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Yanwei Fu

Publications and source records attributed to Yanwei Fu.

At least 235 records · Page 13Linked to original sources

Can Action be Imitated? Learn to Reconstruct and Transfer Human Dynamics from Videos

Given a video demonstration, can we imitate the action contained in this video? In this paper, we introduce a novel task, dubbed mesh-based action imitation. The goal of this task is to enable an arbitrary target human mesh to perform the same action shown on the video demonstration. To achieve this, a novel Mesh-based Video Action Imitation (M-VAI) method is proposed by us. M-VAI first learns to reconstruct the meshes from the given source image frames, then the initial recovered mesh sequence is fed into mesh2mesh, a mesh sequence smooth module proposed by us, to improve the temporal consistency. Finally, we imitate the actions by transferring the pose from the constructed human body to our target identity mesh. High-quality and detailed human body meshes can be generated by using our M-VAI. Extensive experiments demonstrate the feasibility of our task and the effectiveness of our proposed method.

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Rapid COVID-19 Risk Screening by Eye-region Manifestations

It is still nontrivial to develop a new fast COVID-19 screening method with the easier access and lower cost, due to the technical and cost limitations of the current testing methods in the medical resource-poor districts. On the other hand, there are more and more ocular manifestations that have been reported in the COVID-19 patients as growing clinical evidence[1]. This inspired this project. We have conducted the joint clinical research since January 2021 at the ShiJiaZhuang City, Heibei province, China, which approved by the ethics committee of The fifth hospital of ShiJiaZhuang of Hebei Medical University. We undertake several blind tests of COVID-19 patients by Union Hospital, Tongji Medical College, Huazhong University of Science and Technology, Wuhan, China. Meantime as an important part of the ongoing globally COVID-19 eye test program by AIMOMICS since February 2020, we propose a new fast screening method of analyzing the eye-region images, captured by common CCD and CMOS cameras. This could reliably make a rapid risk screening of COVID-19 with the sustainable stable high performance in different countries and races. Our model for COVID-19 rapid prescreening have the merits of the lower cost, fully self-performed, non-invasive, importantly real-time, and thus enables the continuous health surveillance. We further implement it as the open accessible APIs, and provide public service to the world. Our pilot experiments show that our model is ready to be usable to all kinds of surveillance scenarios, such as infrared temperature measurement device at airports and stations, or directly pushing to the target people groups smartphones as a packaged application.

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NMS-Loss: Learning with Non-Maximum Suppression for Crowded Pedestrian Detection

Non-Maximum Suppression (NMS) is essential for object detection and affects the evaluation results by incorporating False Positives (FP) and False Negatives (FN), especially in crowd occlusion scenes. In this paper, we raise the problem of weak connection between the training targets and the evaluation metrics caused by NMS and propose a novel NMS-Loss making the NMS procedure can be trained end-to-end without any additional network parameters. Our NMS-Loss punishes two cases when FP is not suppressed and FN is wrongly eliminated by NMS. Specifically, we propose a pull loss to pull predictions with the same target close to each other, and a push loss to push predictions with different targets away from each other. Experimental results show that with the help of NMS-Loss, our detector, namely NMS-Ped, achieves impressive results with Miss Rate of 5.92% on Caltech dataset and 10.08% on CityPersons dataset, which are both better than state-of-the-art competitors.

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How to trust unlabeled data? Instance Credibility Inference for Few-Shot Learning

Deep learning based models have excelled in many computer vision tasks and appear to surpass humans' performance. However, these models require an avalanche of expensive human labeled training data and many iterations to train their large number of parameters. This severely limits their scalability to the real-world long-tail distributed categories, some of which are with a large number of instances, but with only a few manually annotated. Learning from such extremely limited labeled examples is known as Few-shot learning (FSL). Different to prior arts that leverage meta-learning or data augmentation strategies to alleviate this extremely data-scarce problem, this paper presents a statistical approach, dubbed Instance Credibility Inference (ICI) to exploit the support of unlabeled instances for few-shot visual recognition. Typically, we repurpose the self-taught learning paradigm to predict pseudo-labels of unlabeled instances with an initial classifier trained from the few shot and then select the most confident ones to augment the training set to re-train the classifier. This is achieved by constructing a (Generalized) Linear Model (LM/GLM) with incidental parameters to model the mapping from (un-)labeled features to their (pseudo-)labels, in which the sparsity of the incidental parameters indicates the credibility of the corresponding pseudo-labeled instance. We rank the credibility of pseudo-labeled instances along the regularization path of their corresponding incidental parameters, and the most trustworthy pseudo-labeled examples are preserved as the augmented labeled instances. Theoretically, under mild conditions of restricted eigenvalue, irrepresentability, and large error, our approach is guaranteed to collect all the correctly-predicted instances from the noisy pseudo-labeled set.

