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Yan Lu

Publications and source records attributed to Yan Lu.

At least 199 records · Page 11Linked to original sources

Improving Speech Enhancement via Event-based Query

Existing deep learning based speech enhancement (SE) methods either use blind end-to-end training or explicitly incorporate speaker embedding or phonetic information into the SE network to enhance speech quality. In this paper, we perceive speech and noises as different types of sound events and propose an event-based query method for SE. Specifically, representative speech embeddings that can discriminate speech with noises are first pre-trained with the sound event detection (SED) task. The embeddings are then clustered into fixed golden speech queries to assist the SE network to enhance the speech from noisy audio. The golden speech queries can be obtained offline and generalizable to different SE datasets and networks. Therefore, little extra complexity is introduced and no enrollment is needed for each speaker. Experimental results show that the proposed method yields significant gains compared with baselines and the golden queries are well generalized to different datasets.

cs.SD↗

Versatile Neural Processes for Learning Implicit Neural Representations

Representing a signal as a continuous function parameterized by neural network (a.k.a. Implicit Neural Representations, INRs) has attracted increasing attention in recent years. Neural Processes (NPs), which model the distributions over functions conditioned on partial observations (context set), provide a practical solution for fast inference of continuous functions. However, existing NP architectures suffer from inferior modeling capability for complex signals. In this paper, we propose an efficient NP framework dubbed Versatile Neural Processes (VNP), which largely increases the capability of approximating functions. Specifically, we introduce a bottleneck encoder that produces fewer and informative context tokens, relieving the high computational cost while providing high modeling capability. At the decoder side, we hierarchically learn multiple global latent variables that jointly model the global structure and the uncertainty of a function, enabling our model to capture the distribution of complex signals. We demonstrate the effectiveness of the proposed VNP on a variety of tasks involving 1D, 2D and 3D signals. Particularly, our method shows promise in learning accurate INRs w.r.t. a 3D scene without further finetuning. Code is available at https://github.com/ZongyuGuo/Versatile-NP .

cs.LG↗

Real-time speech enhancement with dynamic attention span

For real-time speech enhancement (SE) including noise suppression, dereverberation and acoustic echo cancellation, the time-variance of the audio signals becomes a severe challenge. The causality and memory usage limit that only the historical information can be used for the system to capture the time-variant characteristics. We propose to adaptively change the receptive field according to the input signal in deep neural network based SE model. Specifically, in an encoder-decoder framework, a dynamic attention span mechanism is introduced to all the attention modules for controlling the size of historical content used for processing the current frame. Experimental results verify that this dynamic mechanism can better track time-variant factors and capture speech-related characteristics, benefiting to both interference removing and speech quality retaining.

eess.AS↗

EVC: Towards Real-Time Neural Image Compression with Mask Decay

Neural image compression has surpassed state-of-the-art traditional codecs (H.266/VVC) for rate-distortion (RD) performance, but suffers from large complexity and separate models for different rate-distortion trade-offs. In this paper, we propose an Efficient single-model Variable-bit-rate Codec (EVC), which is able to run at 30 FPS with 768x512 input images and still outperforms VVC for the RD performance. By further reducing both encoder and decoder complexities, our small model even achieves 30 FPS with 1920x1080 input images. To bridge the performance gap between our different capacities models, we meticulously design the mask decay, which transforms the large model's parameters into the small model automatically. And a novel sparsity regularization loss is proposed to mitigate shortcomings of $L_p$ regularization. Our algorithm significantly narrows the performance gap by 50% and 30% for our medium and small models, respectively. At last, we advocate the scalable encoder for neural image compression. The encoding complexity is dynamic to meet different latency requirements. We propose decaying the large encoder multiple times to reduce the residual representation progressively. Both mask decay and residual representation learning greatly improve the RD performance of our scalable encoder. Our code is at https://github.com/microsoft/DCVC.

eess.IV↗

Temporal Context Mining for Learned Video Compression

We address end-to-end learned video compression with a special focus on better learning and utilizing temporal contexts. For temporal context mining, we propose to store not only the previously reconstructed frames, but also the propagated features into the generalized decoded picture buffer. From the stored propagated features, we propose to learn multi-scale temporal contexts, and re-fill the learned temporal contexts into the modules of our compression scheme, including the contextual encoder-decoder, the frame generator, and the temporal context encoder. Our scheme discards the parallelization-unfriendly auto-regressive entropy model to pursue a more practical decoding time. We compare our scheme with x264 and x265 (representing industrial software for H.264 and H.265, respectively) as well as the official reference software for H.264, H.265, and H.266 (JM, HM, and VTM, respectively). When intra period is 32 and oriented to PSNR, our scheme outperforms H.265--HM by 14.4% bit rate saving; when oriented to MS-SSIM, our scheme outperforms H.266--VTM by 21.1% bit rate saving.

