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Yanjun Wang

Publications and source records attributed to Yanjun Wang.

At least 19 recordsLinked to original sources

Enhancing Multimodal Misinformation Detection by Replaying the Whole Story from Image Modality Perspective

Multimodal Misinformation Detection (MMD) refers to the task of detecting social media posts involving misinformation, where the post often contains text and image modalities. However, by observing the MMD posts, we hold that the text modality may be much more informative than the image modality because the text generally describes the whole event/story of the current post but the image often presents partial scenes only. Our preliminary empirical results indicate that the image modality exactly contributes less to MMD. Upon this idea, we propose a new MMD method named RETSIMD. Specifically, we suppose that each text can be divided into several segments, and each text segment describes a partial scene that can be presented by an image. Accordingly, we split the text into a sequence of segments, and feed these segments into a pre-trained text-to-image generator to augment a sequence of images. We further incorporate two auxiliary objectives concerning text-image and image-label mutual information, and further post-train the generator over an auxiliary text-to-image generation benchmark dataset. Additionally, we propose a graph structure by defining three heuristic relationships between images, and use a graph neural network to generate the fused features. Extensive empirical results validate the effectiveness of RETSIMD.

cs.CV

AToken: A Unified Tokenizer for Vision

We present AToken, the first unified visual tokenizer that achieves both high-fidelity reconstruction and semantic understanding across images, videos, and 3D assets. Unlike existing tokenizers that specialize in either reconstruction or understanding for single modalities, AToken encodes these diverse visual inputs into a shared 4D latent space, unifying both tasks and modalities in a single framework. Specifically, we introduce a pure transformer architecture with 4D rotary position embeddings to process visual inputs of arbitrary resolutions and temporal durations. To ensure stable training, we introduce an adversarial-free training objective that combines perceptual and Gram matrix losses, achieving state-of-the-art reconstruction quality. By employing a progressive training curriculum, AToken gradually expands from single images, videos, and 3D, and supports both continuous and discrete latent tokens. AToken achieves 0.21 rFID with 82.2% ImageNet accuracy for images, 3.01 rFVD with 40.2% MSRVTT retrieval for videos, and 28.28 PSNR with 90.9% classification accuracy for 3D.. In downstream applications, AToken enables both visual generation tasks (e.g., image generation with continuous and discrete tokens, text-to-video generation, image-to-3D synthesis) and understanding tasks (e.g., multimodal LLMs), achieving competitive performance across all benchmarks. These results shed light on the next-generation multimodal AI systems built upon unified visual tokenization.

cs.CV

Structural Code Search using Natural Language Queries

Searching code is a common task that developers perform to understand APIs, learn common code patterns, and navigate code. Currently, developers most commonly search using keywords and regular expressions that are easy to use and widely available. Beyond keywords and regular expressions, structural code search tools allow developers to search for code based on its syntactic structure. This has numerous applications ranging from bug finding to systematically refactoring code. However, these structural code search tools operate on queries expressed in domain-specific languages (DSL) that can be difficult to learn and write. We propose to allow developers to use natural language to search for code structurally. Expressing queries in natural language provides an intuitive way to search for code and lowers the barrier to entry. In this work, we develop a novel general approach that combines the reasoning capabilities of an LLM to interpret natural language search queries with the power of structural search tools to efficiently and accurately retrieve relevant code. We then instantiate this approach for two structural code search DSLs: Semgrep and GQL. In our evaluation, we construct a new benchmark for structural code search consisting of 400 queries over 10 Java projects. We show that our approach for structural code search based on translating NL queries to DSL queries using an LLM is effective and robust, achieving a high precision and recall ranging from 55% - 70%. Further, our approach significantly outperforms baselines based on semantic code search and LLM retrievals by up to 57% and 14% on F1 scores.

cs.SE

3DLLM-Mem: Long-Term Spatial-Temporal Memory for Embodied 3D Large Language Model

