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Yan Pei

Publications and source records attributed to Yan Pei.

11 recordsLinked to original sources

A Kernel-Based Modular Discriminant Analysis Framework for Small-Sample Learning

The small-sample-size (SSS) problem remains a fundamental challenge in machine learning when labeled data are scarce due to cost, accessibility, or ethical constraints. While numerous approaches have been proposed, existing methods often struggle to maintain stable and discriminative representations under high-dimensional and limited-data conditions. Kernelized Linear Principal Component Discriminant Analysis (KLPCDA), a recently proposed modular framework, integrates variance preservation, inter-class separability, and intra-class compactness within a unified kernel space. Although its formulation has shown promising initial results, a systematic understanding of how its components interact across diverse SSS scenarios remains lacking. In this paper, we present a systematic cross-domain study of KLPCDA to characterize the interaction mechanisms among its core objectives. We analyze the behavior of its seven variants across multiple real-world SSS tasks, including hyperspectral image classification, mechanical fault diagnosis, medical diagnosis, and face recognition. Through extensive experiments and ablation studies, we investigate how different objective combinations influence performance under varying conditions such as noise, class imbalance, and high dimensionality. Our analysis reveals consistent patterns in the interaction of the three core objectives variance, between-class, and within-class terms, providing a unified and interpretable understanding of their roles in stabilizing representations and enhancing discrimination in SSS settings. Based on these findings, we further derive practical guidelines for selecting appropriate KLPCDA variants under different data characteristics. Experimental results demonstrate that KLPCDA achieves strong and robust performance across domains, while maintaining low computational complexity suitable for resource-constrained environments.

cs.LG

Distribution-Free Pretraining of Classification Losses via Evolutionary Dynamics

We propose Evolutionary Dynamic Loss (EDL), a framework that learns a transferable classification loss in the probability space using unlimited synthetic prediction-label pairs, without accessing real samples during the main loss pretraining stage. EDL parameterizes the loss as a lightweight network and is trained with a semantics-free ranking-consistency objective that assigns larger penalties for more erroneous predictions. To robustly explore the space of loss functions, we optimize EDL via an evolutionary strategy and introduce chaotic mutation to improve exploration under noisy fitness evaluations. Experiments on CIFAR-10 with ResNet backbones show that EDL can serve as a drop-in replacement for cross-entropy and achieves competitive or improved accuracy, while ablation studies confirm that chaotic mutation yields faster convergence and better synthetic pretraining metrics than standard Gaussian mutation.

cs.LG

An Adaptive Method for Target Curve Selection

In this paper, we introduce an adaptation of the "Interactive Differential Evolution" (IDE) algorithm to the audio domain for the task of identifying the preferred over-the-ear headphone frequency response target among consumers. The method is based on data collection using an adaptive paired rating listening test paradigm (paired comparison with a scale). The IDE algorithm and its parameters are explained in detail. Additionally, data collected from three listening experiments with more than 20 consumers is presented, and the algorithm's performance in this untested domain is investigated on the basis of two convergence measures. The results indicate that this method can converge and may ease the task of 'extracting' frequency response preference from untrained consumers.

eess.AS

GARA: A novel approach to Improve Genetic Algorithms' Accuracy and Efficiency by Utilizing Relationships among Genes

Genetic algorithms have played an important role in engineering optimization. Traditional GAs treat each gene separately. However, biophysical studies of gene regulatory networks revealed direct associations between different genes. It inspires us to propose an improvement to GA in this paper, Gene Regulatory Genetic Algorithm (GRGA), which, to our best knowledge, is the first time to utilize relationships among genes for improving GA's accuracy and efficiency. We design a directed multipartite graph encapsulating the solution space, called RGGR, where each node corresponds to a gene in the solution and the edge represents the relationship between adjacent nodes. The edge's weight reflects the relationship degree and is updated based on the idea that the edges' weights in a complete chain as candidate solution with acceptable or unacceptable performance should be strengthened or reduced, respectively. The obtained RGGR is then employed to determine appropriate loci of crossover and mutation operators, thereby directing the evolutionary process toward faster and better convergence. We analyze and validate our proposed GRGA approach in a single-objective multimodal optimization problem, and further test it on three types of applications, including feature selection, text summarization, and dimensionality reduction. Results illustrate that our GARA is effective and promising.