cs.CV↗

Control of Raman scattering quantum interference pathways in graphene

Graphene is an ideal platform to study the coherence of quantum interference pathways by tuning doping or laser excitation energy. The latter produces a Raman excitation profile that provides direct insight into the lifetimes of intermediate electronic excitations and, therefore, on quantum interference, which has so far remained elusive. Here, we control the Raman scattering pathways by tuning the laser excitation energy in graphene doped up to 1.05eV, above what achievable with electrostatic doping. The Raman excitation profile of the G mode indicates its position and full width at half maximum are linearly dependent on doping. Doping-enhanced electron-electron interactions dominate the lifetime of Raman scattering pathways, and reduce Raman interference. This paves the way for engineering quantum pathways in doped graphene, nanotubes and topological insulators.

cond-mat.mes-hall↗

Alignment-guided Temporal Attention for Video Action Recognition

Temporal modeling is crucial for various video learning tasks. Most recent approaches employ either factorized (2D+1D) or joint (3D) spatial-temporal operations to extract temporal contexts from the input frames. While the former is more efficient in computation, the latter often obtains better performance. In this paper, we attribute this to a dilemma between the sufficiency and the efficiency of interactions among various positions in different frames. These interactions affect the extraction of task-relevant information shared among frames. To resolve this issue, we prove that frame-by-frame alignments have the potential to increase the mutual information between frame representations, thereby including more task-relevant information to boost effectiveness. Then we propose Alignment-guided Temporal Attention (ATA) to extend 1-dimensional temporal attention with parameter-free patch-level alignments between neighboring frames. It can act as a general plug-in for image backbones to conduct the action recognition task without any model-specific design. Extensive experiments on multiple benchmarks demonstrate the superiority and generality of our module.

cs.CV↗

Active Token Mixer

The three existing dominant network families, i.e., CNNs, Transformers, and MLPs, differ from each other mainly in the ways of fusing spatial contextual information, leaving designing more effective token-mixing mechanisms at the core of backbone architecture development. In this work, we propose an innovative token-mixer, dubbed Active Token Mixer (ATM), to actively incorporate flexible contextual information distributed across different channels from other tokens into the given query token. This fundamental operator actively predicts where to capture useful contexts and learns how to fuse the captured contexts with the query token at channel level. In this way, the spatial range of token-mixing can be expanded to a global scope with limited computational complexity, where the way of token-mixing is reformed. We take ATM as the primary operator and assemble ATMs into a cascade architecture, dubbed ATMNet. Extensive experiments demonstrate that ATMNet is generally applicable and comprehensively surpasses different families of SOTA vision backbones by a clear margin on a broad range of vision tasks, including visual recognition and dense prediction tasks. Code is available at https://github.com/microsoft/ActiveMLP.

cs.CV↗

Mechanism of carrier doping induced magnetic phase transitions in two-dimensional materials

Electrically tuning long-range magnetic orders has been realized in two-dimensional (2D) semiconductors via electrostatic doping. On the other hand, the observations are highly diverse: the transition can be realized by either electrons or holes or both depending on specific materials. Moreover, doped carriers seem to always favor the ferromagnetic (FM) ground state. The mechanism behind those diverse observations remains uncovered. Combining first-principles simulations, we analyze the spin superexchange paths of the correlated d/f orbitals around band edges and assign 2D magnetic semiconductors into three types by their projected density of states (PDOS). We find that each type of PDOS corresponds to a specific carrier-driven magnetic phase transition and the critical doping density and type of carriers can be quantitatively obtained by calculating the superexchange coupling strength. The model results are in good agreements with first-principles calculations and available measurements. After understanding the mechanism, we can design heterostructures to realize the FM to antiferromagnetic transition, which has not been realized before. This model is helpful to understand diverse measurements and expand the degrees of freedom to control long-range magnetic orders in 2D semiconductors.

