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Yabiao Wang

Publications and source records attributed to Yabiao Wang.

At least 19 recordsLinked to original sources

Deep Academic Survey: Stateful Agentic Closed-Loop Paradigm for Academic Survey Automation

Academic surveys play a central role in organizing rapidly expanding scholarly literature, yet their construction requires extensive paper analysis, coherent knowledge organization, fine-grained citation support, and reliable manuscript assembly. Existing Deep Research and automated survey generation systems address parts of this process, but typically do not coordinate paper understanding, literature organization, evidence-grounded drafting, and manuscript validation through a shared, revisable state. We introduce DAS, a stateful agentic framework for generating publication-oriented academic surveys. Its key idea is to separate reusable paper analysis from topic-specific manuscript construction. DAS builds on DAS-2M, a dynamically updated metadata lake containing survey-oriented representations of approximately two million papers. Its agents maintain explicit literature, organization, writing, and finalization states through candidate-grounded taxonomy planning, reverse paper-to-section routing, and hierarchical claim and citation planning. Semantic review reactivates only the affected writing states for repair and reevaluation, forming a scoped closed loop with deterministic validation. We further introduce DAS-Bench, a 30-topic benchmark, together with DAS-Eval, which assesses scholarly citation quality, taxonomic synthesis, hierarchical discourse, and manuscript assembly reliability through 16 criteria. Among systems evaluated on all 30 topics, DAS achieves the highest average in all four dimensions, with an overall score of 4.34 compared with 4.03 for the strongest competitor, and the same ordering is preserved on the matched 21-topic CS subset. Blinded expert evaluation further prefers DAS to Naive RAG on 27 of 30 topics and to AutoSurvey on 19 of 21 shared CS topics. The project page is available at https://zhikaixu24.github.io/projects/DAS/.

cs.CV

Improving General Role-Playing Agents via Psychology-Grounded Reasoning and Role-Aware Policy Optimization

Building general-purpose role-playing agents that faithfully portray any character from a natural-language profile remains challenging. The dominant paradigm -- supervised fine-tuning -- encourages behavioral mimicry without deep, human-like internal thought processes, resulting in poor out-of-distribution generalization. Therefore, we propose \textbf{Psy-CoT}, a psychology-grounded chain-of-thought framework that decomposes pre-response reasoning into three role-specific steps -- \emph{Interaction Perception}, \emph{Psychological Empathy}, and \emph{Logical Construction} -- so that the model \emph{thinks dynamically} from the profile rather than merely mimicking surface patterns. While structured reasoning provides a foundation, it alone is insufficient; reinforcement learning is essential to further align the model with character fidelity. However, we observe that under LLM-based reward models, both generic phrases that hack the reward model and genuinely role-specific phrases receive identical gradient signals -- this hacking accumulates over training, misleading the model into treating both as equally optimal choices. To address this, we propose \textbf{Role-Aware Policy Optimization (RAPO)}, which uses profile--token mutual information to weight gradients asymmetrically -- amplifying role-specific tokens under positive advantage while attenuating them under negative advantage. Experiments on CoSER, CharacterBench, and CharacterEval demonstrate that Psy-CoT outperforms existing role-playing CoT methods, and RAPO consistently surpasses GRPO across multiple model scales.

cs.CL

Summarization is Not Dead Yet

The progress of large language models (LLMs) has fueled claims that model-generated summaries rival or even surpass human-written references, raising questions about whether summarization remains an open research problem. We re-examine this narrative through a multi-track evaluation covering diverse datasets and state-of-the-art LLMs, combining controlled human assessment, bias-mitigated LLM-as-Judge protocols, factuality verification against external knowledge, and corpus-level linguistic analysis. Our findings reveal a more nuanced landscape in which human references continue to demonstrate advantages in informativeness and faithfulness, whereas LLM outputs are preferred mainly for surface-level coherence and fluency. Factuality verification indicates that human references remain more reliable, particularly for claims involving reasoning or synthesis, and linguistic analysis uncovers a pattern of stylistic homogeneity across different models. These observations suggest that current LLMs have raised the floor of summarization quality, but the ceiling of their performance remains below human capabilities.

