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Yang You

Publications and source records attributed to Yang You.

At least 91 records · Page 5Linked to original sources

MDK12-Bench: A Comprehensive Evaluation of Multimodal Large Language Models on Multidisciplinary Exams

Multimodal large language models (MLLMs), which integrate language and visual cues for problem-solving, are crucial for advancing artificial general intelligence (AGI). However, current benchmarks for measuring the intelligence of MLLMs suffer from limited scale, narrow coverage, and unstructured knowledge, offering only static and undifferentiated evaluations. To bridge this gap, we introduce MDK12-Bench, a large-scale multidisciplinary benchmark built from real-world K-12 exams spanning six disciplines with 141K instances and 6,225 knowledge points organized in a six-layer taxonomy. Covering five question formats with difficulty and year annotations, it enables comprehensive evaluation to capture the extent to which MLLMs perform over four dimensions: 1) difficulty levels, 2) temporal (cross-year) shifts, 3) contextual shifts, and 4) knowledge-driven reasoning. We propose a novel dynamic evaluation framework that introduces unfamiliar visual, textual, and question form shifts to challenge model generalization while improving benchmark objectivity and longevity by mitigating data contamination. We further evaluate knowledge-point reference-augmented generation (KP-RAG) to examine the role of knowledge in problem-solving. Key findings reveal limitations in current MLLMs in multiple aspects and provide guidance for enhancing model robustness, interpretability, and AI-assisted education.

cs.AI↗

AllTracker: Efficient Dense Point Tracking at High Resolution

We introduce AllTracker: a model that estimates long-range point tracks by way of estimating the flow field between a query frame and every other frame of a video. Unlike existing point tracking methods, our approach delivers high-resolution and dense (all-pixel) correspondence fields, which can be visualized as flow maps. Unlike existing optical flow methods, our approach corresponds one frame to hundreds of subsequent frames, rather than just the next frame. We develop a new architecture for this task, blending techniques from existing work in optical flow and point tracking: the model performs iterative inference on low-resolution grids of correspondence estimates, propagating information spatially via 2D convolution layers, and propagating information temporally via pixel-aligned attention layers. The model is fast and parameter-efficient (16 million parameters), and delivers state-of-the-art point tracking accuracy at high resolution (i.e., tracking 768x1024 pixels, on a 40G GPU). A benefit of our design is that we can train jointly on optical flow datasets and point tracking datasets, and we find that doing so is crucial for top performance. We provide an extensive ablation study on our architecture details and training recipe, making it clear which details matter most. Our code and model weights are available at https://alltracker.github.io

cs.CV↗

Partially Observable Monte-Carlo Graph Search

Currently, large partially observable Markov decision processes (POMDPs) are often solved by sampling-based online methods which interleave planning and execution phases. However, a pre-computed offline policy is more desirable in POMDP applications with time or energy constraints. But previous offline algorithms are not able to scale up to large POMDPs. In this article, we propose a new sampling-based algorithm, the partially observable Monte-Carlo graph search (POMCGS) to solve large POMDPs offline. Different from many online POMDP methods, which progressively develop a tree while performing (Monte-Carlo) simulations, POMCGS folds this search tree on the fly to construct a policy graph, so that computations can be drastically reduced, and users can analyze and validate the policy prior to embedding and executing it. Moreover, POMCGS, together with action progressive widening and observation clustering methods provided in this article, is able to address certain continuous POMDPs. Through experiments, we demonstrate that POMCGS can generate policies on the most challenging POMDPs, which cannot be computed by previous offline algorithms, and these policies' values are competitive compared with the state-of-the-art online POMDP algorithms.

