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Yaoming Zhuang

Publications and source records attributed to Yaoming Zhuang.

3 recordsLinked to original sources

MGS-SLAM: Monocular Sparse Tracking and Gaussian Mapping with Depth Smooth Regularization

This letter introduces a novel framework for dense Visual Simultaneous Localization and Mapping (VSLAM) based on Gaussian Splatting. Recently, SLAM based on Gaussian Splatting has shown promising results. However, in monocular scenarios, the Gaussian maps reconstructed lack geometric accuracy and exhibit weaker tracking capability. To address these limitations, we jointly optimize sparse visual odometry tracking and 3D Gaussian Splatting scene representation for the first time. We obtain depth maps on visual odometry keyframe windows using a fast Multi-View Stereo (MVS) network for the geometric supervision of Gaussian maps. Furthermore, we propose a depth smooth loss and Sparse-Dense Adjustment Ring (SDAR) to reduce the negative effect of estimated depth maps and preserve the consistency in scale between the visual odometry and Gaussian maps. We have evaluated our system across various synthetic and real-world datasets. The accuracy of our pose estimation surpasses existing methods and achieves state-of-the-art. Additionally, it outperforms previous monocular methods in terms of novel view synthesis and geometric reconstruction fidelities.

cs.CV

Amos-SLAM: An Anti-Dynamics Two-stage SLAM Approach

The traditional Simultaneous Localization And Mapping (SLAM) systems rely on the assumption of a static environment and fail to accurately estimate the system's location when dynamic objects are present in the background. While learning-based dynamic SLAM systems have difficulties in handling unknown moving objects, geometry-based methods have limited success in addressing the residual effects of unidentified dynamic objects on location estimation. To address these issues, we propose an anti-dynamics two-stage SLAM approach. Firstly, the potential motion regions of both prior and non-prior dynamic objects are extracted and pose estimates for dynamic discrimination are quickly obtained using optical flow tracking and model generation methods. Secondly, dynamic points in each frame are removed through dynamic judgment. For non-prior dynamic objects, we present a approach that uses super-pixel extraction and geometric clustering to determine the potential motion regions based on color and geometric information in the image. Evaluations on multiple low and high dynamic sequences in a public RGB-D dataset show that our proposed method outperforms state-of-the-art dynamic SLAM methods.

cs.RO

A Novel Underwater Image Enhancement and Improved Underwater Biological Detection Pipeline

For aquaculture resource evaluation and ecological environment monitoring, automatic detection and identification of marine organisms is critical. However, due to the low quality of underwater images and the characteristics of underwater biological, a lack of abundant features may impede traditional hand-designed feature extraction approaches or CNN-based object detection algorithms, particularly in complex underwater environment. Therefore, the goal of this paper is to perform object detection in the underwater environment. This paper proposed a novel method for capturing feature information, which adds the convolutional block attention module (CBAM) to the YOLOv5 backbone. The interference of underwater creature characteristics on object characteristics is decreased, and the output of the backbone network to object information is enhanced. In addition, the self-adaptive global histogram stretching algorithm (SAGHS) is designed to eliminate the degradation problems such as low contrast and color loss caused by underwater environmental information to better restore image quality. Extensive experiments and comprehensive evaluation on the URPC2021 benchmark dataset demonstrate the effectiveness and adaptivity of our methods. Beyond that, this paper conducts an exhaustive analysis of the role of training data on performance.

cs.CV