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Yanjie Fu

Publications and source records attributed to Yanjie Fu.

At least 109 records · Page 6Linked to original sources

Hierarchical Graph Neural Networks for Causal Discovery and Root Cause Localization

In this paper, we propose REASON, a novel framework that enables the automatic discovery of both intra-level (i.e., within-network) and inter-level (i.e., across-network) causal relationships for root cause localization. REASON consists of Topological Causal Discovery and Individual Causal Discovery. The Topological Causal Discovery component aims to model the fault propagation in order to trace back to the root causes. To achieve this, we propose novel hierarchical graph neural networks to construct interdependent causal networks by modeling both intra-level and inter-level non-linear causal relations. Based on the learned interdependent causal networks, we then leverage random walks with restarts to model the network propagation of a system fault. The Individual Causal Discovery component focuses on capturing abrupt change patterns of a single system entity. This component examines the temporal patterns of each entity's metric data (i.e., time series), and estimates its likelihood of being a root cause based on the Extreme Value theory. Combining the topological and individual causal scores, the top K system entities are identified as root causes. Extensive experiments on three real-world datasets with case studies demonstrate the effectiveness and superiority of the proposed framework.

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Traceable Automatic Feature Transformation via Cascading Actor-Critic Agents

Feature transformation for AI is an essential task to boost the effectiveness and interpretability of machine learning (ML). Feature transformation aims to transform original data to identify an optimal feature space that enhances the performances of a downstream ML model. Existing studies either combines preprocessing, feature selection, and generation skills to empirically transform data, or automate feature transformation by machine intelligence, such as reinforcement learning. However, existing studies suffer from: 1) high-dimensional non-discriminative feature space; 2) inability to represent complex situational states; 3) inefficiency in integrating local and global feature information. To fill the research gap, we formulate the feature transformation task as an iterative, nested process of feature generation and selection, where feature generation is to generate and add new features based on original features, and feature selection is to remove redundant features to control the size of feature space. Finally, we present extensive experiments and case studies to illustrate 24.7\% improvements in F1 scores compared with SOTAs and robustness in high-dimensional data.

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Boosting Urban Traffic Speed Prediction via Integrating Implicit Spatial Correlations

Urban traffic speed prediction aims to estimate the future traffic speed for improving the urban transportation services. Enormous efforts have been made on exploiting spatial correlations and temporal dependencies of traffic speed evolving patterns by leveraging explicit spatial relations (geographical proximity) through pre-defined geographical structures ({\it e.g.}, region grids or road networks). While achieving promising results, current traffic speed prediction methods still suffer from ignoring implicit spatial correlations (interactions), which cannot be captured by grid/graph convolutions. To tackle the challenge, we propose a generic model for enabling the current traffic speed prediction methods to preserve implicit spatial correlations. Specifically, we first develop a Dual-Transformer architecture, including a Spatial Transformer and a Temporal Transformer. The Spatial Transformer automatically learns the implicit spatial correlations across the road segments beyond the boundary of geographical structures, while the Temporal Transformer aims to capture the dynamic changing patterns of the implicit spatial correlations. Then, to further integrate both explicit and implicit spatial correlations, we propose a distillation-style learning framework, in which the existing traffic speed prediction methods are considered as the teacher model, and the proposed Dual-Transformer architectures are considered as the student model. The extensive experiments over three real-world datasets indicate significant improvements of our proposed framework over the existing methods.

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Self-Optimizing Feature Transformation

Feature transformation aims to extract a good representation (feature) space by mathematically transforming existing features. It is crucial to address the curse of dimensionality, enhance model generalization, overcome data sparsity, and expand the availability of classic models. Current research focuses on domain knowledge-based feature engineering or learning latent representations; nevertheless, these methods are not entirely automated and cannot produce a traceable and optimal representation space. When rebuilding a feature space for a machine learning task, can these limitations be addressed concurrently? In this extension study, we present a self-optimizing framework for feature transformation. To achieve a better performance, we improved the preliminary work by (1) obtaining an advanced state representation for enabling reinforced agents to comprehend the current feature set better; and (2) resolving Q-value overestimation in reinforced agents for learning unbiased and effective policies. Finally, to make experiments more convincing than the preliminary work, we conclude by adding the outlier detection task with five datasets, evaluating various state representation approaches, and comparing different training strategies. Extensive experiments and case studies show that our work is more effective and superior.

