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Xulei Yang

Publications and source records attributed to Xulei Yang.

At least 55 records · Page 3Linked to original sources

Global-Aware Monocular Semantic Scene Completion with State Space Models

Monocular Semantic Scene Completion (MonoSSC) reconstructs and interprets 3D environments from a single image, enabling diverse real-world applications. However, existing methods are often constrained by the local receptive field of Convolutional Neural Networks (CNNs), making it challenging to handle the non-uniform distribution of projected points (Fig. \ref{fig:perspective}) and effectively reconstruct missing information caused by the 3D-to-2D projection. In this work, we introduce GA-MonoSSC, a hybrid architecture for MonoSSC that effectively captures global context in both the 2D image domain and 3D space. Specifically, we propose a Dual-Head Multi-Modality Encoder, which leverages a Transformer architecture to capture spatial relationships across all features in the 2D image domain, enabling more comprehensive 2D feature extraction. Additionally, we introduce the Frustum Mamba Decoder, built on the State Space Model (SSM), to efficiently capture long-range dependencies in 3D space. Furthermore, we propose a frustum reordering strategy within the Frustum Mamba Decoder to mitigate feature discontinuities in the reordered voxel sequence, ensuring better alignment with the scan mechanism of the State Space Model (SSM) for improved 3D representation learning. We conduct extensive experiments on the widely used Occ-ScanNet and NYUv2 datasets, demonstrating that our proposed method achieves state-of-the-art performance, validating its effectiveness. The code will be released upon acceptance.

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An Efficient 3D Convolutional Neural Network with Channel-wise, Spatial-grouped, and Temporal Convolutions

There has been huge progress on video action recognition in recent years. However, many works focus on tweaking existing 2D backbones due to the reliance of ImageNet pretraining, which restrains the models from achieving higher efficiency for video recognition. In this work we introduce a simple and very efficient 3D convolutional neural network for video action recognition. The design of the building block consists of a channel-wise convolution, followed by a spatial group convolution, and finally a temporal convolution. We evaluate the performance and efficiency of our proposed network on several video action recognition datasets by directly training on the target dataset without relying on pertaining. On Something-Something-V1&V2, Kinetics-400 and Multi-Moments in Time, our network can match or even surpass the performance of other models which are several times larger. On the fine-grained action recognition dataset FineGym, we beat the previous state-of-the-art accuracy achieved with 2-stream methods by more than 5% using only RGB input.

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On the Adversarial Risk of Test Time Adaptation: An Investigation into Realistic Test-Time Data Poisoning

Test-time adaptation (TTA) updates the model weights during the inference stage using testing data to enhance generalization. However, this practice exposes TTA to adversarial risks. Existing studies have shown that when TTA is updated with crafted adversarial test samples, also known as test-time poisoned data, the performance on benign samples can deteriorate. Nonetheless, the perceived adversarial risk may be overstated if the poisoned data is generated under overly strong assumptions. In this work, we first review realistic assumptions for test-time data poisoning, including white-box versus grey-box attacks, access to benign data, attack order, and more. We then propose an effective and realistic attack method that better produces poisoned samples without access to benign samples, and derive an effective in-distribution attack objective. We also design two TTA-aware attack objectives. Our benchmarks of existing attack methods reveal that the TTA methods are more robust than previously believed. In addition, we analyze effective defense strategies to help develop adversarially robust TTA methods. The source code is available at https://github.com/Gorilla-Lab-SCUT/RTTDP.

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Text-to-Image Rectified Flow as Plug-and-Play Priors

Large-scale diffusion models have achieved remarkable performance in generative tasks. Beyond their initial training applications, these models have proven their ability to function as versatile plug-and-play priors. For instance, 2D diffusion models can serve as loss functions to optimize 3D implicit models. Rectified flow, a novel class of generative models, enforces a linear progression from the source to the target distribution and has demonstrated superior performance across various domains. Compared to diffusion-based methods, rectified flow approaches surpass in terms of generation quality and efficiency, requiring fewer inference steps. In this work, we present theoretical and experimental evidence demonstrating that rectified flow based methods offer similar functionalities to diffusion models - they can also serve as effective priors. Besides the generative capabilities of diffusion priors, motivated by the unique time-symmetry properties of rectified flow models, a variant of our method can additionally perform image inversion. Experimentally, our rectified flow-based priors outperform their diffusion counterparts - the SDS and VSD losses - in text-to-3D generation. Our method also displays competitive performance in image inversion and editing.

