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Xuhui Jia

Publications and source records attributed to Xuhui Jia.

At least 19 recordsLinked to original sources

BlenderFusion: 3D-Grounded Visual Editing and Generative Compositing

We present BlenderFusion, a generative visual compositing framework that synthesizes new scenes by recomposing objects, camera, and background. It follows a layering-editing-compositing pipeline: (i) segmenting and converting visual inputs into editable 3D entities (layering), (ii) editing them in Blender with 3D-grounded control (editing), and (iii) fusing them into a coherent scene using a generative compositor (compositing). Our generative compositor extends a pre-trained diffusion model to process both the original (source) and edited (target) scenes in parallel. It is fine-tuned on video frames with two key training strategies: (i) source masking, enabling flexible modifications like background replacement; (ii) simulated object jittering, facilitating disentangled control over objects and camera. BlenderFusion significantly outperforms prior methods in complex compositional scene editing tasks.

cs.CV

Inference-Time Scaling for Diffusion Models beyond Scaling Denoising Steps

Generative models have made significant impacts across various domains, largely due to their ability to scale during training by increasing data, computational resources, and model size, a phenomenon characterized by the scaling laws. Recent research has begun to explore inference-time scaling behavior in Large Language Models (LLMs), revealing how performance can further improve with additional computation during inference. Unlike LLMs, diffusion models inherently possess the flexibility to adjust inference-time computation via the number of denoising steps, although the performance gains typically flatten after a few dozen. In this work, we explore the inference-time scaling behavior of diffusion models beyond increasing denoising steps and investigate how the generation performance can further improve with increased computation. Specifically, we consider a search problem aimed at identifying better noises for the diffusion sampling process. We structure the design space along two axes: the verifiers used to provide feedback, and the algorithms used to find better noise candidates. Through extensive experiments on class-conditioned and text-conditioned image generation benchmarks, our findings reveal that increasing inference-time compute leads to substantial improvements in the quality of samples generated by diffusion models, and with the complicated nature of images, combinations of the components in the framework can be specifically chosen to conform with different application scenario.

cs.CV

Video Creation by Demonstration

We explore a novel video creation experience, namely Video Creation by Demonstration. Given a demonstration video and a context image from a different scene, we generate a physically plausible video that continues naturally from the context image and carries out the action concepts from the demonstration. To enable this capability, we present $\delta$-Diffusion, a self-supervised training approach that learns from unlabeled videos by conditional future frame prediction. Unlike most existing video generation controls that are based on explicit signals, we adopts the form of implicit latent control for maximal flexibility and expressiveness required by general videos. By leveraging a video foundation model with an appearance bottleneck design on top, we extract action latents from demonstration videos for conditioning the generation process with minimal appearance leakage. Empirically, $\delta$-Diffusion outperforms related baselines in terms of both human preference and large-scale machine evaluations, and demonstrates potentials towards interactive world simulation. Sampled video generation results are available at https://delta-diffusion.github.io/.

cs.CV

KITTEN: A Knowledge-Intensive Evaluation of Image Generation on Visual Entities

Recent advances in text-to-image generation have improved the quality of synthesized images, but evaluations mainly focus on aesthetics or alignment with text prompts. Thus, it remains unclear whether these models can accurately represent a wide variety of realistic visual entities. To bridge this gap, we propose KITTEN, a benchmark for Knowledge-InTensive image generaTion on real-world ENtities. Using KITTEN, we conduct a systematic study of the latest text-to-image models and retrieval-augmented models, focusing on their ability to generate real-world visual entities, such as landmarks and animals. Analysis using carefully designed human evaluations, automatic metrics, and MLLM evaluations show that even advanced text-to-image models fail to generate accurate visual details of entities. While retrieval-augmented models improve entity fidelity by incorporating reference images, they tend to over-rely on them and struggle to create novel configurations of the entity in creative text prompts.

cs.CV

Epsilon-VAE: Denoising as Visual Decoding

In generative modeling, tokenization simplifies complex data into compact, structured representations, creating a more efficient, learnable space. For high-dimensional visual data, it reduces redundancy and emphasizes key features for high-quality generation. Current visual tokenization methods rely on a traditional autoencoder framework, where the encoder compresses data into latent representations, and the decoder reconstructs the original input. In this work, we offer a new perspective by proposing denoising as decoding, shifting from single-step reconstruction to iterative refinement. Specifically, we replace the decoder with a diffusion process that iteratively refines noise to recover the original image, guided by the latents provided by the encoder. We evaluate our approach by assessing both reconstruction (rFID) and generation quality (FID), comparing it to state-of-the-art autoencoding approaches. By adopting iterative reconstruction through diffusion, our autoencoder, namely Epsilon-VAE, achieves high reconstruction quality, which in turn enhances downstream generation quality by 22% at the same compression rates or provides 2.3x inference speedup through increasing compression rates. We hope this work offers new insights into integrating iterative generation and autoencoding for improved compression and generation.