Humans excel at performing complex tasks by leveraging long-term memory across temporal and spatial experiences. In contrast, current Large Language Models (LLMs) struggle to effectively plan and act in dynamic, multi-room 3D environments. We posit that part of this limitation is due to the lack of proper 3D spatial-temporal memory modeling in LLMs. To address this, we first introduce 3DMem-Bench, a comprehensive benchmark comprising over 26,000 trajectories and 2,892 embodied tasks, question-answering and captioning, designed to evaluate an agent's ability to reason over long-term memory in 3D environments. Second, we propose 3DLLM-Mem, a novel dynamic memory management and fusion model for embodied spatial-temporal reasoning and actions in LLMs. Our model uses working memory tokens, which represents current observations, as queries to selectively attend to and fuse the most useful spatial and temporal features from episodic memory, which stores past observations and interactions. Our approach allows the agent to focus on task-relevant information while maintaining memory efficiency in complex, long-horizon environments. Experimental results demonstrate that 3DLLM-Mem achieves state-of-the-art performance across various tasks, outperforming the strongest baselines by 16.5% in success rate on 3DMem-Bench's most challenging in-the-wild embodied tasks.

cs.CV

SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation

Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art methods focus on training innovative architectural designs on confined datasets. In this work, we investigate the impact of scaling up EHPS towards a family of generalist foundation models. 1) For data scaling, we perform a systematic investigation on 40 EHPS datasets, encompassing a wide range of scenarios that a model trained on any single dataset cannot handle. More importantly, capitalizing on insights obtained from the extensive benchmarking process, we optimize our training scheme and select datasets that lead to a significant leap in EHPS capabilities. Ultimately, we achieve diminishing returns at 10M training instances from diverse data sources. 2) For model scaling, we take advantage of vision transformers (up to ViT-Huge as the backbone) to study the scaling law of model sizes in EHPS. To exclude the influence of algorithmic design, we base our experiments on two minimalist architectures: SMPLer-X, which consists of an intermediate step for hand and face localization, and SMPLest-X, an even simpler version that reduces the network to its bare essentials and highlights significant advances in the capture of articulated hands. With big data and the large model, the foundation models exhibit strong performance across diverse test benchmarks and excellent transferability to even unseen environments. Moreover, our finetuning strategy turns the generalist into specialist models, allowing them to achieve further performance boosts. Notably, our foundation models consistently deliver state-of-the-art results on seven benchmarks such as AGORA, UBody, EgoBody, and our proposed SynHand dataset for comprehensive hand evaluation. (Code is available at: https://github.com/wqyin/SMPLest-X).

cs.CV

Approximately Aligned Decoding

It is common to reject undesired outputs of Large Language Models (LLMs); however, current methods to do so require an excessive amount of computation to re-sample after a rejection, or distort the distribution of outputs by constraining the output to highly improbable tokens. We present a method, Approximately Aligned Decoding (AprAD), to balance the distortion of the output distribution with computational efficiency, inspired by algorithms from the speculative decoding literature. AprAD allows for the generation of long sequences of text with difficult-to-satisfy constraints, while amplifying low probability outputs much less compared to existing methods. We show through a series of experiments that the task-specific performance of AprAD is comparable to methods that do not distort the output distribution, while being much more computationally efficient.

cs.CL

AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation

Expressive human pose and shape estimation (a.k.a. 3D whole-body mesh recovery) involves the human body, hand, and expression estimation. Most existing methods have tackled this task in a two-stage manner, first detecting the human body part with an off-the-shelf detection model and inferring the different human body parts individually. Despite the impressive results achieved, these methods suffer from 1) loss of valuable contextual information via cropping, 2) introducing distractions, and 3) lacking inter-association among different persons and body parts, inevitably causing performance degradation, especially for crowded scenes. To address these issues, we introduce a novel all-in-one-stage framework, AiOS, for multiple expressive human pose and shape recovery without an additional human detection step. Specifically, our method is built upon DETR, which treats multi-person whole-body mesh recovery task as a progressive set prediction problem with various sequential detection. We devise the decoder tokens and extend them to our task. Specifically, we first employ a human token to probe a human location in the image and encode global features for each instance, which provides a coarse location for the later transformer block. Then, we introduce a joint-related token to probe the human joint in the image and encoder a fine-grained local feature, which collaborates with the global feature to regress the whole-body mesh. This straightforward but effective model outperforms previous state-of-the-art methods by a 9% reduction in NMVE on AGORA, a 30% reduction in PVE on EHF, a 10% reduction in PVE on ARCTIC, and a 3% reduction in PVE on EgoBody.

