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Xuelong Li

Publications and source records attributed to Xuelong Li.

At least 127 records · Page 7Linked to original sources

Multimodal Continual Learning with MLLMs from Multi-scenario Perspectives

Multimodal large language models (MLLMs) deployed on devices must adapt to continuously changing visual scenarios such as variations in background and perspective, to effectively perform complex visual tasks. To investigate catastrophic forgetting under real-world scenario shifts, we construct a multimodal visual understanding dataset (MSVQA), covering four distinct scenarios and perspectives: high-altitude, underwater, low-altitude, and indoor environments. Furthermore, we propose UNIFIER (mUltimodal coNtInual learning with MLLMs From multi-scenarIo pERspectives), a continual learning (CL) framework designed to address visual discrepancies while learning different scenarios. Compared to existing CL methods, UNIFIER enables knowledge accumulation within the same scenario and mutual enhancement across different scenarios via Vision Representation Expansion (VRE) and Vision Consistency Constraint (VCC). Experimental results show that UNIFIER improves the last-step VQA scores by 2.70%~10.62% and the last-step F1 scores by 3.40%~7.69% compared to the state-of-the-art method, QUAD, in 20-step cross-scenario continual learning tasks. MSVQA dataset is available at https://huggingface.co/datasets/Kaij00/MSVQA.

cs.CV↗

AHAP: Reconstructing Arbitrary Humans from Arbitrary Perspectives with Geometric Priors

Reconstructing 3D humans from images captured at multiple perspectives typically requires pre-calibration, like using checkerboards or MVS algorithms, which limits scalability and applicability in diverse real-world scenarios. In this work, we present AHAP (Reconstructing Arbitrary Humans from Arbitrary Perspectives), a feed-forward framework for reconstructing arbitrary humans from arbitrary camera perspectives without requiring camera calibration. Our core lies in the effective fusion of multi-view geometry to assist human association, reconstruction and localization. Specifically, we use a Cross-View Identity Association module through learnable person queries and soft assignment, supervised by contrastive learning to resolve cross-view human identity association. A Human Head fuses cross-view features and scene context for SMPL prediction, guided by cross-view reprojection losses to enforce body pose consistency. Additionally, multi-view geometry eliminates the depth ambiguity inherent in monocular methods, providing more precise 3D human localization through multi-view triangulation. Experiments on EgoHumans and EgoExo4D demonstrate that AHAP achieves competitive performance on both world-space human reconstruction and camera pose estimation, while being 180$\times$ faster than optimization-based approaches.

cs.CV↗

Controllable Exploration in Hybrid-Policy RLVR for Multi-Modal Reasoning

Reinforcement Learning with verifiable rewards (RLVR) has emerged as a primary learning paradigm for enhancing the reasoning capabilities of multi-modal large language models (MLLMs). However, during RL training, the enormous state space of MLLM and sparse rewards often leads to entropy collapse, policy degradation, or over-exploitation of suboptimal behaviors. This necessitates an exploration strategy that maintains productive stochasticity while avoiding the drawbacks of uncontrolled random sampling, yielding inefficient exploration. In this paper, we propose CalibRL, a hybrid-policy RLVR framework that supports controllable exploration with expert guidance, enabled by two key mechanisms. First, a distribution-aware advantage weighting scales updates by group rareness to calibrate the distribution, therefore preserving exploration. Meanwhile, the asymmetric activation function (LeakyReLU) leverages the expert knowledge as a calibration baseline to moderate overconfident updates while preserving their corrective direction. CalibRL increases policy entropy in a guided manner and clarifies the target distribution by estimating the on-policy distribution through online sampling. Updates are driven by these informative behaviors, avoiding convergence to erroneous patterns. Importantly, these designs help alleviate the distributional mismatch between the model's policy and expert trajectories, thereby achieving a more stable balance between exploration and exploitation. Extensive experiments across eight benchmarks, including both in-domain and out-of-domain settings, demonstrate consistent improvements, validating the effectiveness of our controllable hybrid-policy RLVR training. Code is available at https://github.com/zhh6425/CalibRL.

