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Yaodong Yang

Publications and source records attributed to Yaodong Yang.

At least 55 records · Page 3Linked to original sources

Prismatic World Model: Learning Compositional Dynamics for Planning in Hybrid Systems

Model-based planning in robotic domains is challenged by the hybrid nature of physical dynamics, where continuous motion is punctuated by discrete events such as contacts and impacts. Conventional latent world models typically employ monolithic neural networks that enforce global continuity, which over-smooths distinct dynamic modes (e.g., sticking vs. sliding, flight vs. stance). For a planner, this smoothing results in compounding errors during long-horizon lookaheads, rendering the search process unreliable at physical boundaries. To address this, we introduce the Prismatic World Model (PRISM-WM), a structured architecture designed to decompose complex hybrid dynamics into composable primitives. PRISM-WM uses a context-aware Mixture-of-Experts (MoE) framework where a gating mechanism implicitly identifies the current physical mode, and specialized experts predict the associated transition dynamics. We further introduce a latent orthogonalization objective to ensure expert diversity, preventing mode collapse. By modeling the mode transitions in system dynamics, PRISM-WM reduces rollout drift. Experiments on continuous control benchmarks, including high-dimensional humanoids and multi-task settings, demonstrate that PRISM-WM provides a high-fidelity substrate for trajectory optimization algorithms (e.g., TD-MPC), indicating its potential as a foundational model for model-based agents.

cs.AI↗

Vulnerable Agent Identification in Large-Scale Multi-Agent Reinforcement Learning

Partial agent failure becomes inevitable when systems scale up, making it crucial to identify the subset of agents whose failure causes worst-case system performance degradations. We study this Vulnerable Agent Identification (VAI) problem in large-scale multi-agent reinforcement learning (MARL). We frame VAI as a Hierarchical Adversarial Decentralized Mean Field Control (HAD-MFC), where the upper level selects vulnerable agents as an NP-hard task and the lower level learns their worst-case adversarial policies via mean-field MARL. The two problems are coupled together, making HAD-MFC difficult to solve. To handle this, we first decouple the hierarchical process by Fenchel-Rockafellar transform, resulting a regularized mean-field Bellman operator for upper level that enables independent learning at each level, thus reducing computational complexity. We next reformulate the upper-level NP-hard problem as an MDP with dense rewards, allowing sequential identification of vulnerable agents via greedy and RL algorithms. This decomposition provably preserves the optimal solution. Experiments show our method effectively identifies more vulnerable agents in large-scale MARL and the rule-based system, fooling system into worse failures, and reveals the vulnerability of each agent in large systems. Code available at https://github.com/Waken-dream/VAI

cs.MA↗

GuardAD: Safeguarding Autonomous Driving MLLMs via Markovian Safety Logic

Multimodal large language models (MLLMs) are increasingly integrated into autonomous driving (AD) systems; however, they remain vulnerable to diverse safety threats, particularly in accident-prone scenarios. Recent safeguard mechanisms have shown promise by incorporating logical constraints, yet most rely on static formulations that lack temporally grounded safety reasoning over evolving traffic interactions, resulting in limited robustness in dynamic driving environments. To address these limitations, we propose GuardAD, a model-agnostic safeguard that formulates AD safety as an evolving Markovian logical state. GuardAD introduces Neuro-Symbolic Logic Formalization, which represents safety predicates over heterogeneous traffic participants and continuously induces them via n-th order Markovian Logic Induction. This design enables the inference of emerging and latent hazards beyond single-step observations. Rather than simply vetoing unsafe actions, GuardAD performs Logic-Driven Action Revision, where inferred safety states actively guide action refinement without modifying the underlying MLLM. Extensive experiments on multiple benchmarks and AD-MLLMs demonstrate that GuardAD substantially reduces accident rates (-32.07%) while slightly improving task performance (+6.85%). Moreover, closed-loop simulation evaluations, together with physical-world vehicle studies, further validate the effectiveness and potential of GuardAD.

cs.AI↗

TwinGate: Stateful Defense against Decompositional Jailbreaks in Untraceable Traffic via Asymmetric Contrastive Learning