cond-mat.mtrl-sci↗

Electric field tuning of magnetic states in single magnetic molecules

Single magnetic molecules may be the smallest functional magnets. An electric-field controllable spin state of magnetic molecules is of fundamental importance for applications while its realization remains challenging. To date the observed spin-electric interaction based on spin-orbit coupling or spin dipole coupling is useful to tune fine spin structures but too weak to flip the spin state. In this work, we propose a new mechanism to realize enhanced spin-electric coupling and flip the spin states by tuning the spin superexchange between local spins. Using first-principles calculations and Heisenberg Hamiltonian, we demonstrate this effect in a family of magnetic molecules, transition metallic Porphyrins. We show that their d-π and π-π spin superexchange couplings are determined by the relative energies of d and π electronic states, which are sensitive to the applied electric field. Therefore, applying electric field can tune a wide range of magnetic ground states, including ferromagnetic, ferrimagnetic, and antiferromagnetic configurations. This spin-electric coupling may provide a new approach for designing and controlling molecular spintronics.

cond-mat.mtrl-sci↗

Quantum gates with weak van der Waals interactions of neutral Rydberg atoms

Neutral atoms are promising for large-scale quantum computing, but accurate neutral-atom entanglement depends on large Rydberg interactions which strongly limit the interatomic distances. Via a phase accumulation in detuned Rabi cycles enabled by a Rydberg interaction of similar magnitude to the Rydberg Rabi frequency, we study a controlled-phase gate with an arbitrary phase and extend it to the controlled-NOT gate. The gates need only three steps for coupling one Rydberg state, depend on easily accessible van der Waals interaction that naturally arises between distant atoms, and have no rotation error in the weak interaction regime. Importantly, they can work with very weak interactions so that well-separated qubits can be entangled. The gates are sensitive to the irremovable fluctuation of Rydberg interactions, but can still have a fidelity over 98\% with realistic position fluctuation of qubits separated over 20~$μ$m.

quant-ph↗

Visual Concepts Tokenization

Obtaining the human-like perception ability of abstracting visual concepts from concrete pixels has always been a fundamental and important target in machine learning research fields such as disentangled representation learning and scene decomposition. Towards this goal, we propose an unsupervised transformer-based Visual Concepts Tokenization framework, dubbed VCT, to perceive an image into a set of disentangled visual concept tokens, with each concept token responding to one type of independent visual concept. Particularly, to obtain these concept tokens, we only use cross-attention to extract visual information from the image tokens layer by layer without self-attention between concept tokens, preventing information leakage across concept tokens. We further propose a Concept Disentangling Loss to facilitate that different concept tokens represent independent visual concepts. The cross-attention and disentangling loss play the role of induction and mutual exclusion for the concept tokens, respectively. Extensive experiments on several popular datasets verify the effectiveness of VCT on the tasks of disentangled representation learning and scene decomposition. VCT achieves the state of the art results by a large margin.

cs.CV↗

Mask-based Latent Reconstruction for Reinforcement Learning

For deep reinforcement learning (RL) from pixels, learning effective state representations is crucial for achieving high performance. However, in practice, limited experience and high-dimensional inputs prevent effective representation learning. To address this, motivated by the success of mask-based modeling in other research fields, we introduce mask-based reconstruction to promote state representation learning in RL. Specifically, we propose a simple yet effective self-supervised method, Mask-based Latent Reconstruction (MLR), to predict complete state representations in the latent space from the observations with spatially and temporally masked pixels. MLR enables better use of context information when learning state representations to make them more informative, which facilitates the training of RL agents. Extensive experiments show that our MLR significantly improves the sample efficiency in RL and outperforms the state-of-the-art sample-efficient RL methods on multiple continuous and discrete control benchmarks. Our code is available at https://github.com/microsoft/Mask-based-Latent-Reconstruction.

cs.LG↗

Estimating Neural Reflectance Field from Radiance Field using Tree Structures

We present a new method for estimating the Neural Reflectance Field (NReF) of an object from a set of posed multi-view images under unknown lighting. NReF represents 3D geometry and appearance of objects in a disentangled manner, and are hard to be estimated from images only. Our method solves this problem by exploiting the Neural Radiance Field (NeRF) as a proxy representation, from which we perform further decomposition. A high-quality NeRF decomposition relies on good geometry information extraction as well as good prior terms to properly resolve ambiguities between different components. To extract high-quality geometry information from radiance fields, we re-design a new ray-casting based method for surface point extraction. To efficiently compute and apply prior terms, we convert different prior terms into different type of filter operations on the surface extracted from radiance field. We then employ two type of auxiliary data structures, namely Gaussian KD-tree and octree, to support fast querying of surface points and efficient computation of surface filters during training. Based on this, we design a multi-stage decomposition optimization pipeline for estimating neural reflectance field from neural radiance fields. Extensive experiments show our method outperforms other state-of-the-art methods on different data, and enable high-quality free-view relighting as well as material editing tasks.

