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Xuenan Xu

Publications and source records attributed to Xuenan Xu.

At least 37 records · Page 2Linked to original sources

HoliAntiSpoof: Audio LLM for Holistic Speech Anti-Spoofing

Recent advances in speech synthesis and editing have made speech spoofing increasingly challenging. However, most existing methods treat spoofing as binary classification, overlooking that diverse spoofing techniques manipulate multiple, coupled speech attributes and their semantic effects. In this paper, we introduce HoliAntiSpoof, the first audio large language model (ALLM) framework for holistic speech anti-spoofing analysis. HoliAntiSpoof reformulates spoofing analysis as a unified text generation task, enabling joint reasoning over spoofing methods, affected speech attributes, and their semantic impacts. To support semantic-level analysis, we introduce DailyTalkEdit, a new anti-spoofing benchmark that simulates realistic conversational manipulations and provides annotations of semantic influence. Extensive experiments demonstrate that HoliAntiSpoof outperforms conventional baselines across multiple settings, while preliminary results show that in-context learning further improves out-of-domain generalization. These findings indicate that ALLMs not only enhance speech spoofing detection performance but also enable interpretable analysis of spoofing behaviors and their semantic effects, pointing towards more trustworthy and explainable speech security. Data and code are publicly available.

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MMEDIT: A Unified Framework for Multi-Type Audio Editing via Audio Language Model

Text-guided audio editing aims to modify specific acoustic events while strictly preserving non-target content. Despite recent progress, existing approaches remain fundamentally limited. Training-free methods often suffer from signal degradation caused by diffusion inversion, while training-based methods, although achieving higher generation quality, are severely constrained by the scarcity of high-quality paired data and task formulations that cover only a narrow subset of editing operations. In addition, standard architectures typically decouple text and audio processing, limiting the ability to align instructions with specific acoustic contexts. To address these challenges, we propose MMEdit, an audio-language-model-driven framework for unified audio editing. We systematically extend task definitions to cover a comprehensive range of editing operations, including addition, replacement, removal, reordering, and attribute modification. Furthermore, we design a scalable data synthesis pipeline to construct large-scale paired datasets with fine-grained event-level annotations. To capture complex editing semantics, we integrate a Qwen2-Audio encoder with an MMDiT-based generator, enabling precise cross-modal alignment and localized editing. Experimental results demonstrate that our method achieves superior editing localization accuracy, robust instruction following, and high fidelity in non-edited regions.

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HIPPO: Accelerating Video Large Language Models Inference via Holistic-aware Parallel Speculative Decoding

Speculative decoding (SD) has emerged as a promising approach to accelerate LLM inference without sacrificing output quality. Existing SD methods tailored for video-LLMs primarily focus on pruning redundant visual tokens to mitigate the computational burden of massive visual inputs. However, existing methods do not achieve inference acceleration comparable to text-only LLMs. We observe from extensive experiments that this phenomenon mainly stems from two limitations: (i) their pruning strategies inadequately preserve visual semantic tokens, degrading draft quality and acceptance rates; (ii) even with aggressive pruning (e.g., 90% visual tokens removed), the draft model's remaining inference cost limits overall speedup. To address these limitations, we propose HIPPO, a general holistic-aware parallel speculative decoding framework. Specifically, HIPPO proposes (i) a semantic-aware token preservation method, which fuses global attention scores with local visual semantics to retain semantic information at high pruning ratios; (ii) a video parallel SD algorithm that decouples and overlaps draft generation and target verification phases. Experiments on four video-LLMs across six benchmarks demonstrate HIPPO's effectiveness, yielding up to 3.51x speedup compared to vanilla auto-regressive decoding.