Decompositional jailbreaks pose a critical threat to large language models (LLMs) by allowing adversaries to fragment a malicious objective into a sequence of individually benign queries that collectively reconstruct prohibited content. In real-world deployments, LLMs face a continuous, untraceable stream of fully anonymized and arbitrarily interleaved requests, infiltrated by covertly distributed adversarial queries. Under this rigorous threat model, state-of-the-art defensive strategies exhibit fundamental limitations. In the absence of trustworthy user metadata, they are incapable of tracking global historical contexts, while their deployment of generative models for real-time monitoring introduces computationally prohibitive overhead. To address this, we present TwinGate, a stateful dual-encoder defense framework. TwinGate employs Asymmetric Contrastive Learning (ACL) to cluster semantically disparate but intent-matched malicious fragments in a shared latent space, while a parallel frozen encoder suppresses false positives arising from benign topical overlap. Each request requires only a single lightweight forward pass, enabling the defense to execute in parallel with the target model's prefill phase at negligible latency overhead. To evaluate our approach and advance future research, we construct a comprehensive dataset of over 3.62 million instructions spanning 8,600 distinct malicious intents. Evaluated on this large-scale corpus under a strictly causal protocol, TwinGate achieves high malicious intent recall at a remarkably low false positive rate while remaining highly robust against adaptive attacks. Furthermore, our proposal substantially outperforms stateful and stateless baselines, delivering superior throughput and reduced latency.

cs.CR↗

SIV-Bench: A Video Benchmark for Social Interaction Understanding and Reasoning

Understanding social interaction, which encompasses perceiving numerous and subtle multimodal cues, inferring unobservable mental states and relations, and dynamically predicting others' behavior, is the foundation for achieving human-machine interaction. Despite rapid advances in Multimodal Large Language Models (MLLMs), the rich and multifaceted nature of social interaction has hindered the development of benchmarks that holistically evaluate and guide their social interaction abilities. Based on social relation theory, which has been widely regarded as a foundational framework for understanding social behavior, we provide SIV-Bench, a novel video benchmark for systematically evaluating MLLMs' capabilities across Social Scene Understanding (SSU), Social State Reasoning (SSR), and Social Dynamics Prediction (SDP). SIV-Bench features 2,792 originally collected video clips and 5,455 meticulously generated question-answer pairs derived from a human-LLM collaborative pipeline. It covers 14 typical relationships, diverse video lengths, genres, presentation styles, and linguistic and cultural backgrounds. Our comprehensive experiments show that leading MLLMs perform relatively well on SSU but remain weak on SSR and SDP, with the systematic confusion in relation inference as a key bottleneck. An in-depth analysis of the reasoning process attributes MLLMs' suboptimal performance to misalignment with human thoughts and insufficient reasoning depth. Moreover, we find audio and subtitles aid in reasoning-intensive SSR and SDP. Together, SIV-Bench offers a unified testbed to measure progress, expose limitations, and guide future research toward more socially intelligent MLLMs. We release the dataset and code at our project website: https://kfq20.github.io/sivbench.

cs.CV↗

AgentVisor: Defending LLM Agents Against Prompt Injection via Semantic Virtualization

Large Language Model (LLM) agents are increasingly used to automate complex workflows, but integrating untrusted external data with privileged execution exposes them to severe security risks, particularly direct and indirect prompt injection. Existing defenses face significant challenges in balancing security with utility, often encountering a trade-off where rigorous protection leads to over-defense, or where subtle indirect injections bypass detection. Drawing inspiration from operating system virtualization, we propose AgentVisor, a novel defense framework that enforces semantic privilege separation. AgentVisor treats the target agent as an untrusted guest and intercepts tool calls via a trusted semantic visor. Central to our approach is a rigorous audit protocol grounded in classic OS security primitives, designed to systematically mitigate both direct and indirect injection attacks. Furthermore, we introduce a one-shot self-correction mechanism that transforms security violations into constructive feedback, enabling agents to recover from attacks. Extensive experiments show that AgentVisor reduces the attack success rate to 0.65%, achieving this strong defense while incurring only a 1.45% average decrease in utility relative to the No Defense scenario, demonstrating superior performance compared to existing defense methods.

cs.CR↗

SafeVLA: Towards Safety Alignment of Vision-Language-Action Model via Constrained Learning

Vision-language-action models (VLAs) show potential as generalist robot policies. However, these models pose extreme safety challenges during real-world deployment, including the risk of harm to the environment, the robot itself, and humans. How can safety constraints be explicitly integrated into VLAs? We address this by exploring an integrated safety approach (ISA), systematically modeling safety requirements, then actively eliciting diverse unsafe behaviors, effectively constraining VLA policies via safe reinforcement learning, and rigorously assuring their safety through targeted evaluations. Leveraging the constrained Markov decision process (CMDP) paradigm, ISA optimizes VLAs from a min-max perspective against elicited safety risks. Thus, policies aligned through this comprehensive approach achieve the following key features: (I) effective safety-performance trade-offs, reducing the cumulative cost of safety violations by 83.58% compared to the state-of-the-art method, while also maintaining task success rate (+3.85%). (II) strong safety assurance, with the ability to mitigate long-tail risks and handle extreme failure scenarios. (III) robust generalization of learned safety behaviors to various out-of-distribution perturbations. The effectiveness is evaluated on long-horizon mobile manipulation tasks. Our data, models and newly proposed benchmark environment are available at https://pku-safevla.github.io.