cs.AI↗

Ensemble Debiasing Across Class and Sample Levels for Fairer Prompting Accuracy

Language models are strong few-shot learners and achieve good overall accuracy in text classification tasks, masking the fact that their results suffer from great class accuracy imbalance. We believe that the pursuit of overall accuracy should not come from enriching the strong classes, but from raising up the weak ones. To address the imbalance, we propose a Heaviside step function based ensemble debiasing method, which enables flexible rectifications of in-context learned class probabilities at both class and sample levels. Evaluations with Llama-2-13B on seven text classification benchmarks show that our approach achieves state-of-the-art overall accuracy gains with balanced class accuracies. More importantly, we perform analyses on the resulted probability correction scheme, showing that sample-level corrections are necessary to elevate weak classes. Due to effectively correcting weak classes, our method also brings significant performance gains to a larger model variant, Llama-2-70B, especially on a biomedical domain task, further demonstrating the necessity of ensemble debiasing at both levels. Our source code is available at https://github.com/NUS-HPC-AI-Lab/DCS.

cs.CL↗

ArtGS:3D Gaussian Splatting for Interactive Visual-Physical Modeling and Manipulation of Articulated Objects

Articulated object manipulation remains a critical challenge in robotics due to the complex kinematic constraints and the limited physical reasoning of existing methods. In this work, we introduce ArtGS, a novel framework that extends 3D Gaussian Splatting (3DGS) by integrating visual-physical modeling for articulated object understanding and interaction. ArtGS begins with multi-view RGB-D reconstruction, followed by reasoning with a vision-language model (VLM) to extract semantic and structural information, particularly the articulated bones. Through dynamic, differentiable 3DGS-based rendering, ArtGS optimizes the parameters of the articulated bones, ensuring physically consistent motion constraints and enhancing the manipulation policy. By leveraging dynamic Gaussian splatting, cross-embodiment adaptability, and closed-loop optimization, ArtGS establishes a new framework for efficient, scalable, and generalizable articulated object modeling and manipulation. Experiments conducted in both simulation and real-world environments demonstrate that ArtGS significantly outperforms previous methods in joint estimation accuracy and manipulation success rates across a variety of articulated objects. Additional images and videos are available on the project website: https://sites.google.com/view/artgs/home

cs.RO↗

HelixPipe: Efficient Distributed Training of Long Sequence Transformers with Attention Parallel Pipeline Parallelism

As transformer sequence lengths grow, existing pipeline parallelisms incur suboptimal performance due to the quadratic attention computation and the substantial memory overhead. To relieve these challenges, we propose HelixPipe, a novel pipeline parallelism for long sequence transformer training. First, HelixPipe introduces attention parallel partition, which schedules attention computations of different micro batches across different pipeline stages in parallel, reducing pipeline bubbles. Second, it employs a two-fold first-in-last-out micro batch schedule to balance memory usage and overlap communication with computation. Additionally, HelixPipe utilizes recomputation without attention and chunked MLP to mitigate fragmentation and enable longer sequences. Experiments demonstrate that HelixPipe gains increasing advantages with longer sequence lengths, and outperforms existing methods in throughput and scalability across varying pipeline sizes, model sizes, and cluster configurations. Notably, it achieves a 26\% speedup over baseline methods when training a 7B model with 128k sequence length on 64 H20 GPUs. Code is available at https://github.com/code-tunnel/Megatron-LM/tree/dev.

cs.LG↗

Info-Coevolution: An Efficient Framework for Data Model Coevolution

Machine learning relies heavily on data, yet the continuous growth of real-world data poses challenges for efficient dataset construction and training. A fundamental yet unsolved question is: given our current model and data, does a new data (sample/batch) need annotation/learning? Conventional approaches retain all available data, leading to non-optimal data and training efficiency. Active learning aims to reduce data redundancy by selecting a subset of samples to annotate, while it increases pipeline complexity and introduces bias. In this work, we propose Info-Coevolution, a novel framework that efficiently enables models and data to coevolve through online selective annotation with no bias. Leveraging task-specific models (and open-source models), it selectively annotates and integrates online and web data to improve datasets efficiently. For real-world datasets like ImageNet-1K, Info-Coevolution reduces annotation and training costs by 32\% without performance loss. It is able to automatically give the saving ratio without tuning the ratio. It can further reduce the annotation ratio to 50\% with semi-supervised learning. We also explore retrieval-based dataset enhancement using unlabeled open-source data. Code is available at https://github.com/NUS-HPC-AI-Lab/Info-Coevolution/.

