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Xuyang Zhang

Publications and source records attributed to Xuyang Zhang.

17 recordsLinked to original sources

HapTile: A Haptic-Informed Vision-Tactile-Language-Action Dataset for Contact-Rich Imitation Learning

Despite the importance of tactile sensing for reliable manipulation, most existing Vision-Language-Action (VLA) datasets remain vision-only, and those that do incorporate tactile information typically lack the joint combination of task diversity, language conditioning, and action trajectories. Furthermore, existing teleoperation pipelines rarely provide haptic feedback to the operator, despite its established role in demonstration quality and manipulation stability. In this work, we present HapTile, a contact-grounded visuotactile manipulation dataset that advances beyond vision-only trajectory datasets by embedding physical interaction sensing at two levels: fingertip tactile feedback at the robot end-effector, and haptic-informed demonstrations at the teleoperator side. The data collection platform integrates haptic feedback directly into the teleoperation controller, enabling the operator to perceive contact interactions in real time. It is built around a standard and reproducible robotic system equipped with custom-designed fingertip tactile sensors. The dataset comprises everyday manipulation tasks spanning a broad range of contact-rich skills, including pick-and-place, folding, pressing, stacking, and other routine activities. Each task is paired with language instructions that condition the policy on the manipulation objective, together with synchronized visuotactile observations and action trajectories. In addition, we provide a benchmarking study on contact-rich policy learning using two baseline models to evaluate the effectiveness of the proposed contact-grounded dataset. The dataset and additional details are available on our website: haptile-dataset.github.io.

cs.RO

MSD-Score: Multi-Scale Distributional Scoring for Reference-Free Image Caption Evaluation

Evaluating image captions without references remains challenging because global embedding similarity often misses fine-grained mismatches such as hallucinated objects, missing attributes, or incorrect relations. We propose MSD-Score, a reference-free metric that models image patch and text token embeddings as von Mises-Fisher mixtures on the unit hypersphere. Instead of treating each modality as a single point, MSD-Score formulates image-text matching as a multi-scale distributional scoring problem. Semantic discrepancies are quantified via a weighted bi-directional KL divergence and combined with global similarity in a multi-scale framework for both single- and multi-candidate evaluations. Extensive experiments show that MSD-Score achieves state-of-the-art correlation with human judgments among reference-free metrics. Beyond accuracy, its probabilistic formulation yields transparent and decomposable diagnostics of local grounding errors, providing a deterministic complementary signal to holistic similarity metrics and judge-based evaluators.

cs.CV

Visual-Tactile Peg-in-Hole Assembly Learning from Peg-out-of-Hole Disassembly

Peg-in-hole (PiH) assembly is a fundamental yet challenging robotic manipulation task. While reinforcement learning (RL) has shown promise in tackling such tasks, it requires extensive exploration. In this paper, we propose a novel visual-tactile skill learning framework for the PiH task that leverages its inverse task, i.e., peg-out-of-hole (PooH) disassembly, to facilitate PiH learning. Compared to PiH, PooH is inherently easier as it only needs to overcome existing friction without precise alignment, making data collection more efficient. To this end, we formulate both PooH and PiH as Partially Observable Markov Decision Processes (POMDPs) in a unified environment with shared visual-tactile observation space. A visual-tactile PooH policy is first trained; its trajectories, containing kinematic, visual and tactile information, are temporally reversed and action-randomized to provide expert data for PiH. In the policy learning, visual sensing facilitates the peg-hole approach, while tactile measurements compensate for peg-hole misalignment. Experiments across diverse peg-hole geometries show that the visual-tactile policy attains 6.4% lower contact forces than its single-modality counterparts, and that our framework achieves average success rates of 87.5% on seen objects and 77.1% on unseen objects, outperforming direct RL methods that train PiH policies from scratch by 18.1% in success rate. Demos, code, and datasets are available at https://sites.google.com/view/pooh2pih.

