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Yang Gao

Publications and source records attributed to Yang Gao.

At least 145 records · Page 8Linked to original sources

Revisiting the Origin of the Star-Forming Main Sequence Based on a Volume-Limited Sample of ~25,000 Galaxies

We revisit the extensively debated star-forming main sequence (SFMS)-a tight correlation between the star formation rate and stellar mass in both kiloparsec-resolved and integrated galaxies. We statistically explore the fundamental drivers of star formation at global scales, using a large volume-limited sample of 24,954 local star-forming galaxies to overcome the limitations of previous works. Based on the mid-infrared 12 micron luminosity, stellar mass, and g-r color, we estimate the molecular gas mass for the considered sample. At galaxy-wide scales, we establish global relations between the surface densities of the star formation rate, stellar mass, and molecular gas mass . These global density relations are connected with and follow similar trends as the resolved SFMS, the Kennicutt-Schmidt (KS) relation, and the molecular gas main sequence (MGMS). Taking advantage of this large catalog, we show that the scatters in the global KS and MGMS relations are smaller than that of the global relation between the star formation rate surface density and stellar mass surface density, and their Pearson correlation coefficients are higher. More importantly, multivariate regression and partial correlation analyses demonstrate that the apparent correlation between the star formation rate surface density and stellar mass surface density is entirely mediated by the molecular gas surface density, with its best-fit parameters directly derivable from those of the KS and MGMS relations. Overall, our findings suggest that the correlation between stellar mass and molecular gas, as well as that between molecular gas and star formation, are more direct and fundamental. The star-forming main sequence thus appears to be a natural by-product of these two tighter relations.

astro-ph.GA↗

OPRIDE: Offline Preference-based Reinforcement Learning via In-Dataset Exploration

Preference-based reinforcement learning (PbRL) can help avoid sophisticated reward designs and align better with human intentions, showing great promise in various real-world applications. However, obtaining human feedback for preferences can be expensive and time-consuming, which forms a strong barrier for PbRL. In this work, we address the problem of low query efficiency in offline PbRL, pinpointing two primary reasons: inefficient exploration and overoptimization of learned reward functions. In response to these challenges, we propose a novel algorithm, \textbf{O}ffline \textbf{P}b\textbf{R}L via \textbf{I}n-\textbf{D}ataset \textbf{E}xploration (OPRIDE), designed to enhance the query efficiency of offline PbRL. OPRIDE consists of two key features: a principled exploration strategy that maximizes the informativeness of the queries and a discount scheduling mechanism aimed at mitigating overoptimization of the learned reward functions. Through empirical evaluations, we demonstrate that OPRIDE significantly outperforms prior methods, achieving strong performance with notably fewer queries. Moreover, we provide theoretical guarantees of the algorithm's efficiency. Experimental results across various locomotion, manipulation, and navigation tasks underscore the efficacy and versatility of our approach.

cs.LG↗

DeCo: Task Decomposition and Skill Composition for Zero-Shot Generalization in Long-Horizon 3D Manipulation

Generalizing language-conditioned multi-task imitation learning (IL) models to novel long-horizon 3D manipulation tasks is challenging. To address this, we propose DeCo (Task Decomposition and Skill Composition), a model-agnostic framework that enhances zero-shot generalization to compositional long-horizon manipulation tasks. DeCo decomposes IL demonstrations into modular atomic tasks based on gripper-object interactions, creating a dataset that enables models to learn reusable skills. At inference, DeCo uses a vision-language model (VLM) to parse high-level instructions, retrieve relevant skills, and dynamically schedule their execution. A spatially-aware skill-chaining module ensures smooth, collision-free transitions between skills. We introduce DeCoBench, a benchmark designed to evaluate compositional generalization in long-horizon manipulation tasks. DeCo improves the success rate of three IL models, RVT-2, 3DDA, and ARP, by 66.67%, 21.53%, and 57.92%, respectively, on 12 novel tasks. In real-world experiments, the DeCo-enhanced model, trained on only 6 atomic tasks, completes 9 novel tasks in zero-shot, with a 53.33% improvement over the baseline model. Project website: https://deco226.github.io.