cs.LG↗

Drag-and-Drop LLMs: Zero-Shot Prompt-to-Weights

Modern Parameter-Efficient Fine-Tuning (PEFT) methods such as low-rank adaptation (LoRA) reduce the cost of customizing large language models (LLMs), yet still require a separate optimization run for every downstream dataset. We introduce \textbf{Drag-and-Drop LLMs (\textit{DnD})}, a prompt-conditioned parameter generator that eliminates per-task training by mapping a handful of unlabeled task prompts directly to LoRA weight updates. A lightweight text encoder distills each prompt batch into condition embeddings, which are then transformed by a cascaded hyper-convolutional decoder into the full set of LoRA matrices. Once trained in a diverse collection of prompt-checkpoint pairs, DnD produces task-specific parameters in seconds, yielding i) up to \textbf{12,000$\times$} lower overhead than full fine-tuning, ii) average gains up to \textbf{30\%} in performance over the strongest training LoRAs on unseen common-sense reasoning, math, coding, and multimodal benchmarks, and iii) robust cross-domain generalization despite never seeing the target data or labels. Our results demonstrate that prompt-conditioned parameter generation is a viable alternative to gradient-based adaptation for rapidly specializing LLMs. Our project is available at \href{https://jerryliang24.github.io/DnD}{https://jerryliang24.github.io/DnD}.

cs.LG↗

SRDiffusion: Accelerate Video Diffusion Inference via Sketching-Rendering Cooperation

Leveraging the diffusion transformer (DiT) architecture, models like Sora, CogVideoX and Wan have achieved remarkable progress in text-to-video, image-to-video, and video editing tasks. Despite these advances, diffusion-based video generation remains computationally intensive, especially for high-resolution, long-duration videos. Prior work accelerates its inference by skipping computation, usually at the cost of severe quality degradation. In this paper, we propose SRDiffusion, a novel framework that leverages collaboration between large and small models to reduce inference cost. The large model handles high-noise steps to ensure semantic and motion fidelity (Sketching), while the smaller model refines visual details in low-noise steps (Rendering). Experimental results demonstrate that our method outperforms existing approaches, over 3$\times$ speedup for Wan with nearly no quality loss for VBench, and 2$\times$ speedup for CogVideoX. Our method is introduced as a new direction orthogonal to existing acceleration strategies, offering a practical solution for scalable video generation.

cs.GR↗

REPA Works Until It Doesn't: Early-Stopped, Holistic Alignment Supercharges Diffusion Training

Diffusion Transformers (DiTs) deliver state-of-the-art image quality, yet their training remains notoriously slow. A recent remedy -- representation alignment (REPA) that matches DiT hidden features to those of a non-generative teacher (e.g. DINO) -- dramatically accelerates the early epochs but plateaus or even degrades performance later. We trace this failure to a capacity mismatch: once the generative student begins modelling the joint data distribution, the teacher's lower-dimensional embeddings and attention patterns become a straitjacket rather than a guide. We then introduce HASTE (Holistic Alignment with Stage-wise Termination for Efficient training), a two-phase schedule that keeps the help and drops the hindrance. Phase I applies a holistic alignment loss that simultaneously distills attention maps (relational priors) and feature projections (semantic anchors) from the teacher into mid-level layers of the DiT, yielding rapid convergence. Phase II then performs one-shot termination that deactivates the alignment loss, once a simple trigger such as a fixed iteration is hit, freeing the DiT to focus on denoising and exploit its generative capacity. HASTE speeds up training of diverse DiTs without architecture changes. On ImageNet 256X256, it reaches the vanilla SiT-XL/2 baseline FID in 50 epochs and matches REPA's best FID in 500 epochs, amounting to a 28X reduction in optimization steps. HASTE also improves text-to-image DiTs on MS-COCO, demonstrating to be a simple yet principled recipe for efficient diffusion training across various tasks. Our code is available at https://github.com/NUS-HPC-AI-Lab/HASTE .