cs.CL

PixelPonder: Dynamic Patch Adaptation for Enhanced Multi-Conditional Text-to-Image Generation

Recent advances in diffusion-based text-to-image generation have demonstrated promising results through visual condition control. However, existing ControlNet-like methods struggle with compositional visual conditioning - simultaneously preserving semantic fidelity across multiple heterogeneous control signals while maintaining high visual quality, where they employ separate control branches that often introduce conflicting guidance during the denoising process, leading to structural distortions and artifacts in generated images. To address this issue, we present PixelPonder, a novel unified control framework, which allows for effective control of multiple visual conditions under a single control structure. Specifically, we design a patch-level adaptive condition selection mechanism that dynamically prioritizes spatially relevant control signals at the sub-region level, enabling precise local guidance without global interference. Additionally, a time-aware control injection scheme is deployed to modulate condition influence according to denoising timesteps, progressively transitioning from structural preservation to texture refinement and fully utilizing the control information from different categories to promote more harmonious image generation. Extensive experiments demonstrate that PixelPonder surpasses previous methods across different benchmark datasets, showing superior improvement in spatial alignment accuracy while maintaining high textual semantic consistency.

cs.CV

PixVerve: Advancing Native UHR Image Generation to 100MP with a Large-Scale High-Quality Dataset

Text-to-Image (T2I) models have recently seen notable progress around 1K and 2K resolution. With the extreme desire for better visual experience and the rapid development of imaging technology, the demand for Ultra-High-Resolution (UHR) image generation has grown significantly. However, UHR image generation poses great challenges due to the scarcity and complexity of high-resolution content. In this paper, we first introduce PixVerve-95K, a high-quality, open-source UHR T2I dataset curated with a carefully designed data pipeline, which contains 95K images across diverse scenarios (each image has a minimum pixel-count of 100M) and seven-dimensional annotations. Based on our large-scale image-text dataset, we take a pioneering step to extend various T2I foundation models to native 100MP generation with three training schemes. Finally, leveraging both conventional metrics and multimodal large language model-based assessments, our proposed PixVerve-Bench benchmark establishes a comprehensive evaluation protocol for UHR images encompassing visual quality and semantic alignment. Extensive experimental results on our benchmark and the constructive exploration of training strategies collaboratively provide valuable insights for future breakthroughs.

cs.CV

Advancing Narrative Long Video Generation via Training-Free Identity-Aware Memory

Autoregressive video generation has improved rapidly in visual fidelity and interactivity, but it still suffers from long-term inconsistency and memory degradation. Most existing solutions either compress historical frames using predefined strategies or retrieve keyframes based on coarse implicit attention signals, both of which fail to handle evolving prompts with shifting entity references, leading to identity drift, character duplication, and attribute loss. To address this, we propose IAMFlow, a training-free identity-aware memory framework that explicitly models and tracks persistent entity identities, enabling consistent generation across prompt transitions. Specifically, an LLM extracts entities with visual attributes from each prompt and assigns unique global IDs for identity-aware memory, while a VLM asynchronously verifies and refines attributes from rendered frames, enabling explicit entity tracking in place of implicit similarity-based matching. To keep the proposed framework computationally practical, we design a systematic inference acceleration pipeline, including asynchronous visual verification, adaptive prompt transition, and model quantization, which achieves faster generation than existing baselines. Furthermore, we introduce NarraStream-Bench, a benchmark for narrative streaming video generation that features 324 multi-prompt scripts spanning six dimensions and a three-dimensional evaluation protocol that integrates both traditional metrics and multimodal large language model-based assessments. Extensive experiments show that IAMFlow, despite being training-free, achieves the best overall performance on NarraStream-Bench, outperforming the strongest baseline by 2.56 points, while achieving a 1.39$\times$ speedup over the most efficient baseline in the 60-second multi-prompt setting.

