Searcharxiv⌕ Search

arXiv subjects

Yadong Mu

Publications and source records attributed to Yadong Mu.

58 records · Page 4Linked to original sources

Stochastic Gradient Made Stable: A Manifold Propagation Approach for Large-Scale Optimization

Stochastic gradient descent (SGD) holds as a classical method to build large scale machine learning models over big data. A stochastic gradient is typically calculated from a limited number of samples (known as mini-batch), so it potentially incurs a high variance and causes the estimated parameters bounce around the optimal solution. To improve the stability of stochastic gradient, recent years have witnessed the proposal of several semi-stochastic gradient descent algorithms, which distinguish themselves from standard SGD by incorporating global information into gradient computation. In this paper we contribute a novel stratified semi-stochastic gradient descent (S3GD) algorithm to this nascent research area, accelerating the optimization of a large family of composite convex functions. Though theoretically converging faster, prior semi-stochastic algorithms are found to suffer from high iteration complexity, which makes them even slower than SGD in practice on many datasets. In our proposed S3GD, the semi-stochastic gradient is calculated based on efficient manifold propagation, which can be numerically accomplished by sparse matrix multiplications. This way S3GD is able to generate a highly-accurate estimate of the exact gradient from each mini-batch with largely-reduced computational complexity. Theoretic analysis reveals that the proposed S3GD elegantly balances the geometric algorithmic convergence rate against the space and time complexities during the optimization. The efficacy of S3GD is also experimentally corroborated on several large-scale benchmark datasets.

cs.LG↗

Distributed Low-rank Subspace Segmentation

Vision problems ranging from image clustering to motion segmentation to semi-supervised learning can naturally be framed as subspace segmentation problems, in which one aims to recover multiple low-dimensional subspaces from noisy and corrupted input data. Low-Rank Representation (LRR), a convex formulation of the subspace segmentation problem, is provably and empirically accurate on small problems but does not scale to the massive sizes of modern vision datasets. Moreover, past work aimed at scaling up low-rank matrix factorization is not applicable to LRR given its non-decomposable constraints. In this work, we propose a novel divide-and-conquer algorithm for large-scale subspace segmentation that can cope with LRR's non-decomposable constraints and maintains LRR's strong recovery guarantees. This has immediate implications for the scalability of subspace segmentation, which we demonstrate on a benchmark face recognition dataset and in simulations. We then introduce novel applications of LRR-based subspace segmentation to large-scale semi-supervised learning for multimedia event detection, concept detection, and image tagging. In each case, we obtain state-of-the-art results and order-of-magnitude speed ups.

cs.CV↗

Video De-fencing

This paper describes and provides an initial solution to a novel video editing task, i.e., video de-fencing. It targets automatic restoration of the video clips that are corrupted by fence-like occlusions during capture. Our key observation lies in the visual parallax between fences and background scenes, which is caused by the fact that the former are typically closer to the camera. Unlike in traditional image inpainting, fence-occluded pixels in the videos tend to appear later in the temporal dimension and are therefore recoverable via optimized pixel selection from relevant frames. To eventually produce fence-free videos, major challenges include cross-frame sub-pixel image alignment under diverse scene depth, and "correct" pixel selection that is robust to dominating fence pixels. Several novel tools are developed in this paper, including soft fence detection, weighted truncated optical flow method and robust temporal median filter. The proposed algorithm is validated on several real-world video clips with fences.

cs.CV↗

Compact Hyperplane Hashing with Bilinear Functions

Hyperplane hashing aims at rapidly searching nearest points to a hyperplane, and has shown practical impact in scaling up active learning with SVMs. Unfortunately, the existing randomized methods need long hash codes to achieve reasonable search accuracy and thus suffer from reduced search speed and large memory overhead. To this end, this paper proposes a novel hyperplane hashing technique which yields compact hash codes. The key idea is the bilinear form of the proposed hash functions, which leads to higher collision probability than the existing hyperplane hash functions when using random projections. To further increase the performance, we propose a learning based framework in which the bilinear functions are directly learned from the data. This results in short yet discriminative codes, and also boosts the search performance over the random projection based solutions. Large-scale active learning experiments carried out on two datasets with up to one million samples demonstrate the overall superiority of the proposed approach.

cs.LG↗