cs.LG↗

CompassNav: Steering From Path Imitation To Decision Understanding In Navigation

The dominant paradigm for training Large Vision-Language Models (LVLMs) in navigation relies on imitating expert trajectories. This approach reduces the complex navigation task to a sequence-to-sequence replication of a single correct path, fundamentally limiting the agent's ability to explore and generalize. In this work, we argue for and introduce a new paradigm: a shift from Path Imitation to Decision Understanding. The goal of this paradigm is to build agents that do not just follow, but truly understand how to navigate. We materialize this through two core contributions: first, we introduce Compass-Data-22k, a novel 22k-trajectory dataset. Its Reinforcement Fine-Tuning (RFT) subset provides a panoramic view of the decision landscape by annotating all feasible actions with A* geodesic distances. Second, we design a novel gap-aware hybrid reward function that dynamically adapts its feedback to decision certainty, shifting between decisive signals for optimal actions and nuanced scores to encourage exploration. Integrated into an SFT-then-RFT recipe, our CompassNav agent is trained not to memorize static routes, but to develop an internal compass that constantly intuits the direction to the goal by evaluating the relative quality of all possible moves. This approach enables our 7B agent to set a new state-of-the-art on Goal navigation benchmarks, outperforming even larger proprietary models, and achieve robust real-world goal navigation on a physical robot.

cs.RO↗

Information Capacity: Evaluating the Efficiency of Large Language Models via Text Compression

Recent years have witnessed the rapid advancements of large language models (LLMs) and their expanding applications, leading to soaring demands for computational resources. The widespread adoption of test-time scaling further intensifies the tension between model capability and resource consumption. However, a rigorous metric that accurately reflects an LLM's inference efficiency across diverse tokenizers, parameter counts, and model architectures remains absent. Motivated by the correlation between compression and intelligence, we introduce information capacity, a measure of model efficiency based on text compression performance relative to computational complexity. A distinctive feature of information capacity is its incorporation of tokenizer efficiency, which affects inference costs but is often neglected in LLM evaluations. We assess the information capacity of 56 open-source models and observe a consistent information capacity among different-sized models within a series. Experiments on five heterogeneous datasets reveal strong linguistic biases in mainstream LLMs. Empirical results verify the accuracy of performance prediction across model sizes based on information capacity and show the correlation between information capacity and benchmark scores. This metric can be used to quantify improvements in inference efficiency and provide insights into better scaling performance for future LLM development.

cs.AI↗

Mitigating Long-Tail Bias in HOI Detection via Adaptive Diversity Cache

Human-Object Interaction (HOI) detection is a fundamental task in computer vision, empowering machines to comprehend human-object relationships in diverse real-world scenarios. Recent advances in VLMs have significantly improved HOI detection by leveraging rich cross-modal representations. However, most existing VLM-based approaches rely heavily on additional training or prompt tuning, resulting in substantial computational overhead and limited scalability, particularly in long-tailed scenarios where rare interactions are severely underrepresented. In this paper, we propose the Adaptive Diversity Cache (ADC) module, a novel training-free and plug-and-play mechanism designed to mitigate long-tail bias in HOI detection. ADC constructs class-specific caches that accumulate high-confidence and diverse feature representations during inference. The method incorporates adaptive capacity allocation favoring rare categories and dynamic feature augmentation to enable robust prediction calibration without requiring additional training or fine-tuning. Extensive experiments on HICO-DET and V-COCO datasets show that ADC consistently improves existing HOI detectors, particularly enhancing rare category detection while preserving overall performance. These findings confirm the effectiveness of ADC as a training-free, plug-and-play solution for long-tail bias mitigation.

