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Yaoliang Yu

Publications and source records attributed to Yaoliang Yu.

At least 37 records · Page 2Linked to original sources

Semi-Variance Reduction for Fair Federated Learning

Ensuring fairness in a Federated Learning (FL) system, i.e., a satisfactory performance for all of the participating diverse clients, is an important and challenging problem. There are multiple fair FL algorithms in the literature, which have been relatively successful in providing fairness. However, these algorithms mostly emphasize on the loss functions of worst-off clients to improve their performance, which often results in the suppression of well-performing ones. As a consequence, they usually sacrifice the system's overall average performance for achieving fairness. Motivated by this and inspired by two well-known risk modeling methods in Finance, Mean-Variance and Mean-Semi-Variance, we propose and study two new fair FL algorithms, Variance Reduction (VRed) and Semi-Variance Reduction (SemiVRed). VRed encourages equality between clients' loss functions by penalizing their variance. In contrast, SemiVRed penalizes the discrepancy of only the worst-off clients' loss functions from the average loss. Through extensive experiments on multiple vision and language datasets, we show that, SemiVRed achieves SoTA performance in scenarios with heterogeneous data distributions and improves both fairness and system overall average performance.

cs.LG

Structure Preserving Diffusion Models

In recent years, diffusion models have become the leading approach for distribution learning. This paper focuses on structure-preserving diffusion models (SPDM), a specific subset of diffusion processes tailored for distributions with inherent structures, such as group symmetries. We complement existing sufficient conditions for constructing SPDMs by proving complementary necessary ones. Additionally, we propose a new framework that considers the geometric structures affecting the diffusion process. Leveraging this framework, we design a structure-preserving bridge model that maintains alignment between the model's endpoint couplings. Empirical evaluations on equivariant diffusion models demonstrate their effectiveness in learning symmetric distributions and modeling transitions between them. Experiments on real-world medical images confirm that our models preserve equivariance while maintaining high sample quality. We also showcase the practical utility of our framework by implementing an equivariant denoising diffusion bridge model, which achieves reliable equivariant image noise reduction and style transfer, irrespective of prior knowledge of image orientation.

cs.LG

Noise-Aware Algorithm for Heterogeneous Differentially Private Federated Learning

High utility and rigorous data privacy are of the main goals of a federated learning (FL) system, which learns a model from the data distributed among some clients. The latter has been tried to achieve by using differential privacy in FL (DPFL). There is often heterogeneity in clients privacy requirements, and existing DPFL works either assume uniform privacy requirements for clients or are not applicable when server is not fully trusted (our setting). Furthermore, there is often heterogeneity in batch and/or dataset size of clients, which as shown, results in extra variation in the DP noise level across clients model updates. With these sources of heterogeneity, straightforward aggregation strategies, e.g., assigning clients aggregation weights proportional to their privacy parameters will lead to lower utility. We propose Robust-HDP, which efficiently estimates the true noise level in clients model updates and reduces the noise-level in the aggregated model updates considerably. Robust-HDP improves utility and convergence speed, while being safe to the clients that may maliciously send falsified privacy parameter to server. Extensive experimental results on multiple datasets and our theoretical analysis confirm the effectiveness of Robust-HDP. Our code can be found here.

cs.LG

One Sample Fits All: Approximating All Probabilistic Values Simultaneously and Efficiently

The concept of probabilistic values, such as Beta Shapley values and weighted Banzhaf values, has gained recent attention in applications like feature attribution and data valuation. However, exact computation of these values is often exponentially expensive, necessitating approximation techniques. Prior research has shown that the choice of probabilistic values significantly impacts downstream performance, with no universally superior option. Consequently, one may have to approximate multiple candidates and select the best-performing one. Although there have been many efforts to develop efficient estimators, none are intended to approximate all probabilistic values both simultaneously and efficiently. In this work, we embark on the first exploration of achieving this goal. Adhering to the principle of maximum sample reuse, we propose a one-sample-fits-all framework parameterized by a sampling vector to approximate intermediate terms that can be converted to any probabilistic value without amplifying scalars. Leveraging the concept of $ (ε, δ) $-approximation, we theoretically identify a key formula that effectively determines the convergence rate of our framework. By optimizing the sampling vector using this formula, we obtain i) a one-for-all estimator that achieves the currently best time complexity for all probabilistic values on average, and ii) a faster generic estimator with the sampling vector optimally tuned for each probabilistic value. Particularly, our one-for-all estimator achieves the fastest convergence rate on Beta Shapley values, including the well-known Shapley value, both theoretically and empirically. Finally, we establish a connection between probabilistic values and the least square regression used in (regularized) datamodels, showing that our one-for-all estimator can solve a family of datamodels simultaneously.

