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Y. Raghu Reddy

Publications and source records attributed to Y. Raghu Reddy.

8 recordsLinked to original sources

REMODEL-LLM: Transforming C code to Java using LLMs

The automated translation of C code to Java code is a notoriously difficult task, fraught with challenges stemming from fundamental paradigm shifts (procedural vs. Object Oriented), memory models (manual pointers vs. Garbage Collection), and incompatible data types. This paper investigates the efficacy of 19 small, quantized LLMs (under 20 billion parameters) for the C to Java translation task. We use a novel, hybrid pipeline that leverages Abstract Syntax Trees (ASTs) for semantic decomposition and employs a highly constrained, rule based prompting strategy. The results are stark: a clear multi tiered performance divide emerged. The vast majority of models (Tier 3, e.g., llama3.1, gemma3, starcoder2) failed 100\% of the tests, proving incapable of generating even basic, runnable Java boilerplate. A small middle tier (Tier 2, e.g., mistral-nemo and mistral) produced runnable code but was plagued by dangerous semantic failures and wrong translations. Only three models (Tier 1: phi4, deepseek-coder-v2, codeqwen) proved viable, passing over 50\% of the test suite. Even these top models failed on the most complex C concepts, such as function pointers, sizeof, and enum logic, revealing a hard ceiling for the reasoning capabilities of current quantized models.

cs.SE

Teaching an Online Multi-Institutional Research Level Software Engineering Course with Industry -- an Experience Report

Covid has made online teaching and learning acceptable and students, faculty, and industry professionals are all comfortable with this mode. This comfort can be leveraged to offer an online multi-institutional research-level course in an area where individual institutions may not have the requisite faculty to teach and/or research students to enroll. If the subject is of interest to industry, online offering also allows industry experts to contribute and participate with ease. Advanced topics in Software Engineering are ideally suited for experimenting with this approach as industry, which is often looking to incorporate advances in software engineering in their practices, is likely to agree to contribute and participate. In this paper we describe an experiment in teaching a course titled "AI in Software Engineering" jointly between two institutions with active industry participation, and share our and student's experience. We believe this collaborative teaching approach can be used for offering research level courses in any applied area of computer science by institutions who are small and find it difficult to offer research level courses on their own.

cs.SE

APDT: A Digital Twin for Assessing Access Point Characteristics in a Network

Digital twins (DT) have emerged as a transformative technology, enabling real-time monitoring, simulations, and predictive maintenance across various domains, though their Application in the networking domain remains underexplored. This paper focuses on issues such as increasing client density and traffic congestion by proposing a digital twin for computer networks. Our Digital Twin, named Access Point Digital Twin (APDT) is used for tracking user behavior and changing bandwidth demands, directly impacting network performance and Quality of Service (QoS) parameters like latency, jitter, etc. APDT captures the real-time state of networks with data from access points (APs), enabling simulation-based analyses and predictive modelling. APDT facilitates the simulation of various what-if scenarios thereby providing a better understanding of various aspects of the network characteristics. We tested APDT on our University network. APDT uses data collected from three access points via the Ruckus SmartZone API and incorporates NS-3 based simulations. The simulation replicates a real-time snapshot from a Ruckus access point and models metrics such as latency and inter-packet transfer time. Additionally, a forecasting model predicts traffic congestion and suggests proactive client offloading, enhancing network management and performance optimization. Preliminary results indicate that APDT can successfully predict short-term traffic surges, leading to improved QoS and reduced traffic congestion.

cs.SE

Towards Conducting Effective Locomotion Through Hardware Transformation in Head-Mounted-Device -- A Review Study

Immersiveness is the main characteristic of Virtual Reality(VR) applications. Precise integration between hardware design and software are necessary for providing a seamless virtual experience. Allowing the user to navigate the VR scene using locomotion techniques is crucial for making such experiences `immersive'. Locomotion in VR acts as a motion tracking unit for the user and simulates their movement in the virtual scene. These movements are commonly rotational, axial or translational based on the Degree-of-Freedom (DOF) of the application. To support effective locomotion, one of the primary challenges for VR practitioners is to transform their hardware from 3-DOF to 6-DOF or vice versa. We conducted a systematic review on different motion tracking methods employed in the Head-Mounted-Devices (HMD) to understand such hardware transformation. Our review discusses the fundamental aspects of the hardware-based transformation of HMDs to conduct virtual locomotion. Our observations led us to formulate a taxonomy of the tracking methods based on system design, which can eventually be used for the hardware transformation of HMDs. Our study also captures different metrics that VR practitioners use to evaluate the hardware based on the context, performance, and significance of its usage.

cs.HC

Assessing New Hires' Programming Productivity Through UMETRIX -- An Industry Case Study

New hires (novice or experienced) usually undergo an onboarding program for a specific period to get acquainted with the processes of the hiring organization to reach expected programming productivity levels. This paper presents a programming productivity framework developed as an outcome of a three-year-long industry study with small to medium-scale organizations using a usability evaluation and code recommendation tool, UMETRIX, to manage new hire programming productivity. We developed a programming productivity framework around this tool called "Utpada" Participating organizations expressed strong interest in relying on this programming productivity framework to assess the skill gap among new hires. It helped identify under-performers early and strategize their upskill plan per their business needs. The participating organizations have seen an 89% rise in quality code contributions by new hires during their probation period compared to traditional new hires'. This framework is reproducible for any new-hire team size and can be easily integrated into existing programming productivity improvement programs.

cs.SE

Designing Limitless Path in Virtual Reality Environment

Walking in a Virtual Environment is a bounded task. It is challenging for a subject to navigate a large virtual environment designed in a limited physical space. External hardware support may be required to achieve such an act in a concise physical area without compromising navigation and virtual scene rendering quality. This paper proposes an algorithmic approach to let a subject navigate a limitless virtual environment within a limited physical space with no additional external hardware support apart from the regular Head-Mounted-Device (HMD) itself. As part of our work, we developed a Virtual Art Gallery as a use-case to validate our algorithm. We conducted a simple user-study to gather feedback from the participants to evaluate the ease of locomotion of the application. The results showed that our algorithm could generate limitless paths of our use-case under predefined conditions and can be extended to other use-cases.

cs.HC

Model based approach to study Defect Dependency in Large Scale Integrated Software Products

Large organizations have diverse product offerings to meet various business needs. To increase revenue, its common these days to offer software products as integrated product suite(s) rather than individual products. Creating and maintaining high quality software products within the integrated product suite requires rigorous product engineering methods. The sheer size of products and dependencies involved tend to raise unidentified defects that may become critical post product upgrades or after every release cycle. It is difficult to track such defects and its widespread across underlying sub-products. In this paper, we present a model based approach to study the defect dependency in large scale integrated software products to avoid surprise defects after product release. To validate the approach, we have applied it on some pilot projects in industry.

cs.SE

Does your Bug Tracking tool suit your needs? A Study on Open Source Bug Tracking tools

Bug tracking tools are vital for managing bugs in any open source as well as proprietary commercial projects. Considering the significance of using an appropriate bug tracking tool, we assess the features offered by 31 open source bug tracking tools and their significance of usage in open source projects. We have categorized these tools into different classes based on their features. We have also conducted a developer survey by working with open source software practitioners to understand the effectiveness of these tools in their day-to-day software development. We also explored StackOverFlow - a developer Q & A forum to understand the developer experiences and challenges while using open source bug tracking tools. Our observations generated encouraging results that can used as a recommendation guide for open source software community to choose the best bug tracking tool based on their functional needs. Additionally, we have identified few features that are needed but not offered by most of these bug tracking tools.

cs.SE