cs.RO↗

When Slower Isn't Truer: Inverse Scaling Law of Truthfulness in Multimodal Reasoning

Reasoning models have attracted increasing attention for their ability to tackle complex tasks, embodying the System II (slow thinking) paradigm in contrast to System I (fast, intuitive responses). Yet a key question remains: Does slower reasoning necessarily lead to more truthful answers? Our findings suggest otherwise. We conduct the first systematic study of the inverse scaling law in slow-thinking paradigms for multimodal reasoning. We find that when confronted with incomplete or misleading visual inputs, slow-thinking models are more prone to fabricating plausible yet false details to justify untruthful reasoning. To analyze this behavior, we construct a 5,000-sample hierarchical prompt dataset annotated by 50 human participants. The prompts progressively increase in complexity, revealing a consistent pattern: slower reasoning models tend to follow depth-first search (DFS) thinking, persistently exploring flawed premises, while faster chat models favor breadth-first search (BFS) inference, showing greater caution under uncertainty. These findings reveal a critical vulnerability of reasoning models: while effective in structured domains such as math, their DFS-style reasoning becomes fragile when confronted with ambiguous, multimodal inputs.

cs.AI↗

RoboCOIN: An Open-Sourced Bimanual Robotic Data Collection for Integrated Manipulation

Despite the critical role of bimanual manipulation in endowing robots with human-like dexterity, large-scale and diverse datasets remain scarce due to the significant hardware heterogeneity across bimanual robotic platforms. To bridge this gap, we introduce RoboCOIN, a large-scale multi-embodiment bimanual manipulation dataset comprising over 180,000 demonstrations collected from 15 distinct robotic platforms. Spanning 16 diverse environments-including residential, commercial, and industrial settings-the dataset features 421 bimanual tasks systematically categorized by 39 bimanual collaboration actions and 432 objects. A key innovation of our work is the hierarchical capability pyramid, which provides granular annotations ranging from trajectory-level concepts to segment-level subtasks and frame-level kinematics. Furthermore, we present CoRobot, an efficient data processing pipeline powered by the Robot Trajectory Markup Language (RTML), designed to facilitate quality assessment, automated annotation, and unified multi-embodiment and data management. Extensive experiments demonstrate the effectiveness of RoboCOIN in enhancing the performance of various bimanual manipulation models across a wide spectrum of robotic embodiments. The entire dataset and codebase are fully open-sourced, providing a valuable resource for advancing research in bimanual and multi-embodiment manipulation.

cs.RO↗

System Design for Maintaining Internal State Consistency in Long-Horizon Robotic Tabletop Games

Long-horizon tabletop games pose a distinct systems challenge for robotics: small perceptual or execution errors can invalidate accumulated task state, propagate across decision-making modules, and ultimately derail interaction. This paper studies how to maintain internal state consistency in turn-based, multi-human robotic tabletop games through deliberate system design rather than isolated component improvement. Using Mahjong as a representative long-horizon setting, we present an integrated architecture that explicitly maintains perceptual, execution, and interaction state, partitions high-level semantic reasoning from time-critical perception and control, and incorporates verified action primitives with tactile-triggered recovery to prevent premature state corruption. We further introduce interaction-level monitoring mechanisms to detect turn violations and hidden-information breaches that threaten execution assumptions. Beyond demonstrating complete-game operation, we provide an empirical characterization of failure modes, recovery effectiveness, cross-module error propagation, and hardware-algorithm trade-offs observed during deployment. Our results show that explicit partitioning, monitored state transitions, and recovery mechanisms are critical for sustaining executable consistency over extended play, whereas monolithic or unverified pipelines lead to measurable degradation in end-to-end reliability. The proposed system serves as an empirical platform for studying system-level design principles in long-horizon, turn-based interaction.

cs.RO↗

ShuttleEnv: An Interactive Data-Driven RL Environment for Badminton Strategy Modeling

