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Xuelong Li

Publications and source records attributed to Xuelong Li.

At least 91 records · Page 5Linked to original sources

Hallucinations as Orthogonal Noise: Inference-Time Manifold Alignment via Dynamic Contextual Orthogonalization

Hallucination in Large Language Models (LLMs), characterized by the generation of content inconsistent with contextual facts or logical constraints -- remains a persistent challenge for reliable deployment. In this work, we address this issue through a geometric framework rooted in the linear representation hypothesis. We propose that hallucinations manifest as orthogonal noise relative to the semantic manifold of the residual stream. Specifically, we hypothesize that while attention heads ideally propagate information congruent with the context subspace, hallucinations arise when specific heads introduce components orthogonal to this subspace, disrupting the coherence of the latent representation. Based on this formulation, we introduce Dynamic Contextual Orthogonalization (DCO), an inference-time intervention method. DCO utilizes the input residual stream as a dynamic context anchor to perform orthogonal decomposition on attention head outputs. To distinguish between context-aligned semantic updates and divergent noise, DCO employs a layer-wise Z-score suppression mechanism that selectively attenuates outlier orthogonal components based on statistical distributions. Evaluations on Llama-3-8B and 70B across benchmarks such as XSum, NQ-Swap, and IFEval demonstrate that DCO achieves superior contextual faithfulness compared to state-of-the-art intervention baselines. Furthermore, DCO maintains high performance on knowledge-intensive tasks like TriviaQA and TruthfulQA, effectively mitigating the trade-off between hallucination suppression and parametric knowledge retention often observed in existing methods. Our findings validate the geometric interpretation of hallucinations and establish DCO as a computationally efficient approach for enforcing manifold alignment.Our code is available at https://github.com/Harry-Miral/DCO

cs.CL↗

GN0: Toward a Unified Paradigm for Generation, Evaluation, and Policy Learning in Visual-Language Navigation

Embodied navigation connects intelligent agents with the physical world and is fundamental for general robotic intelligence. Limited availability and quality of navigation data have constrained Vision-and-Language Navigation (VLN) systems' generalization and long-horizon capabilities. To address this, we curate diverse 3D scenes and develop an automated pipeline for large-scale navigation data, resulting in the GN-Matrix dataset. Building on a 3D Gaussian Splatting (3DGS) engine, we introduce a high-fidelity simulation platform supporting interactive roaming and collision-aware navigation. We further propose GN-Bench, the first BEV-based benchmark incorporating dynamic 3DGS avatars for human-robot interaction evaluation. To leverage the simulator, we develop an RL-driven navigation foundation model, Break and Establish (BAE). After supervised learning, DAgger exposes the model to rollout-induced states, breaking narrow expert-centric distributions and enabling downstream RL exploration. This unified VLN paradigm integrates map-based and map-free tasks, including instruction following, human following, and goal navigation. GN-BAE formalizes high-fidelity 3DGS-rendered Bird's Eye View representations as compact memory, unlocking latent spatial reasoning in VLMs. Extensive evaluations on GN-Bench and VLN-CE show that GN0 outperforms state-of-the-art VLN methods. Overall, GN-Matrix offers a unified framework spanning data, simulation, and learning, advancing embodied navigation in research and industrial applications.

cs.RO↗

An Open-Source Benchmark and Baseline for Multi-temporal Referring Segmentation

Large Vision-Language Models (LVLMs) have shown strong visual understanding and language-guided grounding abilities, yet their capacity for multi-temporal visual reasoning remains underexplored. To bridge this gap, we introduce \textbf{Multi-temporal Referring Segmentation (MTRS)}, a new task that aims to segment language-described temporal changes from multi-temporal images. MTRS extends conventional referring segmentation and change detection by jointly requiring temporal correspondence reasoning, language grounding, and pixel-level mask prediction. We propose \textbf{CRAFT-Agent}, an automated data construction pipeline with human auditing, and build \textbf{MTRefSeg-21K}, the first MTRS benchmark, containing 21K high-quality multi-temporal image-text-mask triplets across diverse scenes, viewpoints, and domains. Benchmarking a broad set of VLM- and LVLM-based models reveals that direct inference performs poorly, while task-specific fine-tuning remains limited. To address this, we propose \textbf{MTRefSeg-R1}, a change-aware LVLM framework trained with a two-stage strategy. It first learns general temporal-change perception from 20K vision-only bi-temporal samples, and is then fine-tuned on MTRefSeg-21K for fine-grained language-guided temporal localization. MTRefSeg-R1 explicitly models cross-temporal visual differences, aligns language instructions with temporal variations, and predicts referred change masks. Extensive experiments show that MTRefSeg-R1 achieves strong and often superior performance compared with existing LVLM baselines, demonstrating the challenge and potential of MTRS.