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Delving into Data: Effectively Substitute Training for Black-box Attack

Deep models have shown their vulnerability when processing adversarial samples. As for the black-box attack, without access to the architecture and weights of the attacked model, training a substitute model for adversarial attacks has attracted wide attention. Previous substitute training approaches focus on stealing the knowledge of the target model based on real training data or synthetic data, without exploring what kind of data can further improve the transferability between the substitute and target models. In this paper, we propose a novel perspective substitute training that focuses on designing the distribution of data used in the knowledge stealing process. More specifically, a diverse data generation module is proposed to synthesize large-scale data with wide distribution. And adversarial substitute training strategy is introduced to focus on the data distributed near the decision boundary. The combination of these two modules can further boost the consistency of the substitute model and target model, which greatly improves the effectiveness of adversarial attack. Extensive experiments demonstrate the efficacy of our method against state-of-the-art competitors under non-target and target attack settings. Detailed visualization and analysis are also provided to help understand the advantage of our method.

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Learning Compositional Representation for 4D Captures with Neural ODE

Learning based representation has become the key to the success of many computer vision systems. While many 3D representations have been proposed, it is still an unaddressed problem how to represent a dynamically changing 3D object. In this paper, we introduce a compositional representation for 4D captures, i.e. a deforming 3D object over a temporal span, that disentangles shape, initial state, and motion respectively. Each component is represented by a latent code via a trained encoder. To model the motion, a neural Ordinary Differential Equation (ODE) is trained to update the initial state conditioned on the learned motion code, and a decoder takes the shape code and the updated state code to reconstruct the 3D model at each time stamp. To this end, we propose an Identity Exchange Training (IET) strategy to encourage the network to learn effectively decoupling each component. Extensive experiments demonstrate that the proposed method outperforms existing state-of-the-art deep learning based methods on 4D reconstruction, and significantly improves on various tasks, including motion transfer and completion.

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Depth-conditioned Dynamic Message Propagation for Monocular 3D Object Detection

The objective of this paper is to learn context- and depth-aware feature representation to solve the problem of monocular 3D object detection. We make following contributions: (i) rather than appealing to the complicated pseudo-LiDAR based approach, we propose a depth-conditioned dynamic message propagation (DDMP) network to effectively integrate the multi-scale depth information with the image context;(ii) this is achieved by first adaptively sampling context-aware nodes in the image context and then dynamically predicting hybrid depth-dependent filter weights and affinity matrices for propagating information; (iii) by augmenting a center-aware depth encoding (CDE) task, our method successfully alleviates the inaccurate depth prior; (iv) we thoroughly demonstrate the effectiveness of our proposed approach and show state-of-the-art results among the monocular-based approaches on the KITTI benchmark dataset. Particularly, we rank $1^{st}$ in the highly competitive KITTI monocular 3D object detection track on the submission day (November 16th, 2020). Code and models are released at \url{https://github.com/fudan-zvg/DDMP}

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Incrementally Zero-Shot Detection by an Extreme Value Analyzer

Human beings not only have the ability to recognize novel unseen classes, but also can incrementally incorporate the new classes to existing knowledge preserved. However, zero-shot learning models assume that all seen classes should be known beforehand, while incremental learning models cannot recognize unseen classes. This paper introduces a novel and challenging task of Incrementally Zero-Shot Detection (IZSD), a practical strategy for both zero-shot learning and class-incremental learning in real-world object detection. An innovative end-to-end model -- IZSD-EVer was proposed to tackle this task that requires incrementally detecting new classes and detecting the classes that have never been seen. Specifically, we propose a novel extreme value analyzer to detect objects from old seen, new seen, and unseen classes, simultaneously. Additionally and technically, we propose two innovative losses, i.e., background-foreground mean squared error loss alleviating the extreme imbalance of the background and foreground of images, and projection distance loss aligning the visual space and semantic spaces of old seen classes. Experiments demonstrate the efficacy of our model in detecting objects from both the seen and unseen classes, outperforming the alternative models on Pascal VOC and MSCOCO datasets.