cs.LG

Last-iterate Convergence in Regularized Graphon Mean Field Game

To model complex real-world systems, such as traders in stock markets, or the dissemination of contagious diseases, graphon mean-field games (GMFG) have been proposed to model many agents. Despite the empirical success, our understanding of GMFG is limited. Popular algorithms such as mirror descent are deployed but remain unknown for their convergence properties. In this work, we give the first last-iterate convergence rate of mirror descent in regularized monotone GMFG. In tabular monotone GMFG with finite state and action spaces and under bandit feedback, we show a last-iterate convergence rate of $O(T^{-1/4})$. Moreover, when exact knowledge of costs and transitions is available, we improve this convergence rate to $O(T^{-1})$, matching the existing convergence rate observed in strongly convex games. In linear GMFG, our algorithm achieves a last-iterate convergence rate of $O(T^{-1/5})$. Finally, we verify the performance of the studied algorithms by empirically testing them against fictitious play in a variety of tasks.

cs.GT

Uncoupled and Convergent Learning in Monotone Games under Bandit Feedback

We study the problem of no-regret learning algorithms for general monotone and smooth games and their last-iterate convergence properties. Specifically, we investigate the problem under bandit feedback and strongly uncoupled dynamics, which allows modular development of the multi-player system that applies to a wide range of real applications. We propose a mirror-descent-based algorithm, which converges in $O(T^{-1/4})$ and is also no-regret. The result is achieved by a dedicated use of two regularizations and the analysis of the fixed point thereof. The convergence rate is further improved to $O(T^{-1/2})$ in the case of strongly monotone games. Motivated by practical tasks where the game evolves over time, the algorithm is extended to time-varying monotone games. We provide the first non-asymptotic result in converging monotone games and give improved results for equilibrium tracking games.

cs.GT

Disguised Copyright Infringement of Latent Diffusion Models

Copyright infringement may occur when a generative model produces samples substantially similar to some copyrighted data that it had access to during the training phase. The notion of access usually refers to including copyrighted samples directly in the training dataset, which one may inspect to identify an infringement. We argue that such visual auditing largely overlooks a concealed copyright infringement, where one constructs a disguise that looks drastically different from the copyrighted sample yet still induces the effect of training Latent Diffusion Models on it. Such disguises only require indirect access to the copyrighted material and cannot be visually distinguished, thus easily circumventing the current auditing tools. In this paper, we provide a better understanding of such disguised copyright infringement by uncovering the disguises generation algorithm, the revelation of the disguises, and importantly, how to detect them to augment the existing toolbox. Additionally, we introduce a broader notion of acknowledgment for comprehending such indirect access. Our code is available at https://github.com/watml/disguised_copyright_infringement.

cs.LG

Convergence to Nash Equilibrium and No-regret Guarantee in (Markov) Potential Games

In this work, we study potential games and Markov potential games under stochastic cost and bandit feedback. We propose a variant of the Frank-Wolfe algorithm with sufficient exploration and recursive gradient estimation, which provably converges to the Nash equilibrium while attaining sublinear regret for each individual player. Our algorithm simultaneously achieves a Nash regret and a regret bound of $O(T^{4/5})$ for potential games, which matches the best available result, without using additional projection steps. Through carefully balancing the reuse of past samples and exploration of new samples, we then extend the results to Markov potential games and improve the best available Nash regret from $O(T^{5/6})$ to $O(T^{4/5})$. Moreover, our algorithm requires no knowledge of the game, such as the distribution mismatch coefficient, which provides more flexibility in its practical implementation. Experimental results corroborate our theoretical findings and underscore the practical effectiveness of our method.

cs.GT

Understanding Neural Network Binarization with Forward and Backward Proximal Quantizers

In neural network binarization, BinaryConnect (BC) and its variants are considered the standard. These methods apply the sign function in their forward pass and their respective gradients are backpropagated to update the weights. However, the derivative of the sign function is zero whenever defined, which consequently freezes training. Therefore, implementations of BC (e.g., BNN) usually replace the derivative of sign in the backward computation with identity or other approximate gradient alternatives. Although such practice works well empirically, it is largely a heuristic or ''training trick.'' We aim at shedding some light on these training tricks from the optimization perspective. Building from existing theory on ProxConnect (PC, a generalization of BC), we (1) equip PC with different forward-backward quantizers and obtain ProxConnect++ (PC++) that includes existing binarization techniques as special cases; (2) derive a principled way to synthesize forward-backward quantizers with automatic theoretical guarantees; (3) illustrate our theory by proposing an enhanced binarization algorithm BNN++; (4) conduct image classification experiments on CNNs and vision transformers, and empirically verify that BNN++ generally achieves competitive results on binarizing these models.