cs.CV↗

Efficiently Aligning Draft Models via Parameter- and Data-Efficient Adaptation

Speculative decoding accelerates LLM inference but suffers from performance degradation when target models are fine-tuned for specific domains. A naive solution is to retrain draft models for every target model, which is costly and inefficient. To address this, we introduce a parameter- and data-efficient framework named Efficient Draft Adaptation, abbreviated as EDA, for efficiently adapting draft models. EDA introduces three innovations: (1) a decoupled architecture that utilizes shared and private components to model the shared and target-specific output distributions separately, enabling parameter-efficient adaptation by updating only the lightweight private component;(2) a data regeneration strategy that utilizes the fine-tuned target model to regenerate training data, thereby improving the alignment between training and speculative decoding, leading to higher average acceptance length;(3) a sample selection mechanism that prioritizes high-value data for efficient adaptation. Our experiments show that EDA effectively restores speculative performance on fine-tuned models, achieving superior average acceptance lengths with significantly reduced training costs compared to full retraining. Code is available at https://github.com/Lyn-Lucy/Efficient-Draft-Adaptation.

cs.LG↗

MTVCraft: Tokenizing 4D Motion for Arbitrary Character Animation

Character image animation has rapidly advanced with the rise of digital humans. However, existing methods rely largely on 2D-rendered pose images for motion guidance, which limits generalization and discards essential 4D information for open-world animation. To address this, we propose MTVCraft (Motion Tokenization Video Crafter), the first framework that directly models raw 3D motion sequences (i.e., 4D motion) for character image animation. Specifically, we introduce 4DMoT (4D motion tokenizer) to quantize 3D motion sequences into 4D motion tokens. Compared to 2D-rendered pose images, 4D motion tokens offer more robust spatial-temporal cues and avoid strict pixel-level alignment between pose images and the character, enabling more flexible and disentangled control. Next, we introduce MV-DiT (Motion-aware Video DiT). By designing unique motion attention with 4D positional encodings, MV-DiT can effectively leverage motion tokens as 4D compact yet expressive context for character image animation in the complex 4D world. We implement MTVCraft on both CogVideoX-5B (small scale) and Wan-2.1-14B (large scale), demonstrating that our framework is easily scalable and can be applied to models of varying sizes. Experiments on the TikTok and Fashion benchmarks demonstrate our state-of-the-art performance. Moreover, powered by robust motion tokens, MTVCraft showcases unparalleled zero-shot generalization. It can animate arbitrary characters in full-body and half-body forms, and even non-human objects across diverse styles and scenarios. Hence, it marks a significant step forward in this field and opens a new direction for pose-guided video generation. Our project page is available at https://github.com/DINGYANB/MTVCrafter. A scaled version has been commercially deployed and is available at https://telestudio.teleagi.cn/generatevideo/creativeWorkshop.

cs.CV↗

Video-EM: Event-Centric Episodic Memory for Long-Form Video Understanding

Video Large Language Models (Video-LLMs) have shown strong video understanding, yet their application to long-form videos remains constrained by limited context windows. A common workaround is to compress long videos into a handful of representative frames via retrieval or summarization. However, most existing pipelines score frames in isolation, implicitly assuming that frame-level saliency is sufficient for downstream reasoning. This often yields redundant selections, fragmented temporal evidence, and weakened narrative grounding for long-form video question answering. We present \textbf{Video-EM}, a training-free, event-centric episodic memory framework that reframes long-form VideoQA as \emph{episodic event construction} followed by \emph{memory refinement}. Instead of treating retrieved keyframes as independent visuals, Video-EM employs an LLM as an active memory agent to orchestrate off-the-shelf tools: it first localizes query-relevant moments via multi-grained semantic matching, then groups and segments them into temporally coherent events, and finally encodes each event as a grounded episodic memory with explicit temporal indices and spatio-temporal cues (capturing \emph{when}, \emph{where}, \emph{what}, and involved entities). To further suppress verbosity and noise from imperfect upstream signals, Video-EM integrates a reasoning-driven self-reflection loop that iteratively verifies evidence sufficiency and cross-event consistency, removes redundancy, and adaptively adjusts event granularity. The outcome is a compact yet reliable \emph{event timeline} -- a minimal but sufficient episodic memory set that can be directly consumed by existing Video-LLMs without additional training or architectural changes.