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Learning Dynamic Alignment via Meta-filter for Few-shot Learning

Few-shot learning (FSL), which aims to recognise new classes by adapting the learned knowledge with extremely limited few-shot (support) examples, remains an important open problem in computer vision. Most of the existing methods for feature alignment in few-shot learning only consider image-level or spatial-level alignment while omitting the channel disparity. Our insight is that these methods would lead to poor adaptation with redundant matching, and leveraging channel-wise adjustment is the key to well adapting the learned knowledge to new classes. Therefore, in this paper, we propose to learn a dynamic alignment, which can effectively highlight both query regions and channels according to different local support information. Specifically, this is achieved by first dynamically sampling the neighbourhood of the feature position conditioned on the input few shot, based on which we further predict a both position-dependent and channel-dependent Dynamic Meta-filter. The filter is used to align the query feature with position-specific and channel-specific knowledge. Moreover, we adopt Neural Ordinary Differential Equation (ODE) to enable a more accurate control of the alignment. In such a sense our model is able to better capture fine-grained semantic context of the few-shot example and thus facilitates dynamical knowledge adaptation for few-shot learning. The resulting framework establishes the new state-of-the-arts on major few-shot visual recognition benchmarks, including miniImageNet and tieredImageNet.

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Learning Salient Boundary Feature for Anchor-free Temporal Action Localization

Temporal action localization is an important yet challenging task in video understanding. Typically, such a task aims at inferring both the action category and localization of the start and end frame for each action instance in a long, untrimmed video.While most current models achieve good results by using pre-defined anchors and numerous actionness, such methods could be bothered with both large number of outputs and heavy tuning of locations and sizes corresponding to different anchors. Instead, anchor-free methods is lighter, getting rid of redundant hyper-parameters, but gains few attention. In this paper, we propose the first purely anchor-free temporal localization method, which is both efficient and effective. Our model includes (i) an end-to-end trainable basic predictor, (ii) a saliency-based refinement module to gather more valuable boundary features for each proposal with a novel boundary pooling, and (iii) several consistency constraints to make sure our model can find the accurate boundary given arbitrary proposals. Extensive experiments show that our method beats all anchor-based and actionness-guided methods with a remarkable margin on THUMOS14, achieving state-of-the-art results, and comparable ones on ActivityNet v1.3. Code is available at https://github.com/TencentYoutuResearch/ActionDetection-AFSD.

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Whose hand is this? Person Identification from Egocentric Hand Gestures

Recognizing people by faces and other biometrics has been extensively studied in computer vision. But these techniques do not work for identifying the wearer of an egocentric (first-person) camera because that person rarely (if ever) appears in their own first-person view. But while one's own face is not frequently visible, their hands are: in fact, hands are among the most common objects in one's own field of view. It is thus natural to ask whether the appearance and motion patterns of people's hands are distinctive enough to recognize them. In this paper, we systematically study the possibility of Egocentric Hand Identification (EHI) with unconstrained egocentric hand gestures. We explore several different visual cues, including color, shape, skin texture, and depth maps to identify users' hands. Extensive ablation experiments are conducted to analyze the properties of hands that are most distinctive. Finally, we show that EHI can improve generalization of other tasks, such as gesture recognition, by training adversarially to encourage these models to ignore differences between users.

