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Yan Zheng

Publications and source records attributed to Yan Zheng.

At least 109 records · Page 6Linked to original sources

EUCLID: Towards Efficient Unsupervised Reinforcement Learning with Multi-choice Dynamics Model

Unsupervised reinforcement learning (URL) poses a promising paradigm to learn useful behaviors in a task-agnostic environment without the guidance of extrinsic rewards to facilitate the fast adaptation of various downstream tasks. Previous works focused on the pre-training in a model-free manner while lacking the study of transition dynamics modeling that leaves a large space for the improvement of sample efficiency in downstream tasks. To this end, we propose an Efficient Unsupervised Reinforcement Learning Framework with Multi-choice Dynamics model (EUCLID), which introduces a novel model-fused paradigm to jointly pre-train the dynamics model and unsupervised exploration policy in the pre-training phase, thus better leveraging the environmental samples and improving the downstream task sampling efficiency. However, constructing a generalizable model which captures the local dynamics under different behaviors remains a challenging problem. We introduce the multi-choice dynamics model that covers different local dynamics under different behaviors concurrently, which uses different heads to learn the state transition under different behaviors during unsupervised pre-training and selects the most appropriate head for prediction in the downstream task. Experimental results in the manipulation and locomotion domains demonstrate that EUCLID achieves state-of-the-art performance with high sample efficiency, basically solving the state-based URLB benchmark and reaching a mean normalized score of 104.0$\pm$1.2$\%$ in downstream tasks with 100k fine-tuning steps, which is equivalent to DDPG's performance at 2M interactive steps with 20x more data.

cs.LG↗

Neural Episodic Control with State Abstraction

Existing Deep Reinforcement Learning (DRL) algorithms suffer from sample inefficiency. Generally, episodic control-based approaches are solutions that leverage highly-rewarded past experiences to improve sample efficiency of DRL algorithms. However, previous episodic control-based approaches fail to utilize the latent information from the historical behaviors (e.g., state transitions, topological similarities, etc.) and lack scalability during DRL training. This work introduces Neural Episodic Control with State Abstraction (NECSA), a simple but effective state abstraction-based episodic control containing a more comprehensive episodic memory, a novel state evaluation, and a multi-step state analysis. We evaluate our approach to the MuJoCo and Atari tasks in OpenAI gym domains. The experimental results indicate that NECSA achieves higher sample efficiency than the state-of-the-art episodic control-based approaches. Our data and code are available at the project website\footnote{\url{https://sites.google.com/view/drl-necsa}}.

cs.LG↗

Matrix Profile XXVII: A Novel Distance Measure for Comparing Long Time Series

The most useful data mining primitives are distance measures. With an effective distance measure, it is possible to perform classification, clustering, anomaly detection, segmentation, etc. For single-event time series Euclidean Distance and Dynamic Time Warping distance are known to be extremely effective. However, for time series containing cyclical behaviors, the semantic meaningfulness of such comparisons is less clear. For example, on two separate days the telemetry from an athlete workout routine might be very similar. The second day may change the order in of performing push-ups and squats, adding repetitions of pull-ups, or completely omitting dumbbell curls. Any of these minor changes would defeat existing time series distance measures. Some bag-of-features methods have been proposed to address this problem, but we argue that in many cases, similarity is intimately tied to the shapes of subsequences within these longer time series. In such cases, summative features will lack discrimination ability. In this work we introduce PRCIS, which stands for Pattern Representation Comparison in Series. PRCIS is a distance measure for long time series, which exploits recent progress in our ability to summarize time series with dictionaries. We will demonstrate the utility of our ideas on diverse tasks and datasets.

cs.LG↗

TinyKG: Memory-Efficient Training Framework for Knowledge Graph Neural Recommender Systems

