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Yanhao Zhang

Publications and source records attributed to Yanhao Zhang.

At least 37 records · Page 2Linked to original sources

Free-MoRef: Instantly Multiplexing Context Perception Capabilities of Video-MLLMs within Single Inference

Video Multimodal Large Language Models~(Video-MLLM) have achieved remarkable advancements in video understanding tasks. However, constrained by the context length limitation in the underlying LLMs, existing Video-MLLMs typically exhibit suboptimal performance on long video scenarios. To understand extended input frames, common solutions span token compression and streaming inference techniques, which sacrifice feature granularity or inference efficiency. Differently, to efficiently achieve comprehensive understanding of longer frame inputs, we draw ideas from MoE and propose a training-free approach \textbf{Free-MoRef}, which instantly multiplexes the context perception capabilities of Video-MLLMs within one inference pass. Specifically, Free-MoRef reconstructs the vision tokens into several short sequences as multi-references. Subsequently, we introduce MoRef-attention, which gathers clues from the multi-reference chunks in parallel to summarize unified query activations. After the shadow layers in LLMs, a reference fusion step is derived to compose a final mixed reasoning sequence with key tokens from parallel chunks, which compensates the cross-reference vision interactions that are neglected in MoRef-attention. By splitting and fusing the long vision token sequences, Free-MoRef achieves improved performance under much lower computing costs in reasoning multiplexed context length, demonstrating strong efficiency and effectiveness. Experiments on VideoMME, MLVU, LongVideoBench show that Free-MoRef achieves full perception of 2$\times$ to 8$\times$ longer input frames without compression on a single A100 GPU while keeping instant responses, thereby bringing significant performance gains, even surpassing dedicatedly trained long-video-MLLMs. Codes are available at https://github.com/wkfdb/Free-MoRef

cs.CV↗

Dynamic-I2V: Exploring Image-to-Video Generation Models via Multimodal LLM

Recent advancements in image-to-video (I2V) generation have shown promising performance in conventional scenarios. However, these methods still encounter significant challenges when dealing with complex scenes that require a deep understanding of nuanced motion and intricate object-action relationships. To address these challenges, we present Dynamic-I2V, an innovative framework that integrates Multimodal Large Language Models (MLLMs) to jointly encode visual and textual conditions for a diffusion transformer (DiT) architecture. By leveraging the advanced multimodal understanding capabilities of MLLMs, our model significantly improves motion controllability and temporal coherence in synthesized videos. The inherent multimodality of Dynamic-I2V further enables flexible support for diverse conditional inputs, extending its applicability to various downstream generation tasks. Through systematic analysis, we identify a critical limitation in current I2V benchmarks: a significant bias towards favoring low-dynamic videos, stemming from an inadequate balance between motion complexity and visual quality metrics. To resolve this evaluation gap, we propose DIVE - a novel assessment benchmark specifically designed for comprehensive dynamic quality measurement in I2V generation. In conclusion, extensive quantitative and qualitative experiments confirm that Dynamic-I2V attains state-of-the-art performance in image-to-video generation, particularly revealing significant improvements of 42.5%, 7.9%, and 11.8% in dynamic range, controllability, and quality, respectively, as assessed by the DIVE metric in comparison to existing methods.

cs.CV↗

HEIE: MLLM-Based Hierarchical Explainable AIGC Image Implausibility Evaluator

AIGC images are prevalent across various fields, yet they frequently suffer from quality issues like artifacts and unnatural textures. Specialized models aim to predict defect region heatmaps but face two primary challenges: (1) lack of explainability, failing to provide reasons and analyses for subtle defects, and (2) inability to leverage common sense and logical reasoning, leading to poor generalization. Multimodal large language models (MLLMs) promise better comprehension and reasoning but face their own challenges: (1) difficulty in fine-grained defect localization due to the limitations in capturing tiny details, and (2) constraints in providing pixel-wise outputs necessary for precise heatmap generation. To address these challenges, we propose HEIE: a novel MLLM-Based Hierarchical Explainable Image Implausibility Evaluator. We introduce the CoT-Driven Explainable Trinity Evaluator, which integrates heatmaps, scores, and explanation outputs, using CoT to decompose complex tasks into subtasks of increasing difficulty and enhance interpretability. Our Adaptive Hierarchical Implausibility Mapper synergizes low-level image features with high-level mapper tokens from LLMs, enabling precise local-to-global hierarchical heatmap predictions through an uncertainty-based adaptive token approach. Moreover, we propose a new dataset: Expl-AIGI-Eval, designed to facilitate interpretable implausibility evaluation of AIGC images. Our method demonstrates state-of-the-art performance through extensive experiments. Our project is at https://yfthu.github.io/HEIE/.