cs.CV↗

Dynamic Mixture of Progressive Parameter-Efficient Expert Library for Lifelong Robot Learning

A generalist agent must continuously learn and adapt throughout its lifetime, achieving efficient forward transfer while minimizing catastrophic forgetting. Previous work within the dominant pretrain-then-finetune paradigm has explored parameter-efficient fine-tuning for single-task adaptation, effectively steering a frozen pretrained model with a small number of parameters. However, in the context of lifelong learning, these methods rely on the impractical assumption of a test-time task identifier and restrict knowledge sharing among isolated adapters. To address these limitations, we propose Dynamic Mixture of Progressive Parameter-Efficient Expert Library (DMPEL) for lifelong robot learning. DMPEL progressively builds a low-rank expert library and employs a lightweight router to dynamically combine experts into an end-to-end policy, enabling flexible and efficient lifelong forward transfer. Furthermore, by leveraging the modular structure of the fine-tuned parameters, we introduce expert coefficient replay, which guides the router to accurately retrieve frozen experts for previously encountered tasks. This technique mitigates forgetting while being significantly more storage- and computation-efficient than experience replay over the entire policy. Extensive experiments on the lifelong robot learning benchmark LIBERO demonstrate that our framework outperforms state-of-the-art lifelong learning methods in success rates during continual adaptation, while utilizing minimal trainable parameters and storage.

cs.LG↗

Stop Rewarding Hallucinated Steps: Faithfulness-Aware Step-Level Reinforcement Learning for Small Reasoning Models

As large language models become smaller and more efficient, small reasoning models (SRMs) are crucial for enabling chain-of-thought (CoT) reasoning in resource-constrained settings. However, they are prone to faithfulness hallucinations, especially in intermediate reasoning steps. Existing mitigation methods based on online reinforcement learning rely on outcome-based rewards or coarse-grained CoT evaluation, which can inadvertently reinforce unfaithful reasoning when the final answer is correct. To address these limitations, we propose Faithfulness-Aware Step-Level Reinforcement Learning (FaithRL), introducing step-level supervision via explicit faithfulness rewards from a process reward model, together with an implicit truncated resampling strategy that generates contrastive signals from faithful prefixes, while also mitigating reward hacking from step-level rewards. Experiments across multiple SRMs and Open-Book QA benchmarks demonstrate that FaithRL consistently reduces hallucinations in both the CoT and final answers, leading to more faithful and reliable reasoning. Code is available at https://github.com/Easy195/FaithRL.

cs.CL↗

BPPO: Binary Prefix Policy Optimization for Efficient GRPO-Style Reasoning RL with Concise Responses

Group Relative Policy Optimization (GRPO) is widely used for training reasoning models, but updating all sampled completions in each group incurs substantial cost and can reinforce verbose reasoning trajectories. In this paper, we study whether all completions provide equally useful update signals in GRPO-style reasoning RL. Our gradient-similarity analysis shows that, within the same prompt group, same-class completions often induce highly similar update directions, whereas correct-incorrect pairs provide more distinct contrastive signals. Motivated by this observation, we propose Binary Prefix Policy Optimization (BPPO), which uses the shortest correct completion and the shortest incorrect completion as a compact update unit while preserving full-group advantage normalization. BPPO further improves efficiency with adaptive completion scheduling and prefix-focused optimization; by updating only response prefixes, it avoids reinforcing redundant suffixes and encourages more concise responses. Experiments on GSM8K, MATH, and Geo3K show that BPPO achieves up to 6.08x speedup over GRPO while maintaining competitive accuracy, and reduces mean response length by approximately 30-50% without modifying the reward with an explicit length penalty.

cs.LG↗

Muddit: Liberating Generation Beyond Text-to-Image with a Unified Discrete Diffusion Model

Unified generation models aim to handle diverse tasks across modalities -- such as text generation, image generation, and vision-language reasoning -- within a single architecture and decoding paradigm. Autoregressive unified models suffer from slow inference due to sequential decoding, and non-autoregressive unified models suffer from weak generalization due to limited pretrained backbones. We introduce the second-generation Meissonic: Muddit, a unified discrete diffusion transformer that enables fast and parallel generation across both text and image modalities. Unlike prior unified diffusion models trained from scratch, Muddit integrates strong visual priors from a pretrained text-to-image backbone with a lightweight text decoder, enabling flexible and high-quality multimodal generation under a unified architecture. Empirical results show that Muddit achieves competitive or superior performance compared to significantly larger autoregressive models in both quality and efficiency. The work highlights the potential of purely discrete diffusion, when equipped with strong visual priors, as a scalable and effective backbone for unified generation.

