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Yangguang Li

Publications and source records attributed to Yangguang Li.

At least 55 records · Page 3Linked to original sources

Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers

Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the 3D domain. Despite their progress, these techniques often face limitations due to slow optimization or rendering processes, leading to extensive training and optimization times. In this paper, we introduce a novel approach for single-view reconstruction that efficiently generates a 3D model from a single image via feed-forward inference. Our method utilizes two transformer-based networks, namely a point decoder and a triplane decoder, to reconstruct 3D objects using a hybrid Triplane-Gaussian intermediate representation. This hybrid representation strikes a balance, achieving a faster rendering speed compared to implicit representations while simultaneously delivering superior rendering quality than explicit representations. The point decoder is designed for generating point clouds from single images, offering an explicit representation which is then utilized by the triplane decoder to query Gaussian features for each point. This design choice addresses the challenges associated with directly regressing explicit 3D Gaussian attributes characterized by their non-structural nature. Subsequently, the 3D Gaussians are decoded by an MLP to enable rapid rendering through splatting. Both decoders are built upon a scalable, transformer-based architecture and have been efficiently trained on large-scale 3D datasets. The evaluations conducted on both synthetic datasets and real-world images demonstrate that our method not only achieves higher quality but also ensures a faster runtime in comparison to previous state-of-the-art techniques. Please see our project page at https://zouzx.github.io/TriplaneGaussian/.

cs.CV↗

SmoothQuant+: Accurate and Efficient 4-bit Post-Training WeightQuantization for LLM

Large language models (LLMs) have shown remarkable capabilities in various tasks. However their huge model size and the consequent demand for computational and memory resources also pose challenges to model deployment. Currently, 4-bit post-training quantization (PTQ) has achieved some success in LLMs, reducing the memory footprint by approximately 75% compared to FP16 models, albeit with some accuracy loss. In this paper, we propose SmoothQuant+, an accurate and efficient 4-bit weight-only PTQ that requires no additional training, which enables lossless in accuracy for LLMs for the first time. Based on the fact that the loss of weight quantization is amplified by the activation outliers, SmoothQuant+ smoothes the activation outliers by channel before quantization, while adjusting the corresponding weights for mathematical equivalence, and then performs group-wise 4-bit weight quantization for linear layers. We have integrated SmoothQuant+ into the vLLM framework, an advanced high-throughput inference engine specially developed for LLMs, and equipped it with an efficient W4A16 CUDA kernels, so that vLLM can seamlessly support SmoothQuant+ 4-bit weight quantization. Our results show that, with SmoothQuant+, the Code Llama-34B model can be quantized and deployed on a A100 40GB GPU, achieving lossless accuracy and a throughput increase of 1.9 to 4.0 times compared to the FP16 model deployed on two A100 40GB GPUs. Moreover, the latency per token is only 68% of the FP16 model deployed on two A100 40GB GPUs. This is the state-of-the-art 4-bit weight quantization for LLMs as we know.

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Text-to-3D with Classifier Score Distillation

Text-to-3D generation has made remarkable progress recently, particularly with methods based on Score Distillation Sampling (SDS) that leverages pre-trained 2D diffusion models. While the usage of classifier-free guidance is well acknowledged to be crucial for successful optimization, it is considered an auxiliary trick rather than the most essential component. In this paper, we re-evaluate the role of classifier-free guidance in score distillation and discover a surprising finding: the guidance alone is enough for effective text-to-3D generation tasks. We name this method Classifier Score Distillation (CSD), which can be interpreted as using an implicit classification model for generation. This new perspective reveals new insights for understanding existing techniques. We validate the effectiveness of CSD across a variety of text-to-3D tasks including shape generation, texture synthesis, and shape editing, achieving results superior to those of state-of-the-art methods. Our project page is https://xinyu-andy.github.io/Classifier-Score-Distillation

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BEVBert: Multimodal Map Pre-training for Language-guided Navigation

Large-scale pre-training has shown promising results on the vision-and-language navigation (VLN) task. However, most existing pre-training methods employ discrete panoramas to learn visual-textual associations. This requires the model to implicitly correlate incomplete, duplicate observations within the panoramas, which may impair an agent's spatial understanding. Thus, we propose a new map-based pre-training paradigm that is spatial-aware for use in VLN. Concretely, we build a local metric map to explicitly aggregate incomplete observations and remove duplicates, while modeling navigation dependency in a global topological map. This hybrid design can balance the demand of VLN for both short-term reasoning and long-term planning. Then, based on the hybrid map, we devise a pre-training framework to learn a multimodal map representation, which enhances spatial-aware cross-modal reasoning thereby facilitating the language-guided navigation goal. Extensive experiments demonstrate the effectiveness of the map-based pre-training route for VLN, and the proposed method achieves state-of-the-art on four VLN benchmarks.