cs.CV↗

H2VU-Benchmark: A Comprehensive Benchmark for Hierarchical Holistic Video Understanding

With the rapid development of multimodal models, the demand for assessing video understanding capabilities has been steadily increasing. However, existing benchmarks for evaluating video understanding exhibit significant limitations in coverage, task diversity, and scene adaptability. These shortcomings hinder the accurate assessment of models' comprehensive video understanding capabilities. To tackle this challenge, we propose a hierarchical and holistic video understanding (H2VU) benchmark designed to evaluate both general video and online streaming video comprehension. This benchmark contributes three key features: Extended video duration: Spanning videos from brief 3-second clips to comprehensive 1.5-hour recordings, thereby bridging the temporal gaps found in current benchmarks. Comprehensive assessment tasks: Beyond traditional perceptual and reasoning tasks, we have introduced modules for countercommonsense comprehension and trajectory state tracking. These additions test the models' deep understanding capabilities beyond mere prior knowledge. Enriched video data: To keep pace with the rapid evolution of current AI agents, we have expanded first-person streaming video datasets. This expansion allows for the exploration of multimodal models' performance in understanding streaming videos from a first-person perspective. Extensive results from H2VU reveal that existing multimodal large language models (MLLMs) possess substantial potential for improvement in our newly proposed evaluation tasks. We expect that H2VU will facilitate advancements in video understanding research by offering a comprehensive and in-depth analysis of MLLMs.

cs.CV↗

Improved Visual-Spatial Reasoning via R1-Zero-Like Training

Increasing attention has been placed on improving the reasoning capacities of multi-modal large language models (MLLMs). As the cornerstone for AI agents that function in the physical realm, video-based visual-spatial intelligence (VSI) emerges as one of the most pivotal reasoning capabilities of MLLMs. This work conducts a first, in-depth study on improving the visual-spatial reasoning of MLLMs via R1-Zero-like training. Technically, we first identify that the visual-spatial reasoning capacities of small- to medium-sized Qwen2-VL models cannot be activated via Chain of Thought (CoT) prompts. We then incorporate GRPO training for improved visual-spatial reasoning, using the carefully curated VSI-100k dataset, following DeepSeek-R1-Zero. During the investigation, we identify the necessity to keep the KL penalty (even with a small value) in GRPO. With just 120 GPU hours, our vsGRPO-2B model, fine-tuned from Qwen2-VL-2B, can outperform the base model by 12.1% and surpass GPT-4o. Moreover, our vsGRPO-7B model, fine-tuned from Qwen2-VL-7B, achieves performance comparable to that of the best open-source model LLaVA-NeXT-Video-72B. Additionally, we compare vsGRPO to supervised fine-tuning and direct preference optimization baselines and observe strong performance superiority. The code and dataset will be available soon.

cs.CV↗

Layton: Latent Consistency Tokenizer for 1024-pixel Image Reconstruction and Generation by 256 Tokens

Image tokenization has significantly advanced visual generation and multimodal modeling, particularly when paired with autoregressive models. However, current methods face challenges in balancing efficiency and fidelity: high-resolution image reconstruction either requires an excessive number of tokens or compromises critical details through token reduction. To resolve this, we propose Latent Consistency Tokenizer (Layton) that bridges discrete visual tokens with the compact latent space of pre-trained Latent Diffusion Models (LDMs), enabling efficient representation of 1024x1024 images using only 256 tokens-a 16 times compression over VQGAN. Layton integrates a transformer encoder, a quantized codebook, and a latent consistency decoder. Direct application of LDM as the decoder results in color and brightness discrepancies. Thus, we convert it to latent consistency decoder, reducing multi-step sampling to 1-2 steps for direct pixel-level supervision. Experiments demonstrate Layton's superiority in high-fidelity reconstruction, with 10.8 reconstruction Frechet Inception Distance on MSCOCO-2017 5K benchmark for 1024x1024 image reconstruction. We also extend Layton to a text-to-image generation model, LaytonGen, working in autoregression. It achieves 0.73 score on GenEval benchmark, surpassing current state-of-the-art methods. Project homepage: https://github.com/OPPO-Mente-Lab/Layton