cs.LG↗

Beyond Binary: Turning Partial Success into Dense Verifiable Rewards for Reinforcement Learning in Code Generation

Effective reward design is a central challenge in Reinforcement Learning (RL) for code generation. Mainstream test-suite-level outcome rewards enforce functional correctness but induce sparsity, while external Reward Models (RMs) provide dense supervision at the cost of misalignment and additional overhead. Since code evaluation naturally yields multiple test-case-level outcomes, partial success, i.e., passing a subset of test cases, offers an intrinsic, verifiable source of dense supervision. In this paper, we propose VeRPO (Verifiable Dense Reward Policy Optimization), an RL framework that systematically turns verifiable partial success into reliable dense rewards. We analyze partial-success rewards using a weighted sum formulation, theoretically identifying a critical cardinality bias that causes policy updates to disproportionately favor gains from easy-test successes over progress on frontier tests. Based on this, VeRPO introduces a dynamic, density-calibrated local reward that explicitly corrects this bias and provides robust dense supervision from partial success. To enhance alignment with end-to-end functional correctness, VeRPO further integrates the local dense reward with global execution outcomes. Extensive experiments across diverse benchmarks and settings demonstrate that VeRPO outperforms outcome-driven and RM-based baselines, achieving up to +8.83 pass@1 gain with negligible time cost (< 0.02%) and zero GPU memory overhead.

cs.LG↗

Full-4D: Generating Full-Scope 4D Scenes from a Single-View Video

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos, simple 3D effects, or only small viewpoint perturbations around the original viewpoint, falling short of true 4D generation. Meanwhile, the lack of large-scale datasets capturing full-scope 4D scenes with synchronized multi-view videos further hinders progress in this direction. We propose a novel single-view video-to-4D framework that casts full-scope 4D generation as a multi-view video synthesis followed by optimization-based 4D reconstruction from the generated views. To instantiate this formulation end-to-end, we make three key contributions. First, we introduce Real-MV-4D, a large-scale dataset of synchronized multi-view videos captured in diverse real-world environments to provide the 4D supervision. Second, we train a multi-view video diffusion model driven by a novel fused time(T)-view(V) attention mechanism that directly embeds geometric reprojection priors and explicit camera conditioning into its view-time interactions. Unlike basic feature fusion, this direct binding strictly aligns the generation process with physical 3D priors to produce a dense, synchronized T$\times $V video grid. Third, rather than relying on non-interactive and inconsistent 2D video interpolations, we lift the synthesized multi-view videos into an explicit 4D representation (i.e. 4DGS), regularized by a Flow Matching Distillation loss that exploits the multi-view prior to improve novel-view rendering. Extensive experiments demonstrate that our method outperforms existing approaches in both visual fidelity and geometric consistency, enabling full-scope 4D scene generation from single-view videos.

cs.CV↗

MedMamba: Multi-View State Space Models with Adaptive Graph Learning for Medical Time Series Classification

Medical time series are central to healthcare, enabling continuous monitoring and supporting timely clinical decisions. Despite recent progress, existing methods struggle to jointly model local-global dynamics and handle nonstationarities like baseline drift, while often failing to capture latent channel interactions. To address these challenges, we propose MedMamba, an end-to-end architecture that integrates state space models with domain-specific inductive biases. Specifically, MedMamba first employs multi-scale convolutional embeddings to capture discriminative local morphology. Second, to mitigate nonstationarity, we introduce a tri-branch differential state space encoder that processes raw, temporal-difference, and frequency-domain views, fusing them to emphasize informative patterns while suppressing drift. Furthermore, to uncover latent channel correlations, we design a spatial graph Mamba module that learns a directed dependency structure regularized toward sparsity and acyclicity, which obviates the need for predefined graphs. Extensive experiments on five real-world datasets demonstrate that MedMamba achieves state-of-the-art performance while maintaining linear computational complexity, and ablation studies validate each component's contribution.Code is available at https://github.com/zhangda1018/MedMamba.

