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Xupeng Miao

Publications and source records attributed to Xupeng Miao.

At least 37 records · Page 2Linked to original sources

Demystifying Cost-Efficiency in LLM Serving over Heterogeneous GPUs

Recent advancements in Large Language Models (LLMs) have led to increasingly diverse requests, accompanied with varying resource (compute and memory) demands to serve them. However, this in turn degrades the cost-efficiency of LLM serving as common practices primarily rely on homogeneous GPU resources. In response to this problem, this work conducts a thorough study about serving LLMs over heterogeneous GPU resources on cloud platforms. The rationale is that different GPU types exhibit distinct compute and memory characteristics, aligning well with the divergent resource demands of diverse requests. Particularly, through comprehensive benchmarking, we discover that the cost-efficiency of LLM serving can be substantially optimized by meticulously determining GPU composition, deployment configurations, and workload assignments. Subsequently, we design a scheduling algorithm via mixed-integer linear programming, aiming at deducing the most cost-efficient serving plan under the constraints of price budget and real-time GPU availability. Remarkably, our approach effectively outperforms homogeneous and heterogeneous baselines under a wide array of scenarios, covering diverse workload traces, varying GPU availablilities, and multi-model serving. This casts new light on more accessible and efficient LLM serving over heterogeneous cloud resources.

cs.DC↗

AdaServe: Accelerating Multi-SLO LLM Serving with SLO-Customized Speculative Decoding

Modern large language model (LLM) applications exhibit diverse service-level objectives (SLOs), from low-latency requirements in interactive coding assistants to more relaxed constraints in data wrangling tasks. Existing LLM serving systems, which rely on uniform batching and scheduling strategies, often fail to meet these heterogeneous SLOs concurrently. We present AdaServe, the first LLM serving system designed to support efficient multi-SLO serving through SLO-customized speculative decoding. AdaServe formulates multi-SLO serving as a constrained optimization problem and introduces a hardware-aware algorithm that constructs a speculation tree tailored to each request's latency target. It features a speculate-select-verify pipeline that enables fine-grained control over decoding speed while maximizing system throughput. AdaServe further adapts to workload variation by dynamically adjusting speculation parameters. Evaluations across diverse workloads show that AdaServe reduces SLO violations by up to 4.3$\times$ and improves goodput by up to 1.9$\times$ compared to the best performing baselines, highlighting its effectiveness in multi-SLO serving.

cs.CL↗

PQCache: Product Quantization-based KVCache for Long Context LLM Inference

As the field of Large Language Models (LLMs) continues to evolve, the context length in inference is steadily growing. Key-Value Cache (KVCache), the intermediate representations of tokens within LLM inference, has now become the primary memory bottleneck due to limited GPU memory. Current methods selectively determine suitable keys and values for self-attention computation in LLMs to address the issue. However, they either fall short in maintaining model quality or result in high serving latency. Drawing inspiration from advanced embedding retrieval techniques prevalent in the data management community, we consider the storage and retrieval of KVCache as a typical embedding retrieval problem. We propose PQCache, which employs Product Quantization (PQ) to manage KVCache, maintaining model quality while ensuring low serving latency. During the prefilling phase, we apply PQ to tokens' keys for each LLM layer and head. During the autoregressive decoding phase, we use PQ codes and centroids to approximately identify important preceding tokens, then fetch the corresponding key-value pairs for self-attention computation. Through meticulous design of overlapping and caching, we minimize any additional computation and communication overhead during both phases. Extensive experiments demonstrate that PQCache achieves both effectiveness and efficiency, with 4.60% score improvement over existing methods on InfiniteBench and low system latency in both prefilling and decoding.

cs.CL↗

Helix: Serving Large Language Models over Heterogeneous GPUs and Network via Max-Flow

This paper introduces Helix, a distributed system for high-throughput, low-latency large language model (LLM) serving in heterogeneous GPU clusters. The key idea behind Helix is to formulate inference computation of LLMs over heterogeneous GPUs and network connections as a max-flow problem on directed, weighted graphs, whose nodes represent GPU instances and edges capture both GPU and network heterogeneity through their capacities. Helix then uses a mixed integer linear programming (MILP) algorithm to discover highly optimized strategies to serve LLMs on heterogeneous GPUs. This approach allows Helix to jointly optimize model placement and request scheduling, two highly entangled tasks in heterogeneous LLM serving. Our evaluation on several heterogeneous clusters ranging from 24 to 42 GPU nodes shows that Helix improves serving throughput by up to 3.3x and reduces prompting and decoding latency by up to 66% and 24%, respectively, compared to existing approaches. Helix is available at https://github.com/Thesys-lab/Helix-ASPLOS25.