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UniG3D: A Unified 3D Object Generation Dataset

The field of generative AI has a transformative impact on various areas, including virtual reality, autonomous driving, the metaverse, gaming, and robotics. Among these applications, 3D object generation techniques are of utmost importance. This technique has unlocked fresh avenues in the realm of creating, customizing, and exploring 3D objects. However, the quality and diversity of existing 3D object generation methods are constrained by the inadequacies of existing 3D object datasets, including issues related to text quality, the incompleteness of multi-modal data representation encompassing 2D rendered images and 3D assets, as well as the size of the dataset. In order to resolve these issues, we present UniG3D, a unified 3D object generation dataset constructed by employing a universal data transformation pipeline on Objaverse and ShapeNet datasets. This pipeline converts each raw 3D model into comprehensive multi-modal data representation by employing rendering engines and multi-modal models. These modules ensure the richness of textual information and the comprehensiveness of data representation. Remarkably, the universality of our pipeline refers to its ability to be applied to any 3D dataset, as it only requires raw 3D data. The selection of data sources for our dataset is based on their scale and quality. Subsequently, we assess the effectiveness of our dataset by employing Point-E and SDFusion, two widely recognized methods for object generation, tailored to the prevalent 3D representations of point clouds and signed distance functions. Our dataset is available at: https://unig3d.github.io.

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Mask Hierarchical Features For Self-Supervised Learning

This paper shows that Masking the Deep hierarchical features is an efficient self-supervised method, denoted as MaskDeep. MaskDeep treats each patch in the representation space as an independent instance. We mask part of patches in the representation space and then utilize sparse visible patches to reconstruct high semantic image representation. The intuition of MaskDeep lies in the fact that models can reason from sparse visible patches semantic to the global semantic of the image. We further propose three designs in our framework: 1) a Hierarchical Deep-Masking module to concern the hierarchical property of patch representations, 2) a multi-group strategy to improve the efficiency without any extra computing consumption of the encoder and 3) a multi-target strategy to provide more description of the global semantic. Our MaskDeep brings decent improvements. Trained on ResNet50 with 200 epochs, MaskDeep achieves state-of-the-art results of 71.2% Top1 accuracy linear classification on ImageNet. On COCO object detection tasks, MaskDeep outperforms the self-supervised method SoCo, which specifically designed for object detection. When trained with 100 epochs, MaskDeep achieves 69.6% Top1 accuracy, which surpasses current methods trained with 200 epochs, such as HCSC, by 0.4% .

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Fast-BEV: Towards Real-time On-vehicle Bird's-Eye View Perception

Recently, the pure camera-based Bird's-Eye-View (BEV) perception removes expensive Lidar sensors, making it a feasible solution for economical autonomous driving. However, most existing BEV solutions either suffer from modest performance or require considerable resources to execute on-vehicle inference. This paper proposes a simple yet effective framework, termed Fast-BEV, which is capable of performing real-time BEV perception on the on-vehicle chips. Towards this goal, we first empirically find that the BEV representation can be sufficiently powerful without expensive view transformation or depth representation. Starting from M2BEV baseline, we further introduce (1) a strong data augmentation strategy for both image and BEV space to avoid over-fitting (2) a multi-frame feature fusion mechanism to leverage the temporal information (3) an optimized deployment-friendly view transformation to speed up the inference. Through experiments, we show Fast-BEV model family achieves considerable accuracy and efficiency on edge. In particular, our M1 model (R18@256x704) can run over 50FPS on the Tesla T4 platform, with 47.0% NDS on the nuScenes validation set. Our largest model (R101@900x1600) establishes a new state-of-the-art 53.5% NDS on the nuScenes validation set. The code is released at: https://github.com/Sense-GVT/Fast-BEV.

