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Yanfeng Zhang

Publications and source records attributed to Yanfeng Zhang.

At least 37 records · Page 2Linked to original sources

RieMind: Geometry-Grounded Spatial Agent for Scene Understanding

Visual Language Models (VLMs) have increasingly become the main paradigm for understanding indoor scenes, but they still struggle with metric and spatial reasoning. Current approaches rely on end-to-end video understanding or large-scale spatial question answering fine-tuning, inherently coupling perception and reasoning. In this paper, we investigate whether decoupling perception and reasoning leads to improved spatial reasoning. We propose an agentic framework for static 3D indoor scene reasoning that grounds an LLM in an explicit 3D scene graph (3DSG). Rather than ingesting videos directly, each scene is represented as a persistent 3DSG constructed by a dedicated perception module. To isolate reasoning performance, we instantiate the 3DSG from ground-truth annotations. The agent interacts with the scene exclusively through structured geometric tools that expose fundamental properties such as object dimensions, distances, poses, and spatial relationships. The results we obtain on the static split of VSI-Bench provide an upper bound under ideal perceptual conditions on the spatial reasoning performance, and we find that it is significantly higher than previous works, by up to 16\%, without task specific fine-tuning. Compared to base VLMs, our agentic variant achieves significantly better performance, with average improvements between 33\% to 50\%. These findings indicate that explicit geometric grounding substantially improves spatial reasoning performance, and suggest that structured representations offer a compelling alternative to purely end-to-end visual reasoning.

cs.CV↗

ATCC: Adaptive Concurrency Control for Unforeseen Agentic Transactions

Data agents, empowered by Large Language Models (LLMs), introduce a new paradigm in transaction processing. Unlike traditional applications with fixed patterns, data agents run online-generated workflows that repeatedly issue SQL statements, reason over intermediate results, and revise subsequent plans. To ensure data consistency, these SQL statements issued by an agent should be integrated into a transaction, referred to as agentic transactions. Agentic transactions exhibit unforeseen characteristics, including long execution times, irregular execution intervals, and non-deterministic access patterns, breaking the assumptions underlying concurrency control (CC) (e.g., short-lived, predefined). Traditional CC schemes, which rely on fixed policies, fail to capture such dynamic behavior, resulting in inadequate performance. This paper introduces ATCC, an adaptive Concurrency Control for Agentic Transactions. ATCC continuously monitors and interprets the runtime behavior of each agentic transaction, evaluates its interactive phases, and dynamically adapts optimistic or pessimistic execution for each transaction. To ensure precise timing for adaptive switches, ATCC employs a reinforcement learning-based policy to balance immediate blocking against future abort costs. Additionally, to mitigate contention-induced tail latency and wasted reasoning cost caused by abort, a cost-aware priority-based lock scheduling is integrated to prioritize expensive or latency-sensitive transactions. Experimental results under agentic-like YCSB and TPC-C workloads demonstrate that ATCC improves the throughput of agentic transactions by up to four orders of magnitude and reduces tail latency by up to 90% compared to state-of-the-art CC schemes.

cs.DB↗

Concurrency Control as a Service

Existing disaggregated databases separate execution and storage layers, enabling independent and elastic scaling of resources. In most cases, this design makes transaction concurrency control (CC) a critical bottleneck, which demands significant computing resources for concurrent conflict management and struggles to scale due to the coordination overhead for concurrent conflict resolution. Coupling CC with execution or storage limits performance and elasticity, as CC's resource needs do not align with the free scaling of the transaction execution layer or the storage-bound data layer. This paper proposes Concurrency Control as a Service (CCaaS), which decouples CC from databases, building an execution-CC-storage three-layer decoupled database, allowing independent scaling and upgrades for improved elasticity, resource utilization, and development agility. However, adding a new layer increases latency due to the shift in communication from hardware to network. To address this, we propose a Sharded Multi-Write OCC (SM-OCC) algorithm with an asynchronous log push-down mechanism to minimize network communications overhead and transaction latency. Additionally, we implement a multi-write architecture with a deterministic conflict resolution method to reduce coordination overhead in the CC layer, thereby improving scalability. CCaaS is designed to be connected by a variety of execution and storage engines. Existing disaggregated databases can be revolutionized with CCaaS to achieve high elasticity, scalability, and high performance. Results show that CCaaS achieves 1.02-3.11X higher throughput and 1.11-2.75X lower latency than SoTA disaggregated databases.