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PicoAudio2: Temporal Controllable Text-to-Audio Generation with Natural Language Description

While recent work in controllable text-to-audio (TTA) generation has achieved fine-grained control through timestamp conditioning, its scope remains limited by audio quality and input format. These models often suffer from poor audio quality in real datasets due to sole reliance on synthetic data. Moreover, some models are constrained to a closed vocabulary of sound events, preventing them from controlling audio generation for open-ended, free-text queries. This paper introduces PicoAudio2, a framework that advances temporal-controllable TTA by mitigating these data and architectural limitations. Specifically, we use a grounding model to annotate event timestamps of real audio-text datasets to curate temporally-strong real data, in addition to simulation data from existing works. The model is trained on the combination of real and simulation data. Moreover, we propose an enhanced architecture that integrates the fine-grained information from a timestamp matrix with coarse-grained free-text input. Experiments show that PicoAudio2 exhibits superior performance in terms of temporal controllability and audio quality.

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UniFlow-Audio: Unified Flow Matching for Audio Generation from Omni-Modalities

Audio generation, including speech, music and sound effects, has advanced rapidly in recent years. These tasks can be divided into two categories: time-aligned (TA) tasks, where each input unit corresponds to a specific segment of the output audio (e.g., phonemes aligned with frames in speech synthesis); and non-time-aligned (NTA) tasks, where such alignment is not available. Since modeling paradigms for the two types are typically different, research on different audio generation tasks has traditionally followed separate trajectories. However, audio is not inherently divided into such categories, making a unified model a natural and necessary goal for general audio generation. Previous unified audio generation works have adopted autoregressive architectures, while unified non-autoregressive approaches remain largely unexplored. In this work, we propose UniFlow-Audio, a universal audio generation framework based on flow matching. We propose a dual-fusion mechanism that temporally aligns audio latents with TA features and integrates NTA features via cross-attention in each model block. Task-balanced data sampling is employed to maintain strong performance across both TA and NTA tasks. UniFlow-Audio supports omni-modalities, including text, audio, and video. By leveraging the advantage of multi-task learning and the generative modeling capabilities of flow matching, UniFlow-Audio achieves strong results across 7 tasks using fewer than 8K hours of public training data and under 1B trainable parameters. Even the small variant with only ~200M trainable parameters shows competitive performance, highlighting UniFlow-Audio as a potential non-auto-regressive foundation model for audio generation. Code and models will be available at https://wsntxxn.github.io/uniflow_audio.

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When Audio Generators Become Good Listeners: Generative Features for Understanding Tasks

This work pioneers the utilization of generative features in enhancing audio understanding. Unlike conventional discriminative features that directly optimize posterior and thus emphasize semantic abstraction while losing fine grained details, audio generation models inherently encode both spatiotemporal perception (capturing local acoustic texture across time and frequency) and semantic prior (knowing what to generate). It motivates us to explore the bridge of these complementary strengths. We provide a systematic investigation of their differences and complementary relationships, and ultimately propose an effective fusion strategy. Experiments across multiple tasks, including sound event classification, tagging, and particularly the fine grained task of audio captioning, demonstrate consistent performance gains. Beyond empirical improvements, this work more importantly introduces a new perspective on audio representation learning, highlighting that generative discriminative complementarity can provide both detailed perception and semantic awareness for audio understanding.

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FakeSound2: A Benchmark for Explainable and Generalizable Deepfake Sound Detection

The rapid development of generative audio raises ethical and security concerns stemming from forged data, making deepfake sound detection an important safeguard against the malicious use of such technologies. Although prior studies have explored this task, existing methods largely focus on binary classification and fall short in explaining how manipulations occur, tracing where the sources originated, or generalizing to unseen sources-thereby limiting the explainability and reliability of detection. To address these limitations, we present FakeSound2, a benchmark designed to advance deepfake sound detection beyond binary accuracy. FakeSound2 evaluates models across three dimensions: localization, traceability, and generalization, covering 6 manipulation types and 12 diverse sources. Experimental results show that although current systems achieve high classification accuracy, they struggle to recognize forged pattern distributions and provide reliable explanations. By highlighting these gaps, FakeSound2 establishes a comprehensive benchmark that reveals key challenges and aims to foster robust, explainable, and generalizable approaches for trustworthy audio authentication.

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Can Audio Large Language Models Verify Speaker Identity?