cs.LG↗

HUSKY: Humanoid Skateboarding System via Physics-Aware Whole-Body Control

While current humanoid whole-body control frameworks predominantly rely on the static environment assumptions, addressing tasks characterized by high dynamism and complex interactions presents a formidable challenge. In this paper, we address humanoid skateboarding, a highly challenging task requiring stable dynamic maneuvering on an underactuated wheeled platform. This integrated system is governed by non-holonomic constraints and tightly coupled human-object interactions. Successfully executing this task requires simultaneous mastery of hybrid contact dynamics and robust balance control on a mechanically coupled, dynamically unstable skateboard. To overcome the aforementioned challenges, we propose HUSKY, a learning-based framework that integrates humanoid-skateboard system modeling and physics-aware whole-body control. We first model the coupling relationship between board tilt and truck steering angles, enabling a principled analysis of system dynamics. Building upon this, HUSKY leverages Adversarial Motion Priors (AMP) to learn human-like pushing motions and employs a physics-guided, heading-oriented strategy for lean-to-steer behaviors. Moreover, a trajectory-guided mechanism ensures smooth and stable transitions between pushing and steering. Experimental results on the Unitree G1 humanoid platform demonstrate that our framework enables stable and agile maneuvering on skateboards in real-world scenarios. The project page is available on https://husky-humanoid.github.io/.

cs.RO↗

Metis: Learning to Jailbreak LLMs via Self-Evolving Metacognitive Policy Optimization

Red teaming is critical for uncovering vulnerabilities in Large Language Models (LLMs). While automated methods have improved scalability, existing approaches often rely on static heuristics or stochastic search, rendering them brittle against advanced safety alignment. To address this, we introduce Metis, a framework that reformulates jailbreaking as inference-time policy optimization within an adversarial Partially Observable Markov Decision Process (POMDP). Metis employs a self-evolving metacognitive loop to perform causal diagnosis of a target's defense logic and leverages structured feedback as a semantic gradient to refine its policy, offering enhanced interpretability through transparent reasoning traces. Extensive evaluations across 10 diverse models demonstrate that Metis achieves the strongest average Attack Success Rate (ASR) among compared methods at 89.2%, maintaining high efficacy on resilient frontier models (e.g., 76.0% on O1 and 78.0% on GPT-5-chat) where traditional baselines exhibit substantial performance degradation. By replacing redundant exploration with directed optimization, Metis reduces token costs by an average of 8.2x and up to 11.4x. Our analysis reveals that current defenses remain vulnerable to internally-steered, closed-loop reasoning trajectories under the tested settings, highlighting a critical need for next-generation defenses capable of reasoning about safety dynamically during inference.

cs.LG↗

Safeguarding Text-to-Image Generative Models Against Unauthorized Knowledge Distillation

Closed-weight generative services are increasingly deployed through query-based APIs, where users can obtain generated outputs while model parameters remain inaccessible. However, such deployment does not prevent model stealing: an attacker can repeatedly query the service, collect large volumes of released synthetic images, and use them as training data for a private substitute model. This query-output-driven process enables unauthorized knowledge distillation and capability replication without direct access to the original weights. To mitigate this threat, a practical defense should preserve the visual fidelity of released images, provide explicit control over perturbation magnitude, and scale efficiently to large-volume output release. We present WaveGuard, a single-pass, generator-based protection framework that safeguards released synthetic images under a user-specified perturbation budget. WaveGuard employs a frequency-aware perturbation generator to inject structured, imperceptible perturbations that maintain perceptual utility for benign viewers while reducing the usefulness of protected images as training data for unauthorized student models. Extensive experiments under WikiArt-related synthetic-output distillation settings show that WaveGuard achieves a favorable efficacy--fidelity--efficiency trade-off, with explicit imperceptibility control and substantial gains in protection efficiency.

cs.CR↗

Seeing What Matters: Visual Preference Policy Optimization for Visual Generation

Reinforcement learning (RL) has become a powerful tool for post-training visual generative models, with Group Relative Policy Optimization (GRPO) increasingly used to align generators with human preferences. However, existing GRPO pipelines rely on a single scalar reward per sample, treating each image or video as a holistic entity and ignoring the rich spatial and temporal structure of visual content. This coarse supervision hinders the correction of localized artifacts and the modeling of fine-grained perceptual cues. We introduce Visual Preference Policy Optimization (ViPO), a GRPO variant that lifts scalar feedback into structured, pixel-level advantages. ViPO employs a Perceptual Structuring Module that uses pretrained vision backbones to construct spatially and temporally aware advantage maps, redistributing optimization pressure toward perceptually important regions while preserving the stability of standard GRPO. Across both image and video benchmarks, ViPO consistently outperforms vanilla GRPO, improving in-domain alignment with human-preference rewards and enhancing generalization on out-of-domain evaluations. The method is architecture-agnostic, lightweight, and fully compatible with existing GRPO training pipelines, providing a more expressive and informative learning signal for visual generation.