cs.CV↗

Privacy-Aware Camera 2.0 Technical Report

With the increasing deployment of intelligent sensing technologies in highly sensitive environments such as restrooms and locker rooms, visual surveillance systems face a profound privacy-security paradox. Existing privacy-preserving approaches, including physical desensitization, encryption, and obfuscation, often compromise semantic understanding or fail to ensure mathematically provable irreversibility. Although Privacy Camera 1.0 eliminated visual data at the source to prevent leakage, it provided only textual judgments, leading to evidentiary blind spots in disputes. To address these limitations, this paper proposes a novel privacy-preserving perception framework based on the AI Flow paradigm and a collaborative edge-cloud architecture. By deploying a visual desensitizer at the edge, raw images are transformed in real time into abstract feature vectors through nonlinear mapping and stochastic noise injection under the Information Bottleneck principle, ensuring identity-sensitive information is stripped and original images are mathematically unreconstructable. The abstract representations are transmitted to the cloud for behavior recognition and semantic reconstruction via a "dynamic contour" visual language, achieving a critical balance between perception and privacy while enabling illustrative visual reference without exposing raw images.

cs.CV↗

Crab$^{+}$: A Scalable and Unified Audio-Visual Scene Understanding Model with Explicit Cooperation

Developing Audio-Visual Large Language Models (AV-LLMs) for unified scene understanding is pivotal in multimodal intelligence. While instruction tuning enables pre-trained models with multi-task abilities, we observe that conventional multi-task unification methods often suffer from severe negative transfer, where nearly 55% of tasks degrade compared to single-task training. We attribute this phenomenon to audio-visual task heterogeneity, characterized by disparate task granularity and divergent capability demands, which lead to negative interference under joint training. To tackle this, we present Crab$^{+}$, a scalable and unified audio-visual scene understanding model that addresses task heterogeneity through explicit cooperation from both data and model perspectives. On the data side, we introduce AV-UIE v2, a comprehensive Audio-Visual Unified Instruction-tuning dataset with Explicit reasoning processes. It contains approximately 222K samples spanning 17 datasets and 7 tasks, enabling the model to capture cross-task relationships at different levels of granularity. On the model side, we design a unified interface to align heterogeneous task formulations, and propose Interaction-aware LoRA (I-LoRA), which explicitly models inter-task relationships via dynamic routing to coordinate distinct audio-visual interaction patterns, mitigating parameter interference. Extensive experiments show Crab$^{+}$ covers broader tasks than existing unified models while outperforming specialized models on various benchmarks. We successfully reverse the negative transfer trend, achieving positive transfer where multi-task learning surpasses single-task baselines in nearly 88% of tasks. These results hold across diverse AV-LLM paradigms and are validated through in-depth visualization, positioning Crab$^{+}$ as a robust step towards holistic audio-visual scene understanding.

cs.CV↗

Openfly: A comprehensive platform for aerial vision-language navigation

Vision-Language Navigation (VLN) aims to guide agents by leveraging language instructions and visual cues, playing a pivotal role in embodied AI. Indoor VLN has been extensively studied, whereas outdoor aerial VLN remains underexplored. The potential reason is that outdoor aerial view encompasses vast areas, making data collection more challenging, which results in a lack of benchmarks. To address this problem, we propose OpenFly, a platform comprising various rendering engines, a versatile toolchain, and a large-scale benchmark for aerial VLN. Firstly, we integrate diverse rendering engines and advanced techniques for environment simulation, including Unreal Engine, GTA V, Google Earth, and 3D Gaussian Splatting (3D GS). Particularly, 3D GS supports real-to-sim rendering, further enhancing the realism of our environments. Secondly, we develop a highly automated toolchain for aerial VLN data collection, streamlining point cloud acquisition, scene semantic segmentation, flight trajectory creation, and instruction generation. Thirdly, based on the toolchain, we construct a large-scale aerial VLN dataset with 100k trajectories, covering diverse heights and lengths across 18 scenes. Moreover, we propose OpenFly-Agent, a keyframe-aware VLN model emphasizing key observations during flight. For benchmarking, extensive experiments and analyses are conducted, evaluating several recent VLN methods and showcasing the superiority of our OpenFly platform and agent. The toolchain, dataset, and codes will be open-sourced.