This paper investigates adapting Audio Large Language Models (ALLMs) for speaker verification (SV). We reformulate SV as an audio question-answering task and conduct comprehensive zero-shot evaluations on public benchmarks, showing that current ALLMs have limited zero-shot SV capability and often struggle in diverse acoustic conditions. To address this challenge, we perform supervised fine-tuning on speaker verification data. A rule-based hard pair sampling strategy is proposed to construct more challenging training pairs. Lightweight fine-tuning substantially improves the performance, though there is still a gap between ALLMs and conventional models. Then, we extend to text-dependent SV by jointly querying ALLMs to verify speaker identity and spoken content, yielding results competitive with cascaded ASR-SV systems. Our findings demonstrate that with proper adaptation, ALLMs hold substantial potential as a unified model for robust speaker verification systems, while maintaining the general audio understanding capabilities.

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STAR: Speech-to-Audio Generation via Representation Learning

This work presents STAR, the first end-to-end speech-to-audio generation framework, designed to enhance efficiency and address error propagation inherent in cascaded systems. Unlike prior approaches relying on text or vision, STAR leverages speech as it constitutes a natural modality for interaction. As an initial step to validate the feasibility of the system, we demonstrate through representation learning experiments that spoken sound event semantics can be effectively extracted from raw speech, capturing both auditory events and scene cues. Leveraging the semantic representations, STAR incorporates a bridge network for representation mapping and a two-stage training strategy to achieve end-to-end synthesis. With a 76.9% reduction in speech processing latency, STAR demonstrates superior generation performance over the cascaded systems. Overall, STAR establishes speech as a direct interaction signal for audio generation, thereby bridging representation learning and multimodal synthesis. Generated samples are available at https://zeyuxie29.github.io/STAR.

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MM-StoryAgent: Immersive Narrated Storybook Video Generation with a Multi-Agent Paradigm across Text, Image and Audio

The rapid advancement of large language models (LLMs) and artificial intelligence-generated content (AIGC) has accelerated AI-native applications, such as AI-based storybooks that automate engaging story production for children. However, challenges remain in improving story attractiveness, enriching storytelling expressiveness, and developing open-source evaluation benchmarks and frameworks. Therefore, we propose and opensource MM-StoryAgent, which creates immersive narrated video storybooks with refined plots, role-consistent images, and multi-channel audio. MM-StoryAgent designs a multi-agent framework that employs LLMs and diverse expert tools (generative models and APIs) across several modalities to produce expressive storytelling videos. The framework enhances story attractiveness through a multi-stage writing pipeline. In addition, it improves the immersive storytelling experience by integrating sound effects with visual, music and narrative assets. MM-StoryAgent offers a flexible, open-source platform for further development, where generative modules can be substituted. Both objective and subjective evaluation regarding textual story quality and alignment between modalities validate the effectiveness of our proposed MM-StoryAgent system. The demo and source code are available.

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DRCap: Decoding CLAP Latents with Retrieval-Augmented Generation for Zero-shot Audio Captioning

While automated audio captioning (AAC) has made notable progress, traditional fully supervised AAC models still face two critical challenges: the need for expensive audio-text pair data for training and performance degradation when transferring across domains. To overcome these limitations, we present DRCap, a data-efficient and flexible zero-shot audio captioning system that requires text-only data for training and can quickly adapt to new domains without additional fine-tuning. DRCap integrates a contrastive language-audio pre-training (CLAP) model and a large-language model (LLM) as its backbone. During training, the model predicts the ground-truth caption with a fixed text encoder from CLAP, whereas, during inference, the text encoder is replaced with the audio encoder to generate captions for audio clips in a zero-shot manner. To mitigate the modality gap of the CLAP model, we use both the projection strategy from the encoder side and the retrieval-augmented generation strategy from the decoder side. Specifically, audio embeddings are first projected onto a text embedding support to absorb extensive semantic information within the joint multi-modal space of CLAP. At the same time, similar captions retrieved from a datastore are fed as prompts to instruct the LLM, incorporating external knowledge to take full advantage of its strong generative capability. Conditioned on both the projected CLAP embedding and the retrieved similar captions, the model is able to produce a more accurate and semantically rich textual description. By tailoring the text embedding support and the caption datastore to the target domain, DRCap acquires a robust ability to adapt to new domains in a training-free manner. Experimental results demonstrate that DRCap outperforms all other zero-shot models in in-domain scenarios and achieves state-of-the-art performance in cross-domain scenarios.