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Exploring Human-in-the-Loop Test-Time Adaptation by Synergizing Active Learning and Model Selection

Existing test-time adaptation (TTA) approaches often adapt models with the unlabeled testing data stream. A recent attempt relaxed the assumption by introducing limited human annotation, referred to as Human-In-the-Loop Test-Time Adaptation (HILTTA) in this study. The focus of existing HILTTA studies lies in selecting the most informative samples to label, a.k.a. active learning. In this work, we are motivated by a pitfall of TTA, i.e. sensitivity to hyper-parameters, and propose to approach HILTTA by synergizing active learning and model selection. Specifically, we first select samples for human annotation (active learning) and then use the labeled data to select optimal hyper-parameters (model selection). To prevent the model selection process from overfitting to local distributions, multiple regularization techniques are employed to complement the validation objective. A sample selection strategy is further tailored by considering the balance between active learning and model selection purposes. We demonstrate on 5 TTA datasets that the proposed HILTTA approach is compatible with off-the-shelf TTA methods and such combinations substantially outperform the state-of-the-art HILTTA methods. Importantly, our proposed method can always prevent choosing the worst hyper-parameters on all off-the-shelf TTA methods. The source code is available at https://github.com/Yushu-Li/HILTTA.

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Unsupervised Network for Single Image Raindrop Removal

Image quality degradation caused by raindrops is one of the most important but challenging problems that reduce the performance of vision systems. Most existing raindrop removal algorithms are based on a supervised learning method using pairwise images, which are hard to obtain in real-world applications. This study proposes a deep neural network for raindrop removal based on unsupervised learning, which only requires two unpaired image sets with and without raindrops. Our proposed model performs layer separation based on cycle network architecture, which aims to separate a rainy image into a raindrop layer, a transparency mask, and a clean background layer. The clean background layer is the target raindrop removal result, while the transparency mask indicates the spatial locations of the raindrops. In addition, the proposed model applies a feedback mechanism to benefit layer separation by refining low-level representation with high-level information. i.e., the output of the previous iteration is used as input for the next iteration, together with the input image with raindrops. As a result, raindrops could be gradually removed through this feedback manner. Extensive experiments on raindrop benchmark datasets demonstrate the effectiveness of the proposed method on quantitative metrics and visual quality.

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Utilizing the Mean Teacher with Supcontrast Loss for Wafer Pattern Recognition

The patterns on wafer maps play a crucial role in helping engineers identify the causes of production issues during semiconductor manufacturing. In order to reduce costs and improve accuracy, automation technology is essential, and recent developments in deep learning have led to impressive results in wafer map pattern recognition. In this context, inspired by the effectiveness of semi-supervised learning and contrastive learning methods, we introduce an innovative approach that integrates the Mean Teacher framework with the supervised contrastive learning loss for enhanced wafer map pattern recognition. Our methodology not only addresses the nuances of wafer patterns but also tackles challenges arising from limited labeled data. To further refine the process, we address data imbalance in the wafer dataset by employing SMOTE and under-sampling techniques. We conduct a comprehensive analysis of our proposed method and demonstrate its effectiveness through experiments using real-world dataset WM811K obtained from semiconductor manufacturers. Compared to the baseline method, our method has achieved 5.46%, 6.68%, 5.42%, and 4.53% improvements in Accuracy, Precision, Recall, and F1 score, respectively.