cs.RO↗

Translating Flow to Policy via Hindsight Online Imitation

Recent advances in hierarchical robot systems leverage a high-level planner to propose task plans and a low-level policy to generate robot actions. This design allows training the planner on action-free or even non-robot data sources (e.g., videos), providing transferable high-level guidance. Nevertheless, grounding these high-level plans into executable actions remains challenging, especially with the limited availability of high-quality robot data. To this end, we propose to improve the low-level policy through online interactions. Specifically, our approach collects online rollouts, retrospectively annotates the corresponding high-level goals from achieved outcomes, and aggregates these hindsight-relabeled experiences to update a goal-conditioned imitation policy. Our method, Hindsight Flow-conditioned Online Imitation (HinFlow), instantiates this idea with 2D point flows as the high-level planner. Across diverse manipulation tasks in both simulation and physical world, our method achieves more than $2\times$ performance improvement over the base policy, significantly outperforming the existing methods. Moreover, our framework enables policy acquisition from planners trained on cross-embodiment video data, demonstrating its potential for scalable and transferable robot learning.

cs.RO↗

Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations

Current approaches for humanoid whole-body manipulation, primarily relying on teleoperation or visual sim-to-real reinforcement learning, are hindered by hardware logistics and complex reward engineering. Consequently, demonstrated autonomous skills remain limited and are typically restricted to controlled environments. In this paper, we present the Humanoid Manipulation Interface (HuMI), a portable and efficient framework for learning diverse whole-body manipulation tasks across various environments. HuMI enables robot-free data collection by capturing rich whole-body motion using portable hardware. This data drives a hierarchical learning pipeline that translates human motions into dexterous and feasible humanoid skills. Extensive experiments across five whole-body tasks--including kneeling, squatting, tossing, walking, and bimanual manipulation--demonstrate that HuMI achieves a 3x increase in data collection efficiency compared to teleoperation and attains a 70% success rate in unseen environments.

cs.RO↗

Lightweight and Generalizable Acoustic Scene Representations via Contrastive Fine-Tuning and Distillation

Acoustic scene classification (ASC) models on edge devices typically operate under fixed class assumptions, lacking the transferability needed for real-world applications that require adaptation to new or refined acoustic categories. We propose ContrastASC, which learns generalizable acoustic scene representations by structuring the embedding space to preserve semantic relationships between scenes, enabling adaptation to unseen categories without retraining. Our approach combines supervised contrastive fine-tuning of pre-trained models with contrastive representation distillation to transfer this structured knowledge to compact student models. Our evaluation shows that ContrastASC demonstrates improved few-shot adaptation to unseen categories while maintaining strong closed-set performance.

cs.SD↗

MOVA: Towards Scalable and Synchronized Video-Audio Generation

Audio is indispensable for real-world video, yet generation models have largely overlooked audio components. Current approaches to producing audio-visual content often rely on cascaded pipelines, which increase cost, accumulate errors, and degrade overall quality. While systems such as Veo 3 and Sora 2 emphasize the value of simultaneous generation, joint multimodal modeling introduces unique challenges in architecture, data, and training. Moreover, the closed-source nature of existing systems limits progress in the field. In this work, we introduce MOVA (MOSS Video and Audio), an open-source model capable of generating high-quality, synchronized audio-visual content, including realistic lip-synced speech, environment-aware sound effects, and content-aligned music. MOVA employs a Mixture-of-Experts (MoE) architecture, with a total of 32B parameters, of which 18B are active during inference. It supports IT2VA (Image-Text to Video-Audio) generation task. By releasing the model weights and code, we aim to advance research and foster a vibrant community of creators. The released codebase features comprehensive support for efficient inference, LoRA fine-tuning, and prompt enhancement.