There has been an explosion of interest in designing various Knowledge Graph Neural Networks (KGNNs), which achieve state-of-the-art performance and provide great explainability for recommendation. The promising performance is mainly resulting from their capability of capturing high-order proximity messages over the knowledge graphs. However, training KGNNs at scale is challenging due to the high memory usage. In the forward pass, the automatic differentiation engines (\textsl{e.g.}, TensorFlow/PyTorch) generally need to cache all intermediate activation maps in order to compute gradients in the backward pass, which leads to a large GPU memory footprint. Existing work solves this problem by utilizing multi-GPU distributed frameworks. Nonetheless, this poses a practical challenge when seeking to deploy KGNNs in memory-constrained environments, especially for industry-scale graphs. Here we present TinyKG, a memory-efficient GPU-based training framework for KGNNs for the tasks of recommendation. Specifically, TinyKG uses exact activations in the forward pass while storing a quantized version of activations in the GPU buffers. During the backward pass, these low-precision activations are dequantized back to full-precision tensors, in order to compute gradients. To reduce the quantization errors, TinyKG applies a simple yet effective quantization algorithm to compress the activations, which ensures unbiasedness with low variance. As such, the training memory footprint of KGNNs is largely reduced with negligible accuracy loss. To evaluate the performance of our TinyKG, we conduct comprehensive experiments on real-world datasets. We found that our TinyKG with INT2 quantization aggressively reduces the memory footprint of activation maps with $7 \times$, only with $2\%$ loss in accuracy, allowing us to deploy KGNNs on memory-constrained devices.

cs.IR↗

Denoising Self-attentive Sequential Recommendation

Transformer-based sequential recommenders are very powerful for capturing both short-term and long-term sequential item dependencies. This is mainly attributed to their unique self-attention networks to exploit pairwise item-item interactions within the sequence. However, real-world item sequences are often noisy, which is particularly true for implicit feedback. For example, a large portion of clicks do not align well with user preferences, and many products end up with negative reviews or being returned. As such, the current user action only depends on a subset of items, not on the entire sequences. Many existing Transformer-based models use full attention distributions, which inevitably assign certain credits to irrelevant items. This may lead to sub-optimal performance if Transformers are not regularized properly.

cs.IR↗

Quantized Wasserstein Procrustes Alignment of Word Embedding Spaces

Optimal Transport (OT) provides a useful geometric framework to estimate the permutation matrix under unsupervised cross-lingual word embedding (CLWE) models that pose the alignment task as a Wasserstein-Procrustes problem. However, linear programming algorithms and approximate OT solvers via Sinkhorn for computing the permutation matrix come with a significant computational burden since they scale cubically and quadratically, respectively, in the input size. This makes it slow and infeasible to compute OT distances exactly for a larger input size, resulting in a poor approximation quality of the permutation matrix and subsequently a less robust learned transfer function or mapper. This paper proposes an unsupervised projection-based CLWE model called quantized Wasserstein Procrustes (qWP). qWP relies on a quantization step of both the source and target monolingual embedding space to estimate the permutation matrix given a cheap sampling procedure. This approach substantially improves the approximation quality of empirical OT solvers given fixed computational cost. We demonstrate that qWP achieves state-of-the-art results on the Bilingual lexicon Induction (BLI) task.

cs.CL↗

Breaking the Curse of Dimensionality in Multiagent State Space: A Unified Agent Permutation Framework

The state space in Multiagent Reinforcement Learning (MARL) grows exponentially with the agent number. Such a curse of dimensionality results in poor scalability and low sample efficiency, inhibiting MARL for decades. To break this curse, we propose a unified agent permutation framework that exploits the permutation invariance (PI) and permutation equivariance (PE) inductive biases to reduce the multiagent state space. Our insight is that permuting the order of entities in the factored multiagent state space does not change the information. Specifically, we propose two novel implementations: a Dynamic Permutation Network (DPN) and a Hyper Policy Network (HPN). The core idea is to build separate entity-wise PI input and PE output network modules to connect the entity-factored state space and action space in an end-to-end way. DPN achieves such connections by two separate module selection networks, which consistently assign the same input module to the same input entity (guarantee PI) and assign the same output module to the same entity-related output (guarantee PE). To enhance the representation capability, HPN replaces the module selection networks of DPN with hypernetworks to directly generate the corresponding module weights. Extensive experiments in SMAC, Google Research Football and MPE validate that the proposed methods significantly boost the performance and the learning efficiency of existing MARL algorithms. Remarkably, in SMAC, we achieve 100% win rates in almost all hard and super-hard scenarios (never achieved before).