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Parallel Reasoning Network for Human-Object Interaction Detection

Human-Object Interaction (HOI) detection aims to learn how human interacts with surrounding objects. Previous HOI detection frameworks simultaneously detect human, objects and their corresponding interactions by using a predictor. Using only one shared predictor cannot differentiate the attentive field of instance-level prediction and relation-level prediction. To solve this problem, we propose a new transformer-based method named Parallel Reasoning Network(PR-Net), which constructs two independent predictors for instance-level localization and relation-level understanding. The former predictor concentrates on instance-level localization by perceiving instances' extremity regions. The latter broadens the scope of relation region to reach a better relation-level semantic understanding. Extensive experiments and analysis on HICO-DET benchmark exhibit that our PR-Net effectively alleviated this problem. Our PR-Net has achieved competitive results on HICO-DET and V-COCO benchmarks.

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R$^2$F: A General Retrieval, Reading and Fusion Framework for Document-level Natural Language Inference

Document-level natural language inference (DOCNLI) is a new challenging task in natural language processing, aiming at judging the entailment relationship between a pair of hypothesis and premise documents. Current datasets and baselines largely follow sentence-level settings, but fail to address the issues raised by longer documents. In this paper, we establish a general solution, named Retrieval, Reading and Fusion (R2F) framework, and a new setting, by analyzing the main challenges of DOCNLI: interpretability, long-range dependency, and cross-sentence inference. The basic idea of the framework is to simplify document-level task into a set of sentence-level tasks, and improve both performance and interpretability with the power of evidence. For each hypothesis sentence, the framework retrieves evidence sentences from the premise, and reads to estimate its credibility. Then the sentence-level results are fused to judge the relationship between the documents. For the setting, we contribute complementary evidence and entailment label annotation on hypothesis sentences, for interpretability study. Our experimental results show that R2F framework can obtain state-of-the-art performance and is robust for diverse evidence retrieval methods. Moreover, it can give more interpretable prediction results. Our model and code are released at https://github.com/phoenixsecularbird/R2F.

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A Mixture of Surprises for Unsupervised Reinforcement Learning

Unsupervised reinforcement learning aims at learning a generalist policy in a reward-free manner for fast adaptation to downstream tasks. Most of the existing methods propose to provide an intrinsic reward based on surprise. Maximizing or minimizing surprise drives the agent to either explore or gain control over its environment. However, both strategies rely on a strong assumption: the entropy of the environment's dynamics is either high or low. This assumption may not always hold in real-world scenarios, where the entropy of the environment's dynamics may be unknown. Hence, choosing between the two objectives is a dilemma. We propose a novel yet simple mixture of policies to address this concern, allowing us to optimize an objective that simultaneously maximizes and minimizes the surprise. Concretely, we train one mixture component whose objective is to maximize the surprise and another whose objective is to minimize the surprise. Hence, our method does not make assumptions about the entropy of the environment's dynamics. We call our method a $\textbf{M}\text{ixture }\textbf{O}\text{f }\textbf{S}\text{urprise}\textbf{S}$ (MOSS) for unsupervised reinforcement learning. Experimental results show that our simple method achieves state-of-the-art performance on the URLB benchmark, outperforming previous pure surprise maximization-based objectives. Our code is available at: https://github.com/LeapLabTHU/MOSS.

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Neighbor Regularized Bayesian Optimization for Hyperparameter Optimization

Bayesian Optimization (BO) is a common solution to search optimal hyperparameters based on sample observations of a machine learning model. Existing BO algorithms could converge slowly even collapse when the potential observation noise misdirects the optimization. In this paper, we propose a novel BO algorithm called Neighbor Regularized Bayesian Optimization (NRBO) to solve the problem. We first propose a neighbor-based regularization to smooth each sample observation, which could reduce the observation noise efficiently without any extra training cost. Since the neighbor regularization highly depends on the sample density of a neighbor area, we further design a density-based acquisition function to adjust the acquisition reward and obtain more stable statistics. In addition, we design a adjustment mechanism to ensure the framework maintains a reasonable regularization strength and density reward conditioned on remaining computation resources. We conduct experiments on the bayesmark benchmark and important computer vision benchmarks such as ImageNet and COCO. Extensive experiments demonstrate the effectiveness of NRBO and it consistently outperforms other state-of-the-art methods.