cs.RO

Expressive yet Efficient Feature Expansion with Adaptive Cross-Hadamard Products

Recent theoretical advances reveal that the Hadamard product induces nonlinear representations and implicit high-dimensional mappings for the field of deep learning, yet their practical deployment in resource-constrained vision models remains largely unexplored. To address this gap, we introduce the Adaptive Cross-Hadamard (ACH) module, a novel operator that embeds learnability through differentiable discrete sampling and dynamic softsign normalization. This facilitates highly efficient feature reuse without incurring additional convolutional parameters, while ensuring stable gradient flow. Integrated into Hadaptive-Net (Hadamard Adaptive Network) via neural architecture search, our approach achieves unprecedented efficiency. Comprehensive experiments demonstrate state-of-the-art accuracy/speed trade-offs on image classification tasks, establishing Hadamard operations as specific building blocks for efficient vision models.

cs.CV

UniForce: A Unified Latent Force Model for Robot Manipulation with Diverse Tactile Sensors

Force sensing is essential for dexterous robot manipulation, but scaling force-aware policy learning is hindered by the heterogeneity of tactile sensors. Differences in sensing principles (e.g., optical vs. magnetic), form factors, and materials typically require sensor-specific data collection, calibration, and model training, thereby limiting generalisability. We propose UniForce, a novel unified tactile representation learning framework that learns a shared latent force space across diverse tactile sensors. UniForce reduces cross-sensor domain shift by jointly modeling inverse dynamics (image-to-force) and forward dynamics (force-to-image), constrained by force equilibrium and image reconstruction losses to produce force-grounded representations. To avoid reliance on expensive external force/torque (F/T) sensors, we exploit static equilibrium and collect force-paired data via direct sensor--object--sensor interactions, enabling cross-sensor alignment with contact force. The resulting universal tactile encoder can be plugged into downstream force-aware robot manipulation tasks with zero-shot transfer, without retraining or finetuning. Extensive experiments on heterogeneous tactile sensors including GelSight, TacTip, and uSkin, demonstrate consistent improvements in force estimation over prior methods, and enable effective cross-sensor coordination in Vision-Tactile-Language-Action (VTLA) models for a robotic wiping task. Code and datasets will be released.

cs.RO

SimTac: A Physics-Based Simulator for Vision-Based Tactile Sensing with Biomorphic Structures

Tactile sensing in biological organisms is deeply intertwined with morphological form, such as human fingers, cat paws, and elephant trunks, which enables rich and adaptive interactions through a variety of geometrically complex structures. In contrast, vision-based tactile sensors in robotics have been limited to simple planar geometries, with biomorphic designs remaining underexplored. To address this gap, we present SimTac, a physics-based simulation framework for the design and validation of biomorphic tactile sensors. SimTac consists of particle-based deformation modeling, light-field rendering for photorealistic tactile image generation, and a neural network for predicting mechanical responses, enabling accurate and efficient simulation across a wide range of geometries and materials. We demonstrate the versatility of SimTac by designing and validating physical sensor prototypes inspired by biological tactile structures and further demonstrate its effectiveness across multiple Sim2Real tactile tasks, including object classification, slip detection, and contact safety assessment. Our framework bridges the gap between bio-inspired design and practical realisation, expanding the design space of tactile sensors and paving the way for tactile sensing systems that integrate morphology and sensing to enable robust interaction in unstructured environments.

cs.RO

ViTacGen: Robotic Pushing with Vision-to-Touch Generation

Robotic pushing is a fundamental manipulation task that requires tactile feedback to capture subtle contact forces and dynamics between the end-effector and the object. However, real tactile sensors often face hardware limitations such as high costs and fragility, and deployment challenges involving calibration and variations between different sensors, while vision-only policies struggle with satisfactory performance. Inspired by humans' ability to infer tactile states from vision, we propose ViTacGen, a novel robot manipulation framework designed for visual robotic pushing with vision-to-touch generation in reinforcement learning to eliminate the reliance on high-resolution real tactile sensors, enabling effective zero-shot deployment on visual-only robotic systems. Specifically, ViTacGen consists of an encoder-decoder vision-to-touch generation network that generates contact depth images, a standardized tactile representation, directly from visual image sequence, followed by a reinforcement learning policy that fuses visual-tactile data with contrastive learning based on visual and generated tactile observations. We validate the effectiveness of our approach in both simulation and real world experiments, demonstrating its superior performance and achieving a success rate of up to 86\%.