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MIMO-DBnet: Multi-channel Input and Multiple Outputs DOA-aware Beamforming Network for Speech Separation

Recently, many deep learning based beamformers have been proposed for multi-channel speech separation. Nevertheless, most of them rely on extra cues known in advance, such as speaker feature, face image or directional information. In this paper, we propose an end-to-end beamforming network for direction guided speech separation given merely the mixture signal, namely MIMO-DBnet. Specifically, we design a multi-channel input and multiple outputs architecture to predict the direction-of-arrival based embeddings and beamforming weights for each source. The precisely estimated directional embedding provides quite effective spatial discrimination guidance for the neural beamformer to offset the effect of phase wrapping, thus allowing more accurate reconstruction of two sources' speech signals. Experiments show that our proposed MIMO-DBnet not only achieves a comprehensive decent improvement compared to baseline systems, but also maintain the performance on high frequency bands when phase wrapping occurs.

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GraphGDP: Generative Diffusion Processes for Permutation Invariant Graph Generation

Graph generative models have broad applications in biology, chemistry and social science. However, modelling and understanding the generative process of graphs is challenging due to the discrete and high-dimensional nature of graphs, as well as permutation invariance to node orderings in underlying graph distributions. Current leading autoregressive models fail to capture the permutation invariance nature of graphs for the reliance on generation ordering and have high time complexity. Here, we propose a continuous-time generative diffusion process for permutation invariant graph generation to mitigate these issues. Specifically, we first construct a forward diffusion process defined by a stochastic differential equation (SDE), which smoothly converts graphs within the complex distribution to random graphs that follow a known edge probability. Solving the corresponding reverse-time SDE, graphs can be generated from newly sampled random graphs. To facilitate the reverse-time SDE, we newly design a position-enhanced graph score network, capturing the evolving structure and position information from perturbed graphs for permutation equivariant score estimation. Under the evaluation of comprehensive metrics, our proposed generative diffusion process achieves competitive performance in graph distribution learning. Experimental results also show that GraphGDP can generate high-quality graphs in only 24 function evaluations, much faster than previous autoregressive models.

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Human-instructed Deep Hierarchical Generative Learning for Automated Urban Planning

The essential task of urban planning is to generate the optimal land-use configuration of a target area. However, traditional urban planning is time-consuming and labor-intensive. Deep generative learning gives us hope that we can automate this planning process and come up with the ideal urban plans. While remarkable achievements have been obtained, they have exhibited limitations in lacking awareness of: 1) the hierarchical dependencies between functional zones and spatial grids; 2) the peer dependencies among functional zones; and 3) human regulations to ensure the usability of generated configurations. To address these limitations, we develop a novel human-instructed deep hierarchical generative model. We rethink the urban planning generative task from a unique functionality perspective, where we summarize planning requirements into different functionality projections for better urban plan generation. To this end, we develop a three-stage generation process from a target area to zones to grids. The first stage is to label the grids of a target area with latent functionalities to discover functional zones. The second stage is to perceive the planning requirements to form urban functionality projections. We propose a novel module: functionalizer to project the embedding of human instructions and geospatial contexts to the zone-level plan to obtain such projections. Each projection includes the information of land-use portfolios and the structural dependencies across spatial grids in terms of a specific urban function. The third stage is to leverage multi-attentions to model the zone-zone peer dependencies of the functionality projections to generate grid-level land-use configurations. Finally, we present extensive experiments to demonstrate the effectiveness of our framework.