cs.NE

WaveSleepNet: An Interpretable Network for Expert-like Sleep Staging

Although deep learning algorithms have proven their efficiency in automatic sleep staging, the widespread skepticism about their "black-box" nature has limited its clinical acceptance. In this study, we propose WaveSleepNet, an interpretable neural network for sleep staging that reasons in a similar way to sleep experts. In this network, we utilize the latent space representations generated during training to identify characteristic wave prototypes corresponding to different sleep stages. The feature representation of an input signal is segmented into patches within the latent space, each of which is compared against the learned wave prototypes. The proximity between these patches and the wave prototypes is quantified through scores, indicating the prototypes' presence and relative proportion within the signal. The scores are served as the decision-making criteria for final sleep staging. During training, an ensemble of loss functions is employed for the prototypes' diversity and robustness. Furthermore, the learned wave prototypes are visualized by analysing occlusion sensitivity. The efficacy of WaveSleepNet is validated across three public datasets, achieving sleep staging performance that are on par with the state-of-the-art models when several WaveSleepNets are combine into a larger network. A detailed case study examined the decision-making process of the WaveSleepNet which aligns closely with American Academy of Sleep Medicine (AASM) manual guidelines. Another case study systematically explained the misidentified reason behind each sleep stage. WaveSleepNet's transparent process provides specialists with direct access to the physiological significance of its criteria, allowing for future adaptation or enrichment by sleep experts.

eess.SP

DTP-Net: Learning to Reconstruct EEG signals in Time-Frequency Domain by Multi-scale Feature Reuse

Electroencephalography (EEG) signals are easily corrupted by various artifacts, making artifact removal crucial for improving signal quality in scenarios such as disease diagnosis and brain-computer interface (BCI). In this paper, we present a fully convolutional neural architecture, called DTP-Net, which consists of a Densely Connected Temporal Pyramid (DTP) sandwiched between a pair of learnable time-frequency transformations for end-to-end electroencephalogram (EEG) denoising. The proposed method first transforms a single-channel EEG signal of arbitrary length into the time-frequency domain via an Encoder layer. Then, noises, such as ocular and muscle artifacts, are extracted by DTP in a multi-scale fashion and reduced. Finally, a Decoder layer is employed to reconstruct the artifact-reduced EEG signal. Additionally, we conduct an in-depth analysis of the representation learning behavior of each module in DTP-Net to substantiate its robustness and reliability. Extensive experiments conducted on two public semi-simulated datasets demonstrate the effective artifact removal performance of DTP-Net, which outperforms state-of-art approaches. Experimental results demonstrate cleaner waveforms and significant improvement in Signal-to-Noise Ratio (SNR) and Relative Root Mean Square Error (RRMSE) after denoised by the proposed model. Moreover, the proposed DTP-Net is applied in a specific BCI downstream task, improving the classification accuracy by up to 5.55% compared to that of the raw signals, validating its potential applications in the fields of EEG-based neuroscience and neuro-engineering.

eess.SP

3D microstructural generation from 2D images of cement paste using generative adversarial networks

Establishing a realistic three-dimensional (3D) microstructure is a crucial step for studying microstructure development of hardened cement pastes. However, acquiring 3D microstructural images for cement often involves high costs and quality compromises. This paper proposes a generative adversarial networks-based method for generating 3D microstructures from a single two-dimensional (2D) image, capable of producing high-quality and realistic 3D images at low cost. In the method, a framework (CEM3DMG) is designed to synthesize 3D images by learning microstructural information from a 2D cross-sectional image. Experimental results show that CEM3DMG can generate realistic 3D images of large size. Visual observation confirms that the generated 3D images exhibit similar microstructural features to the 2D images, including similar pore distribution and particle morphology. Furthermore, quantitative analysis reveals that reconstructed 3D microstructures closely match the real 2D microstructure in terms of gray level histogram, phase proportions, and pore size distribution. The source code for CEM3DMG is available in the GitHub repository at: https://github.com/NBICLAB/CEM3DMG.