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Data-efficient Alignment of Multimodal Sequences by Aligning Gradient Updates and Internal Feature Distributions

The task of video and text sequence alignment is a prerequisite step toward joint understanding of movie videos and screenplays. However, supervised methods face the obstacle of limited realistic training data. With this paper, we attempt to enhance data efficiency of the end-to-end alignment network NeuMATCH [15]. Recent research [56] suggests that network components dealing with different modalities may overfit and generalize at different speeds, creating difficulties for training. We propose to employ (1) layer-wise adaptive rate scaling (LARS) to align the magnitudes of gradient updates in different layers and balance the pace of learning and (2) sequence-wise batch normalization (SBN) to align the internal feature distributions from different modalities. Finally, we leverage random projection to reduce the dimensionality of input features. On the YouTube Movie Summary dataset, the combined use of these technique closes the performance gap when the pretraining on the LSMDC dataset is omitted and achieves the state-of-the-art result. Extensive empirical comparisons and analysis reveal that these techniques improve optimization and regularize the network more effectively than two different setups of layer normalization.

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Depth Guided Adaptive Meta-Fusion Network for Few-shot Video Recognition

Humans can easily recognize actions with only a few examples given, while the existing video recognition models still heavily rely on the large-scale labeled data inputs. This observation has motivated an increasing interest in few-shot video action recognition, which aims at learning new actions with only very few labeled samples. In this paper, we propose a depth guided Adaptive Meta-Fusion Network for few-shot video recognition which is termed as AMeFu-Net. Concretely, we tackle the few-shot recognition problem from three aspects: firstly, we alleviate this extremely data-scarce problem by introducing depth information as a carrier of the scene, which will bring extra visual information to our model; secondly, we fuse the representation of original RGB clips with multiple non-strictly corresponding depth clips sampled by our temporal asynchronization augmentation mechanism, which synthesizes new instances at feature-level; thirdly, a novel Depth Guided Adaptive Instance Normalization (DGAdaIN) fusion module is proposed to fuse the two-stream modalities efficiently. Additionally, to better mimic the few-shot recognition process, our model is trained in the meta-learning way. Extensive experiments on several action recognition benchmarks demonstrate the effectiveness of our model.

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Long-Term Cloth-Changing Person Re-identification

Person re-identification (Re-ID) aims to match a target person across camera views at different locations and times. Existing Re-ID studies focus on the short-term cloth-consistent setting, under which a person re-appears in different camera views with the same outfit. A discriminative feature representation learned by existing deep Re-ID models is thus dominated by the visual appearance of clothing. In this work, we focus on a much more difficult yet practical setting where person matching is conducted over long-duration, e.g., over days and months and therefore inevitably under the new challenge of changing clothes. This problem, termed Long-Term Cloth-Changing (LTCC) Re-ID is much understudied due to the lack of large scale datasets. The first contribution of this work is a new LTCC dataset containing people captured over a long period of time with frequent clothing changes. As a second contribution, we propose a novel Re-ID method specifically designed to address the cloth-changing challenge. Specifically, we consider that under cloth-changes, soft-biometrics such as body shape would be more reliable. We, therefore, introduce a shape embedding module as well as a cloth-elimination shape-distillation module aiming to eliminate the now unreliable clothing appearance features and focus on the body shape information. Extensive experiments show that superior performance is achieved by the proposed model on the new LTCC dataset. The code and dataset will be available at https://naiq.github.io/LTCC_Perosn_ReID.html.

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M3Lung-Sys: A Deep Learning System for Multi-Class Lung Pneumonia Screening from CT Imaging

To counter the outbreak of COVID-19, the accurate diagnosis of suspected cases plays a crucial role in timely quarantine, medical treatment, and preventing the spread of the pandemic. Considering the limited training cases and resources (e.g, time and budget), we propose a Multi-task Multi-slice Deep Learning System (M3Lung-Sys) for multi-class lung pneumonia screening from CT imaging, which only consists of two 2D CNN networks, i.e., slice- and patient-level classification networks. The former aims to seek the feature representations from abundant CT slices instead of limited CT volumes, and for the overall pneumonia screening, the latter one could recover the temporal information by feature refinement and aggregation between different slices. In addition to distinguish COVID-19 from Healthy, H1N1, and CAP cases, our M 3 Lung-Sys also be able to locate the areas of relevant lesions, without any pixel-level annotation. To further demonstrate the effectiveness of our model, we conduct extensive experiments on a chest CT imaging dataset with a total of 734 patients (251 healthy people, 245 COVID-19 patients, 105 H1N1 patients, and 133 CAP patients). The quantitative results with plenty of metrics indicate the superiority of our proposed model on both slice- and patient-level classification tasks. More importantly, the generated lesion location maps make our system interpretable and more valuable to clinicians.