cs.RO

CEDex: Cross-Embodiment Dexterous Grasp Generation at Scale from Human-like Contact Representations

Cross-embodiment dexterous grasp synthesis refers to adaptively generating and optimizing grasps for various robotic hands with different morphologies. This capability is crucial for achieving versatile robotic manipulation in diverse environments and requires substantial amounts of reliable and diverse grasp data for effective model training and robust generalization. However, existing approaches either rely on physics-based optimization that lacks human-like kinematic understanding or require extensive manual data collection processes that are limited to anthropomorphic structures. In this paper, we propose CEDex, a novel cross-embodiment dexterous grasp synthesis method at scale that bridges human grasping kinematics and robot kinematics by aligning robot kinematic models with generated human-like contact representations. Given an object's point cloud and an arbitrary robotic hand model, CEDex first generates human-like contact representations using a Conditional Variational Auto-encoder pretrained on human contact data. It then performs kinematic human contact alignment through topological merging to consolidate multiple human hand parts into unified robot components, followed by a signed distance field-based grasp optimization with physics-aware constraints. Using CEDex, we construct the largest cross-embodiment grasp dataset to date, comprising 500K objects across four gripper types with 20M total grasps. Extensive experiments show that CEDex outperforms state-of-the-art approaches and our dataset benefits cross-embodiment grasp learning with high-quality diverse grasps.

cs.RO

Training Tactile Sensors to Learn Force Sensing from Each Other

Humans achieve stable and dexterous object manipulation by coordinating grasp forces across multiple fingers and palms, facilitated by a unified tactile memory system in the somatosensory cortex. This system encodes and stores tactile experiences across skin regions, enabling the flexible reuse and transfer of touch information. Inspired by this biological capability, we present GenForce, the first framework that enables transferable force sensing across tactile sensors in robotic hands. GenForce unifies tactile signals into shared marker representations, analogous to cortical sensory encoding, allowing force prediction models trained on one sensor to be transferred to others without the need for exhaustive force data collection. We demonstrate that GenForce generalizes across both homogeneous sensors with varying configurations and heterogeneous sensors with distinct sensing modalities and material properties. This transferable force sensing is also demonstrated with high performance in robot force control including daily object grasping, slip detection and avoidance. Our results highlight a scalable paradigm for cross-sensor robotic tactile learning, offering new pathways toward adaptable and tactile memory-driven manipulation in unstructured environments.

cs.RO

RoTipBot: Robotic Handling of Thin and Flexible Objects using Rotatable Tactile Sensors

This paper introduces RoTipBot, a novel robotic system for handling thin, flexible objects. Different from previous works that are limited to singulating them using suction cups or soft grippers, RoTipBot can count multiple layers and then grasp them simultaneously in a single grasp closure. Specifically, we first develop a vision-based tactile sensor named RoTip that can rotate and sense contact information around its tip. Equipped with two RoTip sensors, RoTipBot rolls and feeds multiple layers of thin, flexible objects into the centre between its fingers, enabling effective grasping. Moreover, we design a tactile-based grasping strategy that uses RoTip's sensing ability to ensure both fingers maintain secure contact with the object while accurately counting the number of fed objects. Extensive experiments demonstrate the efficacy of the RoTip sensor and the RoTipBot approach. The results show that RoTipBot not only achieves a higher success rate but also grasps and counts multiple layers simultaneously -- capabilities not possible with previous methods. Furthermore, RoTipBot operates up to three times faster than state-of-the-art methods. The success of RoTipBot paves the way for future research in object manipulation using mobilised tactile sensors. All the materials used in this paper are available at https://sites.google.com/view/rotipbot.

cs.RO

TransForce: Transferable Force Prediction for Vision-based Tactile Sensors with Sequential Image Translation