cs.CV↗

DSP: Dynamic Sequence Parallelism for Multi-Dimensional Transformers

Scaling multi-dimensional transformers to long sequences is indispensable across various domains. However, the challenges of large memory requirements and slow speeds of such sequences necessitate sequence parallelism. All existing approaches fall under the category of embedded sequence parallelism, which are limited to shard along a single sequence dimension, thereby introducing significant communication overhead. However, the nature of multi-dimensional transformers involves independent calculations across multiple sequence dimensions. To this end, we propose Dynamic Sequence Parallelism (DSP) as a novel abstraction of sequence parallelism. DSP dynamically switches the parallel dimension among all sequences according to the computation stage with efficient resharding strategy. DSP offers significant reductions in communication costs, adaptability across modules, and ease of implementation with minimal constraints. Experimental evaluations demonstrate DSP's superiority over state-of-the-art embedded sequence parallelism methods by remarkable throughput improvements ranging from 32.2% to 10x, with less than 25% communication volume.

cs.DC↗

Unsupervised Learning for Class Distribution Mismatch

Class distribution mismatch (CDM) refers to the discrepancy between class distributions in training data and target tasks. Previous methods address this by designing classifiers to categorize classes known during training, while grouping unknown or new classes into an "other" category. However, they focus on semi-supervised scenarios and heavily rely on labeled data, limiting their applicability and performance. To address this, we propose Unsupervised Learning for Class Distribution Mismatch (UCDM), which constructs positive-negative pairs from unlabeled data for classifier training. Our approach randomly samples images and uses a diffusion model to add or erase semantic classes, synthesizing diverse training pairs. Additionally, we introduce a confidence-based labeling mechanism that iteratively assigns pseudo-labels to valuable real-world data and incorporates them into the training process. Extensive experiments on three datasets demonstrate UCDM's superiority over previous semi-supervised methods. Specifically, with a 60% mismatch proportion on Tiny-ImageNet dataset, our approach, without relying on labeled data, surpasses OpenMatch (with 40 labels per class) by 35.1%, 63.7%, and 72.5% in classifying known, unknown, and new classes.

cs.CV↗

A Finite-State Controller Based Offline Solver for Deterministic POMDPs

Deterministic partially observable Markov decision processes (DetPOMDPs) often arise in planning problems where the agent is uncertain about its environmental state but can act and observe deterministically. In this paper, we propose DetMCVI, an adaptation of the Monte Carlo Value Iteration (MCVI) algorithm for DetPOMDPs, which builds policies in the form of finite-state controllers (FSCs). DetMCVI solves large problems with a high success rate, outperforming existing baselines for DetPOMDPs. We also verify the performance of the algorithm in a real-world mobile robot forest mapping scenario.

cs.RO↗

Faster Vision Mamba is Rebuilt in Minutes via Merged Token Re-training

Vision Mamba has shown close to state of the art performance on computer vision tasks, drawing much interest in increasing it's efficiency. A promising approach is token reduction (that has been successfully implemented in ViTs). Pruning informative tokens in Mamba leads to a high loss of key knowledge and degraded performance. An alternative, of merging tokens preserves more information than pruning, also suffers for large compression ratios. Our key insight is that a quick round of retraining after token merging yeilds robust results across various compression ratios. Empirically, pruned Vims only drop up to 0.9% accuracy on ImageNet-1K, recovered by our proposed framework R-MeeTo in our main evaluation. We show how simple and effective the fast recovery can be achieved at minute-level, in particular, a 35.9% accuracy spike over 3 epochs of training on Vim-Ti. Moreover, Vim-Ti/S/B are re-trained within 5/7/17 minutes, and Vim-S only drops 1.3% with 1.2x (up to 1.5x) speed up in inference.

cs.CV↗

MDK12-Bench: A Multi-Discipline Benchmark for Evaluating Reasoning in Multimodal Large Language Models