cs.CV↗

LLMI3D: MLLM-based 3D Perception from a Single 2D Image

Recent advancements in autonomous driving, augmented reality, robotics, and embodied intelligence have necessitated 3D perception algorithms. However, current 3D perception methods, especially specialized small models, exhibit poor generalization in open scenarios. On the other hand, multimodal large language models (MLLMs) excel in general capacity but underperform in 3D tasks, due to weak 3D local spatial object perception, poor text-based geometric numerical output, and inability to handle camera focal variations. To address these challenges, we propose the following solutions: Spatial-Enhanced Local Feature Mining for better spatial feature extraction, 3D Query Token-Derived Info Decoding for precise geometric regression, and Geometry Projection-Based 3D Reasoning for handling camera focal length variations. We employ parameter-efficient fine-tuning for a pre-trained MLLM and develop LLMI3D, a powerful 3D perception MLLM. Additionally, we have constructed the IG3D dataset, which provides fine-grained descriptions and question-answer annotations. Extensive experiments demonstrate that our LLMI3D achieves state-of-the-art performance, outperforming other methods by a large margin.

cs.CV↗

Block Sparse Bayesian Learning: A Diversified Scheme

This paper introduces a novel prior called Diversified Block Sparse Prior to characterize the widespread block sparsity phenomenon in real-world data. By allowing diversification on intra-block variance and inter-block correlation matrices, we effectively address the sensitivity issue of existing block sparse learning methods to pre-defined block information, which enables adaptive block estimation while mitigating the risk of overfitting. Based on this, a diversified block sparse Bayesian learning method (DivSBL) is proposed, utilizing EM algorithm and dual ascent method for hyperparameter estimation. Moreover, we establish the global and local optimality theory of our model. Experiments validate the advantages of DivSBL over existing algorithms.

cs.LG↗

R$^2$-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction

3D Gaussian splatting (3DGS) has shown promising results in image rendering and surface reconstruction. However, its potential in volumetric reconstruction tasks, such as X-ray computed tomography, remains under-explored. This paper introduces R$^2$-Gaussian, the first 3DGS-based framework for sparse-view tomographic reconstruction. By carefully deriving X-ray rasterization functions, we discover a previously unknown integration bias in the standard 3DGS formulation, which hampers accurate volume retrieval. To address this issue, we propose a novel rectification technique via refactoring the projection from 3D to 2D Gaussians. Our new method presents three key innovations: (1) introducing tailored Gaussian kernels, (2) extending rasterization to X-ray imaging, and (3) developing a CUDA-based differentiable voxelizer. Experiments on synthetic and real-world datasets demonstrate that our method outperforms state-of-the-art approaches in accuracy and efficiency. Crucially, it delivers high-quality results in 4 minutes, which is 12$\times$ faster than NeRF-based methods and on par with traditional algorithms. Code and models are available on the project page https://github.com/Ruyi-Zha/r2_gaussian.

eess.IV↗

Zero-shot High-fidelity and Pose-controllable Character Animation

Image-to-video (I2V) generation aims to create a video sequence from a single image, which requires high temporal coherence and visual fidelity. However, existing approaches suffer from inconsistency of character appearances and poor preservation of fine details. Moreover, they require a large amount of video data for training, which can be computationally demanding. To address these limitations, we propose PoseAnimate, a novel zero-shot I2V framework for character animation. PoseAnimate contains three key components: 1) a Pose-Aware Control Module (PACM) that incorporates diverse pose signals into text embeddings, to preserve character-independent content and maintain precise alignment of actions. 2) a Dual Consistency Attention Module (DCAM) that enhances temporal consistency and retains character identity and intricate background details. 3) a Mask-Guided Decoupling Module (MGDM) that refines distinct feature perception abilities, improving animation fidelity by decoupling the character and background. We also propose a Pose Alignment Transition Algorithm (PATA) to ensure smooth action transition. Extensive experiment results demonstrate that our approach outperforms the state-of-the-art training-based methods in terms of character consistency and detail fidelity. Moreover, it maintains a high level of temporal coherence throughout the generated animations.