cs.CV↗

RAP: 3D Rasterization Augmented End-to-End Planning

Imitation learning for end-to-end driving trains policies only on expert demonstrations. Once deployed in a closed loop, such policies lack recovery data: small mistakes cannot be corrected and quickly compound into failures. A promising direction is to generate alternative viewpoints and trajectories beyond the logged path. Prior work explores photorealistic digital twins via neural rendering or game engines, but these methods are prohibitively slow and costly, and thus mainly used for evaluation. In this work, we argue that photorealism is unnecessary for training end-to-end planners. What matters is semantic fidelity and scalability: driving depends on geometry and dynamics, not textures or lighting. Motivated by this, we propose 3D Rasterization, which replaces costly rendering with lightweight rasterization of annotated primitives, enabling augmentations such as counterfactual recovery maneuvers and cross-agent view synthesis. To transfer these synthetic views effectively to real-world deployment, we introduce a Raster-to-Real feature-space alignment that bridges the sim-to-real gap. Together, these components form Rasterization Augmented Planning (RAP), a scalable data augmentation pipeline for planning. RAP achieves state-of-the-art closed-loop robustness and long-tail generalization, ranking first on four major benchmarks: NAVSIM v1/v2, Waymo Open Dataset Vision-based E2E Driving, and Bench2Drive. Our results show that lightweight rasterization with feature alignment suffices to scale E2E training, offering a practical alternative to photorealistic rendering. Project page: https://alan-lanfeng.github.io/RAP/.

cs.CV↗

SafeDialBench: A Fine-Grained Safety Evaluation Benchmark for Large Language Models in Multi-Turn Dialogues with Diverse Jailbreak Attacks

With the rapid advancement of Large Language Models (LLMs), the safety of LLMs has been a critical concern requiring precise assessment. Current benchmarks primarily concentrate on single-turn dialogues or a single jailbreak attack method to assess the safety. Additionally, these benchmarks have not taken into account the LLM's capability of identifying and handling unsafe information in detail. To address these issues, we propose a fine-grained benchmark SafeDialBench for evaluating the safety of LLMs across various jailbreak attacks in multi-turn dialogues. Specifically, we design a two-tier hierarchical safety taxonomy that considers 6 safety dimensions and generates more than 4000 multi-turn dialogues in both Chinese and English under 22 dialogue scenarios. We employ 7 jailbreak attack strategies, such as reference attack and purpose reverse, to enhance the dataset quality for dialogue generation. Notably, we construct an innovative assessment framework of LLMs, measuring capabilities in detecting, and handling unsafe information and maintaining consistency when facing jailbreak attacks. Experimental results across 17 LLMs reveal that Yi-34B-Chat and GLM4-9B-Chat demonstrate superior safety performance, while Llama3.1-8B-Instruct and o3-mini exhibit safety vulnerabilities.

cs.CL↗

Learning Brain Representation with Hierarchical Visual Embeddings

Decoding visual representations from brain signals has attracted significant attention in both neuroscience and artificial intelligence. However, the degree to which brain signals truly encode visual information remains unclear. Current visual decoding approaches explore various brain-image alignment strategies, yet most emphasize high-level semantic features while neglecting pixel-level details, thereby limiting our understanding of the human visual system. In this paper, we propose a brain-image alignment strategy that leverages multiple pre-trained visual encoders with distinct inductive biases to capture hierarchical and multi-scale visual representations, while employing a contrastive learning objective to achieve effective alignment between brain signals and visual embeddings. Furthermore, we introduce a Fusion Prior, which learns a stable mapping on large-scale visual data and subsequently matches brain features to this pre-trained prior, thereby enhancing distributional consistency across modalities. Extensive quantitative and qualitative experiments demonstrate that our method achieves a favorable balance between retrieval accuracy and reconstruction fidelity.

