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Yanyu Zhang

Publications and source records attributed to Yanyu Zhang.

10 recordsLinked to original sources

CHMAS: A Coupled Hierarchical Framework for Multi-Agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) systems face fundamental challenges in balancing global coordination with local execution across different temporal scales. This paper introduces the Coupled Hierarchical Multi-Agent System (CHMAS), a novel framework that decomposes multi-agent decision-making into centralized strategic planning and distributed tactical execution with bidirectional information flow. The strategic layer integrates all agents' states with an exclusive global environmental state to generate guidance actions every $T$ timesteps, while tactical agents execute distributed policies augmented by strategic guidance and local neighborhood observations. Unlike existing hierarchical approaches with unidirectional control, CHMAS establishes a feedback mechanism where accumulated tactical rewards influence strategic objectives through a coupling coefficient $λ$, ensuring strategic plans remain grounded in tactical feasibility. To address the non-stationarity inherent in hierarchical learning, we propose an asynchronous update protocol where strategic parameters update every $N_f$ tactical episodes, allowing tactical policies to converge to quasi-stationary points between strategic changes. We present both a general bi-level formulation capturing full system dynamics and a tractable additive approximation enabling rigorous analysis. Theoretical analysis proves that this asynchronous scheme achieves $\mathcal{O}(\log K/\sqrt{K})$ convergence for the strategic layer after $K$ strategic updates under standard assumptions. Experimental validation in a multi-agent foraging domain demonstrates successful learning of spatially partitioned exploration strategies, with both layers converging stably despite hierarchical coupling.

cs.MA

CooperScene: Multi-Modal Cooperative Autonomy Benchmark with C-V2X Communication Characterization

Cellular vehicle-to-everything (C-V2X) enables cooperative perception, prediction, and planning beyond the field of view of individual agents. However, existing datasets often overlook the complexities of real-world deployment, such as limited communication bandwidth and its dynamics, heterogeneous sensing modalities, and scalability beyond a single cooperative partner. In this paper, we introduce CooperScene, a high-fidelity cooperative autonomy dataset with real-world C-V2X communication characterization. The dataset is organized into diverse scenes, including intersections, highway ramps, and parking lots. These scenes involve three connected and autonomous vehicles (CAVs) and one infrastructure roadside unit (RSU), all equipped with multi-modal sensors and commercial off-the-shelf C-V2X communication radios. All scenes are annotated with globally consistent 3D labels at 10 Hz, totaling 344K objects across 59K frames, underpinned by tight sensor- and agent-synchronization, centimeter-level localization and spatial alignment, precise cross-modality calibration, and 3GPP-standard-compliant C-V2X communication. CooperScene establishes a rigorous benchmark for evaluating multi-agent scaling and actual performance in real-world deployable settings. Project website for data and benchmark: https://cisl.ucr.edu/CooperScene

cs.CV

VBGS-SLAM: Variational Bayesian Gaussian Splatting Simultaneous Localization and Mapping

3D Gaussian Splatting (3DGS) has shown promising results for 3D scene modeling using mixtures of Gaussians, yet its existing simultaneous localization and mapping (SLAM) variants typically rely on direct, deterministic pose optimization against the splat map, making them sensitive to initialization and susceptible to catastrophic forgetting as map evolves. We propose Variational Bayesian Gaussian Splatting SLAM (VBGS-SLAM), a novel framework that couples the splat map refinement and camera pose tracking in a generative probabilistic form. By leveraging conjugate properties of multivariate Gaussians and variational inference, our method admits efficient closed-form updates and explicitly maintains posterior uncertainty over both poses and scene parameters. This uncertainty-aware method mitigates drift and enhances robustness in challenging conditions, while preserving the efficiency and rendering quality of existing 3DGS. Our experiments demonstrate superior tracking performance and robustness in long sequence prediction, alongside efficient, high-quality novel view synthesis across diverse synthetic and real-world scenes.

cs.CV

NeRF-VIO: Map-Based Visual-Inertial Odometry with Initialization Leveraging Neural Radiance Fields

A prior map serves as a foundational reference for localization in context-aware applications such as augmented reality (AR). Providing valuable contextual information about the environment, the prior map is a vital tool for mitigating drift. In this paper, we propose a map-based visual-inertial localization algorithm (NeRF-VIO) with initialization using neural radiance fields (NeRF). Our algorithm utilizes a multilayer perceptron model and redefines the loss function as the geodesic distance on \(SE(3)\), ensuring the invariance of the initialization model under a frame change within \(\mathfrak{se}(3)\). The evaluation demonstrates that our model outperforms existing NeRF-based initialization solution in both accuracy and efficiency. By integrating a two-stage update mechanism within a multi-state constraint Kalman filter (MSCKF) framework, the state of NeRF-VIO is constrained by both captured images from an onboard camera and rendered images from a pre-trained NeRF model. The proposed algorithm is validated using a real-world AR dataset, the results indicate that our two-stage update pipeline outperforms MSCKF across all data sequences.