cs.CV

AGSPNet: A framework for parcel-scale crop fine-grained semantic change detection from UAV high-resolution imagery with agricultural geographic scene constraints

Real-time and accurate information on fine-grained changes in crop cultivation is of great significance for crop growth monitoring, yield prediction and agricultural structure adjustment. Aiming at the problems of serious spectral confusion in visible high-resolution unmanned aerial vehicle (UAV) images of different phases, interference of large complex background and salt-and-pepper noise by existing semantic change detection (SCD) algorithms, in order to effectively extract deep image features of crops and meet the demand of agricultural practical engineering applications, this paper designs and proposes an agricultural geographic scene and parcel-scale constrained SCD framework for crops (AGSPNet). AGSPNet framework contains three parts: agricultural geographic scene (AGS) division module, parcel edge extraction module and crop SCD module. Meanwhile, we produce and introduce an UAV image SCD dataset (CSCD) dedicated to agricultural monitoring, encompassing multiple semantic variation types of crops in complex geographical scene. We conduct comparative experiments and accuracy evaluations in two test areas of this dataset, and the results show that the crop SCD results of AGSPNet consistently outperform other deep learning SCD models in terms of quantity and quality, with the evaluation metrics F1-score, kappa, OA, and mIoU obtaining improvements of 0.038, 0.021, 0.011 and 0.062, respectively, on average over the sub-optimal method. The method proposed in this paper can clearly detect the fine-grained change information of crop types in complex scenes, which can provide scientific and technical support for smart agriculture monitoring and management, food policy formulation and food security assurance.

cs.CV

SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation

Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art methods still depend largely on a confined set of training datasets. In this work, we investigate scaling up EHPS towards the first generalist foundation model (dubbed SMPLer-X), with up to ViT-Huge as the backbone and training with up to 4.5M instances from diverse data sources. With big data and the large model, SMPLer-X exhibits strong performance across diverse test benchmarks and excellent transferability to even unseen environments. 1) For the data scaling, we perform a systematic investigation on 32 EHPS datasets, including a wide range of scenarios that a model trained on any single dataset cannot handle. More importantly, capitalizing on insights obtained from the extensive benchmarking process, we optimize our training scheme and select datasets that lead to a significant leap in EHPS capabilities. 2) For the model scaling, we take advantage of vision transformers to study the scaling law of model sizes in EHPS. Moreover, our finetuning strategy turn SMPLer-X into specialist models, allowing them to achieve further performance boosts. Notably, our foundation model SMPLer-X consistently delivers state-of-the-art results on seven benchmarks such as AGORA (107.2 mm NMVE), UBody (57.4 mm PVE), EgoBody (63.6 mm PVE), and EHF (62.3 mm PVE without finetuning). Homepage: https://caizhongang.github.io/projects/SMPLer-X/

cs.CV

Evaluating the potential impacts of grey seal predation and fishery bycatch/discards on cod productivity on the Western Scotian Shelf and in the Bay of Fundy

The recovery of many groundfish stocks throughout the Northwest Atlantic has been impeded by elevated natural (i.e., non-fishing) mortality (M) among older/larger individuals. The causes of elevated mortality are not well known, though predation by rapidly growing grey seal herds and unreported fishing are thought to be possible drivers of mortality for Atlantic Cod (Gadus morhua) on the Western Scotian Shelf and in the Bay of Fundy (known as "4X5Y cod") and in nearby ecosystems. We developed a statistical catch-at-age model for 4X5Y cod that accounted for both grey seal predation and estimated bycatch/discards to evaluate the degree to which either of these factors may influence cod mortality. The model was fit over a range of predation and discarding scenarios to account for uncertainties and a lack of data for these processes. We found that most cod M remained unaccounted for unless cod comprised a large proportion (>0.45) of the grey seal diet by weight. If the reported bycatch estimates are taken as accurate, then the magnitude of cod discards from non-directed fisheries was minor, though these estimates are highly uncertain.