We present ShuttleEnv, an interactive and data-driven simulation environment for badminton, designed to support reinforcement learning and strategic behavior analysis in fast-paced adversarial sports. The environment is grounded in elite-player match data and employs explicit probabilistic models to simulate rally-level dynamics, enabling realistic and interpretable agent-opponent interactions without relying on physics-based simulation. In this demonstration, we showcase multiple trained agents within ShuttleEnv and provide live, step-by-step visualization of badminton rallies, allowing attendees to explore different play styles, observe emergent strategies, and interactively analyze decision-making behaviors. ShuttleEnv serves as a reusable platform for research, visualization, and demonstration of intelligent agents in sports AI. Our ShuttleEnv demo video URL: https://drive.google.com/file/d/1hTR4P16U27H2O0-w316bR73pxE2ucczX/view

cs.AI↗

Beyond Self-Interest: Modeling Social-Oriented Motivation for Human-like Multi-Agent Interactions

Large Language Models (LLMs) demonstrate significant potential for generating complex behaviors, yet most approaches lack mechanisms for modeling social motivation in human-like multi-agent interaction. We introduce Autonomous Social Value-Oriented agents (ASVO), where LLM-based agents integrate desire-driven autonomy with Social Value Orientation (SVO) theory. At each step, agents first update their beliefs by perceiving environmental changes and others' actions. These observations inform the value update process, where each agent updates multi-dimensional desire values through reflective reasoning and infers others' motivational states. By contrasting self-satisfaction derived from fulfilled desires against estimated others' satisfaction, agents dynamically compute their SVO along a spectrum from altruistic to competitive, which in turn guides activity selection to balance desire fulfillment with social alignment. Experiments across School, Workplace, and Family contexts demonstrate substantial improvements over baselines in behavioral naturalness and human-likeness. These findings show that structured desire systems and adaptive SVO drift enable realistic multi-agent social simulations.

cs.MA↗

Evolving Deception: When Agents Evolve, Deception Wins

Self-evolving agents offer a promising path toward scalable autonomy. However, in this work, we show that in competitive environments, self-evolution can instead give rise to a serious and previously underexplored risk: the spontaneous emergence of deception as an evolutionarily stable strategy. We conduct a systematic empirical study on the self-evolution of large language model (LLM) agents in a competitive Bidding Arena, where agents iteratively refine their strategies through interaction-driven reflection. Across different evolutionary paths (\eg, Neutral, Honesty-Guided, and Deception-Guided), we find a consistent pattern: under utility-driven competition, unconstrained self-evolution reliably drifts toward deceptive behaviors, even when honest strategies remain viable. This drift is explained by a fundamental asymmetry in generalization. Deception evolves as a transferable meta-strategy that generalizes robustly across diverse and unseen tasks, whereas honesty-based strategies are fragile and often collapse outside their original contexts. Further analysis of agents internal states reveals the emergence of rationalization mechanisms, through which agents justify or deny deceptive actions to reconcile competitive success with normative instructions. Our paper exposes a fundamental tension between agent self-evolution and alignment, highlighting the risks of deploying self-improving agents in adversarial environments.

cs.CR↗

Does LLM Alignment Really Need Diversity? An Empirical Study of Adapting RLVR Methods for Moral Reasoning

Reinforcement learning with verifiable rewards (RLVR) has achieved remarkable success in logical reasoning tasks, yet whether large language model (LLM) alignment requires fundamentally different approaches remains unclear. Given the apparent tolerance for multiple valid responses in moral reasoning, a natural hypothesis is that alignment tasks inherently require diversity-seeking distribution-matching algorithms rather than reward-maximizing policy-based methods. We conduct the first comprehensive empirical study comparing both paradigms on MoReBench. To enable stable RLVR training, we build a rubric-grounded reward pipeline by training a Qwen3-1.7B judge model. Contrary to our hypothesis, we find that distribution-matching approaches do not demonstrate significant advantages over reward-maximizing methods as expected on alignment tasks. Through semantic visualization mapping high-reward responses to semantic space, we demonstrate that moral reasoning exhibits more concentrated high-reward distributions than mathematical reasoning, where diverse solution strategies yield similarly high rewards. This counter-intuitive finding explains why mode-seeking optimization proves equally or more effective for alignment tasks. Our results suggest that alignment tasks do not inherently require diversity-preserving algorithms, and standard reward-maximizing RLVR methods can effectively transfer to moral reasoning without explicit diversity mechanisms.