cs.LG

Indiscriminate Data Poisoning Attacks on Pre-trained Feature Extractors

Machine learning models have achieved great success in supervised learning tasks for end-to-end training, which requires a large amount of labeled data that is not always feasible. Recently, many practitioners have shifted to self-supervised learning methods that utilize cheap unlabeled data to learn a general feature extractor via pre-training, which can be further applied to personalized downstream tasks by simply training an additional linear layer with limited labeled data. However, such a process may also raise concerns regarding data poisoning attacks. For instance, indiscriminate data poisoning attacks, which aim to decrease model utility by injecting a small number of poisoned data into the training set, pose a security risk to machine learning models, but have only been studied for end-to-end supervised learning. In this paper, we extend the exploration of the threat of indiscriminate attacks on downstream tasks that apply pre-trained feature extractors. Specifically, we propose two types of attacks: (1) the input space attacks, where we modify existing attacks to directly craft poisoned data in the input space. However, due to the difficulty of optimization under constraints, we further propose (2) the feature targeted attacks, where we mitigate the challenge with three stages, firstly acquiring target parameters for the linear head; secondly finding poisoned features by treating the learned feature representations as a dataset; and thirdly inverting the poisoned features back to the input space. Our experiments examine such attacks in popular downstream tasks of fine-tuning on the same dataset and transfer learning that considers domain adaptation. Empirical results reveal that transfer learning is more vulnerable to our attacks. Additionally, input space attacks are a strong threat if no countermeasures are posed, but are otherwise weaker than feature targeted attacks.

cs.LG

Indiscriminate Data Poisoning Attacks on Neural Networks

Data poisoning attacks, in which a malicious adversary aims to influence a model by injecting "poisoned" data into the training process, have attracted significant recent attention. In this work, we take a closer look at existing poisoning attacks and connect them with old and new algorithms for solving sequential Stackelberg games. By choosing an appropriate loss function for the attacker and optimizing with algorithms that exploit second-order information, we design poisoning attacks that are effective on neural networks. We present efficient implementations that exploit modern auto-differentiation packages and allow simultaneous and coordinated generation of tens of thousands of poisoned points, in contrast to existing methods that generate poisoned points one by one. We further perform extensive experiments that empirically explore the effect of data poisoning attacks on deep neural networks.

cs.LG

$f$-MICL: Understanding and Generalizing InfoNCE-based Contrastive Learning

In self-supervised contrastive learning, a widely-adopted objective function is InfoNCE, which uses the heuristic cosine similarity for the representation comparison, and is closely related to maximizing the Kullback-Leibler (KL)-based mutual information. In this paper, we aim at answering two intriguing questions: (1) Can we go beyond the KL-based objective? (2) Besides the popular cosine similarity, can we design a better similarity function? We provide answers to both questions by generalizing the KL-based mutual information to the $f$-Mutual Information in Contrastive Learning ($f$-MICL) using the $f$-divergences. To answer the first question, we provide a wide range of $f$-MICL objectives which share the nice properties of InfoNCE (e.g., alignment and uniformity), and meanwhile result in similar or even superior performance. For the second question, assuming that the joint feature distribution is proportional to the Gaussian kernel, we derive an $f$-Gaussian similarity with better interpretability and empirical performance. Finally, we identify close relationships between the $f$-MICL objective and several popular InfoNCE-based objectives. Using benchmark tasks from both vision and natural language, we empirically evaluate $f$-MICL with different $f$-divergences on various architectures (SimCLR, MoCo, and MoCo v3) and datasets. We observe that $f$-MICL generally outperforms the benchmarks and the best-performing $f$-divergence is task and dataset dependent.

cs.LG

Exploring the Limits of Model-Targeted Indiscriminate Data Poisoning Attacks

Indiscriminate data poisoning attacks aim to decrease a model's test accuracy by injecting a small amount of corrupted training data. Despite significant interest, existing attacks remain relatively ineffective against modern machine learning (ML) architectures. In this work, we introduce the notion of model poisoning reachability as a technical tool to explore the intrinsic limits of data poisoning attacks towards target parameters (i.e., model-targeted attacks). We derive an easily computable threshold to establish and quantify a surprising phase transition phenomenon among popular ML models: data poisoning attacks can achieve certain target parameters only when the poisoning ratio exceeds our threshold. Building on existing parameter corruption attacks and refining the Gradient Canceling attack, we perform extensive experiments to confirm our theoretical findings, test the predictability of our transition threshold, and significantly improve existing indiscriminate data poisoning baselines over a range of datasets and models. Our work highlights the critical role played by the poisoning ratio, and sheds new insights on existing empirical results, attacks and mitigation strategies in data poisoning.