cs.CV

Omni-Customizer: End-to-End MultiModal Customization for Joint Audio-Video Generation

The landscape of joint audio and video generation has been fundamentally transformed by the advent of powerful foundation models. Despite these strides, achieving cohesive multimodal customization for the simultaneous preservation of visual identities and vocal timbres across multiple interacting subjects remains largely underexplored. To bridge this gap, we present Omni-Customizer, an end-to-end framework targeted at the precise binding and seamless fusion of multimodal identity information. Specifically, we introduce an Omni-Context Fusion (OCF) module that effectively enriches the base textual prompt with dense, multimodal identity cues, along with a Masked TTS Cross-Attention (MTP-CA) mechanism explicitly designed to prevent the severe "speech leakage" problem. Within this architecture, we propose Semantic-Anchored Multimodal RoPE (SA-MRoPE) to anchor visual and audio reference tokens, along with TTS embeddings, to their corresponding semantic descriptions, enabling structured multimodal fusion and robust identity binding. Furthermore, we devise a comprehensive training strategy that incorporates interleaved audio-video scheduling to rapidly adapt the audio branch to multilingual scenarios without degrading foundational priors, and a progressive in-pair to cross-pair curriculum to facilitate the learning of high-level and robust identity features. Extensive experiments demonstrate that Omni-Customizer achieves state-of-the-art performance in dual-modal customized generation, excelling across visual identity similarity, timbre consistency, precise audio-video synchronization, and overall video-audio fidelity.

cs.CV

Reasoning to Edit: Hypothetical Instruction-Based Image Editing with Visual Reasoning

Instruction-based image editing (IIE) has advanced rapidly with the success of diffusion models. However, existing efforts primarily focus on simple and explicit instructions to execute editing operations such as adding, deleting, moving, or swapping objects. They struggle to handle more complex implicit hypothetical instructions that require deeper reasoning to infer plausible visual changes and user intent. Additionally, current datasets provide limited support for training and evaluating reasoning-aware editing capabilities. Architecturally, these methods also lack mechanisms for fine-grained detail extraction that support such reasoning. To address these limitations, we propose Reason50K, a large-scale dataset specifically curated for training and evaluating hypothetical instruction reasoning image editing, along with ReasonBrain, a novel framework designed to reason over and execute implicit hypothetical instructions across diverse scenarios. Reason50K includes over 50K samples spanning four key reasoning scenarios: Physical, Temporal, Causal, and Story reasoning. ReasonBrain leverages Multimodal Large Language Models (MLLMs) for editing guidance generation and a diffusion model for image synthesis, incorporating a Fine-grained Reasoning Cue Extraction (FRCE) module to capture detailed visual and textual semantics essential for supporting instruction reasoning. To mitigate the semantic loss, we further introduce a Cross-Modal Enhancer (CME) that enables rich interactions between the fine-grained cues and MLLM-derived features. Extensive experiments demonstrate that ReasonBrain consistently outperforms state-of-the-art baselines on reasoning scenarios while exhibiting strong zero-shot generalization to conventional IIE tasks. Our dataset and code will be released publicly.

cs.CV

The devil is in the details: Enhancing Video Virtual Try-On via Keyframe-Driven Details Injection