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MIMO-DoAnet: Multi-channel Input and Multiple Outputs DoA Network with Unknown Number of Sound Sources

Recent neural network based Direction of Arrival (DoA) estimation algorithms have performed well on unknown number of sound sources scenarios. These algorithms are usually achieved by mapping the multi-channel audio input to the single output (i.e. overall spatial pseudo-spectrum (SPS) of all sources), that is called MISO. However, such MISO algorithms strongly depend on empirical threshold setting and the angle assumption that the angles between the sound sources are greater than a fixed angle. To address these limitations, we propose a novel multi-channel input and multiple outputs DoA network called MIMO-DoAnet. Unlike the general MISO algorithms, MIMO-DoAnet predicts the SPS coding of each sound source with the help of the informative spatial covariance matrix. By doing so, the threshold task of detecting the number of sound sources becomes an easier task of detecting whether there is a sound source in each output, and the serious interaction between sound sources disappears during inference stage. Experimental results show that MIMO-DoAnet achieves relative 18.6% and absolute 13.3%, relative 34.4% and absolute 20.2% F1 score improvement compared with the MISO baseline system in 3, 4 sources scenes. The results also demonstrate MIMO-DoAnet alleviates the threshold setting problem and solves the angle assumption problem effectively.

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Mitigating Popularity Bias in Recommendation with Unbalanced Interactions: A Gradient Perspective

Recommender systems learn from historical user-item interactions to identify preferred items for target users. These observed interactions are usually unbalanced following a long-tailed distribution. Such long-tailed data lead to popularity bias to recommend popular but not personalized items to users. We present a gradient perspective to understand two negative impacts of popularity bias in recommendation model optimization: (i) the gradient direction of popular item embeddings is closer to that of positive interactions, and (ii) the magnitude of positive gradient for popular items are much greater than that of unpopular items. To address these issues, we propose a simple yet efficient framework to mitigate popularity bias from a gradient perspective. Specifically, we first normalize each user embedding and record accumulated gradients of users and items via popularity bias measures in model training. To address the popularity bias issues, we develop a gradient-based embedding adjustment approach used in model testing. This strategy is generic, model-agnostic, and can be seamlessly integrated into most existing recommender systems. Our extensive experiments on two classic recommendation models and four real-world datasets demonstrate the effectiveness of our method over state-of-the-art debiasing baselines.

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Automated Urban Planning aware Spatial Hierarchies and Human Instructions

Traditional urban planning demands urban experts to spend considerable time and effort producing an optimal urban plan under many architectural constraints. The remarkable imaginative ability of deep generative learning provides hope for renovating urban planning. While automated urban planners have been examined, they are constrained because of the following: 1) neglecting human requirements in urban planning; 2) omitting spatial hierarchies in urban planning, and 3) lacking numerous urban plan data samples. To overcome these limitations, we propose a novel, deep, human-instructed urban planner. In the preliminary work, we formulate it into an encoder-decoder paradigm. The encoder is to learn the information distribution of surrounding contexts, human instructions, and land-use configuration. The decoder is to reconstruct the land-use configuration and the associated urban functional zones. The reconstruction procedure will capture the spatial hierarchies between functional zones and spatial grids. Meanwhile, we introduce a variational Gaussian mechanism to mitigate the data sparsity issue. Even though early work has led to good results, the performance of generation is still unstable because the way spatial hierarchies are captured may lead to unclear optimization directions. In this journal version, we propose a cascading deep generative framework based on generative adversarial networks (GANs) to solve this problem, inspired by the workflow of urban experts. In particular, the purpose of the first GAN is to build urban functional zones based on information from human instructions and surrounding contexts. The second GAN will produce the land-use configuration based on the functional zones that have been constructed. Additionally, we provide a conditioning augmentation module to augment data samples. Finally, we conduct extensive experiments to validate the efficacy of our work.

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Online POI Recommendation: Learning Dynamic Geo-Human Interactions in Streams

In this paper, we focus on the problem of modeling dynamic geo-human interactions in streams for online POI recommendations. Specifically, we formulate the in-stream geo-human interaction modeling problem into a novel deep interactive reinforcement learning framework, where an agent is a recommender and an action is a next POI to visit. We uniquely model the reinforcement learning environment as a joint and connected composition of users and geospatial contexts (POIs, POI categories, functional zones). An event that a user visits a POI in stream updates the states of both users and geospatial contexts; the agent perceives the updated environment state to make online recommendations. Specifically, we model a mixed-user event stream by unifying all users, visits, and geospatial contexts as a dynamic knowledge graph stream, in order to model human-human, geo-human, geo-geo interactions. We design an exit mechanism to address the expired information challenge, devise a meta-path method to address the recommendation candidate generation challenge, and develop a new deep policy network structure to address the varying action space challenge, and, finally, propose an effective adversarial training method for optimization. Finally, we present extensive experiments to demonstrate the enhanced performance of our method.