cs.DC↗

Spindle: Efficient Distributed Training of Multi-Task Large Models via Wavefront Scheduling

Recent foundation models are capable of handling multiple tasks and multiple data modalities with the unified base model structure and several specialized model components. However, efficient training of such multi-task (MT) multi-modal (MM) models poses significant system challenges due to the sophisticated model architecture and the heterogeneous workloads of different tasks and modalities. In this paper, we propose Spindle, a brand new training system tailored for resource-efficient and high-performance training of MT MM models via wavefront scheduling. The key idea of Spindle is to decompose the model execution into waves and address the joint optimization problem sequentially, including both heterogeneity-aware workload parallelization and dependency-driven execution scheduling. We build our system and evaluate it on various MT MM models. Experiments demonstrate the superior performance and efficiency of Spindle, with speedup ratio up to 71% compared to state-of-the-art training systems.

cs.DC↗

A System for Microserving of LLMs

The recent advances in LLMs bring a strong demand for efficient system support to improve overall serving efficiency. As LLM inference scales towards multiple GPUs and even multiple compute nodes, various coordination patterns, such as prefill-decode disaggregation and context migration, arise in serving systems. Most inference services today expose a coarse-grained request-level API with a pre-configured coordination strategy, limiting the ability to customize and dynamically reconfigure the coordination. In this paper, we propose LLM microserving, a multi-level architecture for structuring and programming LLM inference services. We introduces simple yet effective microserving APIs to support fine-grained sub-request level actions. A programmable router transforms user requests into sub-request calls, enabling the dynamic reconfiguration of serving patterns. To support diverse execution patterns, we develop a unified KV cache interface that handles various KV compute, transfer, and reuse scenarios. Our evaluation shows that LLM microserving can be reconfigured to support multiple disaggregation orchestration strategies in a few lines of Python code while maintaining state-of-the-art performance for LLM inference tasks. Additionally, it allows us to explore new strategy variants that reduce up to 47% of job completion time compared to the existing strategies.

cs.DC↗

LSH-MoE: Communication-efficient MoE Training via Locality-Sensitive Hashing

Larger transformer models always perform better on various tasks but require more costs to scale up the model size. To efficiently enlarge models, the mixture-of-experts (MoE) architecture is widely adopted, which consists of a gate network and a series of experts and keep the training cost constant by routing the input data to a fixed number of experts instead of all. In existing large-scale MoE training systems, experts would be distributed among different GPUs for parallelization, and thus input data requires additional all-to-all communications to access the target experts and conduct corresponding computations. However, upon evaluating the training process of three mainstream MoE models on commonly used GPU clusters, we found that the all-to-all communication ratio averaged around 45%, which significantly hinders the efficiency and scalability of training MoE models. In this paper, we propose LSH-MoE, a communication-efficient MoE training framework using locality-sensitive hashing (LSH). We first present the problems of scaling MoE training in existing systems and highlight the potential of exploiting token similarity to facilitate data compression. Then, we introduce an efficient LSH-based compression technique, which utilizes the cross-polytope hashing for rapid clustering and implements a residual-based error compensation scheme to alleviate the adverse impact of compression. To verify the effectiveness of our methods, we conduct experiments on both language models (e.g., RoBERTa, GPT, and T5) and vision models (e.g., Swin) for pre-training and fine-tuning tasks. The results demonstrate that our method substantially outperforms its counterparts across different tasks by 1.28x - 2.2x of speedup.

cs.DC↗

Atlas: Hierarchical Partitioning for Quantum Circuit Simulation on GPUs (Extended Version)

This paper presents techniques for theoretically and practically efficient and scalable Schrödinger-style quantum circuit simulation. Our approach partitions a quantum circuit into a hierarchy of subcircuits and simulates the subcircuits on multi-node GPUs, exploiting available data parallelism while minimizing communication costs. To minimize communication costs, we formulate an Integer Linear Program that rewards simulation of "nearby" gates on "nearby" GPUs. To maximize throughput, we use a dynamic programming algorithm to compute the subcircuit simulated by each kernel at a GPU. We realize these techniques in Atlas, a distributed, multi-GPU quantum circuit simulator. Our evaluation on a variety of quantum circuits shows that Atlas outperforms state-of-the-art GPU-based simulators by more than 2$\times$ on average and is able to run larger circuits via offloading to DRAM, outperforming other large-circuit simulators by two orders of magnitude.