Although diffusion transformer (DiT)-based video virtual try-on (VVT) has made significant progress in synthesizing realistic videos, existing methods still struggle to capture fine-grained garment dynamics and preserve background integrity across video frames. They also incur high computational costs due to additional interaction modules introduced into DiTs, while the limited scale and quality of existing public datasets also restrict model generalization and effective training. To address these challenges, we propose a novel framework, KeyTailor, along with a large-scale, high-definition dataset, ViT-HD. The core idea of KeyTailor is a keyframe-driven details injection strategy, motivated by the fact that keyframes inherently contain both foreground dynamics and background consistency. Specifically, KeyTailor adopts an instruction-guided keyframe sampling strategy to filter informative frames from the input video. Subsequently,two tailored keyframe-driven modules, the garment details enhancement module and the collaborative background optimization module, are employed to distill garment dynamics into garment-related latents and to optimize the integrity of background latents, both guided by keyframes.These enriched details are then injected into standard DiT blocks together with pose, mask, and noise latents, enabling efficient and realistic try-on video synthesis. This design ensures consistency without explicitly modifying the DiT architecture, while simultaneously avoiding additional complexity. In addition, our dataset ViT-HD comprises 15, 070 high-quality video samples at a resolution of 810*1080, covering diverse garments. Extensive experiments demonstrate that KeyTailor outperforms state-of-the-art baselines in terms of garment fidelity and background integrity across both dynamic and static scenarios.

cs.CV

MARRS: Masked Autoregressive Unit-based Reaction Synthesis

This work aims at a challenging task: human action-reaction synthesis, i.e., generating human reactions conditioned on the action sequence of another person. Currently, autoregressive modeling approaches with vector quantization (VQ) have achieved remarkable performance in motion generation tasks. However, VQ has inherent disadvantages, including quantization information loss, low codebook utilization, etc. In addition, while dividing the body into separate units can be beneficial, the computational complexity needs to be considered. Also, the importance of mutual perception among units is often neglected. In this work, we propose MARRS, a novel framework designed to generate coordinated and fine-grained reaction motions using continuous representations. Initially, we present the Unit-distinguished Motion Variational AutoEncoder (UD-VAE), which segments the entire body into distinct body and hand units, encoding each independently. Subsequently, we propose Action-Conditioned Fusion (ACF), which involves randomly masking a subset of reactive tokens and extracting specific information about the body and hands from the active tokens. Furthermore, we introduce Mutual Unit Modulation (MUM) to facilitate interaction between body and hand units by using the information from one unit to adaptively modulate the other. Finally, for the diffusion model, we employ a compact MLP as a noise predictor for each distinct body unit and incorporate the diffusion loss to model the probability distribution of each token. Both quantitative and qualitative results demonstrate that our method achieves superior performance. Project page: https://aigc-explorer.github.io/MARRS/.

cs.CV

Disco-RAG: Discourse-Aware Retrieval-Augmented Generation

Retrieval-Augmented Generation (RAG) has emerged as an important means of enhancing the performance of large language models (LLMs) in knowledge-intensive tasks. However, most existing RAG strategies treat retrieved passages in a flat and unstructured way, which prevents the model from capturing structural cues and constrains its ability to synthesize knowledge from dispersed evidence across documents. To overcome these limitations, we propose Disco-RAG, a discourse-aware framework that explicitly injects discourse signals into the generation process. Our method constructs intra-chunk discourse trees to capture local hierarchies and builds inter-chunk rhetorical graphs to model cross-passage coherence. These structures are jointly integrated into a planning blueprint that conditions the generation. Experiments on question answering and long-document summarization benchmarks show the efficacy of our approach. Disco-RAG achieves state-of-the-art results on the benchmarks without fine-tuning. These findings underscore the important role of discourse structure in advancing RAG systems.

cs.CL

FRTSearch: Unified Detection and Parameter Inference of Fast Radio Transients using Instance Segmentation

