressive encoding. Through a systematic study of the design space and training recipes for MoE-based UME, MoEMB sets a new state of the art on both MMEB-V2 and MRMR among models trained on public MMEB-family data: with only 3B active parameters, MoEMB surpasses TTE-based methods with >4x active parameters, using significantly less computes. To further improve the scalability and efficiency, we conduct the first comprehensive study of adaptive computation for MoE-based embedding, spanning diverse strategies across training-based and inference-only methods. Together, these results support expert scaling as an effective and efficient direction for UME, with adaptive computation further improving efficiency for MLLM-based embedding models towards large-scale retrieval and recommendation systems.

cs.LG

Reason to Contrast: A Cascaded Multimodal Retrieval Framework

Traditional multimodal retrieval systems rely primarily on bi-encoder architectures, where performance is closely tied to embedding dimensionality. Recent work, Think-Then-Embed (TTE), shows that incorporating multimodal reasoning to elicit additional informative tokens before embedding can further improve retrieval. In this paper, we extend this paradigm with TTE-v2, a hybrid multimodal retrieval framework that introduces reasoning-driven performance scaling based on additional input token budget rather than model or embedding size. Our approach augments the initial multimodal retrieval with additional reasoning steps for reranking, enabling more expressive query-candidate interactions at test time. The reranking stage further provides fine-grained supervision for hard negative mining and false negative filtering, creating a feedback loop that effectively strengthens the upstream retriever. This cascaded design delivers substantial test-time improvements based on intermediate reasoning token scaling. Experiments on the MMEB-V2 benchmark demonstrate that TTE-v2-7B achieves a new state-of-the-art accuracy of 75.7%, and that TTE-v2-2B matches or surpasses leading 7B models trained with significantly larger external data. Our results highlight the promise of token-wise scaling as an alternative scaling paradigm for multimodal retrieval.

cs.IR

Think Then Embed: Generative Context Improves Multimodal Embedding

There is a growing interest in Universal Multimodal Embeddings (UME), where models are required to generate task-specific representations. While recent studies show that Multimodal Large Language Models (MLLMs) perform well on such tasks, they treat MLLMs solely as encoders, overlooking their generative capacity. However, such an encoding paradigm becomes less effective as instructions become more complex and require compositional reasoning. Inspired by the proven effectiveness of chain-of-thought reasoning, we propose a general Think-Then-Embed (TTE) framework for UME, composed of a reasoner and an embedder. The reasoner MLLM first generates reasoning traces that explain complex queries, followed by an embedder that produces representations conditioned on both the original query and the intermediate reasoning. This explicit reasoning step enables more nuanced understanding of complex multimodal instructions. Our contributions are threefold. First, by leveraging a powerful MLLM reasoner, we achieve state-of-the-art performance on the MMEB-V2 benchmark, surpassing proprietary models trained on massive in-house datasets. Second, to reduce the dependency on large MLLM reasoners, we finetune a smaller MLLM reasoner using high-quality embedding-centric reasoning traces, achieving the best performance among open-source models with a 7% absolute gain over recently proposed models. Third, we investigate strategies for integrating the reasoner and embedder into a unified model for improved efficiency without sacrificing performance.

cs.AI

A Closer Look at Dynamic Scene Graph Generation In the Era of Multimodal Large Language Models

Dynamic Scene Graph Generation (DSGG) aims to capture objects and their evolving relations in videos. Despite recent progress, the practicality and quality of generated scene graphs remain limited compared to the rapid advances in Multimodal Large Language Models (MLLMs). In this work, we revisit DSGG from two fundamental perspectives: task setup and model design. From the task setup perspective, we identify two key limitations of the current recall-oriented evaluation protocol: (i) a severe precision-recall trade-off, and (ii) uninformative and redundant relation generation. To better assess practical usefulness, we introduce five additional metrics that provide a more comprehensive evaluation of the quality of generated dynamic scene graphs. From the model design perspective, we explore directly using MLLMs for scene graph generation and establish a strong MLLM-based DSGG baseline through three design changes. First, we replace the conventional bottom-up pipeline with a top-down reason-then-locate strategy. Second, we reformulate frame-wise dynamic graphs as Temporal Relation Set (TRS) prediction, improving both efficiency and performance. Third, we introduce Importance-Aware Finetuning (IAF) to encourage more relevant and diverse relation generation. Extensive experiments on Action Genome, VidVRD, and PVSG show that our approach consistently achieves state-of-the-art performance.

cs.CV

AirSketch: Generative Motion to Sketch

Illustration is a fundamental mode of human expression and communication. Certain types of motion that accompany speech can provide this illustrative mode of communication. While Augmented and Virtual Reality technologies (AR/VR) have introduced tools for producing drawings with hand motions (air drawing), they typically require costly hardware and additional digital markers, thereby limiting their accessibility and portability. Furthermore, air drawing demands considerable skill to achieve aesthetic results. To address these challenges, we introduce the concept of AirSketch, aimed at generating faithful and visually coherent sketches directly from hand motions, eliminating the need for complicated headsets or markers. We devise a simple augmentation-based self-supervised training procedure, enabling a controllable image diffusion model to learn to translate from highly noisy hand tracking images to clean, aesthetically pleasing sketches, while preserving the essential visual cues from the original tracking data. We present two air drawing datasets to study this problem. Our findings demonstrate that beyond producing photo-realistic images from precise spatial inputs, controllable image diffusion can effectively produce a refined, clear sketch from a noisy input. Our work serves as an initial step towards marker-less air drawing and reveals distinct applications of controllable diffusion models to AirSketch and AR/VR in general.

cs.CV

On the Robustness of Large Multimodal Models Against Image Adversarial Attacks

Recent advances in instruction tuning have led to the development of State-of-the-Art Large Multimodal Models (LMMs). Given the novelty of these models, the impact of visual adversarial attacks on LMMs has not been thoroughly examined. We conduct a comprehensive study of the robustness of various LMMs against different adversarial attacks, evaluated across tasks including image classification, image captioning, and Visual Question Answer (VQA). We find that in general LMMs are not robust to visual adversarial inputs. However, our findings suggest that context provided to the model via prompts, such as questions in a QA pair helps to mitigate the effects of visual adversarial inputs. Notably, the LMMs evaluated demonstrated remarkable resilience to such attacks on the ScienceQA task with only an 8.10% drop in performance compared to their visual counterparts which dropped 99.73%. We also propose a new approach to real-world image classification which we term query decomposition. By incorporating existence queries into our input prompt we observe diminished attack effectiveness and improvements in image classification accuracy. This research highlights a previously under-explored facet of LMM robustness and sets the stage for future work aimed at strengthening the resilience of multimodal systems in adversarial environments.

cs.CV