cs.CV↗

LoopAnimate: Loopable Salient Object Animation

Research on diffusion model-based video generation has advanced rapidly. However, limitations in object fidelity and generation length hinder its practical applications. Additionally, specific domains like animated wallpapers require seamless looping, where the first and last frames of the video match seamlessly. To address these challenges, this paper proposes LoopAnimate, a novel method for generating videos with consistent start and end frames. To enhance object fidelity, we introduce a framework that decouples multi-level image appearance and textual semantic information. Building upon an image-to-image diffusion model, our approach incorporates both pixel-level and feature-level information from the input image, injecting image appearance and textual semantic embeddings at different positions of the diffusion model. Existing UNet-based video generation models require to input the entire videos during training to encode temporal and positional information at once. However, due to limitations in GPU memory, the number of frames is typically restricted to 16. To address this, this paper proposes a three-stage training strategy with progressively increasing frame numbers and reducing fine-tuning modules. Additionally, we introduce the Temporal E nhanced Motion Module(TEMM) to extend the capacity for encoding temporal and positional information up to 36 frames. The proposed LoopAnimate, which for the first time extends the single-pass generation length of UNet-based video generation models to 35 frames while maintaining high-quality video generation. Experiments demonstrate that LoopAnimate achieves state-of-the-art performance in both objective metrics, such as fidelity and temporal consistency, and subjective evaluation results.

cs.CV↗

Increasing SLAM Pose Accuracy by Ground-to-Satellite Image Registration

Vision-based localization for autonomous driving has been of great interest among researchers. When a pre-built 3D map is not available, the techniques of visual simultaneous localization and mapping (SLAM) are typically adopted. Due to error accumulation, visual SLAM (vSLAM) usually suffers from long-term drift. This paper proposes a framework to increase the localization accuracy by fusing the vSLAM with a deep-learning-based ground-to-satellite (G2S) image registration method. In this framework, a coarse (spatial correlation bound check) to fine (visual odometry consistency check) method is designed to select the valid G2S prediction. The selected prediction is then fused with the SLAM measurement by solving a scaled pose graph problem. To further increase the localization accuracy, we provide an iterative trajectory fusion pipeline. The proposed framework is evaluated on two well-known autonomous driving datasets, and the results demonstrate the accuracy and robustness in terms of vehicle localization.

cs.RO↗

Homography Guided Temporal Fusion for Road Line and Marking Segmentation

Reliable segmentation of road lines and markings is critical to autonomous driving. Our work is motivated by the observations that road lines and markings are (1) frequently occluded in the presence of moving vehicles, shadow, and glare and (2) highly structured with low intra-class shape variance and overall high appearance consistency. To solve these issues, we propose a Homography Guided Fusion (HomoFusion) module to exploit temporally-adjacent video frames for complementary cues facilitating the correct classification of the partially occluded road lines or markings. To reduce computational complexity, a novel surface normal estimator is proposed to establish spatial correspondences between the sampled frames, allowing the HomoFusion module to perform a pixel-to-pixel attention mechanism in updating the representation of the occluded road lines or markings. Experiments on ApolloScape, a large-scale lane mark segmentation dataset, and ApolloScape Night with artificial simulated night-time road conditions, demonstrate that our method outperforms other existing SOTA lane mark segmentation models with less than 9\% of their parameters and computational complexity. We show that exploiting available camera intrinsic data and ground plane assumption for cross-frame correspondence can lead to a light-weight network with significantly improved performances in speed and accuracy. We also prove the versatility of our HomoFusion approach by applying it to the problem of water puddle segmentation and achieving SOTA performance.