cs.DB↗

HierLoc: Hyperbolic Entity Embeddings for Hierarchical Visual Geolocation

Visual geolocalization, the task of predicting where an image was taken, remains challenging due to global scale, visual ambiguity, and the inherently hierarchical structure of geography. Existing paradigms rely on either large-scale retrieval, which requires storing a large number of image embeddings, grid-based classifiers that ignore geographic continuity, or generative models that diffuse over space but struggle with fine detail. We introduce an entity-centric formulation of geolocation that replaces image-to-image retrieval with a compact hierarchy of geographic entities embedded in Hyperbolic space. Images are aligned directly to country, region, subregion, and city entities through Geo-Weighted Hyperbolic contrastive learning by directly incorporating haversine distance into the contrastive objective. This hierarchical design enables interpretable predictions and efficient inference with 240k entity embeddings instead of over 5 million image embeddings on the OSV5M benchmark, on which our method establishes a new state-of-the-art performance. Compared to the current methods in the literature, it reduces mean geodesic error by 19.5\%, while improving the fine-grained subregion accuracy by 43%. These results demonstrate that geometry-aware hierarchical embeddings provide a scalable and conceptually new alternative for global image geolocation.

cs.CV↗

Towards Autonomous Graph Data Analytics with Analytics-Augmented Generation

This paper argues that reliable end-to-end graph data analytics cannot be achieved by retrieval- or code-generation-centric LLM agents alone. Although large language models (LLMs) provide strong reasoning capabilities, practical graph analytics for non-expert users requires explicit analytical grounding to support intent-to-execution translation, task-aware graph construction, and reliable execution across diverse graph algorithms. We envision Analytics-Augmented Generation (AAG) as a new paradigm that treats analytical computation as a first-class concern and positions LLMs as knowledge-grounded analytical coordinators. By integrating knowledge-driven task planning, algorithm-centric LLM-analytics interaction, and task-aware graph construction, AAG enables end-to-end graph analytics pipelines that translate natural-language user intent into automated execution and interpretable results.

cs.DB↗

Dual-Mapping Sparse Vector Transmission for Short Packet URLLC

Sparse vector coding (SVC) is a promising short-packet transmission method for ultra reliable low latency communication (URLLC) in next generation communication systems. In this paper, a dual-mapping SVC (DM-SVC) based short packet transmission scheme is proposed to further enhance the transmission performance of SVC. The core idea behind the proposed scheme lies in mapping the transmitted information bits onto sparse vectors via block and single-element sparse mappings. The block sparse mapping pattern is able to concentrate the transmit power in a small number of non-zero blocks thus improving the decoding accuracy, while the single-element sparse mapping pattern ensures that the code length does not increase dramatically with the number of transmitted information bits. At the receiver, a two-stage decoding algorithm is proposed to sequentially identify non-zero block indexes and single-element non-zero indexes. Extensive simulation results verify that proposed DM-SVC scheme outperforms the existing SVC schemes in terms of block error rate and spectral efficiency.

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Low-Complexity Sparse Superimposed Coding for Ultra Reliable Low Latency Communications

Sparse superimposed coding (SSC) has emerged as a promising technique for short-packet transmission in ultra-reliable low-latency communication scenarios. However, conventional SSC schemes often suffer from high encoding and decoding complexity due to the use of dense codebook matrices. In this paper, we propose a low-complexity SSC scheme by designing a sparse codebook structure, where each codeword contains only a small number of non-zero elements. The decoding is performed using the traditional multipath matching pursuit algorithm, and the overall complexity is significantly reduced by exploiting the sparsity of the codebook. Simulation results show that the proposed scheme achieves a favorable trade-off between BLER performance and computational complexity, and exhibits strong robustness across different transmission block lengths.

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Hierarchical Sparse Vector Transmission for Ultra Reliable and Low Latency Communications

Sparse vector transmission (SVT) is a promising candidate technology for achieving ultra-reliable low-latency communication (URLLC). In this paper, a hierarchical SVT scheme is proposed for multi-user URLLC scenarios. The hierarchical SVT scheme partitions the transmitted bits into common and private parts. The common information is conveyed by the indices of non-zero sections in a sparse vector, while each user's private information is embedded into non-zero blocks with specific block lengths. At the receiver, the common bits are first recovered from the detected non-zero sections, followed by user-specific private bits decoding based on the corresponding non-zero block indices. Simulation results show the proposed scheme outperforms state-of-the-art SVT schemes in terms of block error rate.