cs.CV

What's in a Name? Beyond Class Indices for Image Recognition

Existing machine learning models demonstrate excellent performance in image object recognition after training on a large-scale dataset under full supervision. However, these models only learn to map an image to a predefined class index, without revealing the actual semantic meaning of the object in the image. In contrast, vision-language models like CLIP are able to assign semantic class names to unseen objects in a 'zero-shot' manner, though they are once again provided a pre-defined set of candidate names at test-time. In this paper, we reconsider the recognition problem and task a vision-language model with assigning class names to images given only a large (essentially unconstrained) vocabulary of categories as prior information. We leverage non-parametric methods to establish meaningful relationships between images, allowing the model to automatically narrow down the pool of candidate names. Our proposed approach entails iteratively clustering the data and employing a voting mechanism to determine the most suitable class names. Additionally, we investigate the potential of incorporating additional textual features to enhance clustering performance. To achieve this, we employ the CLIP vision and text encoders to retrieve relevant texts from an external database, which can provide supplementary semantic information to inform the clustering process. Furthermore, we tackle this problem both in unsupervised and partially supervised settings, as well as with a coarse-grained and fine-grained search space as the unconstrained dictionary. Remarkably, our method leads to a roughly 50% improvement over the baseline on ImageNet in the unsupervised setting.

cs.CV

Improving Subject-Driven Image Synthesis with Subject-Agnostic Guidance

In subject-driven text-to-image synthesis, the synthesis process tends to be heavily influenced by the reference images provided by users, often overlooking crucial attributes detailed in the text prompt. In this work, we propose Subject-Agnostic Guidance (SAG), a simple yet effective solution to remedy the problem. We show that through constructing a subject-agnostic condition and applying our proposed dual classifier-free guidance, one could obtain outputs consistent with both the given subject and input text prompts. We validate the efficacy of our approach through both optimization-based and encoder-based methods. Additionally, we demonstrate its applicability in second-order customization methods, where an encoder-based model is fine-tuned with DreamBooth. Our approach is conceptually simple and requires only minimal code modifications, but leads to substantial quality improvements, as evidenced by our evaluations and user studies.

cs.CV

Instruct-Imagen: Image Generation with Multi-modal Instruction

This paper presents instruct-imagen, a model that tackles heterogeneous image generation tasks and generalizes across unseen tasks. We introduce *multi-modal instruction* for image generation, a task representation articulating a range of generation intents with precision. It uses natural language to amalgamate disparate modalities (e.g., text, edge, style, subject, etc.), such that abundant generation intents can be standardized in a uniform format. We then build instruct-imagen by fine-tuning a pre-trained text-to-image diffusion model with a two-stage framework. First, we adapt the model using the retrieval-augmented training, to enhance model's capabilities to ground its generation on external multimodal context. Subsequently, we fine-tune the adapted model on diverse image generation tasks that requires vision-language understanding (e.g., subject-driven generation, etc.), each paired with a multi-modal instruction encapsulating the task's essence. Human evaluation on various image generation datasets reveals that instruct-imagen matches or surpasses prior task-specific models in-domain and demonstrates promising generalization to unseen and more complex tasks.

cs.CV

Fine-grained Controllable Video Generation via Object Appearance and Context

Text-to-video generation has shown promising results. However, by taking only natural languages as input, users often face difficulties in providing detailed information to precisely control the model's output. In this work, we propose fine-grained controllable video generation (FACTOR) to achieve detailed control. Specifically, FACTOR aims to control objects' appearances and context, including their location and category, in conjunction with the text prompt. To achieve detailed control, we propose a unified framework to jointly inject control signals into the existing text-to-video model. Our model consists of a joint encoder and adaptive cross-attention layers. By optimizing the encoder and the inserted layer, we adapt the model to generate videos that are aligned with both text prompts and fine-grained control. Compared to existing methods relying on dense control signals such as edge maps, we provide a more intuitive and user-friendly interface to allow object-level fine-grained control. Our method achieves controllability of object appearances without finetuning, which reduces the per-subject optimization efforts for the users. Extensive experiments on standard benchmark datasets and user-provided inputs validate that our model obtains a 70% improvement in controllability metrics over competitive baselines.