cs.CV↗

TALL: Thumbnail Layout for Deepfake Video Detection

The growing threats of deepfakes to society and cybersecurity have raised enormous public concerns, and increasing efforts have been devoted to this critical topic of deepfake video detection. Existing video methods achieve good performance but are computationally intensive. This paper introduces a simple yet effective strategy named Thumbnail Layout (TALL), which transforms a video clip into a pre-defined layout to realize the preservation of spatial and temporal dependencies. Specifically, consecutive frames are masked in a fixed position in each frame to improve generalization, then resized to sub-images and rearranged into a pre-defined layout as the thumbnail. TALL is model-agnostic and extremely simple by only modifying a few lines of code. Inspired by the success of vision transformers, we incorporate TALL into Swin Transformer, forming an efficient and effective method TALL-Swin. Extensive experiments on intra-dataset and cross-dataset validate the validity and superiority of TALL and SOTA TALL-Swin. TALL-Swin achieves 90.79$\%$ AUC on the challenging cross-dataset task, FaceForensics++ $\to$ Celeb-DF. The code is available at https://github.com/rainy-xu/TALL4Deepfake.

cs.CV↗

Lightweight high-resolution Subject Matting in the Real World

Existing saliency object detection (SOD) methods struggle to satisfy fast inference and accurate results simultaneously in high resolution scenes. They are limited by the quality of public datasets and efficient network modules for high-resolution images. To alleviate these issues, we propose to construct a saliency object matting dataset HRSOM and a lightweight network PSUNet. Considering efficient inference of mobile depolyment framework, we design a symmetric pixel shuffle module and a lightweight module TRSU. Compared to 13 SOD methods, the proposed PSUNet has the best objective performance on the high-resolution benchmark dataset. Evaluation results of objective assessment are superior compared to U$^2$Net that has 10 times of parameter amount of our network. On Snapdragon 8 Gen 2 Mobile Platform, inference a single 640$\times$640 image only takes 113ms. And on the subjective assessment, evaluation results are better than the industry benchmark IOS16 (Lift subject from background).

cs.CV↗

BARET : Balanced Attention based Real image Editing driven by Target-text Inversion

Image editing approaches with diffusion models have been rapidly developed, yet their applicability are subject to requirements such as specific editing types (e.g., foreground or background object editing, style transfer), multiple conditions (e.g., mask, sketch, caption), and time consuming fine-tuning of diffusion models. For alleviating these limitations and realizing efficient real image editing, we propose a novel editing technique that only requires an input image and target text for various editing types including non-rigid edits without fine-tuning diffusion model. Our method contains three novelties:(I) Target-text Inversion Schedule (TTIS) is designed to fine-tune the input target text embedding to achieve fast image reconstruction without image caption and acceleration of convergence.(II) Progressive Transition Scheme applies progressive linear interpolation between target text embedding and its fine-tuned version to generate transition embedding for maintaining non-rigid editing capability.(III) Balanced Attention Module (BAM) balances the tradeoff between textual description and image semantics.By the means of combining self-attention map from reconstruction process and cross-attention map from transition process, the guidance of target text embeddings in diffusion process is optimized.In order to demonstrate editing capability, effectiveness and efficiency of the proposed BARET, we have conducted extensive qualitative and quantitative experiments. Moreover, results derived from user study and ablation study further prove the superiority over other methods.

cs.CV↗

All-pairs Consistency Learning for Weakly Supervised Semantic Segmentation

In this work, we propose a new transformer-based regularization to better localize objects for Weakly supervised semantic segmentation (WSSS). In image-level WSSS, Class Activation Map (CAM) is adopted to generate object localization as pseudo segmentation labels. To address the partial activation issue of the CAMs, consistency regularization is employed to maintain activation intensity invariance across various image augmentations. However, such methods ignore pair-wise relations among regions within each CAM, which capture context and should also be invariant across image views. To this end, we propose a new all-pairs consistency regularization (ACR). Given a pair of augmented views, our approach regularizes the activation intensities between a pair of augmented views, while also ensuring that the affinity across regions within each view remains consistent. We adopt vision transformers as the self-attention mechanism naturally embeds pair-wise affinity. This enables us to simply regularize the distance between the attention matrices of augmented image pairs. Additionally, we introduce a novel class-wise localization method that leverages the gradients of the class token. Our method can be seamlessly integrated into existing WSSS methods using transformers without modifying the architectures. We evaluate our method on PASCAL VOC and MS COCO datasets. Our method produces noticeably better class localization maps (67.3% mIoU on PASCAL VOC train), resulting in superior WSSS performances.

cs.CV↗