cs.AI↗

ThinkPatterns-21k: A Systematic Study on the Impact of Thinking Patterns in LLMs

Large language models (LLMs) have demonstrated enhanced performance through the \textit{Thinking then Responding} paradigm, where models generate internal thoughts before final responses (aka, System 2 thinking). However, existing research lacks a systematic understanding of the mechanisms underlying how thinking patterns affect performance across model sizes. In this work, we conduct a comprehensive analysis of the impact of various thinking types on model performance and introduce ThinkPatterns-21k, a curated dataset comprising 21k instruction-response pairs (QA) collected from existing instruction-following datasets with five thinking types. For each pair, we augment it with five distinct internal thinking patterns: one unstructured thinking (monologue) and four structured variants (decomposition, self-ask, self-debate and self-critic), while maintaining the same instruction and response. Through extensive evaluation across different model sizes (3B-32B parameters), we have two key findings: (1) smaller models (<30B parameters) can benefit from most of structured thinking patterns, while larger models (32B) with structured thinking like decomposition would degrade performance and (2) unstructured monologue demonstrates broad effectiveness across different model sizes. Finally, we released all of our datasets, checkpoints, training logs of diverse thinking patterns to reproducibility, aiming to facilitate further research in this direction.

cs.CL↗

Accelerating Robotic Reinforcement Learning with Agent Guidance

Reinforcement Learning (RL) offers a powerful paradigm for autonomous robots to master generalist manipulation skills through trial-and-error. However, its real-world application is stifled by low sample efficiency. Recent Human-in-the-Loop (HIL) methods accelerate training by using human corrections, yet this approach faces a scalability barrier. Reliance on human supervisors imposes a 1:1 supervision ratio that limits scalability, suffers from operator fatigue over extended sessions, and introduces high variance due to inconsistent human proficiency. We present Agent-guided Policy Search (AGPS), a framework that automates the training pipeline by replacing human supervisors with a multimodal agent. Our key insight is that the agent can be viewed as a semantic world model, injecting intrinsic value priors to structure physical exploration. By using tools, the agent provides precise guidance via corrective waypoints and spatial constraints for exploration pruning. We validate our approach on three tasks, ranging from precision insertion to deformable object manipulation. Results demonstrate that AGPS outperforms HIL methods in sample efficiency. This automates the supervision pipeline, unlocking the path to labor-free and scalable robot learning. Project website: https://agps-rl.github.io/agps/.

cs.RO↗

DexKnot: Generalizable Visuomotor Policy Learning for Dexterous Bag-Knotting Manipulation

Knotting plastic bags is a common task in daily life, yet it is challenging for robots due to the bags' infinite degrees of freedom and complex physical dynamics. Existing methods often struggle in generalization to unseen bag instances or deformations. To address this, we present DexKnot, a framework that combines keypoint affordance with diffusion policy to learn a generalizable bag-knotting policy. Our approach learns a shape-agnostic representation of bags from keypoint correspondence data collected through real-world manual deformation. For an unseen bag configuration, the keypoints can be identified by matching the representation to a reference. These keypoints are then provided to a diffusion transformer, which generates robot action based on a small number of human demonstrations. DexKnot enables effective policy generalization by reducing the dimensionality of observation space into a sparse set of keypoints. Experiments show that DexKnot achieves reliable and consistent knotting performance across a variety of previously unseen instances and deformations.

cs.RO↗

CDF-Glove: A Cable-Driven Force Feedback Glove for Dexterous Teleoperation

High-quality teleoperated demonstrations are a primary bottleneck for imitation learning (IL) in dexterous manipulation. However, haptic feedback provides operators with real-time contact information, enabling real-time finger posture adjustments, and thereby improving demonstration quality. Existing dexterous teleoperation platforms typically omit haptic feedback and remain bulky and expensive. We introduce CDF-Glove, a lightweight and low cost cable-driven force-feedback glove. The real-time state is available for 20 finger degrees of freedom (DoF), of which 16 are directly sensed and 4 are passively coupled (inferred from kinematic constraints). We develop a kinematic model and control stack for the glove, and validate them across multiple robotic hands with diverse kinematics and DoF. The CDF-Glove achieves distal joint repeatability of 0.4 degrees, and delivers about 200 ms force feedback latency, yielding a 4x improvement in task success rate relative to no-feedback teleoperation. We collect two bimanual teleoperation datasets, on which we train and evaluate Diffusion Policy baselines. Compared to kinesthetic teaching, the policies trained in our teleoperated demonstrations increase the average success rate by 55% and reduce the mean completion time by approximately 15.2 seconds (a 47.2% relative reduction). In particular, the CDF-Glove costs approximately US$230. The code and designs are released as open source at https://cdfglove.github.io/.

cs.RO↗