cs.LG

Proportional Fairness in Federated Learning

With the increasingly broad deployment of federated learning (FL) systems in the real world, it is critical but challenging to ensure fairness in FL, i.e. reasonably satisfactory performances for each of the numerous diverse clients. In this work, we introduce and study a new fairness notion in FL, called proportional fairness (PF), which is based on the relative change of each client's performance. From its connection with the bargaining games, we propose PropFair, a novel and easy-to-implement algorithm for finding proportionally fair solutions in FL and study its convergence properties. Through extensive experiments on vision and language datasets, we demonstrate that PropFair can approximately find PF solutions, and it achieves a good balance between the average performances of all clients and of the worst 10% clients. Our code is available at \url{https://github.com/huawei-noah/Federated-Learning/tree/main/FairFL}.

cs.LG

Newton-type Methods for Minimax Optimization

Differential games, in particular two-player sequential zero-sum games (a.k.a. minimax optimization), have been an important modeling tool in applied science and received renewed interest in machine learning due to many recent applications, such as adversarial training, generative models and reinforcement learning. However, existing theory mostly focuses on convex-concave functions with few exceptions. In this work, we propose two novel Newton-type algorithms for nonconvex-nonconcave minimax optimization. We prove their local convergence at strict local minimax points, which are surrogates of global solutions. We argue that our Newton-type algorithms nicely complement existing ones in that (a) they converge faster to strict local minimax points; (b) they are much more effective when the problem is ill-conditioned; (c) their computational complexity remains similar. We verify the effectiveness of our Newton-type algorithms through experiments on training GANs which are intrinsically nonconvex and ill-conditioned. Our code is available at https://github.com/watml/min-max-2nd-order.

cs.LG

Federated Learning Meets Multi-objective Optimization

Federated learning has emerged as a promising, massively distributed way to train a joint deep model over large amounts of edge devices while keeping private user data strictly on device. In this work, motivated from ensuring fairness among users and robustness against malicious adversaries, we formulate federated learning as multi-objective optimization and propose a new algorithm FedMGDA+ that is guaranteed to converge to Pareto stationary solutions. FedMGDA+ is simple to implement, has fewer hyperparameters to tune, and refrains from sacrificing the performance of any participating user. We establish the convergence properties of FedMGDA+ and point out its connections to existing approaches. Extensive experiments on a variety of datasets confirm that FedMGDA+ compares favorably against state-of-the-art.

cs.LG

DP$^2$-VAE: Differentially Private Pre-trained Variational Autoencoders

Modern machine learning systems achieve great success when trained on large datasets. However, these datasets usually contain sensitive information (e.g. medical records, face images), leading to serious privacy concerns. Differentially private generative models (DPGMs) emerge as a solution to circumvent such privacy concerns by generating privatized sensitive data. Similar to other differentially private (DP) learners, the major challenge for DPGM is also how to achieve a subtle balance between utility and privacy. We propose DP$^2$-VAE, a novel training mechanism for variational autoencoders (VAE) with provable DP guarantees and improved utility via \emph{pre-training on private data}. Under the same DP constraints, DP$^2$-VAE minimizes the perturbation noise during training, and hence improves utility. DP$^2$-VAE is very flexible and easily amenable to many other VAE variants. Theoretically, we study the effect of pretraining on private data. Empirically, we conduct extensive experiments on image datasets to illustrate our superiority over baselines under various privacy budgets and evaluation metrics.

cs.LG

Building an Efficiency Pipeline: Commutativity and Cumulativeness of Efficiency Operators for Transformers

There exists a wide variety of efficiency methods for natural language processing (NLP) tasks, such as pruning, distillation, dynamic inference, quantization, etc. We can consider an efficiency method as an operator applied on a model. Naturally, we may construct a pipeline of multiple efficiency methods, i.e., to apply multiple operators on the model sequentially. In this paper, we study the plausibility of this idea, and more importantly, the commutativity and cumulativeness of efficiency operators. We make two interesting observations: (1) Efficiency operators are commutative -- the order of efficiency methods within the pipeline has little impact on the final results; (2) Efficiency operators are also cumulative -- the final results of combining several efficiency methods can be estimated by combining the results of individual methods. These observations deepen our understanding of efficiency operators and provide useful guidelines for their real-world applications.

cs.CL