cs.DC↗

GraphPipe: Improving Performance and Scalability of DNN Training with Graph Pipeline Parallelism

Deep neural networks (DNNs) continue to grow rapidly in size, making them infeasible to train on a single device. Pipeline parallelism is commonly used in existing DNN systems to support large-scale DNN training by partitioning a DNN into multiple stages, which concurrently perform DNN training for different micro-batches in a pipeline fashion. However, existing pipeline-parallel approaches only consider sequential pipeline stages and thus ignore the topology of a DNN, resulting in missed model-parallel opportunities. This paper presents graph pipeline parallelism (GPP), a new pipeline-parallel scheme that partitions a DNN into pipeline stages whose dependencies are identified by a directed acyclic graph. GPP generalizes existing sequential pipeline parallelism and preserves the inherent topology of a DNN to enable concurrent execution of computationally-independent operators, resulting in reduced memory requirement and improved GPU performance. In addition, we develop GraphPipe, a distributed system that exploits GPP strategies to enable performant and scalable DNN training. GraphPipe partitions a DNN into a graph of stages, optimizes micro-batch schedules for these stages, and parallelizes DNN training using the discovered GPP strategies. Evaluation on a variety of DNNs shows that GraphPipe outperforms existing pipeline-parallel systems such as PipeDream and Piper by up to 1.6X. GraphPipe also reduces the search time by 9-21X compared to PipeDream and Piper.

cs.DC↗

Optimal Kernel Orchestration for Tensor Programs with Korch

Kernel orchestration is the task of mapping the computation defined in different operators of a deep neural network (DNN) to the execution of GPU kernels on modern hardware platforms. Prior approaches optimize kernel orchestration by greedily applying operator fusion, which fuses the computation of multiple operators into a single kernel, and miss a variety of optimization opportunities in kernel orchestration. This paper presents Korch, a tensor program optimizer that discovers optimal kernel orchestration strategies for tensor programs. Instead of directly fusing operators, Korch first applies operator fission to decompose tensor operators into a small set of basic tensor algebra primitives. This decomposition enables a diversity of fine-grained, inter-operator optimizations. Next, Korch optimizes kernel orchestration by formalizing it as a constrained optimization problem, leveraging an off-the-shelf binary linear programming solver to discover an optimal orchestration strategy, and generating an executable that can be directly deployed on modern GPU platforms. Evaluation on a variety of DNNs shows that Korch outperforms existing tensor program optimizers by up to 1.7x on V100 GPUs and up to 1.6x on A100 GPUs. Korch is publicly available at https://github.com/humuyan/Korch.

cs.DS↗

SpecInfer: Accelerating Generative Large Language Model Serving with Tree-based Speculative Inference and Verification

This paper introduces SpecInfer, a system that accelerates generative large language model (LLM) serving with tree-based speculative inference and verification. The key idea behind SpecInfer is leveraging small speculative models to predict the LLM's outputs; the predictions are organized as a token tree, whose nodes each represent a candidate token sequence. The correctness of all candidate token sequences represented by a token tree is verified against the LLM in parallel using a novel tree-based parallel decoding mechanism. SpecInfer uses an LLM as a token tree verifier instead of an incremental decoder, which significantly reduces the end-to-end latency and computational requirement for serving generative LLMs while provably preserving model quality. Our evaluation shows that SpecInfer outperforms existing LLM serving systems by 1.5-2.8x for distributed LLM inference and by 2.6-3.5x for offloading-based LLM inference, while preserving the same generative performance. SpecInfer is publicly available at https://github.com/flexflow/FlexFlow/