cs.LG↗

Neural Volumetric Mesh Generator

Deep generative models have shown success in generating 3D shapes with different representations. In this work, we propose Neural Volumetric Mesh Generator(NVMG) which can generate novel and high-quality volumetric meshes. Unlike the previous 3D generative model for point cloud, voxel, and implicit surface, the volumetric mesh representation is a ready-to-use representation in industry with details on both the surface and interior. Generating this such highly-structured data thus brings a significant challenge. We first propose a diffusion-based generative model to tackle this problem by generating voxelized shapes with close-to-reality outlines and structures. We can simply obtain a tetrahedral mesh as a template with the voxelized shape. Further, we use a voxel-conditional neural network to predict the smooth implicit surface conditioned on the voxels, and progressively project the tetrahedral mesh to the predicted surface under regularizations. The regularization terms are carefully designed so that they can (1) get rid of the defects like flipping and high distortion; (2) force the regularity of the interior and surface structure during the deformation procedure for a high-quality final mesh. As shown in the experiments, our pipeline can generate high-quality artifact-free volumetric and surface meshes from random noise or a reference image without any post-processing. Compared with the state-of-the-art voxel-to-mesh deformation method, we show more robustness and better performance when taking generated voxels as input.

cs.CV↗

Towards A Unified Policy Abstraction Theory and Representation Learning Approach in Markov Decision Processes

Lying on the heart of intelligent decision-making systems, how policy is represented and optimized is a fundamental problem. The root challenge in this problem is the large scale and the high complexity of policy space, which exacerbates the difficulty of policy learning especially in real-world scenarios. Towards a desirable surrogate policy space, recently policy representation in a low-dimensional latent space has shown its potential in improving both the evaluation and optimization of policy. The key question involved in these studies is by what criterion we should abstract the policy space for desired compression and generalization. However, both the theory on policy abstraction and the methodology on policy representation learning are less studied in the literature. In this work, we make very first efforts to fill up the vacancy. First, we propose a unified policy abstraction theory, containing three types of policy abstraction associated to policy features at different levels. Then, we generalize them to three policy metrics that quantify the distance (i.e., similarity) of policies, for more convenient use in learning policy representation. Further, we propose a policy representation learning approach based on deep metric learning. For the empirical study, we investigate the efficacy of the proposed policy metrics and representations, in characterizing policy difference and conveying policy generalization respectively. Our experiments are conducted in both policy optimization and evaluation problems, containing trust-region policy optimization (TRPO), diversity-guided evolution strategy (DGES) and off-policy evaluation (OPE). Somewhat naturally, the experimental results indicate that there is no a universally optimal abstraction for all downstream learning problems; while the influence-irrelevance policy abstraction can be a generally preferred choice.

cs.LG↗

Research on the spectral reconstruction of a low-dimensional filter array micro-spectrometer based on a truncated singular value decomposition-convex optimization algorithm

Currently, the engineering of miniature spectrometers mainly faces three problems: the mismatch between the number of filters at the front end of the detector and the spectral reconstruction accuracy; the lack of a stable spectral reconstruction algorithm; and the lack of a spectral reconstruction evaluation method suitable for engineering. Therefore, based on 20 sets of filters, this paper classifies and optimizes the filter array by the K-means algorithm and particle swarm algorithm, and obtains the optimal filter combination under different matrix dimensions. Then, the truncated singular value decomposition-convex optimization algorithm is used for high-precision spectral reconstruction, and the detailed spectral reconstruction process of two typical target spectra is described. In terms of spectral evaluation, due to the strong randomness of the target detected during the working process of the spectrometer, the standard value of the target spectrum cannot be obtained. Therefore, for the first time, we adopt the method of joint cross-validation of multiple sets of data for spectral evaluation. The results show that when the random error of positive or negative 2 code values is applied multiple times for reconstruction, the spectral angle cosine value between the reconstructed curves becomes more than 0.995, which proves that the spectral reconstruction under this algorithm has high stability. At the same time, the spectral angle cosine value of the spectral reconstruction curve and the standard curve can reach above 0.99, meaning that it realizes a high-precision spectral reconstruction effect. A high-precision spectral reconstruction algorithm based on truncated singular value-convex optimization, which is suitable for engineering applications, is established in this paper, providing important scientific research value for the engineering application of micro-spectrometers.