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Kernel-based Substructure Exploration for Next POI Recommendation

Point-of-Interest (POI) recommendation, which benefits from the proliferation of GPS-enabled devices and location-based social networks (LBSNs), plays an increasingly important role in recommender systems. It aims to provide users with the convenience to discover their interested places to visit based on previous visits and current status. Most existing methods usually merely leverage recurrent neural networks (RNNs) to explore sequential influences for recommendation. Despite the effectiveness, these methods not only neglect topological geographical influences among POIs, but also fail to model high-order sequential substructures. To tackle the above issues, we propose a Kernel-Based Graph Neural Network (KBGNN) for next POI recommendation, which combines the characteristics of both geographical and sequential influences in a collaborative way. KBGNN consists of a geographical module and a sequential module. On the one hand, we construct a geographical graph and leverage a message passing neural network to capture the topological geographical influences. On the other hand, we explore high-order sequential substructures in the user-aware sequential graph using a graph kernel neural network to capture user preferences. Finally, a consistency learning framework is introduced to jointly incorporate geographical and sequential information extracted from two separate graphs. In this way, the two modules effectively exchange knowledge to mutually enhance each other. Extensive experiments conducted on two real-world LBSN datasets demonstrate the superior performance of our proposed method over the state-of-the-arts. Our codes are available at https://github.com/Fang6ang/KBGNN.

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Continuous-Time and Multi-Level Graph Representation Learning for Origin-Destination Demand Prediction

Traffic demand forecasting by deep neural networks has attracted widespread interest in both academia and industry society. Among them, the pairwise Origin-Destination (OD) demand prediction is a valuable but challenging problem due to several factors: (i) the large number of possible OD pairs, (ii) implicitness of spatial dependence, and (iii) complexity of traffic states. To address the above issues, this paper proposes a Continuous-time and Multi-level dynamic graph representation learning method for Origin-Destination demand prediction (CMOD). Firstly, a continuous-time dynamic graph representation learning framework is constructed, which maintains a dynamic state vector for each traffic node (metro stations or taxi zones). The state vectors keep historical transaction information and are continuously updated according to the most recently happened transactions. Secondly, a multi-level structure learning module is proposed to model the spatial dependency of station-level nodes. It can not only exploit relations between nodes adaptively from data, but also share messages and representations via cluster-level and area-level virtual nodes. Lastly, a cross-level fusion module is designed to integrate multi-level memories and generate comprehensive node representations for the final prediction. Extensive experiments are conducted on two real-world datasets from Beijing Subway and New York Taxi, and the results demonstrate the superiority of our model against the state-of-the-art approaches.

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Learning the Evolutionary and Multi-scale Graph Structure for Multivariate Time Series Forecasting

Recent studies have shown great promise in applying graph neural networks for multivariate time series forecasting, where the interactions of time series are described as a graph structure and the variables are represented as the graph nodes. Along this line, existing methods usually assume that the graph structure (or the adjacency matrix), which determines the aggregation manner of graph neural network, is fixed either by definition or self-learning. However, the interactions of variables can be dynamic and evolutionary in real-world scenarios. Furthermore, the interactions of time series are quite different if they are observed at different time scales. To equip the graph neural network with a flexible and practical graph structure, in this paper, we investigate how to model the evolutionary and multi-scale interactions of time series. In particular, we first provide a hierarchical graph structure cooperated with the dilated convolution to capture the scale-specific correlations among time series. Then, a series of adjacency matrices are constructed under a recurrent manner to represent the evolving correlations at each layer. Moreover, a unified neural network is provided to integrate the components above to get the final prediction. In this way, we can capture the pair-wise correlations and temporal dependency simultaneously. Finally, experiments on both single-step and multi-step forecasting tasks demonstrate the superiority of our method over the state-of-the-art approaches.