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QuadBEV: An Efficient Quadruple-Task Perception Framework via Bird's-Eye-View Representation

Bird's-Eye-View (BEV) perception has become a vital component of autonomous driving systems due to its ability to integrate multiple sensor inputs into a unified representation, enhancing performance in various downstream tasks. However, the computational demands of BEV models pose challenges for real-world deployment in vehicles with limited resources. To address these limitations, we propose QuadBEV, an efficient multitask perception framework that leverages the shared spatial and contextual information across four key tasks: 3D object detection, lane detection, map segmentation, and occupancy prediction. QuadBEV not only streamlines the integration of these tasks using a shared backbone and task-specific heads but also addresses common multitask learning challenges such as learning rate sensitivity and conflicting task objectives. Our framework reduces redundant computations, thereby enhancing system efficiency, making it particularly suited for embedded systems. We present comprehensive experiments that validate the effectiveness and robustness of QuadBEV, demonstrating its suitability for real-world applications.

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Learning Content-Aware Multi-Modal Joint Input Pruning via Bird's-Eye-View Representation

In the landscape of autonomous driving, Bird's-Eye-View (BEV) representation has recently garnered substantial academic attention, serving as a transformative framework for the fusion of multi-modal sensor inputs. This BEV paradigm effectively shifts the sensor fusion challenge from a rule-based methodology to a data-centric approach, thereby facilitating more nuanced feature extraction from an array of heterogeneous sensors. Notwithstanding its evident merits, the computational overhead associated with BEV-based techniques often mandates high-capacity hardware infrastructures, thus posing challenges for practical, real-world implementations. To mitigate this limitation, we introduce a novel content-aware multi-modal joint input pruning technique. Our method leverages BEV as a shared anchor to algorithmically identify and eliminate non-essential sensor regions prior to their introduction into the perception model's backbone. We validatethe efficacy of our approach through extensive experiments on the NuScenes dataset, demonstrating substantial computational efficiency without sacrificing perception accuracy. To the best of our knowledge, this work represents the first attempt to alleviate the computational burden from the input pruning point.

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Improving Adversarial Robustness for 3D Point Cloud Recognition at Test-Time through Purified Self-Training

Recognizing 3D point cloud plays a pivotal role in many real-world applications. However, deploying 3D point cloud deep learning model is vulnerable to adversarial attacks. Despite many efforts into developing robust model by adversarial training, they may become less effective against emerging attacks. This limitation motivates the development of adversarial purification which employs generative model to mitigate the impact of adversarial attacks. In this work, we highlight the remaining challenges from two perspectives. First, the purification based method requires retraining the classifier on purified samples which introduces additional computation overhead. Moreover, in a more realistic scenario, testing samples arrives in a streaming fashion and adversarial samples are not isolated from clean samples. These challenges motivates us to explore dynamically update model upon observing testing samples. We proposed a test-time purified self-training strategy to achieve this objective. Adaptive thresholding and feature distribution alignment are introduced to improve the robustness of self-training. Extensive results on different adversarial attacks suggest the proposed method is complementary to purification based method in handling continually changing adversarial attacks on the testing data stream.

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On-the-fly Point Feature Representation for Point Clouds Analysis

Point cloud analysis is challenging due to its unique characteristics of unorderness, sparsity and irregularity. Prior works attempt to capture local relationships by convolution operations or attention mechanisms, exploiting geometric information from coordinates implicitly. These methods, however, are insufficient to describe the explicit local geometry, e.g., curvature and orientation. In this paper, we propose On-the-fly Point Feature Representation (OPFR), which captures abundant geometric information explicitly through Curve Feature Generator module. This is inspired by Point Feature Histogram (PFH) from computer vision community. However, the utilization of vanilla PFH encounters great difficulties when applied to large datasets and dense point clouds, as it demands considerable time for feature generation. In contrast, we introduce the Local Reference Constructor module, which approximates the local coordinate systems based on triangle sets. Owing to this, our OPFR only requires extra 1.56ms for inference (65x faster than vanilla PFH) and 0.012M more parameters, and it can serve as a versatile plug-and-play module for various backbones, particularly MLP-based and Transformer-based backbones examined in this study. Additionally, we introduce the novel Hierarchical Sampling module aimed at enhancing the quality of triangle sets, thereby ensuring robustness of the obtained geometric features. Our proposed method improves overall accuracy (OA) on ModelNet40 from 90.7% to 94.5% (+3.8%) for classification, and OA on S3DIS Area-5 from 86.4% to 90.0% (+3.6%) for semantic segmentation, respectively, building upon PointNet++ backbone. When integrated with Point Transformer backbone, we achieve state-of-the-art results on both tasks: 94.8% OA on ModelNet40 and 91.7% OA on S3DIS Area-5.