physics.data-an↗

Energy Savings When Migrating Workloads to the Cloud

In the cloud environment, data centers are efficiently manipulated by cloud service providers (CSPs) in terms of energy consumption. Consequently, migrating workloads to clouds can result in lower energy consumption. This paper demonstrates that the Lift-and-Shift migration with optimal selections of cloud instances can provide significant energy savings, and explains how much and where the energy savings are obtained from. Additionally, the analysis on the variation of energy consumption is given when Auto-Scaling is deployed showing that further energy savings are expected even without refactoring applications. All the conclusions and analyses are based on the real data collected by Cloudamize Inc. from May 2016 to August 2016 over 40,000 machines across approximately 300 data centers.

cs.DC↗

Embedding Compression with Hashing for Efficient Representation Learning in Large-Scale Graph

Graph neural networks (GNNs) are deep learning models designed specifically for graph data, and they typically rely on node features as the input to the first layer. When applying such a type of network on the graph without node features, one can extract simple graph-based node features (e.g., number of degrees) or learn the input node representations (i.e., embeddings) when training the network. While the latter approach, which trains node embeddings, more likely leads to better performance, the number of parameters associated with the embeddings grows linearly with the number of nodes. It is therefore impractical to train the input node embeddings together with GNNs within graphics processing unit (GPU) memory in an end-to-end fashion when dealing with industrial-scale graph data. Inspired by the embedding compression methods developed for natural language processing (NLP) tasks, we develop a node embedding compression method where each node is compactly represented with a bit vector instead of a floating-point vector. The parameters utilized in the compression method can be trained together with GNNs. We show that the proposed node embedding compression method achieves superior performance compared to the alternatives.

cs.LG↗

HIFI-Net: A Novel Network for Enhancement to Underwater Images

A novel network for enhancement to underwater images is proposed in this paper. It contains a Reinforcement Fusion Module for Haar wavelet images (RFM-Haar) based on Reinforcement Fusion Unit (RFU), which is used to fuse an original image and some important information within it. Fusion is achieved for better enhancement. As this network make "Haar Images into Fusion Images", it is called HIFI-Net. The experimental results show the proposed HIFI-Net performs best among many state-of-the-art methods on three datasets at three normal metrics and a new metric.

cs.CV↗

PAnDR: Fast Adaptation to New Environments from Offline Experiences via Decoupling Policy and Environment Representations

Deep Reinforcement Learning (DRL) has been a promising solution to many complex decision-making problems. Nevertheless, the notorious weakness in generalization among environments prevent widespread application of DRL agents in real-world scenarios. Although advances have been made recently, most prior works assume sufficient online interaction on training environments, which can be costly in practical cases. To this end, we focus on an offline-training-online-adaptation setting, in which the agent first learns from offline experiences collected in environments with different dynamics and then performs online policy adaptation in environments with new dynamics. In this paper, we propose Policy Adaptation with Decoupled Representations (PAnDR) for fast policy adaptation. In offline training phase, the environment representation and policy representation are learned through contrastive learning and policy recovery, respectively. The representations are further refined by mutual information optimization to make them more decoupled and complete. With learned representations, a Policy-Dynamics Value Function (PDVF) [Raileanu et al., 2020] network is trained to approximate the values for different combinations of policies and environments from offline experiences. In online adaptation phase, with the environment context inferred from few experiences collected in new environments, the policy is optimized by gradient ascent with respect to the PDVF. Our experiments show that PAnDR outperforms existing algorithms in several representative policy adaptation problems.