The exponential growth of data from modern radio telescopes presents a significant challenge to traditional single-pulse search algorithms, which are computationally intensive and prone to high false-positive rates due to Radio Frequency Interference (RFI). In this work, we introduce FRTSearch, an end-to-end framework unifying the detection and physical characterization of Fast Radio Transients (FRTs). Leveraging the morphological universality of dispersive trajectories in time-frequency dynamic spectra, we reframe FRT detection as a pattern recognition problem governed by the cold plasma dispersion relation. To facilitate this, we constructed CRAFTS-FRT, a pixel-level annotated dataset derived from the Commensal Radio Astronomy FAST Survey (CRAFTS), comprising 2{,}392 instances across diverse source classes. This dataset enables the training of a Mask R-CNN model for precise trajectory segmentation. Coupled with our physics-driven IMPIC algorithm, the framework maps the geometric coordinates of segmented trajectories to directly infer the Dispersion Measure (DM) and Time of Arrival (ToA). Benchmarking on the FAST-FREX dataset shows that FRTSearch achieves a 98.0\% recall, competitive with exhaustive search methods, while reducing false positives by over 99.9\% compared to PRESTO and delivering a processing speedup of up to $13.9\times$. Furthermore, the framework demonstrates robust cross-facility generalization, detecting all 19 tested FRBs from the ASKAP survey without retraining. By shifting the paradigm from ``search-then-identify'' to ``detect-and-infer,'' FRTSearch provides a scalable, high-precision solution for real-time discovery in the era of petabyte-scale radio astronomy.

astro-ph.IM

Evolution of Optimization Methods: Algorithms, Scenarios, and Evaluations

Balancing convergence speed, generalization capability, and computational efficiency remains a core challenge in deep learning optimization. First-order gradient descent methods, epitomized by stochastic gradient descent (SGD) and Adam, serve as the cornerstone of modern training pipelines. However, large-scale model training, stringent differential privacy requirements, and distributed learning paradigms expose critical limitations in these conventional approaches regarding privacy protection and memory efficiency. To mitigate these bottlenecks, researchers explore second-order optimization techniques to surpass first-order performance ceilings, while zeroth-order methods reemerge to alleviate memory constraints inherent to large-scale training. Despite this proliferation of methodologies, the field lacks a cohesive framework that unifies underlying principles and delineates application scenarios for these disparate approaches. In this work, we retrospectively analyze the evolutionary trajectory of deep learning optimization algorithms and present a comprehensive empirical evaluation of mainstream optimizers across diverse model architectures and training scenarios. We distill key emerging trends and fundamental design trade-offs, pinpointing promising directions for future research. By synthesizing theoretical insights with extensive empirical evidence, we provide actionable guidance for designing next-generation highly efficient, robust, and trustworthy optimization methods. The code is available at https://github.com/APRIL-AIGC/Awesome-Optimizer.

cs.LG

TIMotion: Temporal and Interactive Framework for Efficient Human-Human Motion Generation

Human-human motion generation is essential for understanding humans as social beings. Current methods fall into two main categories: single-person-based methods and separate modeling-based methods. To delve into this field, we abstract the overall generation process into a general framework MetaMotion, which consists of two phases: temporal modeling and interaction mixing. For temporal modeling, the single-person-based methods concatenate two people into a single one directly, while the separate modeling-based methods skip the modeling of interaction sequences. The inadequate modeling described above resulted in sub-optimal performance and redundant model parameters. In this paper, we introduce TIMotion (Temporal and Interactive Modeling), an efficient and effective framework for human-human motion generation. Specifically, we first propose Causal Interactive Injection to model two separate sequences as a causal sequence leveraging the temporal and causal properties. Then we present Role-Evolving Scanning to adjust to the change in the active and passive roles throughout the interaction. Finally, to generate smoother and more rational motion, we design Localized Pattern Amplification to capture short-term motion patterns. Extensive experiments on InterHuman and InterX demonstrate that our method achieves superior performance. Project page: https://aigc-explorer.github.io/TIMotion-page/