Vision-based tactile sensors (VBTSs) provide high-resolution tactile images crucial for robot in-hand manipulation. However, force sensing in VBTSs is underutilized due to the costly and time-intensive process of acquiring paired tactile images and force labels. In this study, we introduce a transferable force prediction model, TransForce, designed to leverage collected image-force paired data for new sensors under varying illumination colors and marker patterns while improving the accuracy of predicted forces, especially in the shear direction. Our model effectively achieves translation of tactile images from the source domain to the target domain, ensuring that the generated tactile images reflect the illumination colors and marker patterns of the new sensors while accurately aligning the elastomer deformation observed in existing sensors, which is beneficial to force prediction of new sensors. As such, a recurrent force prediction model trained with generated sequential tactile images and existing force labels is employed to estimate higher-accuracy forces for new sensors with lowest average errors of 0.69N (5.8\% in full work range) in $x$-axis, 0.70N (5.8\%) in $y$-axis, and 1.11N (6.9\%) in $z$-axis compared with models trained with single images. The experimental results also reveal that pure marker modality is more helpful than the RGB modality in improving the accuracy of force in the shear direction, while the RGB modality show better performance in the normal direction.

cs.RO

RoTip: A Finger-Shaped Tactile Sensor with Active Rotation Capability

In recent years, advancements in optical tactile sensor technology have primarily centred on enhancing sensing precision and expanding the range of sensing modalities. To meet the requirements for more skilful manipulation, there should be a movement towards making tactile sensors more dynamic. In this paper, we introduce RoTip, a novel vision-based tactile sensor that is uniquely designed with an independently controlled joint and the capability to sense contact over its entire surface. The rotational capability of the sensor is particularly crucial for manipulating everyday objects, especially thin and flexible ones, as it enables the sensor to mobilize while in contact with the object's surface. The manipulation experiments demonstrate the ability of our proposed RoTip to manipulate rigid and flexible objects, and the full-finger tactile feedback and active rotation capabilities have the potential to explore more complex and precise manipulation tasks.

cs.RO

Improved AdaBoost for Virtual Reality Experience Prediction Based on Long Short-Term Memory Network

A classification prediction algorithm based on Long Short-Term Memory Network (LSTM) improved AdaBoost is used to predict virtual reality (VR) user experience. The dataset is randomly divided into training and test sets in the ratio of 7:3.During the training process, the model's loss value decreases from 0.65 to 0.31, which shows that the model gradually reduces the discrepancy between the prediction results and the actual labels, and improves the accuracy and generalisation ability.The final loss value of 0.31 indicates that the model fits the training data well, and is able to make predictions and classifications more accurately. The confusion matrix for the training set shows a total of 177 correct predictions and 52 incorrect predictions, with an accuracy of 77%, precision of 88%, recall of 77% and f1 score of 82%. The confusion matrix for the test set shows a total of 167 correct and 53 incorrect predictions with 75% accuracy, 87% precision, 57% recall and 69% f1 score. In summary, the classification prediction algorithm based on LSTM with improved AdaBoost shows good prediction ability for virtual reality user experience. This study is of great significance to enhance the application of virtual reality technology in user experience. By combining LSTM and AdaBoost algorithms, significant progress has been made in user experience prediction, which not only improves the accuracy and generalisation ability of the model, but also provides useful insights for related research in the field of virtual reality. This approach can help developers better understand user requirements, optimise virtual reality product design, and enhance user satisfaction, promoting the wide application of virtual reality technology in various fields.

cs.LG

Relay Satellite Assisted LEO Constellation NOMA Communication System

This paper proposes a relay satellite assisted low earth orbit (LEO) constellation non-orthogonal multiple access combined beamforming (R-NOMA-BF) communication system, where multiple antenna LEO satellites deliver information to ground non-orthogonal users. To measure the service quality, we formulate a resource allocation problem to minimize the second-order difference between the achievable capacity and user request traffic. Based on the above problem, joint optimization for LEO satellite-cell assignment factor, NOMA power and BF vector is taken into account. The optimization variables are analyzed with respect to feasibility and non-convexity. Additionally, we provide a pair of effective algorithms, i.e., doppler shift LEO satellite-cell assisted monotonic programming of NOMA with BF vector (D-mNOMA-BF) and ant colony pathfinding based NOMA exponential cone programming with BF vector (A-eNOMA-BF). Two compromise algorithms regarding the above are also presented. Numerical results show that: 1) D-mNOMA-BF and A-eNOMA-BF algorithms are superior to that of orthogonal multiple access based BF (OMA-BF) and polarization multiplexing schemes; 2) With the increasing number of antennas and single satellite power, R-NOMA-BF system is able to expand users satisfaction; and 3) By comparing various imperfect successive interference cancellation, the performance of A-mNOMA-BF algorithm exceeds D-mNOMA-BF.

