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Yalong Bai

Publications and source records attributed to Yalong Bai.

30 records · Page 2Linked to original sources

Responsive Listening Head Generation: A Benchmark Dataset and Baseline

We present a new listening head generation benchmark, for synthesizing responsive feedbacks of a listener (e.g., nod, smile) during a face-to-face conversation. As the indispensable complement to talking heads generation, listening head generation has seldomly been studied in literature. Automatically synthesizing listening behavior that actively responds to a talking head, is critical to applications such as digital human, virtual agents and social robots. In this work, we propose a novel dataset "ViCo", highlighting the listening head generation during a face-to-face conversation. A total number of 92 identities (67 speakers and 76 listeners) are involved in ViCo, featuring 483 clips in a paired "speaking-listening" pattern, where listeners show three listening styles based on their attitudes: positive, neutral, negative. Different from traditional speech-to-gesture or talking-head generation, listening head generation takes as input both the audio and visual signals from the speaker, and gives non-verbal feedbacks (e.g., head motions, facial expressions) in a real-time manner. Our dataset supports a wide range of applications such as human-to-human interaction, video-to-video translation, cross-modal understanding and generation. To encourage further research, we also release a listening head generation baseline, conditioning on different listening attitudes. Code & ViCo dataset: https://project.mhzhou.com/vico.

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Visualizing and Understanding Patch Interactions in Vision Transformer

Vision Transformer (ViT) has become a leading tool in various computer vision tasks, owing to its unique self-attention mechanism that learns visual representations explicitly through cross-patch information interactions. Despite having good success, the literature seldom explores the explainability of vision transformer, and there is no clear picture of how the attention mechanism with respect to the correlation across comprehensive patches will impact the performance and what is the further potential. In this work, we propose a novel explainable visualization approach to analyze and interpret the crucial attention interactions among patches for vision transformer. Specifically, we first introduce a quantification indicator to measure the impact of patch interaction and verify such quantification on attention window design and indiscriminative patches removal. Then, we exploit the effective responsive field of each patch in ViT and devise a window-free transformer architecture accordingly. Extensive experiments on ImageNet demonstrate that the exquisitely designed quantitative method is shown able to facilitate ViT model learning, leading the top-1 accuracy by 4.28% at most. Moreover, the results on downstream fine-grained recognition tasks further validate the generalization of our proposal.

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Freeform Body Motion Generation from Speech

People naturally conduct spontaneous body motions to enhance their speeches while giving talks. Body motion generation from speech is inherently difficult due to the non-deterministic mapping from speech to body motions. Most existing works map speech to motion in a deterministic way by conditioning on certain styles, leading to sub-optimal results. Motivated by studies in linguistics, we decompose the co-speech motion into two complementary parts: pose modes and rhythmic dynamics. Accordingly, we introduce a novel freeform motion generation model (FreeMo) by equipping a two-stream architecture, i.e., a pose mode branch for primary posture generation, and a rhythmic motion branch for rhythmic dynamics synthesis. On one hand, diverse pose modes are generated by conditional sampling in a latent space, guided by speech semantics. On the other hand, rhythmic dynamics are synced with the speech prosody. Extensive experiments demonstrate the superior performance against several baselines, in terms of motion diversity, quality and syncing with speech. Code and pre-trained models will be publicly available through https://github.com/TheTempAccount/Co-Speech-Motion-Generation.

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Directional Self-supervised Learning for Heavy Image Augmentations

Despite the large augmentation family, only a few cherry-picked robust augmentation policies are beneficial to self-supervised image representation learning. In this paper, we propose a directional self-supervised learning paradigm (DSSL), which is compatible with significantly more augmentations. Specifically, we adapt heavy augmentation policies after the views lightly augmented by standard augmentations, to generate harder view (HV). HV usually has a higher deviation from the original image than the lightly augmented standard view (SV). Unlike previous methods equally pairing all augmented views to symmetrically maximize their similarities, DSSL treats augmented views of the same instance as a partially ordered set (with directions as SV$\leftrightarrow $SV, SV$\leftarrow$HV), and then equips a directional objective function respecting to the derived relationships among views. DSSL can be easily implemented with a few lines of codes and is highly flexible to popular self-supervised learning frameworks, including SimCLR, SimSiam, BYOL. Extensive experimental results on CIFAR and ImageNet demonstrated that DSSL can stably improve various baselines with compatibility to a wider range of augmentations.

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Exploiting Relationship for Complex-scene Image Generation

The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still suffers from messy layouts and object distortions, due to diverse configurations in layouts and appearances. Prior methods are mostly object-driven and ignore their inter-relations that play a significant role in complex-scene images. This work explores relationship-aware complex-scene image generation, where multiple objects are inter-related as a scene graph. With the help of relationships, we propose three major updates in the generation framework. First, reasonable spatial layouts are inferred by jointly considering the semantics and relationships among objects. Compared to standard location regression, we show relative scales and distances serve a more reliable target. Second, since the relations between objects significantly influence an object's appearance, we design a relation-guided generator to generate objects reflecting their relationships. Third, a novel scene graph discriminator is proposed to guarantee the consistency between the generated image and the input scene graph. Our method tends to synthesize plausible layouts and objects, respecting the interplay of multiple objects in an image. Experimental results on Visual Genome and HICO-DET datasets show that our proposed method significantly outperforms prior arts in terms of IS and FID metrics. Based on our user study and visual inspection, our method is more effective in generating logical layout and appearance for complex-scenes.