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Smooth-Foley: Creating Continuous Sound for Video-to-Audio Generation Under Semantic Guidance

The video-to-audio (V2A) generation task has drawn attention in the field of multimedia due to the practicality in producing Foley sound. Semantic and temporal conditions are fed to the generation model to indicate sound events and temporal occurrence. Recent studies on synthesizing immersive and synchronized audio are faced with challenges on videos with moving visual presence. The temporal condition is not accurate enough while low-resolution semantic condition exacerbates the problem. To tackle these challenges, we propose Smooth-Foley, a V2A generative model taking semantic guidance from the textual label across the generation to enhance both semantic and temporal alignment in audio. Two adapters are trained to leverage pre-trained text-to-audio generation models. A frame adapter integrates high-resolution frame-wise video features while a temporal adapter integrates temporal conditions obtained from similarities of visual frames and textual labels. The incorporation of semantic guidance from textual labels achieves precise audio-video alignment. We conduct extensive quantitative and qualitative experiments. Results show that Smooth-Foley performs better than existing models on both continuous sound scenarios and general scenarios. With semantic guidance, the audio generated by Smooth-Foley exhibits higher quality and better adherence to physical laws.

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SemantiCodec: An Ultra Low Bitrate Semantic Audio Codec for General Sound

Large language models (LLMs) have significantly advanced audio processing through audio codecs that convert audio into discrete tokens, enabling the application of language modelling techniques to audio data. However, traditional codecs often operate at high bitrates or within narrow domains such as speech and lack the semantic clues required for efficient language modelling. Addressing these challenges, we introduce SemantiCodec, a novel codec designed to compress audio into fewer than a hundred tokens per second across diverse audio types, including speech, general sound, and music, without compromising quality. SemantiCodec features a dual-encoder architecture: a semantic encoder using a self-supervised pre-trained Audio Masked Autoencoder (AudioMAE), discretized using k-means clustering on extensive audio data, and an acoustic encoder to capture the remaining details. The semantic and acoustic encoder outputs are used to reconstruct audio via a diffusion-model-based decoder. SemantiCodec is presented in three variants with token rates of 25, 50, and 100 per second, supporting a range of ultra-low bit rates between 0.31 kbps and 1.40 kbps. Experimental results demonstrate that SemantiCodec significantly outperforms the state-of-the-art Descript codec on reconstruction quality. Our results also suggest that SemantiCodec contains significantly richer semantic information than all evaluated state-of-the-art audio codecs, even at significantly lower bitrates. Our code and demos are available at https://haoheliu.github.io/SemantiCodec/.

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Unified Pathological Speech Analysis with Prompt Tuning

Pathological speech analysis has been of interest in the detection of certain diseases like depression and Alzheimer's disease and attracts much interest from researchers. However, previous pathological speech analysis models are commonly designed for a specific disease while overlooking the connection between diseases, which may constrain performance and lower training efficiency. Instead of fine-tuning deep models for different tasks, prompt tuning is a much more efficient training paradigm. We thus propose a unified pathological speech analysis system for as many as three diseases with the prompt tuning technique. This system uses prompt tuning to adjust only a small part of the parameters to detect different diseases from speeches of possible patients. Our system leverages a pre-trained spoken language model and demonstrates strong performance across multiple disorders while only fine-tuning a fraction of the parameters. This efficient training approach leads to faster convergence and improved F1 scores by allowing knowledge to be shared across tasks. Our experiments on Alzheimer's disease, Depression, and Parkinson's disease show competitive results, highlighting the effectiveness of our method in pathological speech analysis.