cs.CV↗

A Comprehensive Review of Digital Twin -- Part 1: Modeling and Twinning Enabling Technologies

As an emerging technology in the era of Industry 4.0, digital twin is gaining unprecedented attention because of its promise to further optimize process design, quality control, health monitoring, decision and policy making, and more, by comprehensively modeling the physical world as a group of interconnected digital models. In a two-part series of papers, we examine the fundamental role of different modeling techniques, twinning enabling technologies, and uncertainty quantification and optimization methods commonly used in digital twins. This first paper presents a thorough literature review of digital twin trends across many disciplines currently pursuing this area of research. Then, digital twin modeling and twinning enabling technologies are further analyzed by classifying them into two main categories: physical-to-virtual, and virtual-to-physical, based on the direction in which data flows. Finally, this paper provides perspectives on the trajectory of digital twin technology over the next decade, and introduces a few emerging areas of research which will likely be of great use in future digital twin research. In part two of this review, the role of uncertainty quantification and optimization are discussed, a battery digital twin is demonstrated, and more perspectives on the future of digital twin are shared.

cs.CE↗

A Comprehensive Review of Digital Twin -- Part 2: Roles of Uncertainty Quantification and Optimization, a Battery Digital Twin, and Perspectives

As an emerging technology in the era of Industry 4.0, digital twin is gaining unprecedented attention because of its promise to further optimize process design, quality control, health monitoring, decision and policy making, and more, by comprehensively modeling the physical world as a group of interconnected digital models. In a two-part series of papers, we examine the fundamental role of different modeling techniques, twinning enabling technologies, and uncertainty quantification and optimization methods commonly used in digital twins. This second paper presents a literature review of key enabling technologies of digital twins, with an emphasis on uncertainty quantification, optimization methods, open source datasets and tools, major findings, challenges, and future directions. Discussions focus on current methods of uncertainty quantification and optimization and how they are applied in different dimensions of a digital twin. Additionally, this paper presents a case study where a battery digital twin is constructed and tested to illustrate some of the modeling and twinning methods reviewed in this two-part review. Code and preprocessed data for generating all the results and figures presented in the case study are available on GitHub.

cs.LG↗

Neural Capture of Animatable 3D Human from Monocular Video

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by a mesh-based parametric 3D human model serving as a geometry proxy. Previous methods usually rely on multi-view videos or accurate 3D geometry information as additional inputs; besides, most methods suffer from degraded quality when generalized to unseen poses. We identify that the key to generalization is a good input embedding for querying dynamic NeRF: A good input embedding should define an injective mapping in the full volumetric space, guided by surface mesh deformation under pose variation. Based on this observation, we propose to embed the input query with its relationship to local surface regions spanned by a set of geodesic nearest neighbors on mesh vertices. By including both position and relative distance information, our embedding defines a distance-preserved deformation mapping and generalizes well to unseen poses. To reduce the dependency on additional inputs, we first initialize per-frame 3D meshes using off-the-shelf tools and then propose a pipeline to jointly optimize NeRF and refine the initial mesh. Extensive experiments show our method can synthesize plausible human rendering results under unseen poses and views.

cs.CV↗

Neighbor Correspondence Matching for Flow-based Video Frame Synthesis

Video frame synthesis, which consists of interpolation and extrapolation, is an essential video processing technique that can be applied to various scenarios. However, most existing methods cannot handle small objects or large motion well, especially in high-resolution videos such as 4K videos. To eliminate such limitations, we introduce a neighbor correspondence matching (NCM) algorithm for flow-based frame synthesis. Since the current frame is not available in video frame synthesis, NCM is performed in a current-frame-agnostic fashion to establish multi-scale correspondences in the spatial-temporal neighborhoods of each pixel. Based on the powerful motion representation capability of NCM, we further propose to estimate intermediate flows for frame synthesis in a heterogeneous coarse-to-fine scheme. Specifically, the coarse-scale module is designed to leverage neighbor correspondences to capture large motion, while the fine-scale module is more computationally efficient to speed up the estimation process. Both modules are trained progressively to eliminate the resolution gap between training dataset and real-world videos. Experimental results show that NCM achieves state-of-the-art performance on several benchmarks. In addition, NCM can be applied to various practical scenarios such as video compression to achieve better performance.

cs.CV↗