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Xuegui Zheng

Publications and source records attributed to Xuegui Zheng.

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DITRON: Distributed Multi-level Tiling Compiler for Parallel Tensor Programs

The scaling of large language models (LLMs) is currently bottlenecked by the rigidity of distributed programming. While high-performance libraries like CuBLAS and NCCL provide optimized primitives, they lack the flexibility required for rapidly evolving model architectures. Conversely, existing tensor compilers fail to address the complex memory hierarchy of distributed clusters effectively. To bridge this gap, we propose DITRON, a scalable tile-level compiler that democratizes high-performance distributed kernel development. DITRON introduces a novel hierarchical programming abstraction spanning Core, Device, and Task levels to map tensor programs efficiently onto heterogeneous distributed hardware. This abstraction allows DITRON to support diverse parallelism strategies while abstracting away the complexity of inter-node and intra-node communication. Evaluated across large-scale clusters, DITRON achieves performance parity with or exceeding expert-tuned CUDA libraries, delivering speedups of $6\%-30\%$ on isolated kernels and $5\%-30\%$ on end-to-end inference in vLLM. Furthermore, DITRON demonstrates strong portability, achieving significant speedups on both NVIDIA and AMD platforms. \ours{} has been deployed at the enterprise level for both training and inference. It achieves an MFU improvement of over 10\% in training tasks, saving approximately 500,000 GPU hours of training cost per month. For inference tasks, it delivers an end-to-end gain of over 20\% and has been applied to cloud service inference and edge inference scenarios.

cs.PL

UniEP: Unified Expert-Parallel MoE MegaKernel for LLM Training

The exponential growth in Large Language Model (LLM) parameters has transformed model training into an increasingly resource-intensive endeavor. With the stagnation of Moore's Law and the widening disparity between computation throughput and communication bandwidth, expert parallelism (EP) has emerged as a critical strategy for scaling mixture-of-experts (MoE) models. However, despite numerous proposals for optimizing EP, ranging from communication compression to computation-communication overlap, adoption within production-grade frameworks like Megatron-LM remains conservative. Existing solutions often rely on ad-hoc, complex kernels that lack adaptability across diverse optimization configurations and frequently neglect numerical stability, failing to meet the strict precision requirements of large-scale training. In this paper, we introduce UniEP, a novel system that unifies diverse EP optimization strategies into a cohesive abstraction. UniEP fuses the MoE communication and computation into MegaKernels, effectively transforming complex architectural tuning into a unified parameter search space for automated adaptability. Crucially, UniEP incorporates a deterministic token ordering mechanism that guarantees numerical consistency with sequential execution, even under aggressive overlap schedules. We evaluate UniEP on GPU clusters equipped with NVIDIA Hopper GPUs. Our results demonstrate that UniEP achieves 1.03$\times$-1.38$\times$ speedups over state-of-the-art work, effectively mitigating communication bottlenecks while maintaining the rigorous accuracy standards required for production LLM training.

cs.DC

Optimizing Long-context LLM Serving via Fine-grained Sequence Parallelism

With the advancement of large language models (LLMs), their context windows have rapidly expanded. To meet diverse demands from varying-length requests in online services, existing state-of-the-art systems tune the sequence parallelism (SP) allocation. However, current dynamic SP allocation lacks flexibility to (1) support stage-specific parallelism requirements in LLM inference, (2) mitigate the global latency degradation from excessive SP allocation, and (3) exploit resource fragments arising from SP size variation. To tackle this problem, we propose Chunkwise Dynamic Sequence Parallelism (CDSP), a fine-grained parallelism strategy that assigns SP sizes across \textit{intra-request} token segments. Based on CDSP, we build Tetris, an LLM serving system that (1) efficiently integrates CDSP into disaggregated cluster to satisfy parallelism heterogeneity, (2) dynamically regulates SP size expansion based on real-time load conditions, and (3) adaptively explores chunking plans to utilize fragmented resources while meeting per-request demands. Compared with state-of-the-art systems, Tetris achieves up to 4.35$\times$ lower time-to-first-token (TTFT) under max sustainable loads, reduces median time-between-tokens (TBT) by up to 40.1\%, and increases the max request capacity by up to 45\%.