cs.CV

Improving Search Agent with One Line of Code

Tool-based Agentic Reinforcement Learning (TARL) has emerged as a promising paradigm for training search agents to interact with external tools for a multi-turn information-seeking process autonomously. However, we identify a critical training instability that leads to catastrophic model collapse: Importance Sampling Distribution Drift(ISDD). In Group Relative Policy Optimization(GRPO), a widely adopted TARL algorithm, ISDD manifests as a precipitous decline in the importance sampling ratios, which nullifies gradient updates and triggers irreversible training failure. To address this, we propose \textbf{S}earch \textbf{A}gent \textbf{P}olicy \textbf{O}ptimization (\textbf{SAPO}), which stabilizes training via a conditional token-level KL constraint. Unlike hard clipping, which ignores distributional divergence, SAPO selectively penalizes the KL divergence between the current and old policies. Crucially, this penalty is applied only to positive tokens with low probabilities where the policy has shifted excessively, thereby preventing distribution drift while preserving gradient flow. Remarkably, SAPO requires only one-line code modification to standard GRPO, ensuring immediate deployability. Extensive experiments across seven QA benchmarks demonstrate that SAPO achieves \textbf{+10.6\% absolute improvement} (+31.5\% relative) over Search-R1, yielding consistent gains across varying model scales (1.5B, 14B) and families (Qwen, LLaMA).

cs.LG

SE-Search: Self-Evolving Search Agent via Memory and Dense Reward

Retrieval augmented generation (RAG) reduces hallucinations and factual errors in large language models (LLMs) by conditioning generation on retrieved external knowledge. Recent search agents further cast RAG as an autonomous, multi-turn information-seeking process. However, existing methods often accumulate irrelevant or noisy documents and rely on sparse reinforcement learning signals. We propose \textbf{S}elf-\textbf{E}volving \textbf{Search}, a Self-Evolving Search agent that improves online search behavior through three components, memory purification, atomic query training, and dense rewards. SE-Search follows a \textit{Think-Search-Memorize} strategy that retains salient evidence while filtering irrelevant content. Atomic query training promotes shorter and more diverse queries, improving evidence acquisition. Dense rewards provide fine-grained feedback that speeds training. Experiments on single-hop and multi-hop question answering benchmarks show that \texttt{SE-Search-3B} outperforms strong baselines, yielding a $10.8$ point absolute improvement and a $33.8\%$ relative gain over Search-R1.\footnote{We will make the code and model weights publicly available upon acceptance.}

cs.CL

Efficient Multimodal Large Language Models: A Survey

In the past year, Multimodal Large Language Models (MLLMs) have demonstrated remarkable performance in tasks such as visual question answering, visual understanding and reasoning. However, the extensive model size and high training and inference costs have hindered the widespread application of MLLMs in academia and industry. Thus, studying efficient and lightweight MLLMs has enormous potential, especially in edge computing scenarios. In this survey, we provide a comprehensive and systematic review of the current state of efficient MLLMs. Specifically, we summarize the timeline of representative efficient MLLMs, research state of efficient structures and strategies, and the applications. Finally, we discuss the limitations of current efficient MLLM research and promising future directions. Please refer to our GitHub repository for more details: https://github.com/lijiannuist/Efficient-Multimodal-LLMs-Survey.

cs.CV

AdaMARP: An Adaptive Multi-Agent Interaction Framework for General Immersive Role-Playing

LLM role-playing aims to portray arbitrary characters in interactive narratives, yet existing systems often suffer from limited immersion and adaptability. They typically under-model dynamic environmental information and assume largely static scenes and casts, offering insufficient support for multi-character orchestration, scene transitions, and on-the-fly character introduction. We propose an adaptive multi-agent role-playing framework, AdaMARP, featuring an immersive message format that interleaves [Thought], (Action), , and Speech, together with an explicit Scene Manager that governs role-playing through discrete actions (init_scene, pick_speaker, switch_scene, add_role, end) accompanied by rationales. To train these capabilities, we construct AdaRPSet for the Actor Model and AdaSMSet for supervising orchestration decisions, and introduce AdaptiveBench for trajectory-level evaluation. Experiments across multiple backbones and model scales demonstrate consistent improvements: AdaRPSet enhances character consistency, environment grounding, and narrative coherence, with an 8B actor outperforming several commercial LLMs, while AdaSMSet enables smoother scene transitions and more natural role introductions, surpassing Claude Sonnet 4.5 using only a 14B LLM.

cs.AI