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Question Guided Modular Routing Networks for Visual Question Answering

This paper studies the task of Visual Question Answering (VQA), which is topical in Multimedia community recently. Particularly, we explore two critical research problems existed in VQA: (1) efficiently fusing the visual and textual modalities; (2) enabling the visual reasoning ability of VQA models in answering complex questions. To address these challenging problems, a novel Question Guided Modular Routing Networks (QGMRN) has been proposed in this paper. Particularly, The QGMRN is composed of visual, textual and routing network. The visual and textual network serve as the backbones for the generic feature extractors of visual and textual modalities. QGMRN can fuse the visual and textual modalities at multiple semantic levels. Typically, the visual reasoning is facilitated by the routing network in a discrete and stochastic way by using Gumbel-Softmax trick for module selection. When the input reaches a certain modular layer, routing network newly proposed in this paper, dynamically selects a portion of modules from that layer to process the input depending on the question features generated by the textual network. It can also learn to reason by routing between the generic modules without additional supervision information or expert knowledge. Benefiting from the dynamic routing mechanism, QGMRN can outperform the previous classical VQA methods by a large margin and achieve the competitive results against the state-of-the-art methods. Furthermore, attention mechanism is integrated into our QGMRN model and thus can further boost the model performance. Empirically, extensive experiments on the CLEVR and CLEVR-Humans datasets validate the effectiveness of our proposed model, and the state-of-the-art performance has been achieved.

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A New Screening Method for COVID-19 based on Ocular Feature Recognition by Machine Learning Tools

The Coronavirus disease 2019 (COVID-19) has affected several million people. With the outbreak of the epidemic, many researchers are devoting themselves to the COVID-19 screening system. The standard practices for rapid risk screening of COVID-19 are the CT imaging or RT-PCR (real-time polymerase chain reaction). However, these methods demand professional efforts of the acquisition of CT images and saliva samples, a certain amount of waiting time, and most importantly prohibitive examination fee in some countries. Recently, some literatures have shown that the COVID-19 patients usually accompanied by ocular manifestations consistent with the conjunctivitis, including conjunctival hyperemia, chemosis, epiphora, or increased secretions. After more than four months study, we found that the confirmed cases of COVID-19 present the consistent ocular pathological symbols; and we propose a new screening method of analyzing the eye-region images, captured by common CCD and CMOS cameras, could reliably make a rapid risk screening of COVID-19 with very high accuracy. We believe a system implementing such an algorithm should assist the triage management or the clinical diagnosis. To further evaluate our algorithm and approved by the Ethics Committee of Shanghai public health clinic center of Fudan University, we conduct a study of analyzing the eye-region images of 303 patients (104 COVID-19, 131 pulmonary, and 68 ocular patients), as well as 136 healthy people. Remarkably, our results of COVID-19 patients in testing set consistently present similar ocular pathological symbols; and very high testing results have been achieved in terms of sensitivity and specificity. We hope this study can be inspiring and helpful for encouraging more researches in this topic.

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DeepSFM: Structure From Motion Via Deep Bundle Adjustment

Structure from motion (SfM) is an essential computer vision problem which has not been well handled by deep learning. One of the promising trends is to apply explicit structural constraint, e.g. 3D cost volume, into the network. However, existing methods usually assume accurate camera poses either from GT or other methods, which is unrealistic in practice. In this work, we design a physical driven architecture, namely DeepSFM, inspired by traditional Bundle Adjustment (BA), which consists of two cost volume based architectures for depth and pose estimation respectively, iteratively running to improve both. The explicit constraints on both depth (structure) and pose (motion), when combined with the learning components, bring the merit from both traditional BA and emerging deep learning technology. Extensive experiments on various datasets show that our model achieves the state-of-the-art performance on both depth and pose estimation with superior robustness against less number of inputs and the noise in initialization.

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