cs.CV↗

OpenGuanDan: A Large-Scale Imperfect Information Game Benchmark

The advancement of data-driven artificial intelligence (AI), particularly machine learning, heavily depends on large-scale benchmarks. Despite remarkable progress across domains ranging from pattern recognition to intelligent decision-making in recent decades, exemplified by breakthroughs in board games, card games, and electronic sports games, there remains a pressing need for more challenging benchmarks to drive further research. To this end, this paper proposes OpenGuanDan, a novel benchmark that enables both efficient simulation of GuanDan (a popular four-player, multi-round Chinese card game) and comprehensive evaluation of both learning-based and rule-based GuanDan AI agents. OpenGuanDan poses a suite of nontrivial challenges, including imperfect information, large-scale information set and action spaces, a mixed learning objective involving cooperation and competition, long-horizon decision-making, variable action spaces, and dynamic team composition. These characteristics make it a demanding testbed for existing intelligent decision-making methods. Moreover, the independent API for each player allows human-AI interactions and supports integration with large language models. Empirically, we conduct two types of evaluations: (1) pairwise competitions among all GuanDan AI agents, and (2) human-AI matchups. Experimental results demonstrate that while current learning-based agents substantially outperform rule-based counterparts, they still fall short of achieving superhuman performance, underscoring the need for continued research in multi-agent intelligent decision-making domain. The project is publicly available at https://github.com/GameAI-NJUPT/OpenGuanDan.

cs.AI↗

Residual Learning for Neural Ambisonics Encoders

Emerging wearable devices such as smartglasses and extended reality headsets demand high-quality spatial audio capture from compact, head-worn microphone arrays. Ambisonics provides a device-agnostic spatial audio representation by mapping array signals to spherical harmonic (SH) coefficients. In practice, however, accurate encoding remains challenging. While traditional linear encoders are signal-independent and robust, they amplify low-frequency noise and suffer from high-frequency spatial aliasing. On the other hand, neural network approaches can outperform linear encoders but they often assume idealized microphones and may perform inconsistently in real-world scenarios. To leverage their complementary strengths, we introduce a residual-learning framework that refines a linear encoder with corrections from a neural network. Using measured array transfer functions from smartglasses, we compare a UNet-based encoder from the literature with a new recurrent attention model. Our analysis reveals that both neural encoders only consistently outperform the linear baseline when integrated within the residual learning framework. In the residual configuration, both neural models achieve consistent and significant improvements across all tested metrics for in-domain data and moderate gains for out-of-domain data. Yet, coherence analysis indicates that all neural encoder configurations continue to struggle with directionally accurate high-frequency encoding.

eess.AS↗

Anisotropic Gyromagnetic Ratio and Orthogonal Einstein-de Haas Effect

We theoretically demonstrate an orthogonal Einstein-de Haas effect, where the rotation of ferromagnetic materials is caused by the change of magnetization in the direction orthogonal to the rotation axis. This amounts to an anisotropic gyromagnetic ratio. To reveal its microscopic origin, we treat the spin-orbit coupling as a perturbation, integrate out the electronic degree of freedom, and show that in collinear ferromagnets the phonon angular momentum admits a dipolar structure in the spin-order space due to the constraint of the spin group symmetry. The spin-flipping and spin-conserving parts of the spin-orbit coupling contribute differently to such a dipolar structure. All these features are exemplified in a lattice electron-phonon model with ferromagnetic order and $C_{1h}$ point group symmetry. Our work lays the ground for revealing the connection between phonon angular momentum and general spin-order configurations.

cond-mat.mes-hall↗

Efficient Reinforcement Learning with Semantic and Token Entropy for LLM Reasoning

Reinforcement learning with verifiable rewards (RLVR) has demonstrated superior performance in enhancing the reasoning capability of large language models (LLMs). However, this accuracy-oriented learning paradigm often suffers from entropy collapse, which reduces policy exploration and limits reasoning capabilities. To address this challenge, we propose an efficient reinforcement learning framework that leverages entropy signals at both the semantic and token levels to improve reasoning. From the data perspective, we introduce semantic entropy-guided curriculum learning, organizing training data from low to high semantic entropy to guide progressive optimization from easier to more challenging tasks. For the algorithmic design, we adopt non-uniform token treatment by imposing KL regularization on low-entropy tokens that critically impact policy exploration and applying stronger constraints on high-covariance portions within these tokens. By jointly optimizing data organization and algorithmic design, our method effectively mitigates entropy collapse and enhances LLM reasoning. Experimental results across 6 benchmarks with 3 different parameter-scale base models demonstrate that our method outperforms other entropy-based approaches in improving reasoning.