eess.IV

Sonic: A Sampling-based Online Controller for Streaming Applications

Many applications in important problem domains such as machine learning and computer vision are streaming applications that take a sequence of inputs over time. It is challenging to find knob settings that optimize the run-time performance of such applications because the optimal knob settings are usually functions of inputs, computing platforms, time as well as user's requirements, which can be very diverse. Most prior works address this problem by offline profiling followed by training models for control. However, profiling-based approaches incur large overhead before execution; it is also difficult to redeploy them in other run-time configurations. In this paper, we propose Sonic, a sampling-based online controller for long-running streaming applications that does not require profiling ahead of time. Within each phase of a streaming application's execution, Sonic utilizes the beginning portion to sample the knob space strategically and aims to pick the optimal knob setting for the rest of the phase, given a user-specified constrained optimization problem. A hybrid approach of machine learning regressions and Bayesian optimization are used for better overall sampling choices. Sonic is implemented independent of application, device, input, performance objective and constraints. We evaluate Sonic on traditional parallel benchmarks as well as on deep learning inference benchmarks across multiple platforms. Our experiments show that when using Sonic to control knob settings, application run-time performance is only 5.3% less than if optimal knob settings were used, demonstrating that Sonic is able to find near-optimal knob settings under diverse run-time configurations without prior knowledge quickly.

cs.DC

An Elementary Introduction to Kalman Filtering

Kalman filtering is a classic state estimation technique used in application areas such as signal processing and autonomous control of vehicles. It is now being used to solve problems in computer systems such as controlling the voltage and frequency of processors. Although there are many presentations of Kalman filtering in the literature, they usually deal with particular systems like autonomous robots or linear systems with Gaussian noise, which makes it difficult to understand the general principles behind Kalman filtering. In this paper, we first present the abstract ideas behind Kalman filtering at a level accessible to anyone with a basic knowledge of probability theory and calculus, and then show how these concepts can be applied to the particular problem of state estimation in linear systems. This separation of concepts from applications should make it easier to understand Kalman filtering and to apply it to other problems in computer systems.

eess.SY

SLAMBooster: An Application-aware Controller for Approximation in SLAM

Simultaneous Localization and Mapping (SLAM) is the problem of constructing a map of a mobile agent's environment while localizing the agent within the map. Dense SLAM algorithms perform reconstruction and localization at pixel granularity. These algorithms require a lot of computational power, which has hindered their use on low-power resource-constrained devices. Approximate computing can be used to speed up SLAM implementations as long as the approximations do not prevent the agent from navigating correctly through the environment. Previous studies of approximation in SLAM have assumed that the entire trajectory of the agent is known before the agent starts, and they have focused on offline controllers that set approximation knobs at the start of the trajectory. In practice, the trajectory is not known ahead of time, and allowing knob settings to change dynamically opens up more opportunities for reducing computation time and energy. We describe SLAMBooster, an application-aware, online control system for dense SLAM that adaptively controls approximation knobs during the motion of the agent. SLAMBooster is based on a control technique called proportional-integral-derivative (PID) controller but our experiments showed this application-agnostic controller led to an unacceptable reduction in localization accuracy. To address this problem, SLAMBooster also exploits domain knowledge for controlling approximation by performing smooth surface detection and pose correction. We implemented SLAMBooster in the open-source SLAMBench framework and evaluated it on several trajectories. Our experiments show that on the average, SLAMBooster reduces the computation time by 72% and energy consumption by 35% on an embedded platform, while maintaining the accuracy of localization within reasonable bounds. These improvements make it feasible to deploy SLAM on a wider range of devices.

cs.RO

Capri: A Control System for Approximate Programs

Approximate computing trades off accuracy of results for resources such as energy or computing time. There is a large and rapidly growing literature on approximate computing that has focused mostly on showing the benefits of approximation. However, we know relatively little about how to control approximation in a disciplined way. This document briefly describes our published work of controlling approximation for non-streaming programs that have a set of "knobs" that can be dialed up or down to control the level of approximation of different components in the program. The proposed system, Capri, solves this control problem as a constrained optimization problem. Capri uses machine learning to learn cost and error models for the program, and uses these models to determine, for a desired level of approximation, knob settings that optimize metrics such as running time or energy usage. Experimental results with complex benchmarks from different problem domains demonstrate the effectiveness of this approach. This report outlines improvements and extensions to the existing Capri system to address its limitations, including a complete rewrite of the software, and discusses directions for follow up work. The document also includes instructions and guidelines for using the new Capri infrastructure.

cs.PL