cs.CV

Alchemist: Parametric Control of Material Properties with Diffusion Models

We propose a method to control material attributes of objects like roughness, metallic, albedo, and transparency in real images. Our method capitalizes on the generative prior of text-to-image models known for photorealism, employing a scalar value and instructions to alter low-level material properties. Addressing the lack of datasets with controlled material attributes, we generated an object-centric synthetic dataset with physically-based materials. Fine-tuning a modified pre-trained text-to-image model on this synthetic dataset enables us to edit material properties in real-world images while preserving all other attributes. We show the potential application of our model to material edited NeRFs.

cs.CV

Federated Learning of Shareable Bases for Personalization-Friendly Image Classification

Personalized federated learning (PFL) aims to harness the collective wisdom of clients' data while building personalized models tailored to individual clients' data distributions. Existing works offer personalization primarily to clients who participate in the FL process, making it hard to encompass new clients who were absent or newly show up. In this paper, we propose FedBasis, a novel PFL framework to tackle such a deficiency. FedBasis learns a set of few shareable ``basis'' models, which can be linearly combined to form personalized models for clients. Specifically for a new client, only a small set of combination coefficients, not the model weights, needs to be learned. This notion makes FedBasis more parameter-efficient, robust, and accurate than competitive PFL baselines, especially in the low data regime, without increasing the inference cost. To demonstrate the effectiveness and applicability of FedBasis, we also present a more practical PFL testbed for image classification, featuring larger data discrepancies across clients in both the image and label spaces as well as more faithful training and test splits.

cs.CV

Subject-driven Text-to-Image Generation via Apprenticeship Learning

Recent text-to-image generation models like DreamBooth have made remarkable progress in generating highly customized images of a target subject, by fine-tuning an ``expert model'' for a given subject from a few examples. However, this process is expensive, since a new expert model must be learned for each subject. In this paper, we present SuTI, a Subject-driven Text-to-Image generator that replaces subject-specific fine tuning with in-context learning. Given a few demonstrations of a new subject, SuTI can instantly generate novel renditions of the subject in different scenes, without any subject-specific optimization. SuTI is powered by apprenticeship learning, where a single apprentice model is learned from data generated by a massive number of subject-specific expert models. Specifically, we mine millions of image clusters from the Internet, each centered around a specific visual subject. We adopt these clusters to train a massive number of expert models, each specializing in a different subject. The apprentice model SuTI then learns to imitate the behavior of these fine-tuned experts. SuTI can generate high-quality and customized subject-specific images 20x faster than optimization-based SoTA methods. On the challenging DreamBench and DreamBench-v2, our human evaluation shows that SuTI significantly outperforms existing models like InstructPix2Pix, Textual Inversion, Imagic, Prompt2Prompt, Re-Imagen and DreamBooth, especially on the subject and text alignment aspects.

cs.CV

Controllable One-Shot Face Video Synthesis With Semantic Aware Prior

The one-shot talking-head synthesis task aims to animate a source image to another pose and expression, which is dictated by a driving frame. Recent methods rely on warping the appearance feature extracted from the source, by using motion fields estimated from the sparse keypoints, that are learned in an unsupervised manner. Due to their lightweight formulation, they are suitable for video conferencing with reduced bandwidth. However, based on our study, current methods suffer from two major limitations: 1) unsatisfactory generation quality in the case of large head poses and the existence of observable pose misalignment between the source and the first frame in driving videos. 2) fail to capture fine yet critical face motion details due to the lack of semantic understanding and appropriate face geometry regularization. To address these shortcomings, we propose a novel method that leverages the rich face prior information, the proposed model can generate face videos with improved semantic consistency (improve baseline by $7\%$ in average keypoint distance) and expression-preserving (outperform baseline by $15 \%$ in average emotion embedding distance) under equivalent bandwidth. Additionally, incorporating such prior information provides us with a convenient interface to achieve highly controllable generation in terms of both pose and expression.