cs.CV

PLK-Calib: Single-shot and Target-less LiDAR-Camera Extrinsic Calibration using Plücker Lines

Accurate LiDAR-Camera (LC) calibration is challenging but crucial for autonomous systems and robotics. In this paper, we propose two single-shot and target-less algorithms to estimate the calibration parameters between LiDAR and camera using line features. The first algorithm constructs line-to-line constraints by defining points-to-line projection errors and minimizes the projection error. The second algorithm (PLK-Calib) utilizes the co-perpendicular and co-parallel geometric properties of lines in Plücker (PLK) coordinate, and decouples the rotation and translation into two constraints, enabling more accurate estimates. Our degenerate analysis and Monte Carlo simulation indicate that three nonparallel line pairs are the minimal requirements to estimate the extrinsic parameters. Furthermore, we collect an LC calibration dataset with varying extrinsic under three different scenarios and use it to evaluate the performance of our proposed algorithms.

cs.RO

PL-CVIO: Point-Line Cooperative Visual-Inertial Odometry

Low-feature environments are one of the main Achilles' heels of geometric computer vision (CV) algorithms. In most human-built scenes often with low features, lines can be considered complements to points. In this paper, we present a multi-robot cooperative visual-inertial navigation system (VINS) using both point and line features. By utilizing the covariance intersection (CI) update within the multi-state constraint Kalman filter (MSCKF) framework, each robot exploits not only its own point and line measurements, but also constraints of common point and common line features observed by its neighbors. The line features are parameterized and updated by utilizing the Closest Point representation. The proposed algorithm is validated extensively in both Monte-Carlo simulations and a real-world dataset. The results show that the point-line cooperative visual-inertial odometry (PL-CVIO) outperforms the independent MSCKF and our previous work CVIO in both low-feature and rich-feature environments.

cs.RO

Visual Navigation Using Sparse Optical Flow and Time-to-Transit

Drawing inspiration from biology, we describe the way in which visual sensing with a monocular camera can provide a reliable signal for navigation of mobile robots. The work takes inspiration from a classic paper by Lee and Reddish (Nature, 1981, https://doi.org/10.1038/293293a0) in which they outline a behavioral strategy pursued by diving sea birds based on a visual cue called time-to-contact. A closely related concept of time-to-transit, tau, is defined, and it is shown that idealized steering laws based on monocular camera perceptions of tau can reliably and robustly steer a mobile vehicle within a wide variety of spaces in which features perceived to lie on walls and other objects in the environment provide adequate visual cues. The contribution of the paper is two-fold. It provides a simple theory of robust vision-based steering control. It goes on to show how the theory guides the implementation of robust visual navigation using ROS-Gazebo simulations as well as deployment and experiments with a camera-equipped Jackal robot. As far as we know, the experiments described below are the first to demonstrate visual navigation based on tau.

cs.RO

Deep Reinforcement Learning with Mixed Convolutional Network

Recent research has shown that map raw pixels from a single front-facing camera directly to steering commands are surprisingly powerful. This paper presents a convolutional neural network (CNN) to playing the CarRacing-v0 using imitation learning in OpenAI Gym. The dataset is generated by playing the game manually in Gym and used a data augmentation method to expand the dataset to 4 times larger than before. Also, we read the true speed, four ABS sensors, steering wheel position, and gyroscope for each image and designed a mixed model by combining the sensor input and image input. After training, this model can automatically detect the boundaries of road features and drive the robot like a human. By comparing with AlexNet and VGG16 using the average reward in CarRacing-v0, our model wins the maximum overall system performance.

cs.CV

Intelligent Hotel ROS-based Service Robot

With the advances of artificial intelligence (AI) technology, many studies and work have been carried out on how robots could replace human labor. In this paper, we present a ROS based intelligence hotel robot, which simplifies the check-in process. We use pioneer 3dx robot and considered different environment settings. The robot combined with Hokuyo Lidar and Kinect Xbox camera, can plan the routes accurately and reach rooms in different floors. In addition, we added an intelligent voice system which provides an assistant for the customers.

cs.RO

5G Utility Pole Planner Using Google Street View and Mask R-CNN

With the advances of fifth-generation (5G) cellular networks technology, many studies and work have been carried out on how to build 5G networks for smart cities. In the previous research, street lighting poles and smart light poles are capable of being a 5G access point. In order to determine the position of the points, this paper discusses a new way to identify poles based on Mask R-CNN, which extends Fast R-CNNs by making it employ recursive Bayesian filtering and perform proposal propagation and reuse. The dataset contains 3,000 high-resolution images from google map. To make training faster, we used a very efficient GPU implementation of the convolution operation. We achieved a train error rate of 7.86% and a test error rate of 32.03%. At last, we used the immune algorithm to set 5G poles in the smart cities.

cs.CV