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Towards Accurate Binary Neural Networks via Modeling Contextual Dependencies

Existing Binary Neural Networks (BNNs) mainly operate on local convolutions with binarization function. However, such simple bit operations lack the ability of modeling contextual dependencies, which is critical for learning discriminative deep representations in vision models. In this work, we tackle this issue by presenting new designs of binary neural modules, which enables BNNs to learn effective contextual dependencies. First, we propose a binary multi-layer perceptron (MLP) block as an alternative to binary convolution blocks to directly model contextual dependencies. Both short-range and long-range feature dependencies are modeled by binary MLPs, where the former provides local inductive bias and the latter breaks limited receptive field in binary convolutions. Second, to improve the robustness of binary models with contextual dependencies, we compute the contextual dynamic embeddings to determine the binarization thresholds in general binary convolutional blocks. Armed with our binary MLP blocks and improved binary convolution, we build the BNNs with explicit Contextual Dependency modeling, termed as BCDNet. On the standard ImageNet-1K classification benchmark, the BCDNet achieves 72.3% Top-1 accuracy and outperforms leading binary methods by a large margin. In particular, the proposed BCDNet exceeds the state-of-the-art ReActNet-A by 2.9% Top-1 accuracy with similar operations. Our code is available at https://github.com/Sense-GVT/BCDN

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IMCI: Integrate Multi-view Contextual Information for Fact Extraction and Verification

With the rapid development of automatic fake news detection technology, fact extraction and verification (FEVER) has been attracting more attention. The task aims to extract the most related fact evidences from millions of open-domain Wikipedia documents and then verify the credibility of corresponding claims. Although several strong models have been proposed for the task and they have made great progress, we argue that they fail to utilize multi-view contextual information and thus cannot obtain better performance. In this paper, we propose to integrate multi-view contextual information (IMCI) for fact extraction and verification. For each evidence sentence, we define two kinds of context, i.e. intra-document context and inter-document context}. Intra-document context consists of the document title and all the other sentences from the same document. Inter-document context consists of all other evidences which may come from different documents. Then we integrate the multi-view contextual information to encode the evidence sentences to handle the task. Our experimental results on FEVER 1.0 shared task show that our IMCI framework makes great progress on both fact extraction and verification, and achieves state-of-the-art performance with a winning FEVER score of 72.97% and label accuracy of 75.84% on the online blind test set. We also conduct ablation study to detect the impact of multi-view contextual information. Our codes will be released at https://github.com/phoenixsecularbird/IMCI.

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Task-Balanced Distillation for Object Detection

Mainstream object detectors are commonly constituted of two sub-tasks, including classification and regression tasks, implemented by two parallel heads. This classic design paradigm inevitably leads to inconsistent spatial distributions between classification score and localization quality (IOU). Therefore, this paper alleviates this misalignment in the view of knowledge distillation. First, we observe that the massive teacher achieves a higher proportion of harmonious predictions than the lightweight student. Based on this intriguing observation, a novel Harmony Score (HS) is devised to estimate the alignment of classification and regression qualities. HS models the relationship between two sub-tasks and is seen as prior knowledge to promote harmonious predictions for the student. Second, this spatial misalignment will result in inharmonious region selection when distilling features. To alleviate this problem, a novel Task-decoupled Feature Distillation (TFD) is proposed by flexibly balancing the contributions of classification and regression tasks. Eventually, HD and TFD constitute the proposed method, named Task-Balanced Distillation (TBD). Extensive experiments demonstrate the considerable potential and generalization of the proposed method. Specifically, when equipped with TBD, RetinaNet with ResNet-50 achieves 41.0 mAP under the COCO benchmark, outperforming the recent FGD and FRS.

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MVP: Robust Multi-View Practice for Driving Action Localization

Distracted driving causes thousands of deaths per year, and how to apply deep-learning methods to prevent these tragedies has become a crucial problem. In Track3 of the 6th AI City Challenge, researchers provide a high-quality video dataset with densely action annotations. Due to the small data scale and unclear action boundary, the dataset presents a unique challenge to precisely localize all the different actions and classify their categories. In this paper, we make good use of the multi-view synchronization among videos, and conduct robust Multi-View Practice (MVP) for driving action localization. To avoid overfitting, we fine-tune SlowFast with Kinetics-700 pre-training as the feature extractor. Then the features of different views are passed to ActionFormer to generate candidate action proposals. For precisely localizing all the actions, we design elaborate post-processing, including model voting, threshold filtering and duplication removal. The results show that our MVP is robust for driving action localization, which achieves 28.49% F1-score in the Track3 test set.