cs.CV

Identity Encoder for Personalized Diffusion

Many applications can benefit from personalized image generation models, including image enhancement, video conferences, just to name a few. Existing works achieved personalization by fine-tuning one model for each person. While being successful, this approach incurs additional computation and storage overhead for each new identity. Furthermore, it usually expects tens or hundreds of examples per identity to achieve the best performance. To overcome these challenges, we propose an encoder-based approach for personalization. We learn an identity encoder which can extract an identity representation from a set of reference images of a subject, together with a diffusion generator that can generate new images of the subject conditioned on the identity representation. Once being trained, the model can be used to generate images of arbitrary identities given a few examples even if the model hasn't been trained on the identity. Our approach greatly reduces the overhead for personalized image generation and is more applicable in many potential applications. Empirical results show that our approach consistently outperforms existing fine-tuning based approach in both image generation and reconstruction, and the outputs is preferred by users more than 95% of the time compared with the best performing baseline.

cs.CV

Taming Encoder for Zero Fine-tuning Image Customization with Text-to-Image Diffusion Models

This paper proposes a method for generating images of customized objects specified by users. The method is based on a general framework that bypasses the lengthy optimization required by previous approaches, which often employ a per-object optimization paradigm. Our framework adopts an encoder to capture high-level identifiable semantics of objects, producing an object-specific embedding with only a single feed-forward pass. The acquired object embedding is then passed to a text-to-image synthesis model for subsequent generation. To effectively blend a object-aware embedding space into a well developed text-to-image model under the same generation context, we investigate different network designs and training strategies, and propose a simple yet effective regularized joint training scheme with an object identity preservation loss. Additionally, we propose a caption generation scheme that become a critical piece in fostering object specific embedding faithfully reflected into the generation process, while keeping control and editing abilities. Once trained, the network is able to produce diverse content and styles, conditioned on both texts and objects. We demonstrate through experiments that our proposed method is able to synthesize images with compelling output quality, appearance diversity, and object fidelity, without the need of test-time optimization. Systematic studies are also conducted to analyze our models, providing insights for future work.

cs.CV

Ranking Neural Checkpoints

This paper is concerned with ranking many pre-trained deep neural networks (DNNs), called checkpoints, for the transfer learning to a downstream task. Thanks to the broad use of DNNs, we may easily collect hundreds of checkpoints from various sources. Which of them transfers the best to our downstream task of interest? Striving to answer this question thoroughly, we establish a neural checkpoint ranking benchmark (NeuCRaB) and study some intuitive ranking measures. These measures are generic, applying to the checkpoints of different output types without knowing how the checkpoints are pre-trained on which dataset. They also incur low computation cost, making them practically meaningful. Our results suggest that the linear separability of the features extracted by the checkpoints is a strong indicator of transferability. We also arrive at a new ranking measure, NLEEP, which gives rise to the best performance in the experiments.

cs.LG

Joint Representation Learning and Novel Category Discovery on Single- and Multi-modal Data

This paper studies the problem of novel category discovery on single- and multi-modal data with labels from different but relevant categories. We present a generic, end-to-end framework to jointly learn a reliable representation and assign clusters to unlabelled data. To avoid over-fitting the learnt embedding to labelled data, we take inspiration from self-supervised representation learning by noise-contrastive estimation and extend it to jointly handle labelled and unlabelled data. In particular, we propose using category discrimination on labelled data and cross-modal discrimination on multi-modal data to augment instance discrimination used in conventional contrastive learning approaches. We further employ Winner-Take-All (WTA) hashing algorithm on the shared representation space to generate pairwise pseudo labels for unlabelled data to better predict cluster assignments. We thoroughly evaluate our framework on large-scale multi-modal video benchmarks Kinetics-400 and VGG-Sound, and image benchmarks CIFAR10, CIFAR100 and ImageNet, obtaining state-of-the-art results.

cs.CV

Boosting Image-based Mutual Gaze Detection using Pseudo 3D Gaze

Mutual gaze detection, i.e., predicting whether or not two people are looking at each other, plays an important role in understanding human interactions. In this work, we focus on the task of image-based mutual gaze detection, and propose a simple and effective approach to boost the performance by using an auxiliary 3D gaze estimation task during the training phase. We achieve the performance boost without additional labeling cost by training the 3D gaze estimation branch using pseudo 3D gaze labels deduced from mutual gaze labels. By sharing the head image encoder between the 3D gaze estimation and the mutual gaze detection branches, we achieve better head features than learned by training the mutual gaze detection branch alone. Experimental results on three image datasets show that the proposed approach improves the detection performance significantly without additional annotations. This work also introduces a new image dataset that consists of 33.1K pairs of humans annotated with mutual gaze labels in 29.2K images.

cs.CV