cs.CV↗

Pro-HOI: Perceptive Root-guided Humanoid-Object Interaction

Executing reliable Humanoid-Object Interaction (HOI) tasks for humanoid robots is hindered by the lack of generalized control interfaces and robust closed-loop perception mechanisms. In this work, we introduce Perceptive Root-guided Humanoid-Object Interaction, Pro-HOI, a generalizable framework for robust humanoid loco-manipulation. First, we collect box-carrying motions that are suitable for real-world deployment and optimize penetration artifacts through a Signed Distance Field loss. Second, we propose a novel training framework that conditions the policy on a desired root-trajectory while utilizing reference motion exclusively as a reward. This design not only eliminates the need for intricate reward tuning but also establishes root trajectory as a universal interface for high-level planners, enabling simultaneous navigation and loco-manipulation. Furthermore, to ensure operational reliability, we incorporate a persistent object estimation module. By fusing real-time detection with Digital Twin, this module allows the robot to autonomously detect slippage and trigger re-grasping maneuvers. Empirical validation on a Unitree G1 robot demonstrates that Pro-HOI significantly outperforms baselines in generalization and robustness, achieving reliable long-horizon execution in complex real-world scenarios.

cs.RO↗

SAGE-LLM: Towards Safe and Generalizable LLM Controller with Fuzzy-CBF Verification and Graph-Structured Knowledge Retrieval for UAV Decision

In UAV dynamic decision, complex and variable hazardous factors pose severe challenges to the generalization capability of algorithms. Despite offering semantic understanding and scene generalization, Large Language Models (LLM) lack domain-specific UAV control knowledge and formal safety assurances, restricting their direct applicability. To bridge this gap, this paper proposes a train-free two-layer decision architecture based on LLMs, integrating high-level safety planning with low-level precise control. The framework introduces three key contributions: 1) A fuzzy Control Barrier Function verification mechanism for semantically-augmented actions, providing provable safety certification for LLM outputs. 2) A star-hierarchical graph-based retrieval-augmented generation system, enabling efficient, elastic, and interpretable scene adaptation. 3) Systematic experimental validation in pursuit-evasion scenarios with unknown obstacles and emergent threats, demonstrating that our SAGE-LLM maintains performance while significantly enhancing safety and generalization without online training. The proposed framework demonstrates strong extensibility, suggesting its potential for generalization to broader embodied intelligence systems and safety-critical control domains.

cs.RO↗

Parameter-Efficient Fine-Tuning for Continual Learning: A Neural Tangent Kernel Perspective

Parameter-efficient fine-tuning for continual learning (PEFT-CL) has shown promise in adapting pre-trained models to sequential tasks while mitigating catastrophic forgetting problem. However, understanding the mechanisms that dictate continual performance in this paradigm remains elusive. To unravel this mystery, we undertake a rigorous analysis of PEFT-CL dynamics to derive relevant metrics for continual scenarios using Neural Tangent Kernel (NTK) theory. With the aid of NTK as a mathematical analysis tool, we recast the challenge of test-time forgetting into the quantifiable generalization gaps during training, identifying three key factors that influence these gaps and the performance of PEFT-CL: training sample size, task-level feature orthogonality, and regularization. To address these challenges, we introduce NTK-CL, a novel framework that eliminates task-specific parameter storage while adaptively generating task-relevant features. Aligning with theoretical guidance, NTK-CL triples the feature representation of each sample, theoretically and empirically reducing the magnitude of both task-interplay and task-specific generalization gaps. Grounded in NTK analysis, our framework imposes an adaptive exponential moving average mechanism and constraints on task-level feature orthogonality, maintaining intra-task NTK forms while attenuating inter-task NTK forms. Ultimately, by fine-tuning optimizable parameters with appropriate regularization, NTK-CL achieves state-of-the-art performance on established PEFT-CL benchmarks. This work provides a theoretical foundation for understanding and improving PEFT-CL models, offering insights into the interplay between feature representation, task orthogonality, and generalization, contributing to the development of more efficient continual learning systems.