cs.CL↗

Parcae: Proactive, Liveput-Optimized DNN Training on Preemptible Instances

Deep neural networks (DNNs) are becoming progressively large and costly to train. This paper aims to reduce DNN training costs by leveraging preemptible instances on modern clouds, which can be allocated at a much lower price when idle but may be preempted by the cloud provider at any time. Prior work that supports DNN training on preemptive instances employs a reactive approach to handling instance preemptions and allocations after their occurrence, which only achieves limited performance and scalability. We present Parcae, a system that enables cheap, fast, and scalable DNN training on preemptible instances by proactively adjusting the parallelization strategy of a DNN training job to adapt to predicted resource changes before instance preemptions and allocations really happen, which significantly reduces the cost of handling these events. Parcae optimizes liveput, a novel metric that measures the expected training throughput of a DNN job under various possible preemption scenarios. Compared to existing reactive, throughput-optimized systems, Parcae's proactive, live-optimized solution considers both the throughput of a job and its robustness under preemptions. To optimize liveput, Parcae supports lightweight instance migration and uses an availability predictor to forecast future preemptions. It then uses a liveput optimizer to discover an optimal strategy to parallelize DNN training under predicted preemptions. We evaluate Parcae on a variety of DNNs and preemption traces and show that Parcae outperforms existing spot-instance DNN training systems by up to 10$\times$. More importantly, Parcae achieves near-optimal performance for training large DNNs under frequent preemptions, in which case existing approaches cannot make any progress.

cs.DC↗

Improving Automatic Parallel Training via Balanced Memory Workload Optimization

Transformer models have emerged as the leading approach for achieving state-of-the-art performance across various application domains, serving as the foundation for advanced large-scale deep learning (DL) models. However, efficiently training these models across multiple GPUs remains a complex challenge due to the abundance of parallelism options. Existing DL systems either require manual efforts to design distributed training plans or limit parallelism combinations to a constrained search space. In this paper, we present Galvatron-BMW, a novel system framework that integrates multiple prevalent parallelism dimensions and automatically identifies the most efficient hybrid parallelism strategy. To effectively navigate this vast search space, we employ a decision tree approach for decomposition and pruning based on intuitive insights. We further utilize a dynamic programming search algorithm to derive the optimal plan. Moreover, to improve resource utilization and enhance system efficiency, we propose a bi-objective optimization workflow that focuses on workload balance. Our evaluations on different Transformer models demonstrate the capabilities of Galvatron-BMW in automating distributed training under varying GPU memory constraints. Across all tested scenarios, Galvatron-BMW consistently achieves superior system throughput, surpassing previous approaches that rely on limited parallelism strategies.

cs.LG↗

Experimental Analysis of Large-scale Learnable Vector Storage Compression

Learnable embedding vector is one of the most important applications in machine learning, and is widely used in various database-related domains. However, the high dimensionality of sparse data in recommendation tasks and the huge volume of corpus in retrieval-related tasks lead to a large memory consumption of the embedding table, which poses a great challenge to the training and deployment of models. Recent research has proposed various methods to compress the embeddings at the cost of a slight decrease in model quality or the introduction of other overheads. Nevertheless, the relative performance of these methods remains unclear. Existing experimental comparisons only cover a subset of these methods and focus on limited metrics. In this paper, we perform a comprehensive comparative analysis and experimental evaluation of embedding compression. We introduce a new taxonomy that categorizes these techniques based on their characteristics and methodologies, and further develop a modular benchmarking framework that integrates 14 representative methods. Under a uniform test environment, our benchmark fairly evaluates each approach, presents their strengths and weaknesses under different memory budgets, and recommends the best method based on the use case. In addition to providing useful guidelines, our study also uncovers the limitations of current methods and suggests potential directions for future research.

cs.LG↗

Generative Dense Retrieval: Memory Can Be a Burden

Generative Retrieval (GR), autoregressively decoding relevant document identifiers given a query, has been shown to perform well under the setting of small-scale corpora. By memorizing the document corpus with model parameters, GR implicitly achieves deep interaction between query and document. However, such a memorizing mechanism faces three drawbacks: (1) Poor memory accuracy for fine-grained features of documents; (2) Memory confusion gets worse as the corpus size increases; (3) Huge memory update costs for new documents. To alleviate these problems, we propose the Generative Dense Retrieval (GDR) paradigm. Specifically, GDR first uses the limited memory volume to achieve inter-cluster matching from query to relevant document clusters. Memorizing-free matching mechanism from Dense Retrieval (DR) is then introduced to conduct fine-grained intra-cluster matching from clusters to relevant documents. The coarse-to-fine process maximizes the advantages of GR's deep interaction and DR's scalability. Besides, we design a cluster identifier constructing strategy to facilitate corpus memory and a cluster-adaptive negative sampling strategy to enhance the intra-cluster mapping ability. Empirical results show that GDR obtains an average of 3.0 R@100 improvement on NQ dataset under multiple settings and has better scalability.

