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Xuebing Li

Publications and source records attributed to Xuebing Li.

3 recordsLinked to original sources

SPREAD: Spatial-Physical REasoning via geometry Aware Diffusion

Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world complexity which current data-driven methods struggle to achieve due to limited unstructured training data and insufficient spatial and physical modeling. We propose SPREAD, a diffusion-based framework that jointly learns spatial and physical relationships through a graph transformer, explicitly conditioning on posed scene point clouds for geometric awareness. Moreover, our model integrates differentiable guidance for collision avoidance, relational constraint, and gravity, ensuring physically coherent scenes without sacrificing relational context. Our experiments on 3D-FRONT and ProcTHOR datasets demonstrate state-of-the-art performance in spatial-relational reasoning and physical metrics. Moreover, \ours{} outperforms baselines in scene consistency and stability during pre- and post-physics simulation, proving its capability to generate simulation-ready environments for embodied AI agents.

cs.GR

TasselNetV4: A vision foundation model for cross-scene, cross-scale, and cross-species plant counting

Accurate plant counting provides valuable information for agriculture such as crop yield prediction, plant density assessment, and phenotype quantification. Vision-based approaches are currently the mainstream solution. Prior art typically uses a detection or a regression model to count a specific plant. However, plants have biodiversity, and new cultivars are increasingly bred each year. It is almost impossible to exhaust and build all species-dependent counting models. Inspired by class-agnostic counting (CAC) in computer vision, we argue that it is time to rethink the problem formulation of plant counting, from what plants to count to how to count plants. In contrast to most daily objects with spatial and temporal invariance, plants are dynamic, changing with time and space. Their non-rigid structure often leads to worse performance than counting rigid instances like heads and cars such that current CAC and open-world detection models are suboptimal to count plants. In this work, we inherit the vein of the TasselNet plant counting model and introduce a new extension, TasselNetV4, shifting from species-specific counting to cross-species counting. TasselNetV4 marries the local counting idea of TasselNet with the extract-and-match paradigm in CAC. It builds upon a plain vision transformer and incorporates novel multi-branch box-aware local counters used to enhance cross-scale robustness. Two challenging datasets, PAC-105 and PAC-Somalia, are harvested. Extensive experiments against state-of-the-art CAC models show that TasselNetV4 achieves not only superior counting performance but also high efficiency.Our results indicate that TasselNetV4 emerges to be a vision foundation model for cross-scene, cross-scale, and cross-species plant counting.

cs.CV

5G MEC Computation Handoff for Mobile Augmented Reality

The combination of 5G and Multi-access Edge Computing (MEC) can significantly reduce application delay by lowering transmission delay and bringing computational capabilities closer to the end user. Therefore, 5G MEC could enable excellent user experience in applications like Mobile Augmented Reality (MAR), which are computation-intensive, and delay and jitter-sensitive. However, existing 5G handoff algorithms often do not consider the computational load of MEC servers, are too complex for real-time execution, or do not integrate easily with the standard protocol stack. Thus they can impair the performance of 5G MEC. To address this gap, we propose Comp-HO, a handoff algorithm that finds a local solution to the joint problem of optimizing signal strength and computational load. Additionally, Comp-HO can easily be integrated into current LTE and 5G base stations thanks to its simplicity and standard-friendly deployability. Specifically, we evaluate Comp-HO through a custom NS-3 simulator which we calibrate via MAR prototype measurements from a real-world 5G testbed. We simulate both Comp-HO and several classic handoff algorithms. The results show that, even without a global optimum, the proposed algorithm still significantly reduces the number of large delays, caused by congestion at MECs, at the expense of a small increase in transmission delay.

cs.NI