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Gaussian Mixture based Evidential Learning for Stereo Matching

In this paper, we introduce a novel Gaussian mixture based evidential learning solution for robust stereo matching. Diverging from previous evidential deep learning approaches that rely on a single Gaussian distribution, our framework posits that individual image data adheres to a mixture-of-Gaussian distribution in stereo matching. This assumption yields more precise pixel-level predictions and more accurately mirrors the real-world image distribution. By further employing the inverse-Gamma distribution as an intermediary prior for each mixture component, our probabilistic model achieves improved depth estimation compared to its counterpart with the single Gaussian and effectively captures the model uncertainty, which enables a strong cross-domain generation ability. We evaluated our method for stereo matching by training the model using the Scene Flow dataset and testing it on KITTI 2015 and Middlebury 2014. The experiment results consistently show that our method brings improvements over the baseline methods in a trustworthy manner. Notably, our approach achieved new state-of-the-art results on both the in-domain validated data and the cross-domain datasets, demonstrating its effectiveness and robustness in stereo matching tasks.

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Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation

In this work, we introduce a novel approach for creating controllable dynamics in 3D-generated Gaussians using casually captured reference videos. Our method transfers the motion of objects from reference videos to a variety of generated 3D Gaussians across different categories, ensuring precise and customizable motion transfer. We achieve this by employing blend skinning-based non-parametric shape reconstruction to extract the shape and motion of reference objects. This process involves segmenting the reference objects into motion-related parts based on skinning weights and establishing shape correspondences with generated target shapes. To address shape and temporal inconsistencies prevalent in existing methods, we integrate physical simulation, driving the target shapes with matched motion. This integration is optimized through a displacement loss to ensure reliable and genuine dynamics. Our approach supports diverse reference inputs, including humans, quadrupeds, and articulated objects, and can generate dynamics of arbitrary length, providing enhanced fidelity and applicability. Unlike methods heavily reliant on diffusion video generation models, our technique offers specific and high-quality motion transfer, maintaining both shape integrity and temporal consistency.

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DM3D: Distortion-Minimized Weight Pruning for Lossless 3D Object Detection

Applying deep neural networks to 3D point cloud processing has attracted increasing attention due to its advanced performance in many areas, such as AR/VR, autonomous driving, and robotics. However, as neural network models and 3D point clouds expand in size, it becomes a crucial challenge to reduce the computational and memory overhead to meet latency and energy constraints in real-world applications. Although existing approaches have proposed to reduce both computational cost and memory footprint, most of them only address the spatial redundancy in inputs, i.e. removing the redundancy of background points in 3D data. In this paper, we propose a novel post-training weight pruning scheme for 3D object detection that is (1) orthogonal to all existing point cloud sparsifying methods, which determines redundant parameters in the pretrained model that lead to minimal distortion in both locality and confidence (detection distortion); and (2) a universal plug-and-play pruning framework that works with arbitrary 3D detection model. This framework aims to minimize detection distortion of network output to maximally maintain detection precision, by identifying layer-wise sparsity based on second-order Taylor approximation of the distortion. Albeit utilizing second-order information, we introduced a lightweight scheme to efficiently acquire Hessian information, and subsequently perform dynamic programming to solve the layer-wise sparsity. Extensive experiments on KITTI, Nuscenes and ONCE datasets demonstrate that our approach is able to maintain and even boost the detection precision on pruned model under noticeable computation reduction (FLOPs). Noticeably, we achieve over 3.89x, 3.72x FLOPs reduction on CenterPoint and PVRCNN model, respectively, without mAP decrease, significantly improving the state-of-the-art.