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Iterative Sound Source Localization for Unknown Number of Sources

Sound source localization aims to seek the direction of arrival (DOA) of all sound sources from the observed multi-channel audio. For the practical problem of unknown number of sources, existing localization algorithms attempt to predict a likelihood-based coding (i.e., spatial spectrum) and employ a pre-determined threshold to detect the source number and corresponding DOA value. However, these threshold-based algorithms are not stable since they are limited by the careful choice of threshold. To address this problem, we propose an iterative sound source localization approach called ISSL, which can iteratively extract each source's DOA without threshold until the termination criterion is met. Unlike threshold-based algorithms, ISSL designs an active source detector network based on binary classifier to accept residual spatial spectrum and decide whether to stop the iteration. By doing so, our ISSL can deal with an arbitrary number of sources, even more than the number of sources seen during the training stage. The experimental results show that our ISSL achieves significant performance improvements in both DOA estimation and source number detection compared with the existing threshold-based algorithms.

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Group-wise Reinforcement Feature Generation for Optimal and Explainable Representation Space Reconstruction

Representation (feature) space is an environment where data points are vectorized, distances are computed, patterns are characterized, and geometric structures are embedded. Extracting a good representation space is critical to address the curse of dimensionality, improve model generalization, overcome data sparsity, and increase the availability of classic models. Existing literature, such as feature engineering and representation learning, is limited in achieving full automation (e.g., over heavy reliance on intensive labor and empirical experiences), explainable explicitness (e.g., traceable reconstruction process and explainable new features), and flexible optimal (e.g., optimal feature space reconstruction is not embedded into downstream tasks). Can we simultaneously address the automation, explicitness, and optimal challenges in representation space reconstruction for a machine learning task? To answer this question, we propose a group-wise reinforcement generation perspective. We reformulate representation space reconstruction into an interactive process of nested feature generation and selection, where feature generation is to generate new meaningful and explicit features, and feature selection is to eliminate redundant features to control feature sizes. We develop a cascading reinforcement learning method that leverages three cascading Markov Decision Processes to learn optimal generation policies to automate the selection of features and operations and the feature crossing. We design a group-wise generation strategy to cross a feature group, an operation, and another feature group to generate new features and find the strategy that can enhance exploration efficiency and augment reward signals of cascading agents. Finally, we present extensive experiments to demonstrate the effectiveness, efficiency, traceability, and explicitness of our system.

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Semi-supervised Drifted Stream Learning with Short Lookback

In many scenarios, 1) data streams are generated in real time; 2) labeled data are expensive and only limited labels are available in the beginning; 3) real-world data is not always i.i.d. and data drift over time gradually; 4) the storage of historical streams is limited and model updating can only be achieved based on a very short lookback window. This learning setting limits the applicability and availability of many Machine Learning (ML) algorithms. We generalize the learning task under such setting as a semi-supervised drifted stream learning with short lookback problem (SDSL). SDSL imposes two under-addressed challenges on existing methods in semi-supervised learning, continuous learning, and domain adaptation: 1) robust pseudo-labeling under gradual shifts and 2) anti-forgetting adaptation with short lookback. To tackle these challenges, we propose a principled and generic generation-replay framework to solve SDSL. The framework is able to accomplish: 1) robust pseudo-labeling in the generation step; 2) anti-forgetting adaption in the replay step. To achieve robust pseudo-labeling, we develop a novel pseudo-label classification model to leverage supervised knowledge of previously labeled data, unsupervised knowledge of new data, and, structure knowledge of invariant label semantics. To achieve adaptive anti-forgetting model replay, we propose to view the anti-forgetting adaptation task as a flat region search problem. We propose a novel minimax game-based replay objective function to solve the flat region search problem and develop an effective optimization solver. Finally, we present extensive experiments to demonstrate our framework can effectively address the task of anti-forgetting learning in drifted streams with short lookback.

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Feature and Instance Joint Selection: A Reinforcement Learning Perspective

Feature selection and instance selection are two important techniques of data processing. However, such selections have mostly been studied separately, while existing work towards the joint selection conducts feature/instance selection coarsely; thus neglecting the latent fine-grained interaction between feature space and instance space. To address this challenge, we propose a reinforcement learning solution to accomplish the joint selection task and simultaneously capture the interaction between the selection of each feature and each instance. In particular, a sequential-scanning mechanism is designed as action strategy of agents, and a collaborative-changing environment is used to enhance agent collaboration. In addition, an interactive paradigm introduces prior selection knowledge to help agents for more efficient exploration. Finally, extensive experiments on real-world datasets have demonstrated improved performances.

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