cs.LG↗

GALOIS: Boosting Deep Reinforcement Learning via Generalizable Logic Synthesis

Despite achieving superior performance in human-level control problems, unlike humans, deep reinforcement learning (DRL) lacks high-order intelligence (e.g., logic deduction and reuse), thus it behaves ineffectively than humans regarding learning and generalization in complex problems. Previous works attempt to directly synthesize a white-box logic program as the DRL policy, manifesting logic-driven behaviors. However, most synthesis methods are built on imperative or declarative programming, and each has a distinct limitation, respectively. The former ignores the cause-effect logic during synthesis, resulting in low generalizability across tasks. The latter is strictly proof-based, thus failing to synthesize programs with complex hierarchical logic. In this paper, we combine the above two paradigms together and propose a novel Generalizable Logic Synthesis (GALOIS) framework to synthesize hierarchical and strict cause-effect logic programs. GALOIS leverages the program sketch and defines a new sketch-based hybrid program language for guiding the synthesis. Based on that, GALOIS proposes a sketch-based program synthesis method to automatically generate white-box programs with generalizable and interpretable cause-effect logic. Extensive evaluations on various decision-making tasks with complex logic demonstrate the superiority of GALOIS over mainstream baselines regarding the asymptotic performance, generalizability, and great knowledge reusability across different environments.

cs.AI↗

Relational Representation Learning in Visually-Rich Documents

Relational understanding is critical for a number of visually-rich documents (VRDs) understanding tasks. Through multi-modal pre-training, recent studies provide comprehensive contextual representations and exploit them as prior knowledge for downstream tasks. In spite of their impressive results, we observe that the widespread relational hints (e.g., relation of key/value fields on receipts) built upon contextual knowledge are not excavated yet. To mitigate this gap, we propose DocReL, a Document Relational Representation Learning framework. The major challenge of DocReL roots in the variety of relations. From the simplest pairwise relation to the complex global structure, it is infeasible to conduct supervised training due to the definition of relation varies and even conflicts in different tasks. To deal with the unpredictable definition of relations, we propose a novel contrastive learning task named Relational Consistency Modeling (RCM), which harnesses the fact that existing relations should be consistent in differently augmented positive views. RCM provides relational representations which are more compatible to the urgent need of downstream tasks, even without any knowledge about the exact definition of relation. DocReL achieves better performance on a wide variety of VRD relational understanding tasks, including table structure recognition, key information extraction and reading order detection.

cs.CL↗

Revealing Reliable Signatures by Learning Top-Rank Pairs

Signature verification, as a crucial practical documentation analysis task, has been continuously studied by researchers in machine learning and pattern recognition fields. In specific scenarios like confirming financial documents and legal instruments, ensuring the absolute reliability of signatures is of top priority. In this work, we proposed a new method to learn "top-rank pairs" for writer-independent offline signature verification tasks. By this scheme, it is possible to maximize the number of absolutely reliable signatures. More precisely, our method to learn top-rank pairs aims at pushing positive samples beyond negative samples, after pairing each of them with a genuine reference signature. In the experiment, BHSig-B and BHSig-H datasets are used for evaluation, on which the proposed model achieves overwhelming better pos@top (the ratio of absolute top positive samples to all of the positive samples) while showing encouraging performance on both Area Under the Curve (AUC) and accuracy.

cs.CV↗

HyAR: Addressing Discrete-Continuous Action Reinforcement Learning via Hybrid Action Representation

Discrete-continuous hybrid action space is a natural setting in many practical problems, such as robot control and game AI. However, most previous Reinforcement Learning (RL) works only demonstrate the success in controlling with either discrete or continuous action space, while seldom take into account the hybrid action space. One naive way to address hybrid action RL is to convert the hybrid action space into a unified homogeneous action space by discretization or continualization, so that conventional RL algorithms can be applied. However, this ignores the underlying structure of hybrid action space and also induces the scalability issue and additional approximation difficulties, thus leading to degenerated results. In this paper, we propose Hybrid Action Representation (HyAR) to learn a compact and decodable latent representation space for the original hybrid action space. HyAR constructs the latent space and embeds the dependence between discrete action and continuous parameter via an embedding table and conditional Variantional Auto-Encoder (VAE). To further improve the effectiveness, the action representation is trained to be semantically smooth through unsupervised environmental dynamics prediction. Finally, the agent then learns its policy with conventional DRL algorithms in the learned representation space and interacts with the environment by decoding the hybrid action embeddings to the original action space. We evaluate HyAR in a variety of environments with discrete-continuous action space. The results demonstrate the superiority of HyAR when compared with previous baselines, especially for high-dimensional action spaces.

cs.LG↗