Multimodal reasoning, which integrates language and visual cues into problem solving and decision making, is a fundamental aspect of human intelligence and a crucial step toward artificial general intelligence. However, the evaluation of multimodal reasoning capabilities in Multimodal Large Language Models (MLLMs) remains inadequate. Most existing reasoning benchmarks are constrained by limited data size, narrow domain coverage, and unstructured knowledge distribution. To close these gaps, we introduce MDK12-Bench, a multi-disciplinary benchmark assessing the reasoning capabilities of MLLMs via real-world K-12 examinations. Spanning six disciplines (math, physics, chemistry, biology, geography, and information science), our benchmark comprises 140K reasoning instances across diverse difficulty levels from primary school to 12th grade. It features 6,827 instance-level knowledge point annotations based on a well-organized knowledge structure, detailed answer explanations, difficulty labels and cross-year partitions, providing a robust platform for comprehensive evaluation. Additionally, we present a novel dynamic evaluation framework to mitigate data contamination issues by bootstrapping question forms, question types, and image styles during evaluation. Extensive experiment on MDK12-Bench reveals the significant limitation of current MLLMs in multimodal reasoning. The findings on our benchmark provide insights into the development of the next-generation models. Our data and codes are available at https://github.com/LanceZPF/MDK12.

cs.CV↗

Dynamic Vision Mamba

Mamba-based vision models have gained extensive attention as a result of being computationally more efficient than attention-based models. However, spatial redundancy still exists in these models, represented by token and block redundancy. For token redundancy, we analytically find that early token pruning methods will result in inconsistency between training and inference or introduce extra computation for inference. Therefore, we customize token pruning to fit the Mamba structure by rearranging the pruned sequence before feeding it into the next Mamba block. For block redundancy, we allow each image to select SSM blocks dynamically based on an empirical observation that the inference speed of Mamba-based vision models is largely affected by the number of SSM blocks. Our proposed method, Dynamic Vision Mamba (DyVM), effectively reduces FLOPs with minor performance drops. We achieve a reduction of 35.2\% FLOPs with only a loss of accuracy of 1.7\% on Vim-S. It also generalizes well across different Mamba vision model architectures and different vision tasks. Our code will be made public.

cs.CV↗

Emphasizing Discriminative Features for Dataset Distillation in Complex Scenarios

Dataset distillation has demonstrated strong performance on simple datasets like CIFAR, MNIST, and TinyImageNet but struggles to achieve similar results in more complex scenarios. In this paper, we propose EDF (emphasizes the discriminative features), a dataset distillation method that enhances key discriminative regions in synthetic images using Grad-CAM activation maps. Our approach is inspired by a key observation: in simple datasets, high-activation areas typically occupy most of the image, whereas in complex scenarios, the size of these areas is much smaller. Unlike previous methods that treat all pixels equally when synthesizing images, EDF uses Grad-CAM activation maps to enhance high-activation areas. From a supervision perspective, we downplay supervision signals that have lower losses, as they contain common patterns. Additionally, to help the DD community better explore complex scenarios, we build the Complex Dataset Distillation (Comp-DD) benchmark by meticulously selecting sixteen subsets, eight easy and eight hard, from ImageNet-1K. In particular, EDF consistently outperforms SOTA results in complex scenarios, such as ImageNet-1K subsets. Hopefully, more researchers will be inspired and encouraged to improve the practicality and efficacy of DD. Our code and benchmark will be made public at https://github.com/NUS-HPC-AI-Lab/EDF.

cs.CV↗

A Closer Look at Time Steps is Worthy of Triple Speed-Up for Diffusion Model Training

Training diffusion models is always a computation-intensive task. In this paper, we introduce a novel speed-up method for diffusion model training, called, which is based on a closer look at time steps. Our key findings are: i) Time steps can be empirically divided into acceleration, deceleration, and convergence areas based on the process increment. ii) These time steps are imbalanced, with many concentrated in the convergence area. iii) The concentrated steps provide limited benefits for diffusion training. To address this, we design an asymmetric sampling strategy that reduces the frequency of steps from the convergence area while increasing the sampling probability for steps from other areas. Additionally, we propose a weighting strategy to emphasize the importance of time steps with rapid-change process increments. As a plug-and-play and architecture-agnostic approach, SpeeD consistently achieves 3-times acceleration across various diffusion architectures, datasets, and tasks. Notably, due to its simple design, our approach significantly reduces the cost of diffusion model training with minimal overhead. Our research enables more researchers to train diffusion models at a lower cost.

cs.LG↗