eess.SY

TacPalm: A Soft Gripper with a Biomimetic Optical Tactile Palm for Stable Precise Grasping

Manipulating fragile objects in environments such as homes and factories requires stable and gentle grasping along with precise and safe placement. Compared to traditional rigid grippers, the use of soft grippers reduces the control complexity and the risk of damaging objects. However, it is challenging to integrate camera-based optical tactile sensing into a soft gripper without compromising the flexibility and adaptability of the fingers, while also ensuring that the precision of tactile perception remains unaffected by passive deformations of the soft structure during object contact. In this paper, we demonstrate a modular soft two-fingered gripper with a 3D-printed optical tactile sensor (the TacTip) integrated in the palm. We propose a soft-grasping strategy that includes three functions: light contact detection, grasp pose adjustment and loss-of-contact detection, so that objects of different shapes and sizes can be grasped stably and placed precisely, which we test with both artificial and household objects. By sequentially implementing these three functions, the grasp success rate progressively improves from 45% without any functions, to 59% with light contact detection, 90% with grasp pose adjustment, and 97% with loss-of-contact detection, achieving a sub-millimeter placement precision. Overall, this work demonstrates the feasibility and utility of integrating optical tactile sensors into the palm of a soft gripper, of applicability to various types of soft manipulators. The proposed grasping strategy has potential applications in areas such as fragile product processing and home assistance.

cs.RO

A Unified NOMA Framework in Beam-Hopping Satellite Communication Systems

This paper investigates the application of a unified non-orthogonal multiple access framework in beam hopping (U-NOMA-BH) based satellite communication systems. More specifically, the proposed U-NOMA-BH framework can be applied to code-domain NOMA based BH (CD-NOMA-BH) and power-domain NOMA based BH (PD-NOMA-BH) systems. To satisfy dynamic-uneven traffic demands, we formulate the optimization problem to minimize the square of discrete difference by jointly optimizing power allocation, carrier assignment and beam scheduling. The non-convexity of the objective function and the constraint condition is solved through Dinkelbach's transform and variable relaxation. As a further development, the closed-from and asymptotic expressions of outage probability are derived for CD/PD-NOMA-BH systems. Based on approximated results, the diversity orders of a pair of users are obtained in detail. In addition, the system throughput of U-NOMA-BH is discussed in delay-limited transmission mode. Numerical results verify that: i) The gap between traffic requests of CD/PD-NOMA-BH systems appears to be more closely compared with orthogonal multiple access based BH (OMA-BH); ii) The CD-NOMA-BH system is capable of providing the enhanced traffic request and capacity provision; and iii) The outage behaviors of CD/PD-NOMA-BH are better than that of OMA-BH.

cs.IT

TacMMs: Tactile Mobile Manipulators for Warehouse Automation

Multi-robot platforms are playing an increasingly important role in warehouse automation for efficient goods transport. This paper proposes a novel customization of a multi-robot system, called Tactile Mobile Manipulators (TacMMs). Each TacMM integrates a soft optical tactile sensor and a mobile robot with a load-lifting mechanism, enabling cooperative transportation in tasks requiring coordinated physical interaction. More specifically, we mount the TacTip (biomimetic optical tactile sensor) on the Distributed Organisation and Transport System (DOTS) mobile robot. The tactile information then helps the mobile robots adjust the relative robot-object pose, thereby increasing the efficiency of load-lifting tasks. This study compares the performance of using two TacMMs with tactile perception with traditional vision-based pose adjustment for load-lifting. The results show that the average success rate of the TacMMs (66%) is improved over a purely visual-based method (34%), with a larger improvement when the mass of the load was non-uniformly distributed. Although this initial study considers two TacMMs, we expect the benefits of tactile perception to extend to multiple mobile robots. Website: https://sites.google.com/view/tacmms

cs.RO