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Performant Synchronization in Geo-Distributed Databases

The deployment of databases across geographically distributed regions has become increasingly critical for ensuring data reliability and scalability. Recent studies indicate that distributed databases exhibit significantly higher latency than single-node databases, primarily due to consensus protocols maintaining data consistency across multiple nodes. We argue that synchronization cost constitutes the primary bottleneck for distributed databases, which is particularly pronounced in wide-area networks (WAN). Fortunately, we identify opportunities to optimize synchronization costs in real production environments: (1) network clustering phenomena, (2) triangle inequality violations in transmission, and (3) redundant data transfers. Based on these observations, we propose GeoCoCo, a synchronization acceleration framework for cross-region distributed databases. First, GeoCoCo presents a group rescheduling strategy that adapts to real-time network conditions to maximize WAN transmission efficiency. Second, GeoCoCo introduces a task-preserving data filtering method that reduces data volume transmitted over the WAN. Finally, GeoCoCo develops a consistency-guaranteed transmission framework integrating grouping and pruning. Extensive evaluations in both trace-driven simulations and real-world deployments demonstrate that GeoCoCo reduces synchronization cost-primarily by lowering WAN bandwidth usage-by up to 40.3%, and increases system throughput by up to 14.1% in GeoGauss.

cs.DB↗

Digital Twin-Driven Secure Access Strategy for SAGIN-Enabled IoT Networks

In space-air-ground integrated networks (SAGIN)-enabled IoT networks, secure access has become a significant challenge due to the increasing risks of eavesdropping attacks. To address these threats to data confidentiality, this paper proposes a Digital Twin (DT)-driven secure access strategy. The strategy leverages a virtual replica of the physical SAGIN environment within the DT framework to continuously assess dynamic eavesdropping risks by quantifying secrecy capacity. Operating within this DT framework, an evolutionary game model dynamically balances the DT-updated secrecy capacity against queuing delay, steering IoT devices toward more secure and efficient access decisions. Furthermore, a novel distributed algorithm, integral to the DT operation, is developed to obtain the equilibrium access strategy for each device in a scalable manner. Simulation results demonstrate that the proposed DT-based approach substantially improves the security of SAGIN-enabled IoT networks. Additionally, it effectively balances system load, prevents overload occurrences, and decreases queuing delay compared to benchmark schemes, thereby comprehensively improving overall network performance.

cs.NI↗

GeoSceneGraph: Geometric Scene Graph Diffusion Model for Text-guided 3D Indoor Scene Synthesis

Methods that synthesize indoor 3D scenes from text prompts have wide-ranging applications in film production, interior design, video games, virtual reality, and synthetic data generation for training embodied agents. Existing approaches typically either train generative models from scratch or leverage vision-language models (VLMs). While VLMs achieve strong performance, particularly for complex or open-ended prompts, smaller task-specific models remain necessary for deployment on resource-constrained devices such as extended reality (XR) glasses or mobile phones. However, many generative approaches that train from scratch overlook the inherent graph structure of indoor scenes, which can limit scene coherence and realism. Conversely, methods that incorporate scene graphs either demand a user-provided semantic graph, which is generally inconvenient and restrictive, or rely on ground-truth relationship annotations, limiting their capacity to capture more varied object interactions. To address these challenges, we introduce GeoSceneGraph, a method that synthesizes 3D scenes from text prompts by leveraging the graph structure and geometric symmetries of 3D scenes, without relying on predefined relationship classes. Despite not using ground-truth relationships, GeoSceneGraph achieves performance comparable to methods that do. Our model is built on equivariant graph neural networks (EGNNs), but existing EGNN approaches are typically limited to low-dimensional conditioning and are not designed to handle complex modalities such as text. We propose a simple and effective strategy for conditioning EGNNs on text features, and we validate our design through ablation studies.

cs.CV↗

Lane Graph Extraction from Aerial Imagery via Lane Segmentation Refinement with Diffusion Models