cs.IR↗

Quantized Side Tuning: Fast and Memory-Efficient Tuning of Quantized Large Language Models

Finetuning large language models (LLMs) has been empirically effective on a variety of downstream tasks. Existing approaches to finetuning an LLM either focus on parameter-efficient finetuning, which only updates a small number of trainable parameters, or attempt to reduce the memory footprint during the training phase of the finetuning. Typically, the memory footprint during finetuning stems from three contributors: model weights, optimizer states, and intermediate activations. However, existing works still require considerable memory and none can simultaneously mitigate memory footprint for all three sources. In this paper, we present Quantized Side Tuing (QST), which enables memory-efficient and fast finetuning of LLMs by operating through a dual-stage process. First, QST quantizes an LLM's model weights into 4-bit to reduce the memory footprint of the LLM's original weights; QST also introduces a side network separated from the LLM, which utilizes the hidden states of the LLM to make task-specific predictions. Using a separate side network avoids performing backpropagation through the LLM, thus reducing the memory requirement of the intermediate activations. Furthermore, QST leverages several low-rank adaptors and gradient-free downsample modules to significantly reduce the trainable parameters, so as to save the memory footprint of the optimizer states. Experiments show that QST can reduce the total memory footprint by up to 2.3 $\times$ and speed up the finetuning process by up to 3 $\times$ while achieving competent performance compared with the state-of-the-art. When it comes to full finetuning, QST can reduce the total memory footprint up to 7 $\times$.

cs.LG↗

Accelerating Text-to-Image Editing via Cache-Enabled Sparse Diffusion Inference

Due to the recent success of diffusion models, text-to-image generation is becoming increasingly popular and achieves a wide range of applications. Among them, text-to-image editing, or continuous text-to-image generation, attracts lots of attention and can potentially improve the quality of generated images. It's common to see that users may want to slightly edit the generated image by making minor modifications to their input textual descriptions for several rounds of diffusion inference. However, such an image editing process suffers from the low inference efficiency of many existing diffusion models even using GPU accelerators. To solve this problem, we introduce Fast Image Semantically Edit (FISEdit), a cached-enabled sparse diffusion model inference engine for efficient text-to-image editing. The key intuition behind our approach is to utilize the semantic mapping between the minor modifications on the input text and the affected regions on the output image. For each text editing step, FISEdit can automatically identify the affected image regions and utilize the cached unchanged regions' feature map to accelerate the inference process. Extensive empirical results show that FISEdit can be $3.4\times$ and $4.4\times$ faster than existing methods on NVIDIA TITAN RTX and A100 GPUs respectively, and even generates more satisfactory images.

cs.CV↗

SpotServe: Serving Generative Large Language Models on Preemptible Instances

The high computational and memory requirements of generative large language models (LLMs) make it challenging to serve them cheaply. This paper aims to reduce the monetary cost for serving LLMs by leveraging preemptible GPU instances on modern clouds, which offer accesses to spare GPUs at a much cheaper price than regular instances but may be preempted by the cloud at any time. Serving LLMs on preemptible instances requires addressing challenges induced by frequent instance preemptions and the necessity of migrating instances to handle these preemptions. This paper presents SpotServe, the first distributed LLM serving system on preemptible instances. Several key techniques in SpotServe realize fast and reliable serving of generative LLMs on cheap preemptible instances. First, SpotServe dynamically adapts the LLM parallelization configuration for dynamic instance availability and fluctuating workload, while balancing the trade-off among the overall throughput, inference latency and monetary costs. Second, to minimize the cost of migrating instances for dynamic reparallelization, the task of migrating instances is formulated as a bipartite graph matching problem, which uses the Kuhn-Munkres algorithm to identify an optimal migration plan that minimizes communications. Finally, to take advantage of the grace period offered by modern clouds, we introduce stateful inference recovery, a new inference mechanism that commits inference progress at a much finer granularity and allows SpotServe to cheaply resume inference upon preemption. We evaluate on real spot instance preemption traces and various popular LLMs and show that SpotServe can reduce the P99 tail latency by 2.4 - 9.1x compared with the best existing LLM serving systems. We also show that SpotServe can leverage the price advantage of preemptive instances, saving 54% monetary cost compared with only using on-demand instances.

cs.DC↗