q-bio.PE

Learning Dense UV Completion for Human Mesh Recovery

Human mesh reconstruction from a single image is challenging in the presence of occlusion, which can be caused by self, objects, or other humans. Existing methods either fail to separate human features accurately or lack proper supervision for feature completion. In this paper, we propose Dense Inpainting Human Mesh Recovery (DIMR), a two-stage method that leverages dense correspondence maps to handle occlusion. Our method utilizes a dense correspondence map to separate visible human features and completes human features on a structured UV map dense human with an attention-based feature completion module. We also design a feature inpainting training procedure that guides the network to learn from unoccluded features. We evaluate our method on several datasets and demonstrate its superior performance under heavily occluded scenarios compared to other methods. Extensive experiments show that our method obviously outperforms prior SOTA methods on heavily occluded images and achieves comparable results on the standard benchmarks (3DPW).

cs.CV

Integrating Listwise Ranking into Pairwise-based Image-Text Retrieval

Image-Text Retrieval (ITR) is essentially a ranking problem. Given a query caption, the goal is to rank candidate images by relevance, from large to small. The current ITR datasets are constructed in a pairwise manner. Image-text pairs are annotated as positive or negative. Correspondingly, ITR models mainly use pairwise losses, such as triplet loss, to learn to rank. Pairwise-based ITR increases positive pair similarity while decreasing negative pair similarity indiscriminately. However, the relevance between dissimilar negative pairs is different. Pairwise annotations cannot reflect this difference in relevance. In the current datasets, pairwise annotations miss many correlations. There are many potential positive pairs among the pairs labeled as negative. Pairwise-based ITR can only rank positive samples before negative samples, but cannot rank negative samples by relevance. In this paper, we integrate listwise ranking into conventional pairwise-based ITR. Listwise ranking optimizes the entire ranking list based on relevance scores. Specifically, we first propose a Relevance Score Calculation (RSC) module to calculate the relevance score of the entire ranked list. Then we choose the ranking metric, Normalized Discounted Cumulative Gain (NDCG), as the optimization objective. We transform the non-differentiable NDCG into a differentiable listwise loss, named Smooth-NDCG (S-NDCG). Our listwise ranking approach can be plug-and-play integrated into current pairwise-based ITR models. Experiments on ITR benchmarks show that integrating listwise ranking can improve the performance of current ITR models and provide more user-friendly retrieval results. The code is available at https://github.com/AAA-Zheng/Listwise_ITR.

cs.CV

Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction

As it is hard to calibrate single-view RGB images in the wild, existing 3D human mesh reconstruction (3DHMR) methods either use a constant large focal length or estimate one based on the background environment context, which can not tackle the problem of the torso, limb, hand or face distortion caused by perspective camera projection when the camera is close to the human body. The naive focal length assumptions can harm this task with the incorrectly formulated projection matrices. To solve this, we propose Zolly, the first 3DHMR method focusing on perspective-distorted images. Our approach begins with analysing the reason for perspective distortion, which we find is mainly caused by the relative location of the human body to the camera center. We propose a new camera model and a novel 2D representation, termed distortion image, which describes the 2D dense distortion scale of the human body. We then estimate the distance from distortion scale features rather than environment context features. Afterwards, we integrate the distortion feature with image features to reconstruct the body mesh. To formulate the correct projection matrix and locate the human body position, we simultaneously use perspective and weak-perspective projection loss. Since existing datasets could not handle this task, we propose the first synthetic dataset PDHuman and extend two real-world datasets tailored for this task, all containing perspective-distorted human images. Extensive experiments show that Zolly outperforms existing state-of-the-art methods on both perspective-distorted datasets and the standard benchmark (3DPW).

cs.CV

AudioEar: Single-View Ear Reconstruction for Personalized Spatial Audio

Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of individuals, which is essential to produce accurate sound source positions. In this work, we address this problem from an interdisciplinary perspective. The rendering of spatial audio is strongly correlated with the 3D shape of human bodies, particularly ears. To this end, we propose to achieve personalized spatial audio by reconstructing 3D human ears with single-view images. First, to benchmark the ear reconstruction task, we introduce AudioEar3D, a high-quality 3D ear dataset consisting of 112 point cloud ear scans with RGB images. To self-supervisedly train a reconstruction model, we further collect a 2D ear dataset composed of 2,000 images, each one with manual annotation of occlusion and 55 landmarks, named AudioEar2D. To our knowledge, both datasets have the largest scale and best quality of their kinds for public use. Further, we propose AudioEarM, a reconstruction method guided by a depth estimation network that is trained on synthetic data, with two loss functions tailored for ear data. Lastly, to fill the gap between the vision and acoustics community, we develop a pipeline to integrate the reconstructed ear mesh with an off-the-shelf 3D human body and simulate a personalized Head-Related Transfer Function (HRTF), which is the core of spatial audio rendering. Code and data are publicly available at https://github.com/seanywang0408/AudioEar.