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Products-10K: A Large-scale Product Recognition Dataset

With the rapid development of electronic commerce, the way of shopping has experienced a revolutionary evolution. To fully meet customers' massive and diverse online shopping needs with quick response, the retailing AI system needs to automatically recognize products from images and videos at the stock-keeping unit (SKU) level with high accuracy. However, product recognition is still a challenging task, since many of SKU-level products are fine-grained and visually similar by a rough glimpse. Although there are already some products benchmarks available, these datasets are either too small (limited number of products) or noisy-labeled (lack of human labeling). In this paper, we construct a human-labeled product image dataset named "Products-10K", which contains 10,000 fine-grained SKU-level products frequently bought by online customers in JD.com. Based on our new database, we also introduced several useful tips and tricks for fine-grained product recognition. The products-10K dataset is available via https://products-10k.github.io/.

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Look-into-Object: Self-supervised Structure Modeling for Object Recognition

Most object recognition approaches predominantly focus on learning discriminative visual patterns while overlooking the holistic object structure. Though important, structure modeling usually requires significant manual annotations and therefore is labor-intensive. In this paper, we propose to "look into object" (explicitly yet intrinsically model the object structure) through incorporating self-supervisions into the traditional framework. We show the recognition backbone can be substantially enhanced for more robust representation learning, without any cost of extra annotation and inference speed. Specifically, we first propose an object-extent learning module for localizing the object according to the visual patterns shared among the instances in the same category. We then design a spatial context learning module for modeling the internal structures of the object, through predicting the relative positions within the extent. These two modules can be easily plugged into any backbone networks during training and detached at inference time. Extensive experiments show that our look-into-object approach (LIO) achieves large performance gain on a number of benchmarks, including generic object recognition (ImageNet) and fine-grained object recognition tasks (CUB, Cars, Aircraft). We also show that this learning paradigm is highly generalizable to other tasks such as object detection and segmentation (MS COCO). Project page: https://github.com/JDAI-CV/LIO.

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Relationship-Aware Spatial Perception Fusion for Realistic Scene Layout Generation

The significant progress on Generative Adversarial Networks (GANs) have made it possible to generate surprisingly realistic images for single object based on natural language descriptions. However, controlled generation of images for multiple entities with explicit interactions is still difficult to achieve due to the scene layout generation heavily suffer from the diversity object scaling and spatial locations. In this paper, we proposed a novel framework for generating realistic image layout from textual scene graphs. In our framework, a spatial constraint module is designed to fit reasonable scaling and spatial layout of object pairs with considering relationship between them. Moreover, a contextual fusion module is introduced for fusing pair-wise spatial information in terms of object dependency in scene graph. By using these two modules, our proposed framework tends to generate more commonsense layout which is helpful for realistic image generation. Experimental results including quantitative results, qualitative results and user studies on two different scene graph datasets demonstrate our proposed framework's ability to generate complex and logical layout with multiple objects from scene graph.

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VrR-VG: Refocusing Visually-Relevant Relationships

Relationships encode the interactions among individual instances, and play a critical role in deep visual scene understanding. Suffering from the high predictability with non-visual information, existing methods tend to fit the statistical bias rather than ``learning'' to ``infer'' the relationships from images. To encourage further development in visual relationships, we propose a novel method to automatically mine more valuable relationships by pruning visually-irrelevant ones. We construct a new scene-graph dataset named Visually-Relevant Relationships Dataset (VrR-VG) based on Visual Genome. Compared with existing datasets, the performance gap between learnable and statistical method is more significant in VrR-VG, and frequency-based analysis does not work anymore. Moreover, we propose to learn a relationship-aware representation by jointly considering instances, attributes and relationships. By applying the representation-aware feature learned on VrR-VG, the performances of image captioning and visual question answering are systematically improved with a large margin, which demonstrates the gain of our dataset and the features embedding schema. VrR-VG is available via http://vrr-vg.com/.

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Automatic Dataset Augmentation

Large scale image dataset and deep convolutional neural network (DCNN) are two primary driving forces for the rapid progress made in generic object recognition tasks in recent years. While lots of network architectures have been continuously designed to pursue lower error rates, few efforts are devoted to enlarge existing datasets due to high labeling cost and unfair comparison issues. In this paper, we aim to achieve lower error rate by augmenting existing datasets in an automatic manner. Our method leverages both Web and DCNN, where Web provides massive images with rich contextual information, and DCNN replaces human to automatically label images under guidance of Web contextual information. Experiments show our method can automatically scale up existing datasets significantly from billions web pages with high accuracy, and significantly improve the performance on object recognition tasks by using the automatically augmented datasets, which demonstrates that more supervisory information has been automatically gathered from the Web. Both the dataset and models trained on the dataset are made publicly available.

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Visualizing and Comparing Convolutional Neural Networks

Convolutional Neural Networks (CNNs) have achieved comparable error rates to well-trained human on ILSVRC2014 image classification task. To achieve better performance, the complexity of CNNs is continually increasing with deeper and bigger architectures. Though CNNs achieved promising external classification behavior, understanding of their internal work mechanism is still limited. In this work, we attempt to understand the internal work mechanism of CNNs by probing the internal representations in two comprehensive aspects, i.e., visualizing patches in the representation spaces constructed by different layers, and visualizing visual information kept in each layer. We further compare CNNs with different depths and show the advantages brought by deeper architecture.

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Learning High-level Image Representation for Image Retrieval via Multi-Task DNN using Clickthrough Data

Image retrieval refers to finding relevant images from an image database for a query, which is considered difficult for the gap between low-level representation of images and high-level representation of queries. Recently further developed Deep Neural Network sheds light on automatically learning high-level image representation from raw pixels. In this paper, we proposed a multi-task DNN learned for image retrieval, which contains two parts, i.e., query-sharing layers for image representation computation and query-specific layers for relevance estimation. The weights of multi-task DNN are learned on clickthrough data by Ring Training. Experimental results on both simulated and real dataset show the effectiveness of the proposed method.

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