cs.DC

Triton-distributed: Programming Overlapping Kernels on Distributed AI Systems with the Triton Compiler

In this report, we propose Triton-distributed, an extension of existing Triton compiler, to overcome the programming challenges in distributed AI systems. Triton-distributed is the first compiler that supports native overlapping optimizations for distributed AI workloads, providing a good coverage of existing optimizations from different frameworks. First, we integrate communication primitives compliant with the OpenSHMEM standard into the compiler. This enables programmers to utilize these primitives with a higher-level Python programming model. Second, we illustrate how to achieve complex joint optimization of computation, memory access, and communication with the assistance of the compiler. In particular, we show how to use overlapping techniques to hide latency and present our compiler-based programming methods in both single-node and multi-node scenarios. Finally, we showcase the performance of the code generated by our compiler. In a test environment with up to 64 devices, our compiler can fully utilize heterogeneous communication and computation resources to provide effective overlapping and high performance. In many cases, the performance of the generated code can even outperform hand-optimized code. Moreover, the development difficulty and the time cost for development using our compiler are far less than those of low-level programming such as CUDA/C++, which clearly demonstrates significant productivity advantages.

cs.DC

TileLink: Generating Efficient Compute-Communication Overlapping Kernels using Tile-Centric Primitives

Large deep learning models have achieved state-of-the-art performance in a wide range of tasks. These models often necessitate distributed systems for efficient training and inference. The fundamental building blocks for distributed model execution are intra-layer parallel operators. The most effective approach to enhancing the performance of intra-layer parallel operators involves overlapping computation with communication. The overlapping can be achieved through either operator decomposition or kernel fusion. While decomposing operators is straightforward to implement, it often results in suboptimal performance. On the other hand, fusing communication kernels with compute kernels demands significant expertise and is error-prone. In this paper, we propose TileLink to enable efficient compilation and generation of overlapped compute-communication kernels. TileLink is composed of frontend and backend. In the frontend, TileLink decouples the design space of communication and computation, linking these two parts via tile-centric primitives. In the backend, TileLink translates these primitives into low-level communication instructions, integrating the communication and computation components to achieve overlapped execution. In experiments, TileLink achieves from $1.17\times$ to $20.76\times$ speedup to non-overlapping baseline and achieves performance comparable to state-of-the-art overlapping libraries on GPUs.

cs.DC

swTVM: Towards Optimized Tensor Code Generation for Deep Learning on Sunway Many-Core Processor

The flourish of deep learning frameworks and hardware platforms has been demanding an efficient compiler that can shield the diversity in both software and hardware in order to provide application portability. Among the existing deep learning compilers, TVM is well known for its efficiency in code generation and optimization across diverse hardware devices. In the meanwhile, the Sunway many-core processor renders itself as a competitive candidate for its attractive computational power in both scientific computing and deep learning workloads. This paper combines the trends in these two directions. Specifically, we propose swTVM that extends the original TVM to support ahead-of-time compilation for architecture requiring cross-compilation such as Sunway. In addition, we leverage the architecture features during the compilation such as core group for massive parallelism, DMA for high bandwidth memory transfer and local device memory for data locality, in order to generate efficient codes for deep learning workloads on Sunway. The experiment results show that the codes generated by swTVM achieves 1.79x on average compared to the state-of-the-art deep learning framework on Sunway, across six representative benchmarks. This work is the first attempt from the compiler perspective to bridge the gap of deep learning and Sunway processor particularly with productivity and efficiency in mind. We believe this work will encourage more people to embrace the power of deep learning and Sunway many-core processor.

cs.LG