cs.CV

Representation-Agnostic Shape Fields

3D shape analysis has been widely explored in the era of deep learning. Numerous models have been developed for various 3D data representation formats, e.g., MeshCNN for meshes, PointNet for point clouds and VoxNet for voxels. In this study, we present Representation-Agnostic Shape Fields (RASF), a generalizable and computation-efficient shape embedding module for 3D deep learning. RASF is implemented with a learnable 3D grid with multiple channels to store local geometry. Based on RASF, shape embeddings for various 3D shape representations (point clouds, meshes and voxels) are retrieved by coordinate indexing. While there are multiple ways to optimize the learnable parameters of RASF, we provide two effective schemes among all in this paper for RASF pre-training: shape reconstruction and normal estimation. Once trained, RASF becomes a plug-and-play performance booster with negligible cost. Extensive experiments on diverse 3D representation formats, networks and applications, validate the universal effectiveness of the proposed RASF. Code and pre-trained models are publicly available https://github.com/seanywang0408/RASF

cs.CV

Comparative Synthesis: Learning Near-Optimal Network Designs by Query

When managing wide-area networks, network architects must decide how to balance multiple conflicting metrics, and ensure fair allocations to competing traffic while prioritizing critical traffic. The state of practice poses challenges since architects must precisely encode their intent into formal optimization models using abstract notions such as utility functions, and ad-hoc manually tuned knobs. In this paper, we present the first effort to synthesize optimal network designs with indeterminate objectives using an interactive program-synthesis-based approach. We make three contributions. First, we present comparative synthesis, an interactive synthesis framework which produces near-optimal programs (network designs) through two kinds of queries (Propose and Compare), without an objective explicitly given. Second, we develop the first learning algorithm for comparative synthesis in which a voting-guided learner picks the most informative query in each iteration. We present theoretical analysis of the convergence rate of the algorithm. Third, we implemented Net10Q, a system based on our approach, and demonstrate its effectiveness on four real-world network case studies using black-box oracles and simulation experiments, as well as a pilot user study comprising network researchers and practitioners. Both theoretical and experimental results show the promise of our approach.

cs.PL

Learning Multiscale Correlations for Human Motion Prediction

In spite of the great progress in human motion prediction, it is still a challenging task to predict those aperiodic and complicated motions. We believe that to capture the correlations among human body components is the key to understand the human motion. In this paper, we propose a novel multiscale graph convolution network (MGCN) to address this problem. Firstly, we design an adaptive multiscale interactional encoding module (MIEM) which is composed of two sub modules: scale transformation module and scale interaction module to learn the human body correlations. Secondly, we apply a coarse-to-fine decoding strategy to decode the motions sequentially. We evaluate our approach on two standard benchmark datasets for human motion prediction: Human3.6M and CMU motion capture dataset. The experiments show that the proposed approach achieves the state-of-the-art performance for both short-term and long-term prediction especially in those complicated action category.

cs.CV

Distributionally Robust Joint Chance-Constrained Programming with Wasserstein Metric

In this paper, we develop an exact reformulation and a deterministic approximation for distributionally robust joint chance-constrained programmings (DRCCPs) with a general class of convex uncertain constraints under data-driven Wasserstein ambiguity sets. It is known that robust chance constraints can be conservatively approximated by worst-case conditional value-at-risk (CVaR) constraints. It is shown that the proposed worst-case CVaR approximation model can be reformulated as an optimization problem involving biconvex constraints for joint DRCCP. We then derive a convex relaxation of this approximation model by constructing new decision variables which allows us to eliminate biconvex terms. Specifically, when the constraint function is affine in both the decision variable and the uncertainty, then the resulting approximation model is equivalent to a tractable mixed-integer convex reformulation for joint binary DRCCP. Numerical results illustrate the computational effectiveness and superiority of the proposed formulations.

math.OC