The lane graph is critical for applications such as autonomous driving and lane-level route planning. While previous research has focused on extracting lane-level graphs from aerial imagery using convolutional neural networks (CNNs) followed by post-processing segmentation-to-graph algorithms, these methods often face challenges in producing sharp and complete segmentation masks. Challenges such as occlusions, variations in lighting, and changes in road texture can lead to incomplete and inaccurate lane masks, resulting in poor-quality lane graphs. To address these challenges, we propose a novel approach that refines the lane masks, output by a CNN, using diffusion models. Experimental results on a publicly available dataset demonstrate that our method outperforms existing methods based solely on CNNs or diffusion models, particularly in terms of graph connectivity. Our lane mask refinement approach enhances the quality of the extracted lane graph, yielding gains of approximately 1.5\% in GEO F1 and 3.5\% in TOPO F1 scores over the best-performing CNN-based method, and improvements of 28\% and 34\%, respectively, compared to a prior diffusion-based approach. Both GEO F1 and TOPO F1 scores are critical metrics for evaluating lane graph quality. Additionally, ablation studies are conducted to evaluate the individual components of our approach, providing insights into their respective contributions and effectiveness.

cs.CV↗

GeoLayer: Towards Low-Latency and Cost-Efficient Geo-Distributed Graph Stores with Layered Graph

The inherent connectivity and dependency of graph-structured data, combined with its unique topology-driven access patterns, pose fundamental challenges to conventional data replication and request routing strategies in geo-distributed cloud storage systems. In this paper, we propose GeoLayer, a geo-distributed graph storage framework that jointly optimizes graph replica placement and pattern request routing. We first construct a latency-aware layered graph architecture that decomposes the graph topology into multiple layers, aiming to reduce the decision space and computational complexity of the optimization problem, while mitigating the impact of network heterogeneity in geo-distributed environments. Building on the layered graph, we introduce an overlap-centric replica placement scheme to accommodate the diversity of graph pattern accesses, along with a directed heat diffusion model that captures heat conduction and superposition effects to guide data allocation. For request routing, we develop a stepwise layered routing strategy that performs progressive expansion over the layered graph to efficiently retrieve the required data. Experimental results show that, compared to state-of-the-art replica placement and routing schemes, GeoLayer achieves a 1.34x - 3.67x improvement in response times for online graph pattern requests and a 1.28x - 3.56x speedup in offline graph analysis performance.

cs.DB↗

FlowMoE: A Scalable Pipeline Scheduling Framework for Distributed Mixture-of-Experts Training

The parameter size of modern large language models (LLMs) can be scaled up via the sparsely-activated Mixture-of-Experts (MoE) technique to avoid excessive increase of the computational costs. To further improve training efficiency, pipelining computation and communication has become a promising solution for distributed MoE training. However, existing work primarily focuses on scheduling tasks within the MoE layer, such as expert computing and all-to-all (A2A) communication, while neglecting other key operations including multi-head attention (MHA) computing, gating, and all-reduce communication. In this paper, we propose FlowMoE, a scalable framework for scheduling multi-type task pipelines. First, FlowMoE constructs a unified pipeline to consistently scheduling MHA computing, gating, expert computing, and A2A communication. Second, FlowMoE introduces a tensor chunk-based priority scheduling mechanism to overlap the all-reduce communication with all computing tasks. We implement FlowMoE as an adaptive and generic framework atop PyTorch. Extensive experiments with 675 typical MoE layers and four real-world MoE models across two GPU clusters demonstrate that our proposed FlowMoE framework outperforms state-of-the-art MoE training frameworks, reducing training time by 13%-57%, energy consumption by 10%-39%, and memory usage by 7%-32%.

cs.DC↗

TurnBack: A Geospatial Route Cognition Benchmark for Large Language Models through Reverse Route