cs.AI↗

Suppressing spurious transitions using spectrally balanced pulse

Achieving precise control over quantum systems presents a significant challenge, especially in many-body setups, where residual couplings and unintended transitions undermine the accuracy of quantum operations. In superconducting qubits, parasitic interactions -- both between distant qubits and with spurious two-level systems -- can severely limit the performance of quantum gates. In this work, we introduce a pulse-shaping technique that uses spectrally balanced microwave pulses to suppress undesired transitions. Experimental results demonstrate an order-of-magnitude reduction in spurious excitations between weakly detuned qubits, as well as a substantial decrease in single-qubit gate errors caused by a strongly coupled two-level defect over a broad frequency range. Our method provides a simple yet powerful solution to mitigate adverse effects from parasitic couplings, enhancing the fidelity of quantum operations and expanding feasible frequency allocations for large-scale quantum devices.

quant-ph↗

SpatCode: Rotary-based Unified Encoding Framework for Efficient Spatiotemporal Vector Retrieval

Spatiotemporal vector retrieval has emerged as a critical paradigm in modern information retrieval, enabling efficient access to massive, heterogeneous data that evolve over both time and space. However, existing spatiotemporal retrieval methods are often extensions of conventional vector search systems that rely on external filters or specialized indices to incorporate temporal and spatial constraints, leading to inefficiency, architectural complexity, and limited flexibility in handling heterogeneous modalities. To overcome these challenges, we present a unified spatiotemporal vector retrieval framework that integrates temporal, spatial, and semantic cues within a coherent similarity space while maintaining scalability and adaptability to continuous data streams. Specifically, we propose (1) a Rotary-based Unified Encoding Method that embeds time and location into rotational position vectors for consistent spatiotemporal representation; (2) a Circular Incremental Update Mechanism that supports efficient sliding-window updates without global re-encoding or index reconstruction; and (3) a Weighted Interest-based Retrieval Algorithm that adaptively balances modality weights for context-aware and personalized retrieval. Extensive experiments across multiple real-world datasets demonstrate that our framework substantially outperforms state-of-the-art baselines in both retrieval accuracy and efficiency, while maintaining robustness under dynamic data evolution. These results highlight the effectiveness and practicality of the proposed approach for scalable spatiotemporal information retrieval in intelligent systems.

cs.IR↗

Homotopy categories of admissible model structures on extriangulated categories

The extriangulated category is a simultaneous generalization of exact categories and triangulated categories. H. Nakaoka and Y. Palu have proved that the homotopy category of an admissible model structure on a weakly idempotent complete extriangulated category is a triangulated category. Using the classic construction of distinguished triangles given by A. Heller and D. Happel, this paper provides an alternative proof of Nakaoka - Palu Theorem. In fact, the class $Δ$ of distinguished triangles in the present paper and the class $\widetildeΔ$ of distinguished triangles in \cite{NP} have the relation $Δ= - \widetildeΔ$, and hence the two triangulated structures on the homotopy category are isomorphic.

math.RT↗

Symmetry-engineered and electrically tunable in-plane anomalous Hall effect in oxide heterostructures

The family of Hall effects has long served as a premier probe of how symmetry, magnetic order, and topology intertwine in solids. Recently, the in-plane anomalous Hall effect (IP-AHE), a transverse Hall response driven by in-plane magnetization, has emerged as a distinct member of this family, offering innovative spintronic functionalities and illuminating intricate interplay between mirror-symmetry breaking and in-plane magnetic order. However, practical routes to deterministically and reversibly control IP-AHE remain limited. Here, we establish a symmetry-engineered IP-AHE platform, CaRuO3/La2/3Ca1/3MnO3/CaRuO3 heterostructure on NdGaO3(110), that turns strict mirror-symmetry breaking constraints into effective tuning knobs. IP-AHE in these epitaxial trilayers unambiguously couples to the CaRuO3-buffer-induced mirror-symmetry breaking and faithfully reproduces the ferromagnetic hysteresis. Ionic liquid gating further enables reversible reconfigurations of the symmetry breaking, thereby achieving electrical modulation and ON/OFF switching of IP-AHE. This highly tunable IP-AHE platform opens pathways for exploring nontrivial magnetic order and developing programmable Hall functionalities in planar geometries.

cond-mat.str-el↗