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1st Place Solutions for RxR-Habitat Vision-and-Language Navigation Competition (CVPR 2022)

This report presents the methods of the winning entry of the RxR-Habitat Competition in CVPR 2022. The competition addresses the problem of Vision-and-Language Navigation in Continuous Environments (VLN-CE), which requires an agent to follow step-by-step natural language instructions to reach a target. We present a modular plan-and-control approach for the task. Our model consists of three modules: the candidate waypoints predictor (CWP), the history enhanced planner and the tryout controller. In each decision loop, CWP first predicts a set of candidate waypoints based on depth observations from multiple views. It can reduce the complexity of the action space and facilitate planning. Then, a history-enhanced planner is adopted to select one of the candidate waypoints as the subgoal. The planner additionally encodes historical memory to track the navigation progress, which is especially effective for long-horizon navigation. Finally, we propose a non-parametric heuristic controller named tryout to execute low-level actions to reach the planned subgoal. It is based on the trial-and-error mechanism which can help the agent to avoid obstacles and escape from getting stuck. All three modules work hierarchically until the agent stops. We further take several recent advances of Vision-and-Language Navigation (VLN) to improve the performance such as pretraining based on large-scale synthetic in-domain dataset, environment-level data augmentation and snapshot model ensemble. Our model won the RxR-Habitat Competition 2022, with 48% and 90% relative improvements over existing methods on NDTW and SR metrics respectively.

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Supervision Exists Everywhere: A Data Efficient Contrastive Language-Image Pre-training Paradigm

Recently, large-scale Contrastive Language-Image Pre-training (CLIP) has attracted unprecedented attention for its impressive zero-shot recognition ability and excellent transferability to downstream tasks. However, CLIP is quite data-hungry and requires 400M image-text pairs for pre-training, thereby restricting its adoption. This work proposes a novel training paradigm, Data efficient CLIP (DeCLIP), to alleviate this limitation. We demonstrate that by carefully utilizing the widespread supervision among the image-text pairs, our De-CLIP can learn generic visual features more efficiently. Instead of using the single image-text contrastive supervision, we fully exploit data potential through the use of (1) self-supervision within each modality; (2) multi-view supervision across modalities; (3) nearest-neighbor supervision from other similar pairs. Benefiting from intrinsic supervision, our DeCLIP-ResNet50 can achieve 60.4% zero-shot top1 accuracy on ImageNet, which is 0.8% above the CLIP-ResNet50 while using 7.1 x fewer data. Our DeCLIP-ResNet50 outperforms its counterpart in 8 out of 11 visual datasets when transferred to downstream tasks. Moreover, Scaling up the model and computing also works well in our framework.Our code, dataset and models are released at: https://github.com/Sense-GVT/DeCLIP

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Democratizing Contrastive Language-Image Pre-training: A CLIP Benchmark of Data, Model, and Supervision

Contrastive Language-Image Pretraining (CLIP) has emerged as a novel paradigm to learn visual models from language supervision. While researchers continue to push the frontier of CLIP, reproducing these works remains challenging. This is because researchers do not choose consistent training recipes and even use different data, hampering the fair comparison between different methods. In this work, we propose CLIP-benchmark, a first attempt to evaluate, analyze, and benchmark CLIP and its variants. We conduct a comprehensive analysis of three key factors: data, supervision, and model architecture. We find considerable intuitive or counter-intuitive insights: (1). Data quality has a significant impact on performance. (2). Certain supervision has different effects for Convolutional Networks (ConvNets) and Vision Transformers (ViT). Applying more proper supervision can effectively improve the performance of CLIP. (3). Curtailing the text encoder reduces the training cost but not much affect the final performance. Moreover, we further combine DeCLIP with FILIP, bringing us the strongest variant DeFILIP. The CLIP-benchmark would be released at: https://github.com/Sense-GVT/DeCLIP for future CLIP research.

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