Humans can interpret geospatial information through natural language, while the geospatial cognition capabilities of Large Language Models (LLMs) remain underexplored. Prior research in this domain has been constrained by non-quantifiable metrics, limited evaluation datasets and unclear research hierarchies. Therefore, we propose a large-scale benchmark and conduct a comprehensive evaluation of the geospatial route cognition of LLMs. We create a large-scale evaluation dataset comprised of 36000 routes from 12 metropolises worldwide. Then, we introduce PathBuilder, a novel tool for converting natural language instructions into navigation routes, and vice versa, bridging the gap between geospatial information and natural language. Finally, we propose a new evaluation framework and metrics to rigorously assess 11 state-of-the-art (SOTA) LLMs on the task of route reversal. The benchmark reveals that LLMs exhibit limitation to reverse routes: most reverse routes neither return to the starting point nor are similar to the optimal route. Additionally, LLMs face challenges such as low robustness in route generation and high confidence for their incorrect answers. Code\ \&\ Data available here: \href{https://github.com/bghjmn32/EMNLP2025_Turnback}{TurnBack.}

cs.LG↗

LADB: Latent Aligned Diffusion Bridges for Semi-Supervised Domain Translation

Diffusion models excel at generating high-quality outputs but face challenges in data-scarce domains, where exhaustive retraining or costly paired data are often required. To address these limitations, we propose Latent Aligned Diffusion Bridges (LADB), a semi-supervised framework for sample-to-sample translation that effectively bridges domain gaps using partially paired data. By aligning source and target distributions within a shared latent space, LADB seamlessly integrates pretrained source-domain diffusion models with a target-domain Latent Aligned Diffusion Model (LADM), trained on partially paired latent representations. This approach enables deterministic domain mapping without the need for full supervision. Compared to unpaired methods, which often lack controllability, and fully paired approaches that require large, domain-specific datasets, LADB strikes a balance between fidelity and diversity by leveraging a mixture of paired and unpaired latent-target couplings. Our experimental results demonstrate superior performance in depth-to-image translation under partial supervision. Furthermore, we extend LADB to handle multi-source translation (from depth maps and segmentation masks) and multi-target translation in a class-conditioned style transfer task, showcasing its versatility in handling diverse and heterogeneous use cases. Ultimately, we present LADB as a scalable and versatile solution for real-world domain translation, particularly in scenarios where data annotation is costly or incomplete.

cs.CV↗

GoVector: An I/O-Efficient Caching Strategy for High-Dimensional Vector Nearest Neighbor Search

Graph-based high-dimensional vector indices have become a mainstream solution for large-scale approximate nearest neighbor search (ANNS). However, their substantial memory footprint often requires storage on secondary devices, where frequent on-demand loading of graph and vector data leads to I/O becoming the dominant bottleneck, accounting for over 90\% of query latency. Existing static caching strategies mitigate this issue only in the initial navigation phase by preloading entry points and multi-hop neighbors, but they fail in the second phase where query-dependent nodes must be dynamically accessed to achieve high recall. We propose GoVector, an I/O-efficient caching strategy tailored for disk-based graph indices. GoVector combines (1) a static cache that stores entry points and frequently accessed neighbors, and (2) a dynamic cache that adaptively captures nodes with high spatial locality during the second search phase. To further align storage layout with similarity-driven search patterns, GoVector reorders nodes on disk so that similar vectors are colocated on the same or adjacent pages, thereby improving locality and reducing I/O overhead. Extensive experiments on multiple public datasets show that GoVector achieves substantial performance improvements. At 90% recall, it reduces I/O operations by 46% on average, increases query throughput by 1.73x, and lowers query latency by 42% compared to state-of-the-art disk-based graph indexing systems.

cs.DB↗

Basis Expansion Extrapolation based Long-Term Channel Prediction for Massive MIMO OTFS Systems

Massive multi-input multi-output (MIMO) combined with orthogonal time frequency space (OTFS) modulation has emerged as a promising technique for high-mobility scenarios. However, its performance could be severely degraded due to channel aging caused by user mobility and high processing latency. In this paper, an integrated scheme of uplink (UL) channel estimation and downlink (DL) channel prediction is proposed to alleviate channel aging in time division duplex (TDD) massive MIMO-OTFS systems. Specifically, first, an iterative basis expansion model (BEM) based UL channel estimation scheme is proposed to accurately estimate UL channels with the aid of carefully designed OTFS frame pattern. Then a set of Slepian sequences are used to model the estimated UL channels, and the dynamic Slepian coefficients are fitted by a set of orthogonal polynomials. A channel predictor is derived to predict DL channels by iteratively extrapolating the Slepian coefficients. Simulation results verify that the proposed UL channel estimation and DL channel prediction schemes outperform the existing schemes in terms of normalized mean square error of channel estimation/prediction and DL spectral efficiency, with less pilot overhead.

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