cs.CV↗

HAMLET: A Hierarchical and Adaptive Multi-Agent Framework for Live Embodied Theatrics

Creating an immersive and interactive theatrical experience is a long-term goal in the field of interactive narrative. The emergence of large language models (LLMs) provides a new path to achieve this goal. However, existing drama generation methods often produce LLMs that lack initiative and cannot interact with the physical scene, while typically requiring detailed input that diminishes the immersion of live performance. To address these challenges, we propose HAMLET, a hierarchical adaptive multi-agent framework focused on drama creation and real-time online performance. Given a simple topic, the framework initially generates a narrative blueprint to guide the subsequent improvisational performance. During online performance, each actor is equipped with an adaptive reasoning module that enables decision-making based on their personas, memories, goals during complex group chat scenarios. Beyond dialogue, actor agents engage in embodied interactions by changing the state of scene props through actions such as opening a letter or picking up a weapon, which are broadcast to update the global environmental context. To objectively assess the quality of live embodied theatrics, we establish a comprehensive evaluation method and introduce HAMLETJudge, a specialized critic model for automated evaluation. Experimental results demonstrate that HAMLET excels in creating expressive, coherent, and physically interactive theatrical experiences in an autonomous manner.

cs.AI↗

Data Augmentation of Contrastive Learning is Estimating Positive-incentive Noise

Inspired by the idea of Positive-incentive Noise (Pi-Noise or $π$-Noise) that aims at learning the reliable noise beneficial to tasks, we scientifically investigate the connection between contrastive learning and $π$-noise in this paper. By converting the contrastive loss to an auxiliary Gaussian distribution to quantitatively measure the difficulty of the specific contrastive model under the information theory framework, we properly define the task entropy, the core concept of $π$-noise, of contrastive learning. It is further proved that the predefined data augmentation in the standard contrastive learning paradigm can be regarded as a kind of point estimation of $π$-noise. Inspired by the theoretical study, a framework that develops a $π$-noise generator to learn the beneficial noise (instead of estimation) as data augmentations for contrast is proposed. The designed framework can be applied to diverse types of data and is also completely compatible with the existing contrastive models. From the visualization, we surprisingly find that the proposed method successfully learns effective augmentations. Our code is available at https://github.com/hyzhang98/PiNDA.

cs.LG↗

Segment-Aligned Policy Optimization for Multi-Modal Reasoning

Existing reinforcement learning approaches for Large Language Models typically perform policy optimization at the granularity of individual tokens or entire response sequences. However, such formulations often misalign with the natural step-wise structure of reasoning processes, leading to suboptimal credit assignment and unstable training in multi-modal reasoning tasks. To bridge this gap, we propose Segment-Aligned Policy Optimization (SAPO), a novel reinforcement learning paradigm that treats coherent reasoning steps, rather than tokens or full sequences as fundamental units of policy update. SAPO introduces a step-wise Markov decision process abstraction over reasoning segments, accompanied by segment-level value estimation, advantage computation, and importance sampling mechanisms that are semantically aligned with reasoning boundaries. Experiments on representative reasoning benchmarks demonstrate that SAPO consistently outperforms token-level and sequence-level policy optimization methods, achieving significant accuracy improvements while exhibiting better training stability and value estimation consistency. Our work underscores the importance of aligning reinforcement learning updates with the intrinsic structure of reasoning, paving the way for more efficient and semantically grounded policy optimization in complex reasoning tasks. Codes and models will be released to ensure full reproducibility.

cs.AI↗

Logic-Regularized Verifier Elicits Reasoning from LLMs

Verifiers are crucial components for enhancing modern LLMs' reasoning capability. Typicalverifiers require resource-intensive superviseddataset construction, which is costly and faceslimitations in data diversity. In this paper, wepropose LOVER, an unsupervised verifier regularized by logical rules. LOVER treats theverifier as a binary latent variable, utilizinginternal activations and enforcing three logical constraints on multiple reasoning paths:negation consistency, intra-group consistency,and inter-group consistency (grouped by thefinal answer). By incorporating logical rulesas priors, LOVER can leverage unlabeled examples and is directly compatible with any offthe-shelf LLMs. Experiments on 10 datasetsdemonstrate that LOVER significantly outperforms unsupervised baselines, achieving performance comparable to the supervised verifier(reaching its 95% level on average). The sourcecode is publicly available at https://github.com/wangxinyufighting/llm-lover.

cs.CL↗