cs.LG↗

Ruyi2 Technical Report

Large Language Models (LLMs) face significant challenges regarding deployment costs and latency, necessitating adaptive computing strategies. Building upon the AI Flow framework, we introduce Ruyi2 as an evolution of our adaptive model series designed for efficient variable-depth computation. While early-exit architectures offer a viable efficiency-performance balance, the Ruyi model and existing methods often struggle with optimization complexity and compatibility with large-scale distributed training. To bridge this gap, Ruyi2 introduces a stable "Familial Model" based on Megatron-LM. By using 3D parallel training, it achieves a 2-3 times speedup over Ruyi, while performing comparably to same-sized Qwen3 models. These results confirm that family-based parameter sharing is a highly effective strategy, establishing a new "Train Once, Deploy Many" paradigm and providing a key reference for balancing architectural efficiency with high-performance capabilities.

cs.CL↗

EO-1: An Open Unified Embodied Foundation Model for General Robot Control

The human ability to seamlessly perform multimodal reasoning and physical interaction in the open world is a core goal for general purpose embodied intelligent systems. Recent vision-language-action (VLA) models, which are co-trained on large-scale robot and visual-text data, have demonstrated notable progress in general robot control. However, they still fail to achieve human-level flexibility in interleaved reasoning and interaction. In this work, we introduce EO-Robotics, consists of EO-1 model and EO-Data1.5M dataset. EO-1 is a unified embodied foundation model that achieves superior performance in multimodal embodied reasoning and robot control through interleaved vision-text-action pre-training. The development of EO-1 is based on two key pillars: (i) a unified architecture that processes multimodal inputs indiscriminately (image, text, video, and action), and (ii) a massive, high-quality multimodal embodied reasoning dataset, EO-Data1.5M, which contains over 1.5 million samples with emphasis on interleaved vision-text-action comprehension. EO-1 is trained through synergies between auto-regressive decoding and flow matching denoising on EO-Data1.5M, enabling seamless robot action generation and multimodal embodied reasoning. Extensive experiments demonstrate the effectiveness of interleaved vision-text-action learning for open-world understanding and generalization, validated through a variety of long-horizon, dexterous manipulation tasks across multiple embodiments. This paper details the architecture of EO-1, the data construction strategy of EO-Data1.5M, and the training methodology, offering valuable insights for developing advanced embodied foundation models. Project Page: https://eo-robotics.ai/eo-1.

cs.RO↗

Beyond Static Artifacts: A Forensic Benchmark for Video Deepfake Reasoning in Vision Language Models

Current Vision-Language Models (VLMs) for deepfake detection excel at identifying spatial artifacts but overlook a critical dimension: temporal inconsistencies in video forgeries. Adapting VLMs to reason about these dynamic cues remains a distinct challenge. To bridge this gap, we propose Forensic Answer-Questioning (FAQ), a large-scale benchmark that formulates temporal deepfake analysis as a multiple-choice task. FAQ introduces a three-level hierarchy to progressively evaluate and equip VLMs with forensic capabilities: (1) Facial Perception, testing the ability to identify static visual artifacts; (2) Temporal Deepfake Grounding, requiring the localization of dynamic forgery artifacts across frames; and (3) Forensic Reasoning, challenging models to synthesize evidence for final authenticity verdicts. We evaluate a range of VLMs on FAQ and generate a corresponding instruction-tuning set, FAQ-IT. Extensive experiments show that models fine-tuned on FAQ-IT achieve advanced performance on both in-domain and cross-dataset detection benchmarks. Ablation studies further validate the impact of our key design choices, confirming that FAQ is the driving force behind the temporal reasoning capabilities of these VLMs.

cs.CV↗