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SLAM-AAC: Enhancing Audio Captioning with Paraphrasing Augmentation and CLAP-Refine through LLMs

Automated Audio Captioning (AAC) aims to generate natural textual descriptions for input audio signals. Recent progress in audio pre-trained models and large language models (LLMs) has significantly enhanced audio understanding and textual reasoning capabilities, making improvements in AAC possible. In this paper, we propose SLAM-AAC to further enhance AAC with paraphrasing augmentation and CLAP-Refine through LLMs. Our approach uses the self-supervised EAT model to extract fine-grained audio representations, which are then aligned with textual embeddings via lightweight linear layers. The caption generation LLM is efficiently fine-tuned using the LoRA adapter. Drawing inspiration from the back-translation method in machine translation, we implement paraphrasing augmentation to expand the Clotho dataset during pre-training. This strategy helps alleviate the limitation of scarce audio-text pairs and generates more diverse captions from a small set of audio clips. During inference, we introduce the plug-and-play CLAP-Refine strategy to fully exploit multiple decoding outputs, akin to the n-best rescoring strategy in speech recognition. Using the CLAP model for audio-text similarity calculation, we could select the textual descriptions generated by multiple searching beams that best match the input audio. Experimental results show that SLAM-AAC achieves state-of-the-art performance on Clotho V2 and AudioCaps, surpassing previous mainstream models.

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Auto-ACD: A Large-scale Dataset for Audio-Language Representation Learning

Recently, the AI community has made significant strides in developing powerful foundation models, driven by large-scale multimodal datasets. However, for audio representation learning, existing datasets suffer from limitations in the following aspects: insufficient volume, simplistic content, and arduous collection procedures. To establish an audio dataset with high-quality captions, we propose an innovative, automatic approach leveraging multimodal inputs, such as video frames, audio streams. Specifically, we construct a large-scale, high-quality, audio-language dataset, named as Auto-ACD, comprising over 1.5M audio-text pairs. We exploit a series of pre-trained models or APIs, to determine audio-visual synchronisation, generate image captions, object detection, or audio tags for specific videos. Subsequently, we employ LLM to paraphrase a congruent caption for each audio, guided by the extracted multi-modality clues. To demonstrate the effectiveness of the proposed dataset, we train widely used models on our dataset and show performance improvement on various downstream tasks, for example, audio-language retrieval, audio captioning, zero-shot classification. In addition, we establish a novel benchmark with environmental information and provide a benchmark for audio-text tasks.

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Efficient Audio Captioning with Encoder-Level Knowledge Distillation

Significant improvement has been achieved in automated audio captioning (AAC) with recent models. However, these models have become increasingly large as their performance is enhanced. In this work, we propose a knowledge distillation (KD) framework for AAC. Our analysis shows that in the encoder-decoder based AAC models, it is more effective to distill knowledge into the encoder as compared with the decoder. To this end, we incorporate encoder-level KD loss into training, in addition to the standard supervised loss and sequence-level KD loss. We investigate two encoder-level KD methods, based on mean squared error (MSE) loss and contrastive loss, respectively. Experimental results demonstrate that contrastive KD is more robust than MSE KD, exhibiting superior performance in data-scarce situations. By leveraging audio-only data into training in the KD framework, our student model achieves competitive performance, with an inference speed that is 19 times faster\footnote{An online demo is available at \url{https://huggingface.co/spaces/wsntxxn/efficient_audio_captioning}}.

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Enhancing Zero-shot Audio Classification using Sound Attribute Knowledge from Large Language Models

Zero-shot audio classification aims to recognize and classify a sound class that the model has never seen during training. This paper presents a novel approach for zero-shot audio classification using automatically generated sound attribute descriptions. We propose a list of sound attributes and leverage large language model's domain knowledge to generate detailed attribute descriptions for each class. In contrast to previous works that primarily relied on class labels or simple descriptions, our method focuses on multi-dimensional innate auditory attributes, capturing different characteristics of sound classes. Additionally, we incorporate a contrastive learning approach to enhance zero-shot learning from textual labels. We validate the effectiveness of our method on VGGSound and AudioSet\footnote{The code is available at \url{https://www.github.com/wsntxxn/AttrEnhZsAc}.}. Our results demonstrate a substantial improvement in zero-shot classification accuracy. Ablation results show robust performance enhancement, regardless of the model architecture.

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