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Improving 3D Occupancy Prediction through Class-balancing Loss and Multi-scale Representation

3D environment recognition is essential for autonomous driving systems, as autonomous vehicles require a comprehensive understanding of surrounding scenes. Recently, the predominant approach to define this real-life problem is through 3D occupancy prediction. It attempts to predict the occupancy states and semantic labels for all voxels in 3D space, which enhances the perception capability. Birds-Eye-View(BEV)-based perception has achieved the SOTA performance for this task. Nonetheless, this architecture fails to represent various scales of BEV features. In this paper, inspired by the success of UNet in semantic segmentation tasks, we introduce a novel UNet-like Multi-scale Occupancy Head module to relieve this issue. Furthermore, we propose the class-balancing loss to compensate for rare classes in the dataset. The experimental results on nuScenes 3D occupancy challenge dataset show the superiority of our proposed approach over baseline and SOTA methods.

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A Timely Survey on Vision Transformer for Deepfake Detection

In recent years, the rapid advancement of deepfake technology has revolutionized content creation, lowering forgery costs while elevating quality. However, this progress brings forth pressing concerns such as infringements on individual rights, national security threats, and risks to public safety. To counter these challenges, various detection methodologies have emerged, with Vision Transformer (ViT)-based approaches showcasing superior performance in generality and efficiency. This survey presents a timely overview of ViT-based deepfake detection models, categorized into standalone, sequential, and parallel architectures. Furthermore, it succinctly delineates the structure and characteristics of each model. By analyzing existing research and addressing future directions, this survey aims to equip researchers with a nuanced understanding of ViT's pivotal role in deepfake detection, serving as a valuable reference for both academic and practical pursuits in this domain.

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From Algorithm to Hardware: A Survey on Efficient and Safe Deployment of Deep Neural Networks

Deep neural networks (DNNs) have been widely used in many artificial intelligence (AI) tasks. However, deploying them brings significant challenges due to the huge cost of memory, energy, and computation. To address these challenges, researchers have developed various model compression techniques such as model quantization and model pruning. Recently, there has been a surge in research of compression methods to achieve model efficiency while retaining the performance. Furthermore, more and more works focus on customizing the DNN hardware accelerators to better leverage the model compression techniques. In addition to efficiency, preserving security and privacy is critical for deploying DNNs. However, the vast and diverse body of related works can be overwhelming. This inspires us to conduct a comprehensive survey on recent research toward the goal of high-performance, cost-efficient, and safe deployment of DNNs. Our survey first covers the mainstream model compression techniques such as model quantization, model pruning, knowledge distillation, and optimizations of non-linear operations. We then introduce recent advances in designing hardware accelerators that can adapt to efficient model compression approaches. Additionally, we discuss how homomorphic encryption can be integrated to secure DNN deployment. Finally, we discuss several issues, such as hardware evaluation, generalization, and integration of various compression approaches. Overall, we aim to provide a big picture of efficient DNNs, from algorithm to hardware accelerators and security perspectives.

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Graph Neural Networks for Protein-Protein Interactions -- A Short Survey

Protein-protein interactions (PPIs) play key roles in a broad range of biological processes. Numerous strategies have been proposed for predicting PPIs, and among them, graph-based methods have demonstrated promising outcomes owing to the inherent graph structure of PPI networks. This paper reviews various graph-based methodologies, and discusses their applications in PPI prediction. We classify these approaches into two primary groups based on their model structures. The first category employs Graph Neural Networks (GNN) or Graph Convolutional Networks (GCN), while the second category utilizes Graph Attention Networks (GAT), Graph Auto-Encoders and Graph-BERT. We highlight the distinctive methodologies of each approach in managing the graph-structured data inherent in PPI networks and anticipate future research directions in this domain.

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